Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.0.4 |
Addons | ZOmnibus Addon Pack 1.0.4 Infinite500: Revised high level play for ToME v1.10 1.0.4 Items Vault 1.0.3 Stone Wardens DLC Class 1.0.3 |
Campaign | --- |
Mode | --- --- |
Sex | Male |
Race | Vermin |
Class | Rodent |
Level / Exp | 1 / 0% |
Size | tiny |
Lifes / Deaths | no deaths recorded / 0 |
Primary Stats
Strength | 8 (base 8) |
Dexterity | 15 (base 15) |
Constitution | 5 (base 5) |
Magic | 3 (base 3) |
Willpower | 10 (base 10) |
Cunning | 15 (base 15) |
Resources
Life | 10/10 |
Stamina | 100/100 |
Healing Factor | 1 |
Regeneration | 0.25 |
Speed
Mental | 0% |
Attack | 0% |
Movement | +40% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 0 |
Infravision | 10 |
Offense: Spell
Spellpower | 3 |
Crit Chance | 2% |
Speed | 1 |
Offense: Mind
Mindpower | 13 |
Crit Chance | 2% |
Speed | 1 |
Defense: Base
Armour (hardiness) | 1 (30%) |
Defense | 2.75 |
Ranged Defense | 2.75 |
Fatigue | 0 |
Physical Save | 4.55 |
Spell Save | 4.55 |
Mental Save | 8.75 |
Inscriptions (0/3)
Class Talents
Generic Talents
Effects
Quests
Equipment
Inventory
Achievements
Log
Neziel uses Infusion: Regeneration.
Neziel starts regenerating health quickly.
You feel your rampage slowing down. (-1 duration)
Neziel is invigorated by the attack!
Poisoned deep water hits Neziel for 0 nature damage.
Your movements fuel your rampage! (+1 duration)
Neziel is invigorated by the attack!
Neziel shrugs off the effect 'Poisoned'!
Neziel stops being poisoned.
Poisoned deep water hits Neziel for 0 nature damage.
Neziel has shrugged off 10 damage and is ready for more.
Talent Frenzy is ready to use.
Talent Dominate is ready to use.
Talent Slash is ready to use.
Neziel has finished recovering.
Resting starts...
Neziel is no longer rampaging.
Neziel stops regenerating health quickly.
Neziel is no longer attuned.
Talent Infusion: Regeneration is ready to use.
Rested for 7 turns (stop reason: all resources and life at maximum).
Saving done.
Character control switched to frail mouse.