Survivor the level 14 Cornac Archmage by EddRowe

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.1
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceCornac
ClassArchmage
Level / Exp14 / 45%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity10 (base 10)
Constitution10 (base 10)
Magic43 (base 40)
Willpower41 (base 30)
Cunning18 (base 11)

Resources

Life191/191
Mana341/341
Healing Factor1
Regeneration2.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision2

Offense: Mainhand

Damage17
Accuracy4
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower33
Crit Chance14%
Speed1

Offense: Mind

Mindpower28
Crit Chance5%
Speed1

Offense: Damage Bonus

Acid+6%
Nature+5%
Lightning+16%
Cold+9%
Arcane+6%
Fire+6%
All0%

Offense: Damage Penetration

Cold+15%
Temporal+10%

Defense: Base

Armour (hardiness)15 (30%)
Defense5
Ranged Defense5
Fatigue6
Physical Save14
Spell Save31
Mental Save29

Defense: Resistances

Lightning+ 12%( 70%)
Nature+ 9%( 70%)
Darkness+ 6%( 70%)
Fire+ 3%( 70%)
Cold+ 9%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance20%
Poison Resistance20%
Instadeath Resistance100%

Inscriptions (5/5)

Infusions
Runes
Runes
Runes
Infusions

Class Talents

Spell / Arcane1.30
4/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
1/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
5/5
0/5
0/5
Spell / Air1.30
3/5
3/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
5/5
1/5
1/5
Spell / Conveyance1.30
4/5
1/5
0/5
0/5
Spell / Divination1.30
1/5
3/5
0/5
0/5

Effects

talent

Quests

done
active
done
done
active
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Survivor the Cornac Archmage level 10
9th Mirth 122nd year of Ascendancy at 23:36
see stats
Matrix style! (Nightmare (Roguelike) difficulty) Finished the whole Abashed Expanse zone without being hit by a single void blast or manaworm. Dodging's fun!
By Survivor the Cornac Archmage level 5
75th Pyre 122nd year of Ascendancy at 00:20
see stats
Orbituary (Nightmare (Roguelike) difficulty) Stabilized the Abashed Expanse to maintain it in orbit.
By Survivor the Cornac Archmage level 2
74th Pyre 122nd year of Ascendancy at 19:40
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Survivor the Cornac Archmage level 12
1st Flare 122nd year of Ascendancy at 21:01
see stats
Unstoppable (Nightmare (Roguelike) difficulty) Returned from the dead.
By Survivor the Cornac Archmage level 14
4th Dusk 122nd year of Ascendancy at 16:44
see stats

Log

Today is the 9th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:31.

Ran for 5 turns (stop reason: didn't move).


Ran for 2 turns (stop reason: didn't move).


Today is the 10th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 05:31.

Ran for 2 turns (stop reason: didn't move).


Ran for 2 turns (stop reason: didn't move).


Today is the 11st Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:08.


Ran for 2 turns (stop reason: hostile spotted to the south (ziguranth patrol)).


Today is the 12nd Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:23.


Today is the 13rd Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:51.


Today is the 14th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:06.


Today is the 15th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:33.

There is a Last Hope (Town) here (press '' or right click to use).
Ran for 5 turns (stop reason: interesting terrain).


There is an exit to the worldmap here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Saving game...

Saving done.

Survivor deactivates
Shielding.