Six the level 5 Thalore Doomed by firnen

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.2
Addons
Steamtech UI 1.0.5
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceThalore
ClassDoomed
Level / Exp5 / 3%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 10)
Dexterity15 (base 10)
Constitution13 (base 10)
Magic8 (base 10)
Willpower26 (base 20)
Cunning24 (base 24)

Resources

Life154/154
Hate40/100
Healing Factor0.90228333752567
Regeneration0.22557083438142

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision1

Offense: Mainhand

Damage6
Accuracy20
Crit Chance7%
APR12
Speed1.00

Offense: Offhand

Damage6
Accuracy20
Crit Chance7%
APR12
Speed1.00

Offense: Spell

Spellpower8
Crit Chance5%
Speed1

Offense: Mind

Mindpower25.9
Crit Chance7%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)2 (30%)
Defense1.75
Ranged Defense1.75
Fatigue1
Physical Save23.05
Spell Save11.9
Mental Save21.75

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cursed / Shadows1.30
3/5
0/5
0/5
0/5
Cursed / Punishments1.30
0/5
0/5
0/5
0/5
Cursed / Darkness1.30
0/5
0/5
0/5
0/5
Cursed / Force of will1.30
2/5
0/5
0/5
0/5

Generic Talents

Cursed / Dark sustenance1.30
1/5
0/5
0/5
0/5
Cursed / Cursed form1.00
1/5
0/5
0/5
0/5
Cursed / Gestures1.30
3/5
0/5
0/5
0/5
Race / Thalore1.00
1/5
0/5
0/5
0/5

Effects

talent
talent

Quests

active

Equipment

Tool
On fingers
On fingers
On hands
In main hand
Main armor
Light source
On head
In off hand

Inventory

Achievements

Log

There is nowhere left to explore.
Space around you starts to dissolve...

Your summoned shadow disappears.
Your summoned shadow disappears.

Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

Shadow casts Phase Door.

Shadow casts Phase Door.

Rested for 37 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

Six wears (replacing
nature's mossy mindstar of the jelly (2-2.2 power, 12 apr, mind damage)): nature's mossy mindstar of resolve (2.5-2.75 power, 12 apr, nature damage).

Six wears:
miner's iron pickaxe (dig speed 29 turns).

You gain 1.81 gold from the transmogrification of
nature's mossy mindstar of the jelly (2-2.2 power, 12 apr, mind damage).
You gain 1.51 gold from the transmogrification of
pouch of iron shots of daylight (18/18, 15-18 power, 1 apr).
You gain 0.48 gold from the transmogrification of
stabilizing iron helm (0 def, 3 armour).
You gain 0.60 gold from the transmogrification of
rough leather cap of dexterity (+2) (0 def, 1 armour).
You gain 0.25 gold from the transmogrification of
iron gauntlets (0 def, 1 armour).
You gain 0.05 gold from the transmogrification of
rough leather belt.
You gain 1.20 gold from the transmogrification of
potent elm vilestaff (12-14.4 power, 2 apr, fire element).
You gain 1.29 gold from the transmogrification of
elm starstaff of might (10-12 power, 2 apr, light element).
There is a Passageway into Norgos' Lair here (press '' or right click to use).
You feel very confident walking into this place.
Six deactivates Gesture of Pain.

Six deactivates Call Shadows.