Sikur The Higher Tempest the level 14 Higher Archmage by Doctorhealsgood

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
Steamtech UI 1.1.4
Half-Cost Category Mastery 1.3.1
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceHigher
ClassArchmage
Level / Exp14 / 86%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic46 (base 40)
Willpower39 (base 30)
Cunning11 (base 11)

Resources

Life206/208
Mana91/221
Healing Factor1.1
Regeneration1.375

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight11
Lite6
Infravision1

Offense: Mainhand

Damage22
Accuracy14
Crit Chance9%
APR16
Speed1.00

Offense: Spell

Spellpower45.551280513315
Crit Chance3%
Speed1

Offense: Mind

Mindpower29.35
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)10 (30%)
Defense19.35
Ranged Defense21.175
Fatigue0
Physical Save26.225
Spell Save24.875
Mental Save23.75

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Blind Resistance10%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Spell / Storm1.30
5/5
0/5
0/5
0/5
Spell / Air1.30
5/5
5/5
0/5
0/5
Spell / Arcane1.30
5/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
4/5
1/5
1/5
2/5
Spell / Divination1.30
1/5
0/5
0/5
0/5
Race / Higher1.00
1/5
1/5
0/5
0/5
Spell / Conveyance1.30
5/5
1/5
0/5
0/5

Effects

talent
talent
talent

Quests

done
done
done
done
active
done
done
active
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Nightmare (Roguelike) difficulty) Killed Ben Cruthdar the Cursed.
By Sikur The Higher Tempest the Higher Archmage level 13
1st Dusk 122nd year of Ascendancy at 23:56
see stats
Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Sikur The Higher Tempest the Higher Archmage level 10
7th Mirth 122nd year of Ascendancy at 02:02
see stats
Orbituary (Nightmare (Roguelike) difficulty) Stabilized the Abashed Expanse to maintain it in orbit.
By Sikur The Higher Tempest the Higher Archmage level 3
74th Pyre 122nd year of Ascendancy at 16:55
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Sikur The Higher Tempest the Higher Archmage level 9
2nd Mirth 122nd year of Ascendancy at 10:34
see stats

Log

The unstable sand tunnel collapses!

You gain 1.11 gold from the transmogrification of
steel shield of fire resistance (+16%) (6 def, 2 armour, 39 block).
You gain 1.25 gold from the transmogrification of
steel plate armour (4 def, 9 armour).
You gain 1.25 gold from the transmogrification of
steel mail armour (2 def, 6 armour).
You gain 5.71 gold from the transmogrification of
rejuvenating steel mail armour of temporal resistance (2 def, 6 armour).
You gain 2.30 gold from the transmogrification of
dwarven-steel gauntlets of strength (+4) (0 def, 2 armour).
You gain 0.50 gold from the transmogrification of
steel waraxe (11-15.4 power, 3 apr).
You gain 1.46 gold from the transmogrification of
slime-covered steel waraxe (10-14 power, 3 apr).
You gain 3.47 gold from the transmogrification of
flaming steel waraxe of the mystic (10-14 power, 3 apr).
You gain 4.13 gold from the transmogrification of
surging ash vilestaff of warding (15-18 power, 3 apr, darkness element).
You gain 1.85 gold from the transmogrification of
creative vined mindstar (4.5-4.95 power, 18 apr, nature damage).
You gain 0.50 gold from the transmogrification of
steel mace (14-19.6 power, 3 apr).
You gain 0.70 gold from the transmogrification of
steel longsword of massacre (21.5-30.1 power, 3 apr).
You gain 0.70 gold from the transmogrification of
steel longsword of massacre (20.5-28.7 power, 3 apr).
You gain 2.49 gold from the transmogrification of
steel greatsword of vileness (26-41.6 power, 2 apr).
You gain 4.05 gold from the transmogrification of
manaburning steel greatsword of projection (27-43.2 power, 2 apr).
You gain 0.75 gold from the transmogrification of
dwarven-steel greatsword (35.5-56.8 power, 2 apr).
You gain 0.50 gold from the transmogrification of
steel greatmaul (27-40.5 power, 2 apr).
You gain 0.50 gold from the transmogrification of
steel greatmaul (26-39 power, 2 apr).
You gain 0.75 gold from the transmogrification of
dwarven-steel greatmaul (44-66 power, 2 apr).
You gain 1.24 gold from the transmogrification of
acidic steel dagger (13-16.9 power, 6 apr).
You gain 5.69 gold from the transmogrification of
Alagorn the Bleaktrail.
You gain 1.50 gold from the transmogrification of
wild infusion of the sneak (resist 14%; cure mental).
You gain 1.13 gold from the transmogrification of
sun infusion of the warrior (rad 6; power 31; turns 4; dispells darkness).
You gain 1.97 gold from the transmogrification of
insidious poison infusion of the titan (14 nature damage, 20% healing reduction).
There is a ladder to the previous level here (press '' or right click to use).
Sikur The Higher Tempest deactivates Shielding.

Sikur The Higher Tempest deactivates Arcane Power.

Sikur The Higher Tempest deactivates Arcane Shield.