Maliyon the level 10 Orc Skirmisher by SuperNinjaWizard

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignOrcs
ModeNormal Roguelike
SexMale
RaceOrc
ClassSkirmisher
Level / Exp10 / 15%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity37 (base 34)
Constitution13 (base 12)
Magic9 (base 10)
Willpower12 (base 11)
Cunning23 (base 22)

Resources

Life247/247
Stamina117/117
Healing Factor1.0283363011315
Regeneration0.25708407528288

Speed

Mental-1.1102230246252E-14%
Attack0%
Movement+25%
Spell0%
Global+92.742314256981%

Vision

Sight10
Lite3
Infravision1

Offense: Mainhand

Damage43
Accuracy41
Crit Chance8%
APR1
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower9
Crit Chance5%
Speed1

Offense: Mind

Mindpower17
Crit Chance5%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)20.764593763945 (51.20035692863%)
Defense25
Ranged Defense25
Fatigue15
Physical Save18
Spell Save7
Mental Save12

Defense: Resistances

Cold+ 30%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cunning / Trapping1.00
0/5
0/5
0/5
0/5
Cunning / Called Shots1.30
1/5
0/5
0/5
0/5
Technique / Skirmisher - Slings1.30
2/5
1/5
3/5
0/5
Technique / Tireless Combatant1.30
1/5
3/5
1/5
0/5
Technique / Buckler Training1.30
3/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Race / Orc1.00
1/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
5/5
0/5
0/5
Cunning / Scoundrel1.30
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
2/5
0/5
0/5

Effects

talent

Quests

active
done
active
active

Equipment

On feet
Quiver
Light source
On head
Tool
Main armor
In off hand
Cloak
In main hand

Inventory

Achievements

Level 10 (Roguelike) Got a character to level 10.
By Maliyon the Orc Skirmisher level 10
16th Retaking 124th year of Ascendancy at 06:46
see stats

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


There is nowhere left to explore.

Resting starts...

You are yanked out of this place!

Rested for 35 turns (stop reason: dialog is displayed).


You gain 17.50 gold from the melting of
Imp Claw.
You gain 1.13 gold from the melting of
cleansing rough leather hat of strength (+2) (0 def, 1 armour).
You collect a new ingredient:
lump of iron (1).
You gain 2.35 gold from the melting of
balanced iron steamsaw (10-16 power, 0 apr).
You gain 1.45 gold from the melting of
earthen elm vilestaff (10-12 power, 2 apr, acid element).
You gain 3.00 gold from the melting of
medical injector implant of the psychic (efficiency 88% / cooldown 96%).
There is a Entrance to the Yeti Caves here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.


Today is the 17th Retaking of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 01:28.


There is a Entrance to the Vaporous Emporium here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).
You feel very confident walking into this place.