Overload the level 50 Skeleton Arcane Blade by Ninerigin

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceSkeleton
ClassArcane Blade
Level / Exp50 / 1872%
Sizemedium
Lifes / Deaths

Primary Stats

Strength135 (base 60)
Dexterity79 (base 29)
Constitution61 (base 14)
Magic144 (base 62)
Willpower46 (base 14)
Cunning107 (base 61)

Resources

Life1732/1732
Mana536/536
Stamina307/307
Healing Factor1.7349470706754
Regeneration85.446143230761

Speed

Mental0%
Attack0%
Movement+31.20512205326%
Spell0%
Global+100%

Vision

Sight10
Lite9.0000000000002
Infravision5
See Stealth46.086128249601
See Invisible49.086128249601

Offense: Mainhand

Damage315
Accuracy69
Crit Chance98%
APR40
Speed1.00

Offense: Spell

Spellpower92
Crit Chance100%
Speed1

Offense: Mind

Mindpower48
Crit Chance38%
Speed1

Offense: Damage Bonus

Blight+13%
Arcane+30%
Mind+17%
All+7%
Lightning+42%
Light+27%
Temporal+38%
Physical+38%
Cold+13%
Fire+30%
Nature+10%

Offense: Damage Penetration

Acid+10%
Temporal+25%
Physical+62%
Cold+15%
All0%

Defense: Base

Armour (hardiness)21 (57.155997060385%)
Defense59
Ranged Defense68
Fatigue0
Physical Save65
Spell Save58
Mental Save57

Defense: Resistances

Cold+ 43%( 70%)
Lightning+ 48%( 70%)
Light+ 40%( 70%)
Darkness+ 49%( 70%)
Blight+ 41%( 70%)
Physical+ 43%( 70%)
Fire+ 53%( 70%)
All+ 30%( 70%)

Defense: Immunities

Stun Resistance100%
Confusion Resistance100%
Fear Resistance100%
Poison Resistance100%
Silence Resistance41%
Bleed Resistance100%
Teleport Resistance0%
Instadeath Resistance100%
Pinning Resistance100%

Inscriptions (5/5)

Runes
Runes
Runes
Runes
Runes

Class Talents

Spell / Air1.30
1/5
1/5
5/5
0/5
Spell / Enhancement1.30
1/5
1/5
1/5
5/5
Technique / Magical combat1.60
5/5
5/5
5/5
5/5
Technique / Two-handed assault1.50
2/5
1/5
2/5
2/5
Spell / Earth1.50
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Technique / Combat techniques1.30
5/5
1/5
3/5
5/5
Spell / Stone1.50
5/5
1/5
1/5
5/5

Generic Talents

Cunning / Survival1.00
1/5
5/5
1/5
0/5
Technique / Combat training1.30
3/5
1/5
3/5
3/5
3/5
0/5
Undead / Skeleton1.10
1/5
1/5
5/5
5/5
Spell / Conveyance1.00
5/5
1/5
0/5
0/5
Spell / Aegis1.00
5/5
5/5
1/5
1/5

Prodigies

1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
talent
talent
talent

Quests

done
failed
done
done
done
done
done
done
done
done
done
done
done
done
done
done
done
done
done
active
active
active
active
done
active
done
done
done
done
done
done
completed
done
done
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: The Age of Ascendancy

The Sorcerers are dead, and the Orc Pride lies in ruins, thanks to your efforts.

You have prevented the portal to the Void from opening and thus stopped the Creator from bringing about the end of the world.

The orc presence in the Far East has greatly been diminished by the loss of their leaders and the destruction of the Sorcerers. The free people of the Sunwall will be able to prosper and thrive on this land.

Maj'Eyal will once more know peace. Most of its inhabitants will never know they even were on the verge of destruction, but then this is what being a true hero means: to do the right thing even though nobody will know about it.

You may continue playing and enjoy the rest of the world.

After your victory you came back to Last Hope and reunited with Melinda, who after many years remains free of demonic corruption.
You lived together and led a happy life. Melinda even learned a few adventurer's tricks and you both traveled Eyal, making new legends.


Achievements

A dangerous secret (Insane (Adventure) difficulty) Found the mysterious staff and told Last Hope about it.
By Overload the Skeleton Arcane Blade level 38
28th Pyre 123rd year of Ascendancy at 01:03
see stats
A different point of view (Insane (Adventure) difficulty) Learned the five chapters of Orc history through loremaster Hadak's tales.
By Overload the Skeleton Arcane Blade level 50
74th Dusk 123rd year of Ascendancy at 12:07
see stats
Against all odds (Insane (Adventure) difficulty) Killed Ukruk in the ambush.
By Overload the Skeleton Arcane Blade level 37
75th Regrowth 123rd year of Ascendancy at 15:31
see stats
Arachnophobia (Insane (Adventure) difficulty) Destroyed the spydric menace.
By Overload the Skeleton Arcane Blade level 43
59th Pyre 123rd year of Ascendancy at 22:28
see stats
Back and there again (Insane (Adventure) difficulty) Opened a portal to the Far East from Maj'Eyal.
By Overload the Skeleton Arcane Blade level 48
67th Dusk 123rd year of Ascendancy at 04:19
see stats
Brave new world (Insane (Adventure) difficulty) Went to the Far East and took part in the war.
By Overload the Skeleton Arcane Blade level 41
41st Pyre 123rd year of Ascendancy at 09:39
see stats
Bringer of Doom (Insane (Adventure) difficulty) Killed a Bringer of Doom.
By Overload the Skeleton Arcane Blade level 22
23rd Haze 122nd year of Ascendancy at 07:51
see stats
Burnt to the ground (Insane (Adventure) difficulty) Gave the staff of absorption to the apprentice mage and watched the fireworks.
By Overload the Skeleton Arcane Blade level 38
2nd Pyre 123rd year of Ascendancy at 02:42
see stats
Curse Lifter (Insane (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Overload the Skeleton Arcane Blade level 44
9th Dusk 123rd year of Ascendancy at 12:52
see stats
Destroyer's bane (Insane (Adventure) difficulty) Killed Golbug the Destroyer.
By Overload the Skeleton Arcane Blade level 40
37th Pyre 123rd year of Ascendancy at 04:09
see stats
Dragon's Greed (Insane (Adventure) difficulty) Amassed 8000 gold pieces.
By Overload the Skeleton Arcane Blade level 30
76th Haze 122nd year of Ascendancy at 06:08
see stats
Evil denied (Insane (Adventure) difficulty) Won ToME by preventing the Void portal from opening.
By Overload the Skeleton Arcane Blade level 50
34th Haze 123rd year of Ascendancy at 22:38
see stats
Exterminator (Insane (Adventure) difficulty) Killed 1000 creatures.
By Overload the Skeleton Arcane Blade level 21
18th Haze 122nd year of Ascendancy at 21:52
see stats
Fear me not! (Insane (Adventure) difficulty) Survived the Fearscape!
By Overload the Skeleton Arcane Blade level 46
61st Dusk 123rd year of Ascendancy at 21:45
see stats
Fear of Fours (Insane (Adventure) difficulty) Killed all four bosses of the Slime Tunnels.
By Overload the Skeleton Arcane Blade level 50
31st Haze 123rd year of Ascendancy at 06:59
see stats
Guiding Hand (Insane (Adventure) difficulty) Saved all escorted adventurers.
By Overload the Skeleton Arcane Blade level 39
33rd Pyre 123rd year of Ascendancy at 17:21
see stats
Home sweet home (Insane (Adventure) difficulty) Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Overload the Skeleton Arcane Blade level 24
26th Haze 122nd year of Ascendancy at 14:27
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Overload the Skeleton Arcane Blade level 10
1st Flare 122nd year of Ascendancy at 02:19
see stats
Level 20 (Insane (Adventure) difficulty) Got a character to level 20.
By Overload the Skeleton Arcane Blade level 20
15th Haze 122nd year of Ascendancy at 23:08
see stats
Level 30 (Insane (Adventure) difficulty) Got a character to level 30.
By Overload the Skeleton Arcane Blade level 30
75th Haze 122nd year of Ascendancy at 19:03
see stats
Level 40 (Insane (Adventure) difficulty) Got a character to level 40.
By Overload the Skeleton Arcane Blade level 40
35th Pyre 123rd year of Ascendancy at 07:25
see stats
Level 50 (Insane (Adventure) difficulty) Got a character to level 50.
By Overload the Skeleton Arcane Blade level 50
74th Dusk 123rd year of Ascendancy at 10:13
see stats
Lucky Girl (Insane (Adventure) difficulty) Saved Melinda again and invited her to the Fortress to cure her.
By Overload the Skeleton Arcane Blade level 28
56th Haze 122nd year of Ascendancy at 04:00
see stats
Orcrist (Insane (Adventure) difficulty) Killed the leaders of the Orc Pride.
By Overload the Skeleton Arcane Blade level 50
30th Haze 123rd year of Ascendancy at 02:28
see stats
Race through fire (Insane (Adventure) difficulty) Raced through the fires of the Charred Scar to stop the Sorcerers.
By Overload the Skeleton Arcane Blade level 50
18th Haze 123rd year of Ascendancy at 06:41
see stats
Rescuer of the lost (Insane (Adventure) difficulty) Rescued the merchant from the assassin lord.
By Overload the Skeleton Arcane Blade level 30
3rd Allure 123rd year of Ascendancy at 00:06
see stats
Savior of the damsels in distress (Insane (Adventure) difficulty) Saved Melinda from her terrible fate in the Crypt of Kryl-Feijan.
By Overload the Skeleton Arcane Blade level 28
49th Haze 122nd year of Ascendancy at 04:05
see stats
Size is everything (Insane (Adventure) difficulty) Did over 1500 damage in one attack.
By Overload the Skeleton Arcane Blade level 39
33rd Pyre 123rd year of Ascendancy at 07:47
see stats
Size matters (Insane (Adventure) difficulty) Did over 600 damage in one attack.
By Overload the Skeleton Arcane Blade level 25
34th Haze 122nd year of Ascendancy at 10:09
see stats
Sliders (Insane (Adventure) difficulty) Activated a portal using the Orb of Many Ways.
By Overload the Skeleton Arcane Blade level 40
37th Pyre 123rd year of Ascendancy at 09:03
see stats
Tactical master (Insane (Adventure) difficulty) Fought the two Sorcerers without closing any invocation portals.
By Overload the Skeleton Arcane Blade level 50
34th Haze 123rd year of Ascendancy at 22:37
see stats
That was close (Insane (Adventure) difficulty) Killed your target while having only 1 life left.
By Overload the Skeleton Arcane Blade level 19
14th Haze 122nd year of Ascendancy at 07:46
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By Overload the Skeleton Arcane Blade level 8
8th Mirth 122nd year of Ascendancy at 11:52
see stats
The Restless Dead (Insane (Adventure) difficulty) Disturbed an old battlefield and survived the consequences.
By Overload the Skeleton Arcane Blade level 29
71st Haze 122nd year of Ascendancy at 21:07
see stats
The Right thing to do (Insane (Adventure) difficulty) Did the righteous thing in the ring of blood and disposed of the Blood Master.
By Overload the Skeleton Arcane Blade level 18
11st Haze 122nd year of Ascendancy at 02:14
see stats
The Sun Still Shines (Insane (Adventure) difficulty) Aeryn survived the last battle.
By Overload the Skeleton Arcane Blade level 50
34th Haze 123rd year of Ascendancy at 22:38
see stats
The bigger the better! (Insane (Adventure) difficulty) Did over 3000 damage in one attack.
By Overload the Skeleton Arcane Blade level 48
71st Dusk 123rd year of Ascendancy at 17:12
see stats
There and back again (Insane (Adventure) difficulty) Opened a portal to Maj'Eyal from the Far East.
By Overload the Skeleton Arcane Blade level 43
1st Dusk 123rd year of Ascendancy at 23:22
see stats
Treasure Hoarder (Insane (Adventure) difficulty) Amassed 3000 gold pieces.
By Overload the Skeleton Arcane Blade level 21
19th Haze 122nd year of Ascendancy at 13:10
see stats
Treasure Hunter (Insane (Adventure) difficulty) Amassed 1000 gold pieces.
By Overload the Skeleton Arcane Blade level 15
1st Time of Equilibrium 122nd year of Ascendancy at 13:02
see stats
Vampire crusher (Insane (Adventure) difficulty) Destroyed the Master in its lair of the Dreadfell.
By Overload the Skeleton Arcane Blade level 36
73rd Regrowth 123rd year of Ascendancy at 16:45
see stats

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

Overload picks up ( .):
elven-silk cloak (3 def, 0 armour).
Overload picks up ( .):
inquisitor's quiver of dragonbone arrows of accuracy (22/22, 54-76 power, 18 apr).
Overload picks up ( .):
invigorating pair of drakeskin leather boots of evasion (18 def, 5 armour).
Overload picks up ( .):
brutal voratun pickaxe (dig speed 11 turns).
Overload picks up ( .):
arcing voratun greatsword of shearing (61-98 power, 4 apr).
Talent Dig is ready to use.
Overload picks up ( .):
voratun shield (0 def, 10 armour, 201 block).
Overload picks up ( .):
stormbringer's drakeskin leather sling of true flight.
Ran for 13 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 13 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: at portal).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 17 turns (stop reason: interesting terrain).


Ran for 2 turns (stop reason: interesting terrain).


Ran for 2 turns (stop reason: interesting terrain).


Ran for 2 turns (stop reason: interesting terrain).