





Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.5.10 |
Addons | Ashes of Urh'Rok 1.5.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Possessor Bonus Class 1.5.4Donators/Buyers bonus! Items Vault 1.5.0Donators/Buyers bonus! Embers of Rage 1.5.0Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
|
Campaign | --- |
Mode | --- --- |
Sex | Male |
Race | Construct |
Class | Golem |
Level / Exp | 18 / 0% |
Size | big |
Lifes / Deaths | no deaths recorded 4 / 0 |
Primary Stats
Strength | 36 (base 36) |
Dexterity | 12 (base 12) |
Constitution | 16 (base 16) |
Magic | 20 (base 20) |
Willpower | 10 (base 10) |
Cunning | 10 (base 10) |
Resources
Life | 257/461 |
Mana | 125/168 |
Stamina | 130/151 |
Healing Factor | 1.5043245967742 |
Regeneration | 2.7830005040323 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +81.081081081081% |
Vision
Sight | 10 |
Lite | 0 |
Infravision | 10 |
See Invisible | 30 |
Offense: Mainhand
Damage | 42 |
Accuracy | 26 |
Crit Chance | 23% |
APR | 5 |
Speed | 1.00 |
Offense: Offhand
Damage | |
Accuracy | |
Crit Chance | |
APR | |
Speed |
Offense: Spell
Spellpower | 20 |
Crit Chance | 1% |
Speed | 1 |
Offense: Mind
Mindpower | 11 |
Crit Chance | 1% |
Speed | 1 |
Offense: Damage Bonus
Arcane | +12% |
Offense: Damage Penetration
Blight | +10% |
Defense: Base
Armour (hardiness) | 16 (30%) |
Defense | 9 |
Ranged Defense | 15 |
Fatigue | 16 |
Physical Save | 21 |
Spell Save | 21 |
Mental Save | 9 |
Defense: Resistances
Lightning | + 17%(100%) |
Temporal | + 1%(100%) |
Physical | + 51%(100%) |
Fire | + 19%(100%) |
All | + 10%(100%) |
Defense: Immunities
Bleed Resistance | 100% |
Teleport Resistance | 0% |
Fear Resistance | 100% |
Stoning Resistance | 100% |
Poison Resistance | 100% |
Blind Resistance | 100% |
Inscriptions (3/3)
Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 227 damage for 4 turns. |
Runes | Effective talent level: 1.0 Rune: Biting GaleUse mode: Activated Range: melee/personal Cooldown: 20 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to direct a cone of chilling stormwind doing 44.00 cold damage. The storm will soak enemies hit reducing their resistance to stuns by 50% then attempt to freeze them for 3 turns (with power 20 vs. physical save). The deep cold also crystalizes your mind, removing one random detrimental mental effect from you. |
Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 20 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 133 damage for 4 turns. |
Class Talents
Golem / Fighting | 1.30 |
| 1/5 |
| 1/5 |
| 2/5 |
| 1/5 |
Golem / Arcane | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Generic Talents
Effects
detrimental effect | The more you use runes, the longer they will take to recharge (+2 cooldowns). Runic Saturation |
detrimental effect | The target is losing one sustain per turn. Entropy |
detrimental effect | Reduces global action speed by 23%. Slow |
beneficial effect | The target is surrounded by a magical shield, absorbing 68/227 damage before it crumbles. Damage Shield |
detrimental effect | Zone-wide effect: You seem to be outside the normal spacetime continuum. +10% physical resistance, -10% temporal resistance and -20% teleport resistance. Out of Time Zone |
Quests
Equipment
In off hand | ![]() Requires: - Strength 16 - Talent Heavy Armour Training (level 2) Infused by nature Crafted by a master 7.00 Encumbrance. Type: armor / shield ; tier 2 When wielded/worn: Armour: +2 Defense: +6 (+6 eff.) Ranged Defense: +6 (+5 eff.) Fatigue: +8% Damage (Melee): 6 fire Damage when hit (Melee): 11 fire Changes resistances: +11% physical Talent granted: +2 Block Handheld deflection devices. |
Main armor | ![]() Requires: - Strength 16 Infused by nature 9.00 Encumbrance. Type: armor / light ; tier 3 When wielded/worn: Armour: +14 Defense: +3 (+3 eff.) Fatigue: +8% Damage (Melee): 6 fire Damage (Ranged): 6 fire Changes resistances: +10% fire / +14% physical / +3% all Life regen: +1.60 Maximum life: +45.00 Healing mod.: +12% A suit of armour made of leather. |
In main hand | ![]() Requires: - Strength 35 Powered by arcane forces Crafted by a master 3.00 Encumbrance. [Random Unique] Type: weapon / waraxe ; tier 4 Base power: 33.0 - 46.2 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +5 Crit. chance: +6.5% Attack speed: 100% When this weapon hits: Epidemic (10% chance level 4). On weapon hit: * 9% chance to disease On weapon crit: * cripple the target Damage (Melee): +15 blight When wielded/worn: Physical crit. chance: +17.0% Damage when hit (Melee): 12 blight Changes resistances penetration: +10% blight Changes damage: +12% arcane Spell save: +10 (+5 eff.) Disease immunity: +16% One-handed war axes. |
Inventory
![]() Requires: - Cunning 10 - Dexterity 10 Crafted by a master 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 3 Base power: 25.0 - 32.5 Uses stats: 50% Cun, 50% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +20 Crit. chance: +15.0% Attack speed: 111% On weapon crit: * Breaks enemy weapon. When wielded/worn: Armour Hardiness: +20% Defense: +15 (+13 eff.) Changes stats: +8 Cun / +8 Dex Talent granted: +1 Dagger Block Physical save: +15 (+8 eff.) Disarm immunity: +50% Can block like a shield, potentially disarming the enemy. This ordinary blade is made of fine, sturdy voratun and outfitted with jagged hooks along the edge. This simple appearance belies a great power - the hooked maw of this dagger broke many a blade and the stride of many would-be warriors. |
![]() Requires: - Strength 18 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: weapon / waraxe ; tier 1 Base power: 20.0 - 28.0 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +4 Crit. chance: +12.0% Attack speed: 100% When this weapon hits: Greater Weapon Focus (10% chance level 2). Lifesteal (this weapon only): +10% Damage conversion: 25% blight When wielded/worn: Changes damage: +8% blight A small but sharp axe, with a handle made of polished bone. The blade has chopped through the skulls of many, and has been stained a deep crimson. |
![]() Requires: - Strength 20 - Talent Heavy Armour Training Infused by nature 14.00 Encumbrance. Type: armor / heavy ; tier 2 When wielded/worn: Armour: +7 Defense: +2 (+2 eff.) Fatigue: +14% Damage when hit (Melee): 4 light Changes stats: +1 Wil Changes resistances: +10% blight / +7% cold / +10% darkness / +6% acid Allows you to breathe in: water Light radius: +1 A suit of armour made of mail. |
![]() Requires: - Strength 24 - Talent Heavy Armour Training (level 2) Crafted by a master 7.00 Encumbrance. Type: armor / shield ; tier 3 When wielded/worn: Armour: +2 Defense: +8 (+8 eff.) Ranged Defense: +8 (+6 eff.) Fatigue: +12% Changes stats: +6 Cun Changes resistances: +27% fire Changes damage: +6% mind / +6% fire Talent granted: +3 Block Handheld deflection devices. |
Achievements
Log
golem (servant of Gumba Klyns) hits Chronolith Twin for 5 physical, 5 blight, 4 fire (16 total damage).
Chronolith Twin is free from the illness.
golem (servant of Gumba Klyns) reflects damage back to Chronolith Clone!
Chronolith Clone's Temporal Bolt hits golem (servant of Gumba Klyns) for (103 absorbed), 0 temporal (0 total damage).
golem (servant of Gumba Klyns) hits Chronolith Clone for 0 temporal damage.
Chronolith Clone casts Entropy.
Golem (servant of Gumba Klyns) is caught in an entropic field!
golem (servant of Gumba Klyns) reflects damage back to Chronolith Twin!
Chronolith Twin's gravity area effect hits golem (servant of Gumba Klyns) for (21 absorbed), 0 physical (0 total damage).
golem (servant of Gumba Klyns) hits Chronolith Twin for 0 physical damage.
Golem (servant of Gumba Klyns) deactivates Reflective Skin.
Your shield crumbles under the damage!
The shield around golem (servant of Gumba Klyns) crumbles.
Chronolith Twin hits golem (servant of Gumba Klyns) for (7 absorbed), 22 physical (22 total damage).
golem (servant of Gumba Klyns) hits Chronolith Twin for 4 blight, 3 fire (8 total damage).
Chronolith Twin is no longer pinned.
Golem (servant of Gumba Klyns) casts Rune: Shielding.
A shield forms around golem (servant of Gumba Klyns).
Golem (servant of Gumba Klyns) casts Eye Beam.
golem (servant of Gumba Klyns) hits Chronolith Twin for 25 fire damage.
Chronolith Twin's gravity area effect hits golem (servant of Gumba Klyns) for (21 absorbed), 0 physical (0 total damage).
Chronolith Clone casts Temporal Bolt.
Chronolith Clone hits golem (servant of Gumba Klyns) for (110 absorbed), 0 temporal (0 total damage).
Chronolith Twin hits golem (servant of Gumba Klyns) for (26 absorbed), 0 physical (0 total damage).
golem (servant of Gumba Klyns) hits Chronolith Twin for 5 blight, 4 fire (10 total damage).
The shield around golem (servant of Gumba Klyns) crumbles.
Golem (servant of Gumba Klyns) speeds up.
Golem (servant of Gumba Klyns) is free from the entropy.