Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.3.3 |
| Addons | Steamtech UI 1.1.4 Items Vault 1.3.0Donators/Buyers bonus! Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Thalore |
| Class | Berserker |
| Level / Exp | 46 / 28% |
| Size | medium |
| Lifes / Deaths | Killed by skeleton warrior at level 1 on the 74th Pyre 122nd year of Ascendancy at 22:27 / 312Killed by Norgos, the Guardian at level 2 on the 75th Pyre 122nd year of Ascendancy at 05:19 Killed by gloomy giant venus flytrap at level 5 on the 76th Pyre 122nd year of Ascendancy at 20:20 Killed by gloomy giant venus flytrap at level 5 on the 76th Pyre 122nd year of Ascendancy at 20:41 Killed by gloomy giant venus flytrap at level 5 on the 76th Pyre 122nd year of Ascendancy at 20:58 Killed by shadow at level 5 on the 77th Pyre 122nd year of Ascendancy at 01:29 Killed by shadow at level 5 on the 77th Pyre 122nd year of Ascendancy at 02:11 Killed by bandit at level 6 on the 1st Dusk 122nd year of Ascendancy at 19:27 Killed by Assassin Lord at level 6 on the 2nd Dusk 122nd year of Ascendancy at 12:01 Killed by shadowblade at level 6 on the 2nd Dusk 122nd year of Ascendancy at 13:26 Killed by shadowblade at level 6 on the 2nd Dusk 122nd year of Ascendancy at 13:36 Killed by Assassin Lord at level 6 on the 2nd Dusk 122nd year of Ascendancy at 15:28 Killed by Assassin Lord at level 6 on the 2nd Dusk 122nd year of Ascendancy at 16:38 Killed by Assassin Lord at level 6 on the 2nd Dusk 122nd year of Ascendancy at 18:48 Killed by Assassin Lord at level 6 on the 2nd Dusk 122nd year of Ascendancy at 20:24 Killed by Assassin Lord at level 6 on the 2nd Dusk 122nd year of Ascendancy at 22:01 Killed by Assassin Lord at level 6 on the 2nd Dusk 122nd year of Ascendancy at 23:18 Killed by armoured skeleton warrior at level 8 on the 11st Haze 122nd year of Ascendancy at 18:49 Killed by skeleton warrior at level 8 on the 11st Haze 122nd year of Ascendancy at 20:59 Killed by skeleton warrior at level 9 on the 13rd Haze 122nd year of Ascendancy at 13:42 Killed by skeleton warrior at level 9 on the 15th Haze 122nd year of Ascendancy at 02:43 Killed by skeleton warrior at level 9 on the 15th Haze 122nd year of Ascendancy at 04:02 Killed by skeleton warrior at level 9 on the 15th Haze 122nd year of Ascendancy at 05:52 Killed by Layetira the ghoulking at level 10 on the 19th Haze 122nd year of Ascendancy at 02:38 Killed by shadow at level 11 on the 2nd Allure 123rd year of Ascendancy at 04:15 Killed by Rat Lich at level 12 on the 6th Allure 123rd year of Ascendancy at 00:48 Killed by Rat Lich at level 12 on the 6th Allure 123rd year of Ascendancy at 02:22 Killed by Rat Lich at level 12 on the 6th Allure 123rd year of Ascendancy at 03:42 Killed by rattlesnake at level 12 on the 7th Allure 123rd year of Ascendancy at 07:28 Killed by Derpy at level 14 on the 10th Regrowth 123rd year of Ascendancy at 07:58 Killed by Derpy at level 14 on the 10th Regrowth 123rd year of Ascendancy at 12:26 Killed by Derpy at level 14 on the 10th Regrowth 123rd year of Ascendancy at 18:56 Killed by Derpy at level 14 on the 10th Regrowth 123rd year of Ascendancy at 20:17 Killed by snow giant boulder thrower at level 16 on the 7th Pyre 123rd year of Ascendancy at 21:56 Killed by snow giant boulder thrower at level 16 on the 7th Pyre 123rd year of Ascendancy at 23:21 Killed by snow giant boulder thrower at level 16 on the 8th Pyre 123rd year of Ascendancy at 00:38 Killed by snow giant chieftain at level 16 on the 8th Pyre 123rd year of Ascendancy at 02:42 Killed by snow giant boulder thrower at level 16 on the 8th Pyre 123rd year of Ascendancy at 04:20 Killed by snow giant boulder thrower at level 16 on the 8th Pyre 123rd year of Ascendancy at 05:40 Killed by Zubariatta the snow giant chieftain at level 16 on the 8th Pyre 123rd year of Ascendancy at 07:31 Killed by Urkis, the High Tempest at level 17 on the 17th Pyre 123rd year of Ascendancy at 00:52 Killed by snow giant boulder thrower at level 17 on the 17th Pyre 123rd year of Ascendancy at 05:48 Killed by swarm hive at level 18 on the 44th Pyre 123rd year of Ascendancy at 00:39 Killed by skeleton master archer at level 19 on the 1st Dusk 123rd year of Ascendancy at 16:21 Killed by skeleton master archer at level 19 on the 1st Dusk 123rd year of Ascendancy at 17:45 Killed by Mayuth the rattlesnake at level 19 on the 2nd Dusk 123rd year of Ascendancy at 07:34 Killed by skeleton master archer at level 19 on the 2nd Dusk 123rd year of Ascendancy at 15:03 Killed by oozing horror at level 19 on the 2nd Dusk 123rd year of Ascendancy at 16:21 Killed by Aedbeim the fire imp at level 19 on the 3rd Dusk 123rd year of Ascendancy at 00:17 Killed by animated mummy wrappings at level 19 on the 3rd Dusk 123rd year of Ascendancy at 13:36 Killed by Greater Mummy Lord at level 19 on the 3rd Dusk 123rd year of Ascendancy at 19:56 Killed by Greater Mummy Lord at level 19 on the 3rd Dusk 123rd year of Ascendancy at 21:45 Killed by Greater Mummy Lord at level 19 on the 3rd Dusk 123rd year of Ascendancy at 23:17 Killed by ancient elven mummy at level 19 on the 4th Dusk 123rd year of Ascendancy at 00:46 Killed by ancient elven mummy at level 19 on the 4th Dusk 123rd year of Ascendancy at 02:17 Killed by Greater Mummy Lord at level 19 on the 4th Dusk 123rd year of Ascendancy at 03:55 Killed by Greater Mummy Lord at level 19 on the 4th Dusk 123rd year of Ascendancy at 06:28 Killed by Greater Mummy Lord at level 19 on the 4th Dusk 123rd year of Ascendancy at 08:32 Killed by Greater Mummy Lord at level 19 on the 4th Dusk 123rd year of Ascendancy at 11:03 Killed by Greater Mummy Lord at level 19 on the 4th Dusk 123rd year of Ascendancy at 12:42 Killed by Greater Mummy Lord at level 19 on the 4th Dusk 123rd year of Ascendancy at 15:16 Killed by elven blood mage at level 19 on the 11st Dusk 123rd year of Ascendancy at 20:58 Killed by Cyrabremibeth the elven corruptor at level 19 on the 12nd Dusk 123rd year of Ascendancy at 00:52 Killed by elven corruptor at level 20 on the 12nd Dusk 123rd year of Ascendancy at 22:57 Killed by elven corruptor at level 20 on the 13rd Dusk 123rd year of Ascendancy at 03:35 Killed by Mayewen the minotaur at level 20 on the 14th Dusk 123rd year of Ascendancy at 05:46 Killed by Layyvea the skeleton archer at level 20 on the 16th Dusk 123rd year of Ascendancy at 05:08 Killed by Glorina the skeleton warrior at level 21 on the 17th Dusk 123rd year of Ascendancy at 05:53 Killed by skeleton warrior at level 21 on the 18th Dusk 123rd year of Ascendancy at 20:15 Killed by thief at level 22 on the 22nd Dusk 123rd year of Ascendancy at 09:17 Killed by The Master at level 22 on the 23rd Dusk 123rd year of Ascendancy at 09:55 Killed by The Master at level 22 on the 23rd Dusk 123rd year of Ascendancy at 11:34 Killed by The Master at level 22 on the 23rd Dusk 123rd year of Ascendancy at 13:20 Killed by armoured skeleton warrior at level 22 on the 23rd Dusk 123rd year of Ascendancy at 14:53 Killed by The Master at level 22 on the 23rd Dusk 123rd year of Ascendancy at 16:25 Killed by The Master at level 22 on the 23rd Dusk 123rd year of Ascendancy at 17:59 Killed by The Master at level 22 on the 23rd Dusk 123rd year of Ascendancy at 19:32 Killed by The Master at level 22 on the 23rd Dusk 123rd year of Ascendancy at 23:48 Killed by The Master at level 22 on the 24th Dusk 123rd year of Ascendancy at 04:09 Killed by The Master at level 22 on the 24th Dusk 123rd year of Ascendancy at 05:52 Killed by The Master at level 22 on the 24th Dusk 123rd year of Ascendancy at 07:24 Killed by armoured skeleton warrior at level 22 on the 24th Dusk 123rd year of Ascendancy at 08:55 Killed by The Master at level 22 on the 24th Dusk 123rd year of Ascendancy at 11:21 Killed by The Master at level 22 on the 24th Dusk 123rd year of Ascendancy at 17:23 Killed by The Master at level 22 on the 24th Dusk 123rd year of Ascendancy at 18:48 Killed by The Master at level 22 on the 24th Dusk 123rd year of Ascendancy at 21:58 Killed by skeleton master archer at level 22 on the 24th Dusk 123rd year of Ascendancy at 22:39 Killed by The Master at level 22 on the 24th Dusk 123rd year of Ascendancy at 23:21 Killed by The Master at level 22 on the 25th Dusk 123rd year of Ascendancy at 00:45 Killed by The Master at level 22 on the 25th Dusk 123rd year of Ascendancy at 02:15 Killed by The Master at level 22 on the 25th Dusk 123rd year of Ascendancy at 02:53 Killed by The Master at level 22 on the 25th Dusk 123rd year of Ascendancy at 11:43 Killed by skeleton warrior at level 22 on the 25th Dusk 123rd year of Ascendancy at 12:09 Killed by skeleton mage at level 22 on the 25th Dusk 123rd year of Ascendancy at 12:56 Killed by skeleton mage at level 22 on the 25th Dusk 123rd year of Ascendancy at 13:11 Killed by The Master at level 22 on the 25th Dusk 123rd year of Ascendancy at 23:48 Killed by The Master at level 22 on the 26th Dusk 123rd year of Ascendancy at 01:18 Killed by venom drake at level 24 on the 34th Dusk 123rd year of Ascendancy at 16:34 Killed by Derpy at level 24 on the 34th Dusk 123rd year of Ascendancy at 19:09 Killed by Derpy at level 24 on the 35th Dusk 123rd year of Ascendancy at 01:02 Killed by Derpy at level 24 on the 35th Dusk 123rd year of Ascendancy at 12:33 Killed by Derpy at level 24 on the 35th Dusk 123rd year of Ascendancy at 14:55 Killed by Derpy at level 24 on the 35th Dusk 123rd year of Ascendancy at 16:28 Killed by Derpy at level 24 on the 35th Dusk 123rd year of Ascendancy at 17:16 Killed by Derpy at level 24 on the 35th Dusk 123rd year of Ascendancy at 17:27 Killed by elven cultist at level 24 on the 40th Dusk 123rd year of Ascendancy at 10:29 Killed by elven cultist at level 24 on the 40th Dusk 123rd year of Ascendancy at 14:22 Killed by elven tempest at level 24 on the 40th Dusk 123rd year of Ascendancy at 19:37 Killed by elven cultist at level 24 on the 41st Dusk 123rd year of Ascendancy at 00:35 Killed by elven blood mage at level 24 on the 41st Dusk 123rd year of Ascendancy at 11:14 Killed by elven blood mage at level 24 on the 41st Dusk 123rd year of Ascendancy at 12:44 Killed by Betybrebreta the elven guard at level 24 on the 41st Dusk 123rd year of Ascendancy at 16:50 Killed by Motoba the fire imp at level 24 on the 42nd Dusk 123rd year of Ascendancy at 04:21 Killed by giant spider at level 24 on the 42nd Dusk 123rd year of Ascendancy at 06:09 Killed by elven cultist at level 24 on the 42nd Dusk 123rd year of Ascendancy at 10:05 Killed by Acolyte of the Sect of Kryl-Feijan at level 25 on the 42nd Dusk 123rd year of Ascendancy at 23:16 Killed by Acolyte of the Sect of Kryl-Feijan at level 25 on the 43rd Dusk 123rd year of Ascendancy at 01:15 Killed by elven blood mage at level 25 on the 43rd Dusk 123rd year of Ascendancy at 13:37 Killed by Aroma the mean looking elven guard at level 25 on the 43rd Dusk 123rd year of Ascendancy at 21:10 Killed by Cyruda the Guardian at level 25 on the 73rd Dusk 123rd year of Ascendancy at 12:26 Killed by luminous horror at level 26 on the 11st Haze 123rd year of Ascendancy at 21:45 Killed by Aruvena the brown bear at level 26 on the 19th Haze 123rd year of Ascendancy at 15:39 Killed by Adunor the brown bear at level 27 on the 21st Haze 123rd year of Ascendancy at 19:06 Killed by Cyrydawe the cave bear at level 27 on the 21st Haze 123rd year of Ascendancy at 20:17 Killed by Adith the black bear at level 27 on the 22nd Haze 123rd year of Ascendancy at 07:33 Killed by Emeledana the brown bear at level 27 on the 22nd Haze 123rd year of Ascendancy at 10:09 Killed by Borius, Avatar of Bearness at level 27 on the 22nd Haze 123rd year of Ascendancy at 18:56 Killed by orc necromancer at level 29 on the 56th Haze 123rd year of Ascendancy at 13:36 Killed by blade horror at level 30 on the 1st Regrowth 124th year of Ascendancy at 09:09 Killed by orc pyromancer at level 30 on the 1st Regrowth 124th year of Ascendancy at 11:35 Killed by orc elite berserker at level 30 on the 2nd Regrowth 124th year of Ascendancy at 10:56 Killed by orc elite fighter at level 30 on the 2nd Regrowth 124th year of Ascendancy at 13:11 Killed by orc elite fighter at level 30 on the 2nd Regrowth 124th year of Ascendancy at 14:13 Killed by orc pyromancer at level 30 on the 2nd Regrowth 124th year of Ascendancy at 20:04 Killed by multi-hued drake at level 30 on the 2nd Regrowth 124th year of Ascendancy at 23:56 Killed by overpowered greater multi-hued wyrm at level 30 on the 3rd Regrowth 124th year of Ascendancy at 01:55 Killed by overpowered greater multi-hued wyrm at level 30 on the 3rd Regrowth 124th year of Ascendancy at 02:11 Killed by overpowered greater multi-hued wyrm at level 30 on the 3rd Regrowth 124th year of Ascendancy at 02:29 Killed by explosion trap at level 30 on the 4th Regrowth 124th year of Ascendancy at 08:44 Killed by Glorybeth the orc cryomancer at level 30 on the 4th Regrowth 124th year of Ascendancy at 10:49 Killed by orc grand master assassin at level 31 on the 6th Regrowth 124th year of Ascendancy at 03:28 Killed by Vor, Grand Geomancer of the Pride at level 31 on the 6th Regrowth 124th year of Ascendancy at 09:09 Killed by armoured skeleton warrior at level 31 on the 7th Regrowth 124th year of Ascendancy at 22:35 Killed by ritch flamespitter at level 31 on the 8th Regrowth 124th year of Ascendancy at 09:49 Killed by ritch flamespitter at level 31 on the 8th Regrowth 124th year of Ascendancy at 11:43 Killed by ritch flamespitter at level 31 on the 8th Regrowth 124th year of Ascendancy at 13:38 Killed by orc blood mage at level 31 on the 25th Regrowth 124th year of Ascendancy at 09:56 Killed by Cyrama the orc master assassin at level 32 on the 36th Regrowth 124th year of Ascendancy at 22:10 Killed by orc warrior at level 32 on the 36th Regrowth 124th year of Ascendancy at 23:11 Killed by Cyrama the orc master assassin at level 32 on the 37th Regrowth 124th year of Ascendancy at 00:42 Killed by orc necromancer at level 32 on the 44th Regrowth 124th year of Ascendancy at 10:57 Killed by Glyma the orc master wyrmic at level 33 on the 53rd Regrowth 124th year of Ascendancy at 18:30 Killed by will o' the wisp at level 33 on the 53rd Regrowth 124th year of Ascendancy at 20:21 Killed by orc blood mage at level 33 on the 62nd Regrowth 124th year of Ascendancy at 09:27 Killed by orc necromancer at level 33 on the 64th Regrowth 124th year of Ascendancy at 17:16 Killed by skeleton warrior at level 33 on the 64th Regrowth 124th year of Ascendancy at 18:56 Killed by skeleton mage at level 33 on the 64th Regrowth 124th year of Ascendancy at 20:34 Killed by skeleton archer at level 33 on the 66th Regrowth 124th year of Ascendancy at 10:30 Killed by vampire lord at level 33 on the 66th Regrowth 124th year of Ascendancy at 15:20 Killed by Ce'Nuna the orc necromancer at level 33 on the 66th Regrowth 124th year of Ascendancy at 23:23 Killed by icy orc wyrmic at level 34 on the 67th Regrowth 124th year of Ascendancy at 05:50 Killed by orc corruptor at level 34 on the 67th Regrowth 124th year of Ascendancy at 10:13 Killed by orc grand master assassin at level 34 on the 67th Regrowth 124th year of Ascendancy at 18:53 Killed by Rak'shor, Grand Necromancer of the Pride at level 34 on the 68th Regrowth 124th year of Ascendancy at 16:57 Killed by Cyrayanne the heavy bone giant at level 34 on the 68th Regrowth 124th year of Ascendancy at 20:13 Killed by orc corruptor at level 34 on the 74th Regrowth 124th year of Ascendancy at 08:52 Killed by orc corruptor at level 34 on the 74th Regrowth 124th year of Ascendancy at 10:21 Killed by minotaur at level 34 on the 75th Regrowth 124th year of Ascendancy at 02:05 Killed by orc soldier at level 35 on the 76th Regrowth 124th year of Ascendancy at 17:41 Killed by Ce'Nimira the orc summoner at level 35 on the 78th Regrowth 124th year of Ascendancy at 08:14 Killed by Ce'Niwe the orc summoner at level 35 on the 78th Regrowth 124th year of Ascendancy at 08:28 Killed by ritch flamespitter at level 35 on the 79th Regrowth 124th year of Ascendancy at 02:48 Killed by rimebark at level 35 on the 79th Regrowth 124th year of Ascendancy at 04:15 Killed by Gorbat, Supreme Wyrmic of the Pride at level 35 on the 79th Regrowth 124th year of Ascendancy at 06:18 Killed by Gorbat, Supreme Wyrmic of the Pride at level 35 on the 79th Regrowth 124th year of Ascendancy at 08:29 Killed by Mayama the orc fighter at level 36 on the 14th Pyre 124th year of Ascendancy at 17:15 Killed by orc elite fighter at level 36 on the 15th Pyre 124th year of Ascendancy at 13:42 Killed by Grushnak, Battlemaster of the Pride at level 36 on the 15th Pyre 124th year of Ascendancy at 23:23 Killed by orc elite berserker at level 36 on the 16th Pyre 124th year of Ascendancy at 01:57 Killed by Grushnak, Battlemaster of the Pride at level 36 on the 16th Pyre 124th year of Ascendancy at 02:37 Killed by Grushnak, Battlemaster of the Pride at level 36 on the 16th Pyre 124th year of Ascendancy at 04:20 Killed by Grushnak, Battlemaster of the Pride at level 36 on the 16th Pyre 124th year of Ascendancy at 07:45 Killed by Grushnak, Battlemaster of the Pride at level 36 on the 16th Pyre 124th year of Ascendancy at 11:39 Killed by overpowered greater multi-hued wyrm at level 36 on the 35th Pyre 124th year of Ascendancy at 09:04 Killed by overpowered greater multi-hued wyrm at level 36 on the 35th Pyre 124th year of Ascendancy at 10:22 Killed by overpowered greater multi-hued wyrm at level 36 on the 35th Pyre 124th year of Ascendancy at 11:41 Killed by overpowered greater multi-hued wyrm at level 36 on the 35th Pyre 124th year of Ascendancy at 14:41 Killed by multi-hued drake at level 36 on the 35th Pyre 124th year of Ascendancy at 17:27 Killed by overpowered greater multi-hued wyrm at level 36 on the 35th Pyre 124th year of Ascendancy at 19:23 Killed by overpowered greater multi-hued wyrm at level 36 on the 35th Pyre 124th year of Ascendancy at 20:39 Killed by overpowered greater multi-hued wyrm at level 36 on the 35th Pyre 124th year of Ascendancy at 22:14 Killed by overpowered greater multi-hued wyrm at level 36 on the 35th Pyre 124th year of Ascendancy at 23:37 Killed by Warmaster Gnarg at level 36 on the 36th Pyre 124th year of Ascendancy at 02:02 Killed by overpowered greater multi-hued wyrm at level 37 on the 36th Pyre 124th year of Ascendancy at 10:22 Killed by orc pyromancer at level 37 on the 36th Pyre 124th year of Ascendancy at 12:35 Killed by overpowered greater multi-hued wyrm at level 37 on the 36th Pyre 124th year of Ascendancy at 14:20 Killed by multi-hued drake at level 37 on the 36th Pyre 124th year of Ascendancy at 16:00 Killed by overpowered greater multi-hued wyrm at level 37 on the 36th Pyre 124th year of Ascendancy at 17:22 Killed by overpowered greater multi-hued wyrm at level 37 on the 36th Pyre 124th year of Ascendancy at 18:45 Killed by overpowered greater multi-hued wyrm at level 37 on the 36th Pyre 124th year of Ascendancy at 19:34 Killed by overpowered greater multi-hued wyrm at level 37 on the 36th Pyre 124th year of Ascendancy at 19:44 Killed by overpowered greater multi-hued wyrm at level 37 on the 36th Pyre 124th year of Ascendancy at 19:56 Killed by overpowered greater multi-hued wyrm at level 37 on the 36th Pyre 124th year of Ascendancy at 20:05 Killed by overpowered greater multi-hued wyrm at level 37 on the 36th Pyre 124th year of Ascendancy at 20:15 Killed by overpowered greater multi-hued wyrm at level 37 on the 36th Pyre 124th year of Ascendancy at 20:25 Killed by Xodhena the orc grand master assassin at level 37 on the 71st Pyre 124th year of Ascendancy at 10:36 Killed by Grushnak, Battlemaster of the Pride at level 37 on the 72nd Pyre 124th year of Ascendancy at 18:45 Killed by orc high pyromancer at level 37 on the 3rd Mirth 124th year of Ascendancy at 01:43 Killed by gigantic corrosive tunneler at level 37 on the 9th Mirth 124th year of Ascendancy at 21:15 Killed by Silatha the poison ooze at level 38 on the 5th Haze 124th year of Ascendancy at 21:24 Killed by Betokira the slimy ooze at level 38 on the 6th Haze 124th year of Ascendancy at 19:14 Killed by Beligath the slimy ooze at level 38 on the 6th Haze 124th year of Ascendancy at 23:47 Killed by Beligath the slimy ooze at level 38 on the 7th Haze 124th year of Ascendancy at 05:14 Killed by Gerewen the poison ooze at level 38 on the 7th Haze 124th year of Ascendancy at 07:53 Killed by Beligath the slimy ooze at level 38 on the 7th Haze 124th year of Ascendancy at 09:53 Killed by Eiliniravena the crimson ooze at level 38 on the 7th Haze 124th year of Ascendancy at 13:24 Killed by Beligath the slimy ooze at level 38 on the 7th Haze 124th year of Ascendancy at 15:18 Killed by Corrupted Oozemancer at level 38 on the 7th Haze 124th year of Ascendancy at 17:45 Killed by Layywen the poison ooze at level 38 on the 8th Haze 124th year of Ascendancy at 16:03 Killed by Emelathra the brittle clear ooze at level 38 on the 8th Haze 124th year of Ascendancy at 20:47 Killed by Layovena the slimy ooze at level 38 on the 9th Haze 124th year of Ascendancy at 06:46 Killed by Yvykira the slimy ooze at level 38 on the 9th Haze 124th year of Ascendancy at 13:28 Killed by Mayimithra the brittle clear ooze at level 38 on the 9th Haze 124th year of Ascendancy at 22:45 Killed by stone golem at level 38 on the 10th Haze 124th year of Ascendancy at 01:45 Killed by Ce'Nita the poison ooze at level 38 on the 10th Haze 124th year of Ascendancy at 03:57 Killed by Layaldara the gelatinous cube at level 38 on the 10th Haze 124th year of Ascendancy at 05:57 Killed by Cyrata the brittle clear ooze at level 38 on the 10th Haze 124th year of Ascendancy at 08:39 Killed by Ce'Nita the poison ooze at level 38 on the 10th Haze 124th year of Ascendancy at 09:29 Killed by Ce'Nita the poison ooze at level 38 on the 10th Haze 124th year of Ascendancy at 11:20 Killed by mucus ooze at level 38 on the 10th Haze 124th year of Ascendancy at 13:20 Killed by Gedathra the slimy ooze at level 38 on the 10th Haze 124th year of Ascendancy at 15:05 Killed by Xanildavena the blue ooze at level 38 on the 10th Haze 124th year of Ascendancy at 16:41 Killed by Adeda the slimy ooze at level 38 on the 10th Haze 124th year of Ascendancy at 17:31 Killed by Xanulranor the poison ooze at level 38 on the 10th Haze 124th year of Ascendancy at 18:00 Killed by Derpy's Inner Demon at level 38 on the 10th Haze 124th year of Ascendancy at 19:04 Killed by Gilaith the brittle clear ooze at level 38 on the 10th Haze 124th year of Ascendancy at 20:53 Killed by Atamathon the Giant Golem at level 39 on the 19th Regrowth 125th year of Ascendancy at 16:35 Killed by Atamathon the Giant Golem at level 39 on the 19th Regrowth 125th year of Ascendancy at 18:09 Killed by Atamathon the Giant Golem at level 39 on the 19th Regrowth 125th year of Ascendancy at 19:46 Killed by Atamathon the Giant Golem at level 39 on the 19th Regrowth 125th year of Ascendancy at 21:33 Killed by Atamathon the Giant Golem at level 39 on the 19th Regrowth 125th year of Ascendancy at 23:23 Killed by Atamathon the Giant Golem at level 39 on the 20th Regrowth 125th year of Ascendancy at 01:04 Killed by Atamathon the Giant Golem at level 39 on the 20th Regrowth 125th year of Ascendancy at 03:01 Killed by Atamathon the Giant Golem at level 39 on the 20th Regrowth 125th year of Ascendancy at 03:11 Killed by Atamathon the Giant Golem at level 39 on the 20th Regrowth 125th year of Ascendancy at 03:25 Killed by Atamathon the Giant Golem at level 39 on the 20th Regrowth 125th year of Ascendancy at 03:33 Killed by Atamathon the Giant Golem at level 39 on the 20th Regrowth 125th year of Ascendancy at 03:43 Killed by Atamathon the Giant Golem at level 39 on the 20th Regrowth 125th year of Ascendancy at 04:02 Killed by Atamathon the Giant Golem at level 39 on the 20th Regrowth 125th year of Ascendancy at 04:14 Killed by Atamathon the Giant Golem at level 39 on the 20th Regrowth 125th year of Ascendancy at 05:30 Killed by Atamathon the Giant Golem at level 39 on the 20th Regrowth 125th year of Ascendancy at 05:39 Killed by Atamathon the Giant Golem at level 39 on the 20th Regrowth 125th year of Ascendancy at 05:49 Killed by Atamathon the Giant Golem at level 39 on the 20th Regrowth 125th year of Ascendancy at 07:02 Killed by Atamathon the Giant Golem at level 39 on the 20th Regrowth 125th year of Ascendancy at 08:27 Killed by Atamathon the Giant Golem at level 39 on the 20th Regrowth 125th year of Ascendancy at 09:50 Killed by Atamathon the Giant Golem at level 39 on the 20th Regrowth 125th year of Ascendancy at 11:09 Killed by The Shade of Telos at level 40 on the 39th Regrowth 125th year of Ascendancy at 12:13 Killed by Silesemina the ghoul at level 40 on the 39th Regrowth 125th year of Ascendancy at 14:10 Killed by Usogo the Crusher at level 41 on the 51st Regrowth 125th year of Ascendancy at 11:18 Killed by skeleton mage at level 41 on the 51st Regrowth 125th year of Ascendancy at 22:26 Killed by High Sun-Paladin Rodmour at level 42 on the 67th Regrowth 125th year of Ascendancy at 20:26 Killed by orc high pyromancer at level 42 on the 74th Regrowth 125th year of Ascendancy at 22:06 Killed by armoured skeleton warrior at level 43 on the 79th Regrowth 125th year of Ascendancy at 08:55 Killed by orc master wyrmic at level 43 on the 1st Time of Balance 125th year of Ascendancy at 00:04 Killed by orc grand master assassin at level 43 on the 1st Time of Balance 125th year of Ascendancy at 02:18 Killed by greater multi-hued wyrm at level 43 on the 1st Time of Balance 125th year of Ascendancy at 18:19 Killed by forge-giant at level 43 on the 1st Pyre 125th year of Ascendancy at 12:48 Killed by Moelue the daelach at level 43 on the 2nd Pyre 125th year of Ascendancy at 07:13 Killed by Vorebressra the dredge captain at level 44 on the 3rd Pyre 125th year of Ascendancy at 15:12 Killed by Vepandgor the champion of Urh'Rok at level 44 on the 4th Pyre 125th year of Ascendancy at 18:08 Killed by Vepandgor the champion of Urh'Rok at level 44 on the 4th Pyre 125th year of Ascendancy at 19:49 Killed by Vepandgor the champion of Urh'Rok at level 44 on the 4th Pyre 125th year of Ascendancy at 22:11 Killed by Vepandgor the champion of Urh'Rok at level 44 on the 4th Pyre 125th year of Ascendancy at 23:46 Killed by Vepandgor the champion of Urh'Rok at level 44 on the 5th Pyre 125th year of Ascendancy at 01:11 Killed by Vepandgor the champion of Urh'Rok at level 44 on the 5th Pyre 125th year of Ascendancy at 02:40 Killed by Vepandgor the champion of Urh'Rok at level 44 on the 5th Pyre 125th year of Ascendancy at 02:56 Killed by Vepandgor the champion of Urh'Rok at level 44 on the 5th Pyre 125th year of Ascendancy at 03:44 Killed by Vepandgor the champion of Urh'Rok at level 44 on the 5th Pyre 125th year of Ascendancy at 04:26 Killed by Vepandgor the champion of Urh'Rok at level 44 on the 5th Pyre 125th year of Ascendancy at 05:02 Killed by Vepandgor the champion of Urh'Rok at level 44 on the 5th Pyre 125th year of Ascendancy at 05:38 Killed by Vepandgor the champion of Urh'Rok at level 44 on the 5th Pyre 125th year of Ascendancy at 05:56 Killed by Vepandgor the champion of Urh'Rok at level 44 on the 5th Pyre 125th year of Ascendancy at 07:29 Killed by Vepandgor the champion of Urh'Rok at level 44 on the 5th Pyre 125th year of Ascendancy at 08:54 Killed by Vepandgor the champion of Urh'Rok at level 44 on the 5th Pyre 125th year of Ascendancy at 10:55 Killed by Vepandgor the champion of Urh'Rok at level 44 on the 5th Pyre 125th year of Ascendancy at 12:40 Killed by Vepandgor the champion of Urh'Rok at level 44 on the 5th Pyre 125th year of Ascendancy at 12:57 Killed by Vepandgor the champion of Urh'Rok at level 44 on the 5th Pyre 125th year of Ascendancy at 13:25 Killed by Vepandgor the champion of Urh'Rok at level 44 on the 5th Pyre 125th year of Ascendancy at 13:53 Killed by Vepandgor the champion of Urh'Rok at level 44 on the 5th Pyre 125th year of Ascendancy at 14:47 Killed by Vepandgor the champion of Urh'Rok at level 44 on the 5th Pyre 125th year of Ascendancy at 15:02 Killed by Vepandgor the champion of Urh'Rok at level 44 on the 5th Pyre 125th year of Ascendancy at 15:49 Killed by Vepandgor the champion of Urh'Rok at level 44 on the 5th Pyre 125th year of Ascendancy at 16:12 Killed by Vepandgor the champion of Urh'Rok at level 44 on the 5th Pyre 125th year of Ascendancy at 17:32 Killed by Vepandgor the champion of Urh'Rok at level 44 on the 5th Pyre 125th year of Ascendancy at 17:50 Killed by Vepandgor the champion of Urh'Rok at level 44 on the 5th Pyre 125th year of Ascendancy at 18:08 Killed by Vepandgor the champion of Urh'Rok at level 44 on the 5th Pyre 125th year of Ascendancy at 18:53 Killed by Vepandgor the champion of Urh'Rok at level 44 on the 5th Pyre 125th year of Ascendancy at 20:10 Killed by Vepandgor the champion of Urh'Rok at level 44 on the 5th Pyre 125th year of Ascendancy at 20:52 Killed by Vepandgor the champion of Urh'Rok at level 44 on the 5th Pyre 125th year of Ascendancy at 21:06 Killed by Vepandgor the champion of Urh'Rok at level 44 on the 5th Pyre 125th year of Ascendancy at 21:33 Killed by Vepandgor the champion of Urh'Rok at level 44 on the 5th Pyre 125th year of Ascendancy at 21:51 Killed by Vepandgor the champion of Urh'Rok at level 44 on the 5th Pyre 125th year of Ascendancy at 22:48 Killed by Vepandgor the champion of Urh'Rok at level 44 on the 6th Pyre 125th year of Ascendancy at 00:24 Killed by champion of Urh'Rok at level 44 on the 6th Pyre 125th year of Ascendancy at 08:58 Killed by Ivyldawyn the orc summoner at level 44 on the 6th Pyre 125th year of Ascendancy at 12:50 Killed by Burb the snow giant champion at level 44 on the 7th Pyre 125th year of Ascendancy at 12:18 Killed by Emata the heavy bone giant at level 45 on the 7th Pyre 125th year of Ascendancy at 18:01 Killed by runed bone giant at level 45 on the 9th Pyre 125th year of Ascendancy at 06:23 Killed by Fallen Sun Paladin Aeryn at level 45 on the 10th Pyre 125th year of Ascendancy at 05:54 Killed by dĂșathedlen at level 45 on the 10th Pyre 125th year of Ascendancy at 16:53 Killed by Elandar at level 45 on the 10th Pyre 125th year of Ascendancy at 18:41 Killed by Elandar at level 45 on the 10th Pyre 125th year of Ascendancy at 20:23 |
Primary Stats
| Strength | 142 (base 61) |
| Dexterity | 53 (base 17) |
| Constitution | 100 (base 63) |
| Magic | 31 (base 13) |
| Willpower | 50 (base 34) |
| Cunning | 49 (base 30) |
Resources
| Life | 1423/2116 |
| Stamina | 245/245 |
| Healing Factor | 0.57 |
| Regeneration | 112.41250743139 |
Speed
| Mental | -10% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 10 |
Offense: Mainhand
| Damage | 280 |
| Accuracy | 77 |
| Crit Chance | 122% |
| APR | 70 |
| Speed | 1.11 |
Offense: Spell
| Spellpower | 25.5 |
| Crit Chance | 12% |
| Speed | 1 |
Offense: Mind
| Mindpower | 43.2 |
| Crit Chance | 22% |
| Speed | 1 |
Offense: Damage Bonus
| All | 0% |
Defense: Base
| Armour (hardiness) | 34.515412176073 (86.818181818182%) |
| Defense | 48.15 |
| Ranged Defense | 50.15 |
| Fatigue | 0 |
| Physical Save | 64.343187936267 |
| Spell Save | 42.45 |
| Mental Save | 59.440917248356 |
Defense: Resistances
| All | + 2%( 70%) |
Defense: Immunities
| Stun Resistance | 96% |
| Pinning Resistance | 56% |
| Instadeath Resistance | 100% |
| Confusion Resistance | 10% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random magical effect and reduce all damage taken by 21% for 5 turns. Also removes cross-tier effects of the affected types for free. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 788 life over 5 turns. Its effects scale with your Constitution stat. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 19 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 400 life over 5 turns. Its effects scale with your Constitution stat. |
Class Talents
| Technique / Superiority | 1.50 |
| 3/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| Technique / Two-handed assault | 1.30 |
| 5/5 |
| 1/5 |
| 5/5 |
| 2/5 |
| Technique / Berserker's strength | 1.30 |
| 4/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Technique / Bloodthirst | 1.40 |
| 5/5 |
| 5/5 |
| 5/5 |
| 1/5 |
| Technique / Combat veteran | 1.30 |
| 2/5 |
| 5/5 |
| 1/5 |
| 0/5 |
| Technique / Combat techniques | 1.30 |
| 1/5 |
| 5/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Cunning / Survival | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Conditioning | 1.30 |
| 5/5 |
| 5/5 |
| 4/5 |
| 0/5 |
| Race / Thalore | 1.00 |
| 2/5 |
| 3/5 |
| 5/5 |
| 0/5 |
| Technique / Combat training | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| 1/5 |
Prodigies
| 1/1 |
| 1/1 |
Effects
| talent | Daunting Presence |
| talent | Berserker Rage |
| talent | Shattering Impact |
| talent | Chant of Fortress |
| talent | Precise Strikes |
| detrimental effect | The target is on fire, taking 84.33 fire damage per turn. Burning |
| detrimental effect | The more you use infusions, the longer they will take to recharge (+2 cooldowns). Infusion Saturation |
| detrimental effect | The target is poisoned, taking 6.14 nature damage per turn and decreasing all heals received by 43%. Insidious Poison |
| beneficial effect | A flow of life spins around the target, regenerating 157.60 life per turn. Regeneration |
| beneficial effect | Reduces physical damage received by 33% and provides a 19% chance to ignore critical hits. Juggernaut |
| beneficial effect | Increases critical hit chance by 16%. Berserker Rage |
| detrimental effect | Overwhelming magic has temporarily interfered with all damage resistances, lowering them by 20%. Spellshocked |
| beneficial effect | The target is recovering 78 life each turn. Recovery |
| detrimental effect | The target has been splashed with acid, taking 20.66 acid damage per turn, reducing armour by 30 and attack by 26. Acid Splash |
| beneficial effect | The thrill of combat improves the target's maximum life by 13%, life regeneration by 30.47, and stamina regeneration by 6.09. Bloodbath |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs. They asked about the staff. | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
You have created a portal back to Maj'Eyal. You should try to talk to someone in Last Hope about establishing a link back. Back and there againYou talked to the Elder in Last Hope who in turn told you to talk to Tannen, who lives in the north of the city. You gave the Orb of Many Ways to Tannen to study while you look for the athame and diamond in Reknor. You brought back the diamond and athame to Tannen who asked you to check the tower of Telmur, looking for a text of portals, although he is not sure it is even there. He told you to come back in a few days. Tannen revealed himself as the vile scum he really is and trapped you in his tower. | done |
You have killed Ungolë in Ardhungol and saved the Sun Paladin. Eight legs of wonder | done |
You successfully escorted the injured seer to the recall portal on level 1 of Daikara. Escort: injured seer (level 1 of Daikara)As a reward you improved Cunning by +1. | done |
You failed to protect the lone alchemist from death by Glorina the skeleton warrior. Escort: lone alchemist (level 4 of Dreadfell) | failed |
You successfully escorted the lost anorithil to the recall portal on level 2 of Norgos Lair. Escort: lost anorithil (level 2 of Norgos Lair)As a reward you improved mental save by +4. | done |
You failed to protect the lost anorithil from death by ice wyrm. Escort: lost anorithil (level 7 of Dreadfell) | failed |
You failed to protect the lost sun paladin from death by Bethenn the gloomy dire wolf. Escort: lost sun paladin (level 2 of Heart of the Gloom) | failed |
You successfully escorted the lost sun paladin to the recall portal on level 5 of Dreadfell. Escort: lost sun paladin (level 5 of Dreadfell)As a reward you improved talent Chant of Fortress (+1 level(s)). | done |
You successfully escorted the lost warrior to the recall portal on level 1 of Lost Dwarven Kingdom of Reknor. Escort: lost warrior (level 1 of Lost Dwarven Kingdom of Reknor)As a reward you improved talent Unflinching Resolve (+1 level(s)). | done |
You successfully escorted the lost warrior to the recall portal on level 2 of Dreadfell. Escort: lost warrior (level 2 of Dreadfell)As a reward you improved talent Exotic Weapons Mastery (+1 level(s)). | done |
You successfully escorted the repented thief to the recall portal on level 3 of Norgos Lair. Escort: repented thief (level 3 of Norgos Lair)As a reward you improved Dexterity by +2. | done |
You have vanquished the masters of the Orc Pride. Now you must venture inside the most dangerous place of this world: the High Peak. Falling Toward ApotheosisSeek the Sorcerers and stop them before they bend the world to their will. To enter, you will need the four orbs of command to remove the shield over the peak. The entrance to the peak passes through a place called 'the slime tunnels', probably located inside or near Grushnak Pride. * You encountered Sun Paladin Aeryn who blamed you for the loss of the Sunwall, but you spared her. | active |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
Orcs were spotted with the staff you seek in an arid waste in the southern desert. Important newsYou should go investigate what is happening there. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
You found an ancient tome about gems. Lost KnowledgeYou should bring it to the jeweler in the Gates of Morning. Limmir told you to look for the Valley of the Moon in the southern mountains. | done |
The Thaloren forest is disrupted. Corruption is spreading. Norgos the guardian bear is said to have gone mad. Madness of the AgesOn the western border of the forest a gloomy aura has been set up. Things inside are... twisted. * You have explored Norgos' Lair and put it to rest. * You have explored the Heart of the Gloom and slain the Withering Thing. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the training room. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 795. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
Thanks to your timely aid, Ungrol of Last Hope is the newest member of the Brotherhood of Alchemists. The Brotherhood of AlchemistsStire of Derth has completed an elixir of precision without your aid. You have aided Marus of Elvala in creating an elixir of mastery. Having failed to gain admittance to the Brotherhood of the Alchemists, Agrimley the hermit no longer needs your help making the elixir of focus. You have aided Ungrol of Last Hope in creating an elixir of brawn. Ungrol of Last Hope has completed an elixir of stoneskin without your aid. You have aided Ungrol of Last Hope in creating an elixir of foundations. | done |
You were sent to the Charred Scar at the heart of which lies a huge volcano. In the Age of Pyre it destroyed the old Sher'Tul ruins that stood there, absorbing much of their latent magic. The Doom of the World!This place is still full of that power and the orcs intend to absorb this power using the Staff of Absorption! Whatever their plan may be, they must be stopped at all cost. The volcano is attacked by orcs. A few Sun Paladins made it there with you. They will hold the line at the cost of their lives to buy you some time. Honor their sacrifice; do not let the orcs finish their work! You arrived too late. The place has been drained of its power and the sorcerers have left. Use the portal to go back to the Far East. You *MUST* stop them, no matter the cost. | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You have found an orb of command that seems to be used to open the shield protecting the High Peak. The Orbs of CommandThere seems to be a total of four of them. The more you have the weaker the shield will be. | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You failed to protect her when escorting her out of the crypt. | failed |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within1 lumberjacks have died. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* You have destroyed Rak'shor. * You have destroyed Vor. * You have destroyed Grushnak. * You have destroyed Gorbat. | done |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to Maj'Eyal for you. There and back again* You have found a Blood-Runed Athame. * You have found the Resonating Diamond. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided to join the slavers and take part in their game. You won the ring of blood! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | Boots of the Hunter (2 def, 12 armour) Boots of the Hunter (2 def, 12 armour)Requires: - Talent Armour Training Infused by psionic forces 3.00 Encumbrance. [Unique] Type: armor / feet ; tier 4 When wielded/worn: Armour penetration: +15 Physical power: +12 (+2 eff.) Armour: +12 Defense: +2 (+1 eff.) Fatigue: +8% Talent masteries: +0.20 Cunning / Trapping +0.20 Cursed / Endless hunt +0.20 Cursed / Predator Spell save: +10 (+3 eff.) Mental save: +10 (+3 eff.) Stun/Freeze immunity: +40% Maximum life: +80.00 Activating this item is instant. It can be used to boost movement speed by 300% for 4 turns (does not use a turn), costing 32 power out of 32/32. These cracked boots are caked with a thick layer of mud. It isn't clear who they previously belonged to, but they've clearly seen extensive use. |
| Light source | Umbraphage UmbraphageInfused by psionic forces 0.00 Encumbrance. [Unique] Type: lite / lite ; tier 3 When wielded/worn: Changes resistances: +20% darkness Changes resistances penetration: +10% darkness Changes damage: +15% light / +15% darkness Damage affinity(heal): +20% darkness Talent mastery: +0.20 Cursed / Shadows Mental save: +10 (+3 eff.) Mindpower: +10 (+3 eff.) Light radius: +10 Absorbs all darkness in its light radius. It can be used to release the absorbed darkness, costing 10 power out of 10/10. This lantern of pale white crystal holds a sphere of darkness, that yet emanates light. Everywhere it shines, darkness vanishes entirely. |
| On head | Dragon-helm of Kroltar (5 def, 9 armour) Dragon-helm of Kroltar (5 def, 9 armour)Requires: - Strength 35 - Talent Armour Training (level 3) Crafted by a master 3.00 Encumbrance. [Unique] Type: armor / head ; tier 4 It is part of a set of items. The set is complete. When wielded/worn: Armour: +9 Defense: +5 (+2 eff.) Fatigue: +10% Changes stats: +5 Str / -4 Lck / +5 Con Physical save: +15 (+4 eff.) Spell save: +15 (+5 eff.) Mental save: +15 (+4 eff.) It can be used to activate talent Warshout (costing 45 power out of 45/45) : Effective talent level: 2.0 Power cost: 45 out of 45/45. Range: melee/personal Travel Speed: instantaneous Description: Shout your warcry in a frontal cone of radius 5. Any targets caught inside will be confused for 5 turns. A visored steel helm, embossed and embellished with gold, that bears as its crest the head of Kroltar, the greatest of the fire drakes. |
| Tool | Velydhethra the Shimmermight [power 201] (22/30 cooldown) Velydhethra the Shimmermight [power 201] (22/30 cooldown)Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 4 When wielded/worn: Damage when hit (Melee): 4 arcane Changes resistances penetration: +10% lightning / +10% arcane It can be used to setup a psionic shield, reducing all physical, nature, temporal and acid damage by 201 for 7 turns, putting all charms on cooldown for 30 turns. Torques are made by powerful psionics to store psionic powers. |
| On fingers | gladiator's stralite ring of pilfering gladiator's stralite ring of pilferingCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Accuracy: +11 (+2 eff.) Armour penetration: +10 Physical power: +7 (+1 eff.) Defense: +9 (+3 eff.) Changes stats: +7 Str / +6 Con Activating this item is instant. It can be used to activate talent Disengage, placing all other charms into a 10 cooldown : Effective talent level: 2.0 Power cost: 10 out of 10/10. Range: 7 Travel Speed: instantaneous Description: Jump away 4 grids from your target. Rings can have magical properties. |
| On fingers | Vargh Redemption Vargh RedemptionInfused by nature 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +4 Wil / +6 Con Changes resistances: +10% nature / +25% cold Maximum mana: +20.00 Maximum stamina: +20.00 Maximum psi: +20.00 Maximum air capacity: +50.00 It can be used to summon a tidal wave, costing 60 power out of 60/60. This azure ring seems to be always moist to the touch. |
| Around waist | hardened leather belt 'Dourpain' hardened leather belt 'Dourpain'Infused by nature Crafted by a master 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 3 When wielded/worn: Physical crit. chance: +10.0% Armour: +6 Defense: +10 (+3 eff.) Effects on melee hit: * 40% chance to inflict damage reduction Changes stats: +4 Dex / +3 Cun / +3 Con Changes resistances penetration: +5% darkness / +15% temporal Changes damage: +3% darkness Physical save: +15 (+4 eff.) Mental save: +11 (+3 eff.) Mindpower: +5 (+2 eff.) Mental crit. chance: +10% A belt that goes around your waist. |
| In main hand | Gluwen the voratun greatsword (61.5-98.4 power, 4 apr) Gluwen the voratun greatsword (61.5-98.4 power, 4 apr)Requires: - Strength 48 Infused by nature Crafted by a master 3.00 Encumbrance. [Unique] Type: weapon / greatsword ; tier 5 It must be held with both hands. Base power: 61.5 - 98.4 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +4 Physical crit. chance: +5.0% Attack speed: 100% On weapon hit: * 49% chance to daze When wielded/worn: Accuracy: +21 (+4 eff.) Armour penetration: +34 Physical crit. chance: +40.0% Armour: +4 Defense: +23 (+8 eff.) Ranged Defense: +6 (+2 eff.) Changes stats: +6 Str / +8 Dex / +8 Mag / +6 Wil / +6 Cun / +6 Con Changes resistances: +6% temporal Changes resistances penetration: +21% lightning Critical mult.: +56.00% Mental save: +3 (+1 eff.) Only die when reaching: -20.00 life Massive two-handed swords. |
| On hands | brawler's dwarven-steel gauntlets of dispersion (0 def, 2 armour) brawler's dwarven-steel gauntlets of dispersion (0 def, 2 armour)Requires: - Talent Armour Training Powered by arcane forces Crafted by a master 1.50 Encumbrance. Type: armor / hands ; tier 3 When wielded/worn: Armour: +2 Damage (Melee): 7 arcane Changes stats: +4 Str / +3 Dex / +6 Mag / +5 Wil / +3 Cun Changes resistances: +5% arcane Talent cooldown: Double Strike (-1 turn) Physical save: +7 (+2 eff.) When used to modify unarmed attacks: Base power: 20.0 - 28.0 Uses stats: 40% Dex, 40% Str, 40% Cun Damage type: Physical Accuracy bonus: +0.1% dam / acc Accuracy: +6 Armour Penetration: +9 Physical crit. chance: +15.0% Attack speed: 83% When this weapon hits: Manathrust (10% chance level 3). When this weapon hits: Set Up (10% chance level 3). Damage (Melee): +9 arcane It can be used to activate talent Disperse Magic, placing all other charms into a 20 cooldown : Effective talent level: 3.0 Power cost: 20 out of 20/20. Range: 10 Travel Speed: instantaneous Is: a spell Description: Removes up to 3 magical effects (good effects from foes, and bad effects from friends) from the target. At level 3, it can be targeted. Metal gloves protecting the hands up to the middle of the lower arm. |
| Main armor | Scale Mail of Kroltar (20 def, 18 armour) Scale Mail of Kroltar (20 def, 18 armour)Requires: - Strength 38 - Talent Armour Training Infused by nature Crafted by a master 14.00 Encumbrance. [Unique] Type: armor / heavy ; tier 5 It is part of a set of items. The set is complete. When wielded/worn: Armour: +18 Defense: +20 (+7 eff.) Fatigue: +8% Changes stats: +5 Str / +3 Dex / +4 Con Changes resistances: +20% acid / +20% blight / +20% fire / +20% nature / +20% lightning Maximum life: +240.00 It can be used to activate talent Inferno (costing 50 power out of 80/80) : Effective talent level: 3.0 Power cost: 50 out of 80/80. Range: 10 Travel Speed: instantaneous Is: a spell Description: Raging flames burn foes and allies alike, doing 25.44 fire damage in a radius of 5 each turn for 8 turns. The damage will increase with your Spellpower. A heavy shirt of scale mail constructed from the remains of Kroltar, whose armour was like tenfold shields. |
| Cloak | Adymira (2 def, 0 armour) Adymira (2 def, 0 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Defense: +2 (+1 eff.) Changes stats: +3 Str / +1 Dex / +3 Con Changes resistances: +9% mind / +1% physical Changes resistances penetration: +5% physical Maximum encumbrance: +10 Only die when reaching: -80.00 life A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Around neck | Strikeking the voratun amulet Strikeking the voratun amuletInfused by nature Crafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 5 When wielded/worn: Accuracy: +8 (+2 eff.) Armour penetration: +7 Physical crit. chance: +4.0% Effects on melee hit: * 20 arcane resource burn Damage when hit (Melee): 4 lightning Changes stats: +6 Dex Changes resistances: +3% lightning / +26% fire / +5% arcane / +30% cold Critical mult.: +16.00% Spell save: +3 (+1 eff.) Amulets can have magical properties. |
Inventory
This item will automatically be transmogrified when you leave the level. movement infusion (525% speed; 8 turns)movement infusion (525% speed; 8 turns) Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase movement speed by 525% for 1 game turn. Any actions other than movement will cancel the effect. Also prevent stuns, dazes and pinning effects for 8 turns. Note: since you will be moving very fast, game turns will pass very slowly. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
This item will automatically be transmogrified when you leave the level. acid wave rune (141 acid damage; dur 5; apply 22)acid wave rune (141 acid damage; dur 5; apply 22) Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to unleash a wave of acid in a cone of radius 6, doing 141.00 acid damage. The corrosive acid will also disarm enemies struck for 5 turns with an apply power of 22. The surge of natural acids will remove one detrimental magical effect from you. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
Sealed Scroll of Last Hope Sealed Scroll of Last Hope0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! Most of them function better with a high Magic score. |
Taint of Telepathy (Range 10 telepathy for 5 turns) Taint of Telepathy (Range 10 telepathy for 5 turns)Powered by arcane forces 0.10 Encumbrance. [Plot Item] Type: scroll / taint ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 10 Cooldown: 15 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Strip the protective barriers from your mind for 5 turns, allowing in the thoughts all creatures within 10 squares but reducing mind save by 10 and increasing your mindpower by 35 for 10 turns. It can be used to inscribe your skin with the taint.. Corrupted taints may be inscribed onto your body, granting you an on-demand ability. |
Bethodhenne the stralite amulet Bethodhenne the stralite amuletCrafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 4 When wielded/worn: Fatigue: -7% Changes stats: +8 Str / +9 Dex / +3 Mag / +7 Wil / +5 Cun / +7 Con Changes resistances penetration: +10% mind Talent masteries: +0.25 Technique / Combat veteran +0.25 Technique / Two-handed assault Reduces incoming crit damage: 5.00% Life regen: +0.70 Stamina each turn: +0.80 Light radius: +2 Movement speed: +10% Amulets can have magical properties. |
Unflinching Eye Unflinching EyePowered by arcane forces Infused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 4 When wielded/worn: Changes resistances: -25% light Changes resistances cap: -25% light Change telepathy range by : +10 Grants telepathy: Horror Blindness immunity: +100% Confusion immunity: +50% Infravision radius: +3 It can be used to activate talent Arcane Eye (costing 60 power out of 60/60) : Effective talent level: 2.0 Power cost: 60 out of 60/60. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Summons an ethereal magical eye at the designated location that lasts for 16 turns. The eye cannot be seen or attacked by other creatures, and possesses magical vision that allows it to see any creature in a 6 range around it. It does not require light to do so, but it cannot see through walls. Casting the eye does not take a turn. Only one arcane eye can exist at any given time. At level 4, if cast on a creature it will follow it until it expires, or until the creature dies. At level 5, it will place a magical marker on the creatures, negating invisibility and stealth effects. Someone has strung a thick black cord through this large bloodshot eyeball, allowing it to be worn around the neck, should you so choose. |
Orb of Many Ways Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: jewelry / orb It can be used to activate a portal, costing 10 power out of 30/30. The orb projects images of distant places, some that seem not to be of this world, switching rapidly. If used near a portal, it could probably activate it. |
Ring of the Dead Ring of the DeadInfused by nature 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 4 When wielded/worn: Changes stats: +10 Lck Physical save: +10 (+2 eff.) Spell save: +10 (+3 eff.) Mental save: +10 (+3 eff.) Only die when reaching: -100.00 life Will bring you back from death, but only once! This ring is imbued with powers from beyond the grave. It is said that those who wear it may find a new path when all other roads turn dim. |
Eksatin's Ultimatum (63-94.5 power, 25 apr) Eksatin's Ultimatum (63-94.5 power, 25 apr)Requires: - Strength 50 Crafted by a master 3.00 Encumbrance. [Unique] Type: weapon / battleaxe ; tier 4 It must be held with both hands. Base power: 63.0 - 94.5 Uses stat: 130% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +25 Physical crit. chance: +25.0% Attack speed: 100% On weapon crit: * decapitate a weakened target When wielded/worn: Critical mult.: +25.00% This gore-stained battleaxe was once used by an infamously sadistic king, who took the time to personally perform each and every execution he ordered. He kept a vault of every head he ever removed, each and every one of them carefully preserved. When he was overthrown, his own head was added as the centrepiece of the vault, which was maintained as a testament to his cruelty. |
The Gaping Maw (72-108 power, 4 apr) The Gaping Maw (72-108 power, 4 apr)Requires: - Strength 60 Infused by nature Infused by arcane disrupting forces 3.00 Encumbrance. [Unique] Type: weapon / battleaxe ; tier 5 It must be held with both hands. Base power: 72.0 - 108.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +4 Physical crit. chance: +8.0% Attack speed: 100% On weapon crit: * deal manaburn damage equal to your mindpower in a radius 3 cone Damage (Melee): +50 acid / +50 nature slow When wielded/worn: Talents cooldown: Mana Clash (-2 turns) Ice Claw (-1 turn) Swallow (-2 turns) This huge granite battleaxe is as much mace as it is axe. The shaft is made of blackened wood tightly bound in drakeskin leather and the sharpened granite head glistens with a viscous green fluid. |
This item will automatically be transmogrified when you leave the level. inquisitor's voratun battleaxe of massacre (74.5-111.75 power, 4 apr)inquisitor's voratun battleaxe of massacre (74.5-111.75 power, 4 apr) Requires: - Strength 48 Infused by arcane disrupting forces Crafted by a master 3.00 Encumbrance. Type: weapon / battleaxe ; tier 5 It must be held with both hands. Base power: 74.5 - 111.8 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +4 Physical crit. chance: +8.0% Attack speed: 100% On weapon hit: * 24 arcane resource burn On weapon crit: * burns latent spell energy Massive two-handed battleaxes. |
Crystalline Voratun greatmaul (80-120 power, 4 apr) Crystalline Voratun greatmaul (80-120 power, 4 apr)Requires: - Strength 48 Powered by arcane forces 5.00 Encumbrance. [Unique] Type: weapon / greatmaul ; tier 5 It must be held with both hands. It is part of a set of items. Base power: 80.0 - 120.0 Uses stat: 120% Str Damage type: Arcane Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +4 Physical crit. chance: +3.0% Attack speed: 100% When wielded/worn: Physical power: +12 (+2 eff.) Changes stats: +3 Con / +3 Wil Changes damage: +10% arcane Spellpower: +12 (+6 eff.) Massive two-handed mauls. |
Voratun Hammer of the Deep Bellow (82-123 power, 7 apr) Voratun Hammer of the Deep Bellow (82-123 power, 7 apr)Requires: - Strength 48 Powered by arcane forces Crafted by a master 5.00 Encumbrance. [Unique] Type: weapon / greatmaul ; tier 5 It must be held with both hands. Base power: 82.0 - 123.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +7 Physical crit. chance: +4.0% Attack speed: 100% When this weapon hits: Flameshock (10% chance level 3). Damage (Melee): +30 fire When wielded/worn: Changes damage: +15% physical The legendary hammer of the Dwarven master smiths. For ages it was used to forge powerful weapons with searing heat until it became highly powerful by itself. |
chilling voratun greatmaul of massacre (83-124.5 power, 4 apr) chilling voratun greatmaul of massacre (83-124.5 power, 4 apr)Requires: - Strength 48 Powered by arcane forces Crafted by a master 5.00 Encumbrance. Type: weapon / greatmaul ; tier 5 It must be held with both hands. Base power: 83.0 - 124.5 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +4 Physical crit. chance: +3.0% Attack speed: 100% Damage (Melee): +28 cold Massive two-handed mauls. |
This item will automatically be transmogrified when you leave the level. glacial voratun greatsword of disruption (64-102.4 power, 4 apr)glacial voratun greatsword of disruption (64-102.4 power, 4 apr) Requires: - Strength 48 Infused by nature Infused by arcane disrupting forces 3.00 Encumbrance. Type: weapon / greatsword ; tier 5 It must be held with both hands. Base power: 64.0 - 102.4 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +4 Physical crit. chance: +5.0% Attack speed: 100% On weapon hit: * disrupts spell-casting Burst (radius 2) on crit: +20 ice Damage against: +31% Unnatural When wielded/worn: Armour: +17 Changes resistances penetration: +13% cold Massive two-handed swords. |
This item will automatically be transmogrified when you leave the level. voratun greatsword (63.5-101.6 power, 4 apr)voratun greatsword (63.5-101.6 power, 4 apr) Requires: - Strength 48 3.00 Encumbrance. Type: weapon / greatsword ; tier 5 It must be held with both hands. Base power: 63.5 - 101.6 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +4 Physical crit. chance: +5.0% Attack speed: 100% Massive two-handed swords. |
This item will automatically be transmogrified when you leave the level. HaleldirHaleldir Requires: - Dexterity 24 - Talent Shoot Powered by arcane forces Crafted by a master 4.00 Encumbrance. [Unique] Type: weapon / longbow ; tier 3 It must be held with both hands. Accuracy bonus: +0.2% crit / acc Attack speed: 125% Firing range: +8 When this weapon hits: Shoot (10% chance level 1). Damage (Ranged): +8 acid Burst (radius 1) on hit: +4 arcane / +2 acid Burst (radius 2) on crit: +2 acid When wielded/worn: Physical power: +7 (+1 eff.) Changes stats: +3 Str Changes damage: +12% acid Longbows are used to shoot arrows at your foes. |
Storm Fury Storm FuryRequires: - Magic 30 - Dexterity 30 - Talent Shoot Powered by arcane forces 4.00 Encumbrance. [Unique] Type: weapon / longbow ; tier 5 It must be held with both hands. Accuracy bonus: +0.2% crit / acc Attack speed: 143% Firing range: +10 When wielded/worn: Ranged Defense: +15 (+5 eff.) Damage (Ranged): 75 lightning Changes stats: +5 Dex / +7 Mag Changes resistances: +20% lightning Changes damage: +20% lightning Talent masteries: +0.10 Spell / Storm +0.20 Spell / Air Spellpower: +20 (+10 eff.) Movement speed: +10% Automatically fires lightning bolts at nearby enemies, with a chance to inflict Daze. This dragonbone longbow is enhanced with bands of steel, which arc with intense lightning. Bolts travel up and down the string, ignorant of you. |
Blade of Distorted Time (40-56 power, 10 apr) Blade of Distorted Time (40-56 power, 10 apr)Requires: - Strength 44 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: weapon / longsword ; tier 4 Base power: 40.0 - 56.0 Uses stats: 20% Mag, 90% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +10 Physical crit. chance: +8.0% Attack speed: 100% On weapon hit: * inflicts bonus temporal damage and slows target Damage conversion: 20% temporal When wielded/worn: Changes damage: +12% temporal / +10% physical It can be used to activate talent Rethread (costing 8 power out of 8/8) : Effective talent level: 2.0 Power cost: 8 out of 8/8. Range: 10 Travel Speed: instantaneous Is: a spell Description: Rethread the timeline, dealing 48.80 temporal damage to the target before moving on to a second target. Rethread can hit up to 3 targets up to 10 grids apart, and will never hit the same one twice; nor will it hit the caster. The damage will increase with your Spellpower. The remnants of a damaged timeline, this blade shifts and fades at random. |
Corpathus (40-56 power, 12 apr) Corpathus (40-56 power, 12 apr)Requires: - Strength 40 Crafted by a master Powered by unknown forces 3.00 Encumbrance. [Unique] Type: weapon / longsword ; tier 4 Base power: 40.0 - 56.0 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +12 Physical crit. chance: +4.0% Attack speed: 100% On weapon crit: * grows in power On weapon kill: * grows dramatically in power Damage (Melee): +18 draining blight When wielded/worn: Changes damage: +5% blight Critical mult.: +0.00% Cut immunity: -25% Maximum vim: +20.00 Thick straps encircle this blade. Jagged edges like teeth travel down the blade, bisecting it. It fights to overcome the straps, but lacks the strength. |
This item will automatically be transmogrified when you leave the level. caustic voratun longsword of purging (40-56 power, 6 apr)caustic voratun longsword of purging (40-56 power, 6 apr) Requires: - Strength 48 Infused by nature Infused by arcane disrupting forces 3.00 Encumbrance. Type: weapon / longsword ; tier 5 Base power: 40.0 - 56.0 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +6 Physical crit. chance: +5.0% Attack speed: 100% On weapon hit: * 16% chance to corrode armour * 25% chance to remove a magical effect Damage (Melee): +18 nature When wielded/worn: Changes resistances penetration: +10% acid Life regen: +1.70 Sharp, long, and deadly. |
This item will automatically be transmogrified when you leave the level. Emeleth the dragonbone starstaff (30-36 power, 6 apr, light element)Emeleth the dragonbone starstaff (30-36 power, 6 apr, light element) Requires: - Magic 48 Powered by arcane forces Crafted by a master 5.00 Encumbrance. [Unique] Type: weapon / staff ; tier 5 It must be held with both hands. Base power: 30.0 - 36.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +6 Physical crit. chance: +5.0% Attack speed: 100% When wielded/worn: Physical crit. chance: +10.0% Armour: +9 Defense: +9 (+3 eff.) Changes stats: +2 Mag / +3 Wil / +2 Cun Maximum wards: +3 light Changes damage: +30% light / +6% mind Talents granted: +4 Ward +1 Command Staff Critical mult.: +17.00% Spellpower on spell critical (stacks up to 3 times): +7 Spellpower: +15 (+8 eff.) Spell crit. chance: +5% Staves designed for wielders of magic, by the greats of the art. |
Telos's Staff (Bottom Half) Telos's Staff (Bottom Half)Requires: - Magic 35 Powered by arcane forces 5.00 Encumbrance. [Unique] Type: weapon / staff Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Attack speed: 100% When wielded/worn: Changes stats: +4 Mag Changes damage: +20% acid / +20% cold Critical mult.: +20.00% Mental save: +8 (+2 eff.) Confusion immunity: +20% Maximum mana: +50.00 Spell crit. chance: +8% The bottom part of Telos' broken staff. |
infernal dragonbone magestaff of wizardry (30-36 power, 6 apr, lightning element) infernal dragonbone magestaff of wizardry (30-36 power, 6 apr, lightning element)Requires: - Magic 48 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 5 It must be held with both hands. Base power: 30.0 - 36.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +6 Physical crit. chance: +5.0% Attack speed: 100% When wielded/worn: Damage (Melee): 22 fire Changes stats: +3 Mag / +3 Wil Changes damage: +30% lightning Talent granted: +1 Command Staff Critical mult.: +24.00% Maximum mana: +68.00 Spellpower: +27 (+14 eff.) Spell crit. chance: +5% See invisible: +10 Staves designed for wielders of magic, by the greats of the art. |
Razorblade, the Cursed Waraxe (58-81.2 power, 16 apr) Razorblade, the Cursed Waraxe (58-81.2 power, 16 apr)Requires: - Strength 42 Infused by psionic forces 3.00 Encumbrance. [Unique] Type: weapon / waraxe ; tier 5 Base power: 58.0 - 81.2 Uses stat: 100% Str Damage type: Physical bleed Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +16 Physical crit. chance: +7.0% Attack speed: 100% When wielded/worn: Changes stats: +4 Str / +4 Dex Changes damage: +10% physical See invisible: +5 This mighty axe can cleave through armour like the sharpest swords, yet hit with all the impact of a heavy club. It is said the wielder will slowly grow mad. This, however, has never been proven - no known possessor of this item has lived to tell the tale. |
Hydra's Bite (56-61.6 power, 7 apr) Hydra's Bite (56-61.6 power, 7 apr)Requires: - Strength 40 Infused by nature Crafted by a master 3.00 Encumbrance. [Unique] Type: weapon / whip ; tier 4 It must be held with both hands. Base power: 56.0 - 61.6 Uses stat: 110% Str Damage type: Physical Mastery: Exotic Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +7 Physical crit. chance: +14.0% Attack speed: 125% When this weapon hits: Lightning Breath (10% chance level 1). When this weapon hits: Poison Breath (10% chance level 1). When this weapon hits: Acid Breath (10% chance level 1). On weapon hit: * hit up to two adjacent enemies When wielded/worn: Changes damage: +12% acid / +12% nature / +12% lightning This three-headed stralite flail strikes with the power of a hydra. With each attack it lashes out, hitting everyone around you. |
Emblem of Evasion Emblem of EvasionCrafted by a master 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 4 When wielded/worn: Ranged Defense: +20 (+7 eff.) Changes stats: +12 Dex / +10 Cun / +8 Lck Deflect projectiles away: +15% Slows Projectiles: +30% It can be used to activate talent Evasion (costing 30 power out of 30/30) : Effective talent level: 4.0 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Your quick wit allows you to see attacks before they land, granting you a 32% chance to completely evade them and granting you 28 defense for 11 turns. Duration increases with Willpower, and chance to evade and defense with Cunning and Dexterity. Said to have belonged to a master of avoiding attacks, this gilded steel emblem symbolizes his talent. |
This item will automatically be transmogrified when you leave the level. blurring drakeskin leather belt of lifeblurring drakeskin leather belt of life Infused by nature Crafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 5 When wielded/worn: Defense: +19 (+6 eff.) Stealth bonus: +15 Life regen: +2.30 Healing mod.: +22% A belt that goes around your waist. |
Destala's Scales (10 def, 0 armour) Destala's Scales (10 def, 0 armour)Infused by nature 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 3 When wielded/worn: Defense: +10 (+3 eff.) Changes stats: +6 Cun Changes resistances penetration: +10% acid Changes damage: +15% acid Talent mastery: +0.20 Wild-gift / Venom drake aspect Mindpower: +6 (+2 eff.) Talent on hit(nature): Acidic Spray (10% chance level 2). It can be used to activate talent Dissolve (costing 20 power out of 20/20) : Effective talent level: 2.0 Power cost: 20 out of 20/20. Range: melee/personal Travel Speed: instantaneous Is: a mind power and a nature gift Description: You strike the enemy with a rain of fast, acidic blows. You strike four times for pure acid damage. Every blow does 42% damage. Every two talent levels, one of your strikes becomes blinding acid instead of normal acid, blinding the target 25% of the time if it hits. Each point in acid drake talents also increases your acid resistance by 1%. This cloak is made from the scales of an infamous Venom Drake that terrorized the country side towards the end of the Age of Dusk. It was slain by a party led by Kestin Highfin, who had this cloak fashioned personally. |
Ethereal Embrace (10 def, 0 armour) Ethereal Embrace (10 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 4 When wielded/worn: Defense: +10 (+3 eff.) Changes stats: +8 Mag Changes resistances: +12% arcane / +12% darkness Changes damage: +15% arcane / +15% darkness Talent masteries: +0.10 Spell / Aether +0.20 Spell / Arcane +0.20 Spell / Nightfall Spellpower on spell critical (stacks up to 3 times): +5 Spell crit. chance: +6% Damage Shield Duration: +1 Damage Shield Power: +15% Damage shields have +1 duration and +15% power It can be used to activate talent Aether Breach (costing 28 power out of 28/28) : Effective talent level: 2.0 Power cost: 28 out of 28/28. Range: 7 Travel Speed: instantaneous Is: a spell Description: Rupture reality to temporarily open a passage to the aether, triggering 3 random arcane explosions in the target area. Each explosion does 53.23 arcane damage in radius 2, and will each trigger at one turn intervals. The damage will increase with your Spellpower. This cloak waves and bends with shimmering light, reflecting the depths of space and the heart of the Aether. |
Radiance (15 def, 0 armour) Radiance (15 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 5 When wielded/worn: Defense: +15 (+5 eff.) Damage when hit (Melee): 30 blinding light Changes stats: +10 Dex / +8 Mag / +6 Cun Changes resistances: +20% light / +20% darkness Changes resistances cap: +10% light Changes damage: +15% light Talent masteries: +0.20 Celestial / Sun +0.20 Celestial / Radiance +0.20 Spell / Phantasm +0.20 Celestial / Light Spellpower: +8 (+4 eff.) It can be used to activate talent Barrier (costing 40 power out of 40/40) : Effective talent level: 3.0 Power cost: 40 out of 40/40. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: A protective shield forms around you that lasts for up to 10 turns and negates 153 damage. The total damage the barrier can absorb will increase with your Spellpower. This pristine golden cloak flows with a wind that seems to be conjured from nowhere. Its inner surface is a completely plain white, but the outside shines with intense light. |
This item will automatically be transmogrified when you leave the level. Pitchtreason (5 def, 0 armour)Pitchtreason (5 def, 0 armour) Powered by arcane forces 2.00 Encumbrance. Type: armor / cloth ; tier 5 When wielded/worn: Defense: +5 (+2 eff.) Changes resistances: +10% lightning / +24% darkness / +8% cold / +12% blight / +12% fire / +5% arcane / +11% light Physical save: +37 (+9 eff.) Spell save: +35 (+12 eff.) Mental save: +20 (+5 eff.) Silence immunity: +15% Only die when reaching: -40.00 life A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Robe of the Archmage (10 def, 10 armour) Robe of the Archmage (10 def, 10 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 4 When wielded/worn: Armour: +10 Defense: +10 (+3 eff.) Damage when hit (Melee): 15 arcane Changes stats: +4 Mag / +4 Wil / +4 Cun Changes resistances: +10% fire / +10% cold Changes damage: +12% all Spell save: +18 (+6 eff.) Mental save: +15 (+4 eff.) Blindness immunity: +40% Mana each turn: +1.00 Spellpower: +15 (+8 eff.) Light radius: +1 A plain elven-silk robe. It would be unremarkable if not for the sheer power it radiates. |
This item will automatically be transmogrified when you leave the level. elven-silk robe of Linaniil (5 def, 0 armour)elven-silk robe of Linaniil (5 def, 0 armour) Powered by arcane forces 2.00 Encumbrance. Type: armor / cloth ; tier 5 When wielded/worn: Defense: +5 (+2 eff.) Mana each turn: +0.27 Maximum mana: +69.00 Spellpower: +24 (+12 eff.) Spell crit. chance: +12% A cloth vestment. It offers no intrinsic protection but can be enchanted. |
This item will automatically be transmogrified when you leave the level. stormwoven elven-silk robe of life (5 def, 0 armour)stormwoven elven-silk robe of life (5 def, 0 armour) Infused by nature 2.00 Encumbrance. Type: armor / cloth ; tier 5 When wielded/worn: Defense: +5 (+2 eff.) Changes stats: +7 Str / +7 Mag / +7 Wil Changes resistances: +12% lightning / +12% cold / +14% blight Changes damage: +15% lightning / +13% physical / +16% cold Life regen: +6.00 Maximum life: +100.00 Healing mod.: +28% A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Hand of the World-Shaper (0 def, 12 armour) Hand of the World-Shaper (0 def, 12 armour)Requires: - Talent Armour Training Powered by arcane forces Infused by nature 1.50 Encumbrance. [Unique] Type: armor / hands ; tier 5 When wielded/worn: Armour: +12 Changes stats: +6 Str / +6 Mag Changes resistances: +10% physical Changes resistances penetration: +15% physical Changes damage: +12% physical Talent masteries: +0.20 Spell / Stone +0.10 Wild-gift / Sand drake aspect +0.10 Spell / Earth Spellpower: +10 (+5 eff.) Spell crit. chance: +10% When used to modify unarmed attacks: Base power: 39.0 - 54.6 Uses stats: 40% Cun, 40% Str, 10% Mag, 40% Dex Damage type: Physical Accuracy bonus: +0.1% dam / acc Armour Penetration: +10 Physical crit. chance: +7.0% Attack speed: 83% When this weapon hits: Earthen Missiles (15% chance level 5). Burst (radius 1) on hit: +50 gravity Burst (radius 2) on crit: +30 gravity pin It can be used to activate talent Earthquake (costing 30 power out of 30/30) : Effective talent level: 4.0 Power cost: 30 out of 30/30. Range: 10 Travel Speed: instantaneous Is: a spell Description: Causes a violent earthquake that deals 29.03 physical damage in a radius of 4 each turn for 7 turns, and potentially stuns any and all creatures it affects. The damage will increase with your Spellpower. These heavy stone gauntlets make the very ground beneath you bend and warp as they move. |
Corrupted Gaze (4 def, 8 armour) Corrupted Gaze (4 def, 8 armour)Requires: - Magic 16 - Talent Armour Training Powered by arcane forces 3.00 Encumbrance. [Unique] Type: armor / head ; tier 4 When wielded/worn: Accuracy: +10 (+2 eff.) Armour: +8 Defense: +4 (+1 eff.) Fatigue: +6% Changes stats: +5 Mag / +3 Wil / +4 Cun Changes resistances: +10% blight Changes resistances penetration: +10% blight Changes damage: +20% blight Talent mastery: +0.10 Corruption / Vim Disease immunity: +40% See stealth: +12 See invisible: +12 It can be used to activate talent Vimsense (costing 25 power out of 32/32) : Effective talent level: 3.0 Power cost: 25 out of 32/32. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Feel the very existence of creatures around you for 6 turns, in a radius of 10. The evil touch will reduce their blight resistance by 13%, but also make them aware of you. The resistance reduction will improve with your Spellpower. This helmet radiates a dark power. Its visor seems to twist and corrupt the vision of its wearer. You feel worried that if you were to lower it for long, the visions may affect your mind. |
Decayed Visage (0 def, 0 armour) Decayed Visage (0 def, 0 armour)Requires: - Magic 25 - Willpower 20 Powered by arcane forces Infused by psionic forces 1.00 Encumbrance. [Unique] Type: armor / head ; tier 3 When wielded/worn: Effects on melee hit: * 10% chance to disease Damage when hit (Melee): 10 vim draining blight Changes stats: +5 Mag / +9 Wil / +3 Cun Changes damage: +9% blight / +9% arcane Spell save: +6 (+2 eff.) Mana when firing critical spell: +1.00 Maximum vim: +25.00 Spell crit. chance: +6% Mindpower: +5 (+2 eff.) It can be used to activate talent Vimsense (costing 25 power out of 45/45) : Effective talent level: 2.0 Power cost: 25 out of 45/45. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Feel the very existence of creatures around you for 5 turns, in a radius of 10. The evil touch will reduce their blight resistance by 11%, but also make them aware of you. The resistance reduction will improve with your Spellpower. A desiccated mask of human skin, all that remains of a necromancer from the Age of Pyre who failed to achieve lichdom. The transformative process partially succeeded, leaving him unable to die as his body slowly rotted from the inside out over several years. Now his spirit resides within this last bit of mummified flesh, still hungering for eternal life. |
Yaldan Baoth (0 def, 6 armour) Yaldan Baoth (0 def, 6 armour)Requires: - Talent Armour Training Crafted by a master 3.00 Encumbrance. [Unique] Type: armor / head ; tier 4 When wielded/worn: Armour: +6 Fatigue: +4% Changes stats: +10 Wil / +7 Con Changes resistances: +10% light / +15% darkness Changes resistances cap: +10% darkness Changes damage: +10% light Sight radius: -2 Reduce all damage from unseen attackers: 25% Blind-Fight: This item allows the wearer to attack unseen targets without any penalties. The golden bascinet crown, affiliated with Veluca of Yaldan. King of the mythical city of Yaldan, that was struck from the face of Eyal by the arrogance of its people. Lone survivor of his kin, he spent his last years wandering the early world, teaching man to stand against the darkness. With his dying words, "Fear no evil", the crown was passed onto his successor. |
This item will automatically be transmogrified when you leave the level. drakeskin leather cap of dexterity (+8) (0 def, 5 armour)drakeskin leather cap of dexterity (+8) (0 def, 5 armour) Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 5 When wielded/worn: Armour: +5 Fatigue: +5% Changes stats: +8 Dex A cap made of leather. |
Behemoth Hide (4 def, 6 armour) Behemoth Hide (4 def, 6 armour)Requires: - Strength 22 Crafted by a master 9.00 Encumbrance. [Unique] Type: armor / light ; tier 2 When wielded/worn: Armour: +6 Defense: +4 (+1 eff.) Ranged Defense: +8 (+3 eff.) Fatigue: +10% Changes stats: +2 Str / +2 Con Maximum encumbrance: +20 Knockback immunity: +10% Life regen: +0.70 Stamina each turn: +0.70 Maximum life: +45.00 Maximum stamina: +43.00 Size category: +1 A rough hide made from a massive beast. Seeing as it's so weathered but still usable, maybe it's a bit special... |
Masochism (0 def, 0 armour) Masochism (0 def, 0 armour)Powered by arcane forces Crafted by a master 9.00 Encumbrance. [Unique] Type: armor / light ; tier 5 It is part of a set of items. With a better grip it would be the destroyer of your enemies. When wielded/worn: Damage (Melee): 25 vim draining blight Damage when hit (Melee): 25 vim draining blight Changes stats: +3 Cun / +9 Mag Talent masteries: +0.20 Corruption / Sanguisuge +0.20 Corruption / Blood Physical save: +10 (+2 eff.) Spell save: +10 (+3 eff.) Mental save: +10 (+3 eff.) Disease immunity: +100% Maximum vim: +25.00 Spellpower: +10 (+5 eff.) Reduces all damage by 7% of current vim or 50% of the damage, whichever is lower; but at the cost of vim equal to 5% of the damage blocked. Current Bonus: 0 It can be used to activate talent Blood Grasp (costing 12 power out of 12/12) : Effective talent level: 5.0 Power cost: 12 out of 12/12. Range: 10 Travel Speed: 2000% of base Is: a spell Description: Project a bolt of corrupted blood, doing 112.22 blight damage and healing you for half the damage done. The damage will increase with your Spellpower. Stolen flesh, Stolen pain, To give it up, Is to live again. |
Molten Skin (15 def, 12 armour) Molten Skin (15 def, 12 armour)Powered by arcane forces 9.00 Encumbrance. [Unique] Type: armor / light ; tier 5 When wielded/worn: Physical crit. chance: +8.0% Armour: +12 Defense: +15 (+5 eff.) Damage (Melee): 15 light / 30 fire Damage (Ranged): 15 light / 30 fire Damage when hit (Melee): 30 fire Changes stats: +6 Cun / +6 Mag Changes resistances: +20% fire / +12% light / -5% cold Changes resistances penetration: +10% light / +15% fire Changes damage: +20% fire / +5% light / +10% all Talent masteries: +0.10 Celestial / Sun +0.10 Spell / Wildfire +0.10 Celestial / Sunlight +0.10 Spell / Fire Critical mult.: +20.00% Spellpower: +15 (+8 eff.) Spell crit. chance: +10% It can be used to activate talent Blastwave (costing 12 power out of 16/16) : Effective talent level: 4.0 Power cost: 12 out of 16/16. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: A wave of fire emanates from you with a radius of 5, knocking back anything caught inside and setting them ablaze, doing 80.61 fire damage over 3 turns. The damage will increase with your Spellpower. This mass of fused molten bone from the Heavy Sentinel radiates intense power. It still glows red with the heat of the Sentinel's core, and yet seems to do you no harm. |
The Untouchable (14 def, 12 armour) The Untouchable (14 def, 12 armour)Requires: - Strength 16 Powered by arcane forces 9.00 Encumbrance. [Unique] Type: armor / light ; tier 3 When wielded/worn: Armour penetration: +10 Armour: +12 Defense: +14 (+5 eff.) Changes stats: +8 Cun When you take a hit of more than 20% of your max life a shield is created equal to 130% the damage taken. This rugged jacket is the subject of many a rural legend. Some say it was fashioned by an adventurous mage turned rogue, in times before the Spellblaze, but was since lost. All manner of shady gamblers have since claimed to have worn it at one point or another. To fail, but live, is what it means to be untouchable, they said. |
Cuirass of the Thronesmen (20 def, 32 armour) Cuirass of the Thronesmen (20 def, 32 armour)Requires: - Strength 44 - Talent Armour Training (level 3) Crafted by a master 17.00 Encumbrance. [Unique] Type: armor / massive ; tier 4 When wielded/worn: Armour: +32 Armour Hardiness: +10% Defense: +20 (+7 eff.) Fatigue: +15% Changes stats: +6 Con Changes resistances: +25% darkness / +25% fire Physical save: +40 (+10 eff.) Stun/Freeze immunity: +40% Knockback immunity: +40% Healing mod.: -30% This heavy dwarven-steel armour was created in the deepest forges of the Iron Throne. While it grants incomparable protection, it demands that you rely only on your own strength. |
Lunar Shield (12 def, 7 armour, 250 block) Lunar Shield (12 def, 7 armour, 250 block)Requires: - Strength 35 - Talent Armour Training (level 2) Powered by arcane forces 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 5 When wielded/worn: Armour: +7 Defense: +12 (+4 eff.) Ranged Defense: +5 (+2 eff.) Fatigue: +2% Changes resistances: +25% darkness Changes damage: +15% darkness Talent masteries: +0.20 Celestial / Star fury +0.10 Celestial / Twilight Talent granted: +5 Block Spellpower: +10 (+5 eff.) Light radius: +1 Talent on hit(spell): Moonlight Ray (10% chance level 2). A large section of chitin removed from Nimisil. It continues to give off a strange white glow. |
Sanguine Shield (14 def, 4 armour, 220 block) Sanguine Shield (14 def, 4 armour, 220 block)Requires: - Strength 39 - Talent Armour Training (level 2) Crafted by a master 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 4 When wielded/worn: Armour: +4 Defense: +14 (+5 eff.) Ranged Defense: +14 (+5 eff.) Fatigue: +19% Changes stats: +10 Con Changes resistances: +25% blight Talent granted: +5 Block Life regen: +5.00 Though tarnished and spattered with blood, the emblem of the Sun still manages to shine through on this shield. |
Unsetting Sun (16 def, 20 armour, 280 block) Unsetting Sun (16 def, 20 armour, 280 block)Requires: - Strength 40 - Talent Armour Training (level 2) Powered by arcane forces 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 5 It is part of a set of items. When wielded/worn: Armour: +20 Defense: +16 (+5 eff.) Ranged Defense: +17 (+6 eff.) Fatigue: +14% Changes resistances: +30% blight / +30% darkness Talent granted: +5 Block Spell save: +19 (+6 eff.) Light radius: +2 When Elmio Panason, captain of the Vanguard, first sought shelter for his shipwrecked crew, he reflected the last rays of the setting sun off his shield. Where the beam hit they rested and built the settlement that would become the Sunwall. In the dark days that followed the shield became a symbol of hope for a better future. |
Essence of Bearness Essence of BearnessInfused by nature 3.00 Encumbrance. [Unique] Type: misc / animal It can be used to invoke your inner bearness, costing 100 power out of 100/100. The very essence of bearness! |
Quiver of the Sun (25/25, 34-47.6 power, 15 apr) Quiver of the Sun (25/25, 34-47.6 power, 15 apr)Requires: - Dexterity 24 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: ammo / arrow ; tier 4 Base power: 34.0 - 47.6 Uses stats: 50% Str, 70% Dex Damage type: Bright light Accuracy bonus: +0.2% crit / acc Armour Penetration: +15 Physical crit. chance: +2.0% Capacity: 25 Travel speed: +300% Shots beam through all targets. This strange orange quiver is made of brass and etched with many bright red runes that glow and glitter in the light. The arrows themselves appear to be solid shafts of blazing hot light, like rays of sunshine, hammered and forged into a solid state. |
The Titan's Quiver (18/18, 62-86.8 power, 20 apr) The Titan's Quiver (18/18, 62-86.8 power, 20 apr)Requires: - Strength 30 - Dexterity 20 Crafted by a master 3.00 Encumbrance. [Unique] Type: ammo / arrow ; tier 5 Base power: 62.0 - 86.8 Uses stats: 70% Str, 50% Dex Damage type: Physical Accuracy bonus: +0.2% crit / acc Armour Penetration: +20 Physical crit. chance: +8.0% Capacity: 18 On weapon crit: * pin the target to the nearest wall These massive arrows are honed to a vicious sharpness, and appear to be nearly unbreakable. They seem more like spikes than any arrow you've ever seen. |
Void Quiver (0/0, 45-63 power, 30 apr) Void Quiver (0/0, 45-63 power, 30 apr)Requires: - Dexterity 32 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: ammo / arrow ; tier 5 Base power: 45.0 - 63.0 Uses stats: 70% Dex, 10% Mag, 50% Str Damage type: Temporal darkness Accuracy bonus: +0.2% crit / acc Armour Penetration: +30 Physical crit. chance: +6.0% Capacity: 0 When this weapon hits: Quantum Spike (10% chance level 1). When this weapon hits: Temporal Clone (5% chance level 1). An endless supply of arrows lay within this deep black quiver. Tiny white lights dot its surface. |
self-loading quiver of dragonbone arrows of accuracy (20/20, 55-77 power, 18 apr) self-loading quiver of dragonbone arrows of accuracy (20/20, 55-77 power, 18 apr)Requires: - Dexterity 48 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: ammo / arrow ; tier 5 Base power: 55.0 - 77.0 Uses stats: 50% Str, 70% Dex Damage type: Physical Accuracy bonus: +0.2% crit / acc Accuracy: +13 Armour Penetration: +18 Physical crit. chance: +3.0% Capacity: 20 Turns elapse between self-loadings: 2 Arrows are used with bows to pierce your foes to death. |
Axe of Fluffy Evil Axe of Fluffy EvilPowered by unknown forces 4.00 Encumbrance. [Unique] Type: misc / axe It can be used to create a ... clockwork gnome, costing 50 power out of 50/50. It seems there was still one present left. This is a pink ... axe. It obviously is not made for fighting. It looks fluffy. |
3 agate 3 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Gems can be sold for money or used in arcane rituals. This item has been sent to the Item's Vault. |
294 alchemist agate 294 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
11 onyx 11 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Gems can be sold for money or used in arcane rituals. |
6 aquamarine 6 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Gems can be sold for money or used in arcane rituals. This item has been sent to the Item's Vault. |
12 lapis lazuli 12 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+2 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+2 eff.) When used to imbue an object: Defense: +6 (+2 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+2 eff.) Gems can be sold for money or used in arcane rituals. |
7 opal 7 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Gems can be sold for money or used in arcane rituals. This item has been sent to the Item's Vault. |
19 sapphire 19 sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 (+3 eff.) Physical save: +8 (+2 eff.) Spell save: +8 (+3 eff.) Mental save: +8 (+2 eff.) When used to imbue an object: Defense: +8 (+3 eff.) Physical save: +8 (+2 eff.) Spell save: +8 (+3 eff.) Mental save: +8 (+2 eff.) Gems can be sold for money or used in arcane rituals. |
8 topaz 8 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+1 eff.) Physical save: +4 (+1 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+1 eff.) When used to imbue an object: Defense: +4 (+1 eff.) Physical save: +4 (+1 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+1 eff.) Gems can be sold for money or used in arcane rituals. |
Eclipsestreak (dig speed 11 turns) Eclipsestreak (dig speed 11 turns)Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 5 When wielded/worn: Damage when hit (Melee): 8 darkness / 12 light Changes stats: +3 Str Changes resistances: +12% darkness / +3% light Changes resistances penetration: +5% darkness Maximum life: +28.00 Maximum stamina: +30.00 When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
Pick of Dwarven Emperors (dig speed 12 turns) Pick of Dwarven Emperors (dig speed 12 turns)Crafted by a master 3.00 Encumbrance. [Unique] Type: tool / digger ; tier 5 When wielded/worn: Changes stats: +3 Str / +3 Con Changes resistances penetration: +10% physical Physical save: +7 (+2 eff.) Spell save: +7 (+2 eff.) Mental save: +7 (+2 eff.) Maximum life: +50.00 When carried: Talent granted: +1 Dig This ancient pickaxe was used to pass down dwarven legends from one generation to the next. Every bit of the head and shaft is covered in runes that recount the stories of the dwarven people. |
woodsman's dwarven-steel pickaxe (dig speed 29 turns) woodsman's dwarven-steel pickaxe (dig speed 29 turns)Infused by nature 3.00 Encumbrance. Type: tool / digger ; tier 3 When wielded/worn: Changes stats: +2 Str Changes resistances: +11% nature Changes damage: +7% nature When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
9 emerald 9 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Gems can be sold for money or used in arcane rituals. |
16 jade 16 jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Gems can be sold for money or used in arcane rituals. |
6 spinel 6 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+1 eff.) Physical save: +2 (+0 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+1 eff.) Physical save: +2 (+0 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) Gems can be sold for money or used in arcane rituals. |
21 turquoise 21 turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: See stealth: +10 See invisible: +10 When used to imbue an object: See stealth: +10 See invisible: +10 Gems can be sold for money or used in arcane rituals. |
ethereal alchemist's lamp of corpselight ethereal alchemist's lamp of corpselightPowered by arcane forces 0.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Changes stats: +5 Mag Changes resistances: +8% blight / +8% darkness Spellpower: +12 (+6 eff.) Spell crit. chance: +4% Light radius: +5 Infravision radius: +4 See invisible: +8 The wearer is treated as an undead. The wearer no longer has to breathe. It can be used to activate talent Retch, placing all other charms into a 30 cooldown : Effective talent level: 1.0 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Vomit on the ground around you, healing any undead in the area and damaging anyone else. Lasts 7 turns, and deals 32 blight damage or heals 49 life. Creatures standing in the retch also have 5% chance to remove a physical effect each turn. Undeads will be stripped from a detrimental effect while others will be stripped from a beneficial effect. A normal brass lantern, enhanced by alchemy to make it brighter. |
Fortune's Eye Fortune's EyeCrafted by a master 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 4 When wielded/worn: Accuracy: +12 (+3 eff.) Armour penetration: +12 Defense: +12 (+4 eff.) Changes stats: +10 Lck / +5 Cun Physical save: +10 (+2 eff.) Spell save: +10 (+3 eff.) Mental save: +10 (+3 eff.) See stealth: +12 See invisible: +12 It can be used to activate talent Track (costing 18 power out of 35/35) : Effective talent level: 2.0 Power cost: 18 out of 35/35. Range: melee/personal Travel Speed: instantaneous Description: Sense foes around you in a radius of 27 for 5 turns. The radius will increase with your Cunning. This finely crafted telescope once belonged to the explorer and adventurer Kestin Highfin. With this tool in hand he traveled in search of treasures all across Maj'Eyal, and before his death it was said his collection was incredibly vast. He often credited this telescope with his luck, saying that as long as he had it, he could escape any situation, no matter how dangerous. It is said he died confronting a demon seeking revenge for a stolen sword. His last known words were "Somehow this feels like an ending, yet I know there is so much more to find." |
Dragon Orb (Orb of Command) Dragon Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Cun It can be used to use the orb, costing 1 power out of 1/1. This orb is warm to the touch. |
Elemental Orb (Orb of Command) Elemental Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Mag It can be used to use the orb, costing 1 power out of 1/1. Flames swirl on the icy surface of this orb. |
Orb of Destruction (Orb of Command) Orb of Destruction (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Str It can be used to use the orb, costing 1 power out of 1/1. Visions of death and destruction fill your mind as you lift this orb. |
Orb of Undeath (Orb of Command) Orb of Undeath (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Dex It can be used to use the orb, costing 1 power out of 1/1. Dark visions fill your mind as you lift the orb. It is cold to the touch. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Atamathon's Ruby Eye Atamathon's Ruby Eye0.00 Encumbrance. [Plot Item] Type: gem / red ; tier 5 When wielded/worn: Damage when hit (Melee): 100 fire Changes damage: +20% fire Pinning immunity: +50% Maximum life: +60.00 Light radius: +2 When used to imbue an object: Damage when hit (Melee): 100 fire Changes damage: +20% fire Pinning immunity: +50% Maximum life: +60.00 Light radius: +2 One of the ruby eyes of the legendary giant golem Atamathon. It is said it was made by the halflings during the Age of Pyre as a weapon against the orcs. Even though it was destroyed, it managed to deal a crippling blow by killing their leader, Garkul the Devourer. |
45 alchemist bloodstone 45 alchemist bloodstone0.00 Encumbrance. Type: alchemist-gem / red ; tier 5 When used as an alchemist bomb: Life regen 10% of max life Gems can be sold for money or used in arcane rituals. |
12 bloodstone 12 bloodstone0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Stun/Freeze immunity: +60% When used to imbue an object: Stun/Freeze immunity: +60% Gems can be sold for money or used in arcane rituals. |
7 fire opal 7 fire opal0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% When used to imbue an object: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% Gems can be sold for money or used in arcane rituals. |
9 garnet 9 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Gems can be sold for money or used in arcane rituals. |
17 ruby 17 ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Honeywood Chalice Honeywood ChaliceInfused by nature 2.00 Encumbrance. [Unique] Type: charm / totem ; tier 4 When wielded/worn: Changes stats: +5 Str Changes resistances: +10% nature Changes damage: +5% physical Talent granted: +1 Battle Trance Physical save: +10 (+2 eff.) Life regen: +0.15 Healing mod.: +10% This wooden cup seems perpetually filled with a thick sap-like substance. Tasting it is exhilarating, and you feel intensely aware when you do so. |
This item will automatically be transmogrified when you leave the level. natural dragonbone totem of cure ailments [power 5] (22/10 cooldown)natural dragonbone totem of cure ailments [power 5] (22/10 cooldown) Infused by nature 2.00 Encumbrance. Type: charm / totem ; tier 5 It can be used to remove up to 5 poisons or diseases from a target within range 8 (Willpower), putting all charms on cooldown for 10 turns. When used: 100% chance to regenerate 17 equilibrium. Natural totems are made by powerful wilders to store nature power. |
8 amethyst 8 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Gems can be sold for money or used in arcane rituals. This item has been sent to the Item's Vault. |
Cyryldann [power 745] (22/16 cooldown) Cyryldann [power 745] (22/16 cooldown)Powered by arcane forces 2.00 Encumbrance. Type: charm / wand ; tier 5 When wielded/worn: Changes resistances: +5% arcane Physical save: +10 (+2 eff.) Mental save: +10 (+3 eff.) It can be used to fire a bolt of a random element (dam 372-745), putting all charms on cooldown for 16 turns. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
Lightbringer's Wand Lightbringer's WandPowered by arcane forces 2.00 Encumbrance. [Unique] Type: charm / wand ; tier 3 When wielded/worn: Damage when hit (Melee): 18 light Changes resistances: +12% darkness / +12% light Changes damage: +10% light Spell save: +15 (+5 eff.) Light radius: +2 It can be used to summon a shining orb, costing 35 power out of 35/35. This gold-tipped wand shines with an unnatural sheen. |
4 diamond 4 diamond0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con When used to imbue an object: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Gems can be sold for money or used in arcane rituals. |
7 moonstone 7 moonstone0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Defense: +10 (+3 eff.) Physical save: +10 (+2 eff.) Spell save: +10 (+3 eff.) Mental save: +10 (+3 eff.) When used to imbue an object: Defense: +10 (+3 eff.) Physical save: +10 (+2 eff.) Spell save: +10 (+3 eff.) Mental save: +10 (+3 eff.) Gems can be sold for money or used in arcane rituals. |
8 pearl 8 pearl0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Armour: +5 Changes resistances: +5% all When used to imbue an object: Armour: +5 Changes resistances: +5% all Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
12 quartz 12 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Gems can be sold for money or used in arcane rituals. |
14 amber 14 amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Gems can be sold for money or used in arcane rituals. |
6 ametrine 6 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Gems can be sold for money or used in arcane rituals. |
4 citrine 4 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Gems can be sold for money or used in arcane rituals. This item has been sent to the Item's Vault. |
6 zircon 6 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Gems can be sold for money or used in arcane rituals. This item has been sent to the Item's Vault. |
Achievements
A dangerous secret (Exploration mode)
Found the mysterious staff and told Last Hope about it.By Derpy the Thalore Berserker level 24
39th Dusk 123rd year of Ascendancy at 20:47 see stats
A different point of view (Exploration mode)
Learned the five chapters of Orc history through loremaster Hadak's tales.By Derpy the Thalore Berserker level 31
6th Regrowth 124th year of Ascendancy at 11:25 see stats
Arachnophobia (Exploration mode)
Destroyed the spydric menace.By Derpy the Thalore Berserker level 30
5th Allure 124th year of Ascendancy at 20:36 see stats
Are you out of your mind?! (Exploration mode)
Caught the attention of overpowered greater multi-hued wyrms in Vor Armoury. Perhaps fleeing is in order.By Derpy the Thalore Berserker level 30
2nd Regrowth 124th year of Ascendancy at 23:30 see stats
Atamathoned! (Exploration mode)
Killed the giant golem Atamathon after foolishly reactivating it.By Derpy the Thalore Berserker level 39
20th Regrowth 125th year of Ascendancy at 12:28 see stats
Back and there again (Exploration mode)
Opened a portal to the Far East from Maj'Eyal.By Derpy the Thalore Berserker level 40
42nd Regrowth 125th year of Ascendancy at 20:26 see stats
Brave new world (Exploration mode)
Went to the Far East and took part in the war.By Derpy the Thalore Berserker level 29
2nd Allure 124th year of Ascendancy at 03:24 see stats
Bringer of Doom (Exploration mode)
Killed a Bringer of Doom.By Derpy the Thalore Berserker level 16
9th Pyre 123rd year of Ascendancy at 16:05 see stats
Can you bear it? So much bearness! (Exploration mode)
Killed Borius in the Bearscape.By Derpy the Thalore Berserker level 27
22nd Haze 123rd year of Ascendancy at 20:17 see stats
Clone War (Exploration mode)
Destroyed your own Shade.By Derpy the Thalore Berserker level 32
36th Regrowth 124th year of Ascendancy at 07:38 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Derpy the Thalore Berserker level 8
59th Dusk 122nd year of Ascendancy at 10:52 see stats
Destroyer's bane (Exploration mode)
Killed Golbug the Destroyer.By Derpy the Thalore Berserker level 28
30th Haze 123rd year of Ascendancy at 23:15 see stats
Earth Master (Exploration mode)
Killed Harkor'Zun and unlocked Stone magic.By Derpy the Thalore Berserker level 35
77th Regrowth 124th year of Ascendancy at 15:06 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Derpy the Thalore Berserker level 17
17th Pyre 123rd year of Ascendancy at 00:37 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By Derpy the Thalore Berserker level 17
17th Pyre 123rd year of Ascendancy at 02:08 see stats
Fear me not! (Exploration mode)
Survived the Fearscape!By Derpy the Thalore Berserker level 20
12nd Dusk 123rd year of Ascendancy at 22:37 see stats
Fear of Fours (Exploration mode)
Killed all four bosses of the Slime Tunnels.By Derpy the Thalore Berserker level 41
52nd Regrowth 125th year of Ascendancy at 02:30 see stats
Gem of the Moon (Exploration mode)
Completed the Master Jeweler quest with Limmir.By Derpy the Thalore Berserker level 32
46th Regrowth 124th year of Ascendancy at 11:18 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Derpy the Thalore Berserker level 18
44th Pyre 123rd year of Ascendancy at 17:50 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Derpy the Thalore Berserker level 10
18th Haze 122nd year of Ascendancy at 14:54 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Derpy the Thalore Berserker level 20
12nd Dusk 123rd year of Ascendancy at 15:59 see stats
Level 30 (Exploration mode)
Got a character to level 30.By Derpy the Thalore Berserker level 30
5th Allure 124th year of Ascendancy at 11:26 see stats
Level 40 (Exploration mode)
Got a character to level 40.By Derpy the Thalore Berserker level 40
39th Regrowth 125th year of Ascendancy at 08:50 see stats
Merry wintertide! (Exploration mode)
Finish the Santascape event and free the little helper elves.By Derpy the Thalore Berserker level 37
45th Dusk 124th year of Ascendancy at 02:56 see stats
Oozemancer (Exploration mode)
Destroyed the corrupted oozemancer.By Derpy the Thalore Berserker level 38
7th Haze 124th year of Ascendancy at 20:04 see stats
Orcrist (Exploration mode)
Killed the leaders of the Orc Pride.By Derpy the Thalore Berserker level 40
49th Regrowth 125th year of Ascendancy at 13:33 see stats
Pest Control (Exploration mode)
Killed 1000 reproducing vermin.By Derpy the Thalore Berserker level 38
8th Haze 124th year of Ascendancy at 01:06 see stats
Rescuer of the lost (Exploration mode)
Rescued the merchant from the assassin lord.By Derpy the Thalore Berserker level 7
3rd Dusk 122nd year of Ascendancy at 01:32 see stats
Santassacre! (Exploration mode)
Killed the little helper elves after saving them!By Derpy the Thalore Berserker level 38
45th Dusk 124th year of Ascendancy at 03:38 see stats
Size is everything (Exploration mode)
Did over 1500 damage in one attack.By Derpy the Thalore Berserker level 38
7th Haze 124th year of Ascendancy at 18:54 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Derpy the Thalore Berserker level 17
16th Pyre 123rd year of Ascendancy at 12:27 see stats
Sliders (Exploration mode)
Activated a portal using the Orb of Many Ways.By Derpy the Thalore Berserker level 28
31st Haze 123rd year of Ascendancy at 05:04 see stats
Slimefest (Exploration mode)
Have 100 walls on the sludgenest turn into hostile creatures.By Derpy the Thalore Berserker level 38
6th Haze 124th year of Ascendancy at 17:01 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By Derpy the Thalore Berserker level 32
44th Regrowth 124th year of Ascendancy at 10:57 see stats
The Arena (Exploration mode)
Unlocked Arena mode.By Derpy the Thalore Berserker level 7
23rd Dusk 122nd year of Ascendancy at 17:54 see stats
The Legend of Garkul (Exploration mode)
Learned the five chapters of the Legend of Garkul.By Derpy the Thalore Berserker level 36
15th Pyre 124th year of Ascendancy at 21:10 see stats
The Rat Lich (Exploration mode)
Killed the terrible Rat Lich.By Derpy the Thalore Berserker level 12
6th Allure 123rd year of Ascendancy at 05:21 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By Derpy the Thalore Berserker level 13
6th Regrowth 123rd year of Ascendancy at 17:53 see stats
There and back again (Exploration mode)
Opened a portal to Maj'Eyal from the Far East.By Derpy the Thalore Berserker level 37
3rd Flare 124th year of Ascendancy at 19:48 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By Derpy the Thalore Berserker level 27
30th Haze 123rd year of Ascendancy at 19:47 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Derpy the Thalore Berserker level 18
6th Mirth 123rd year of Ascendancy at 10:34 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By Derpy the Thalore Berserker level 22
26th Dusk 123rd year of Ascendancy at 03:02 see stats
Well trained (Exploration mode)
Deal one million damage to training dummies in a single training session.By Derpy the Thalore Berserker level 32
49th Regrowth 124th year of Ascendancy at 19:37 see stats
Log
Derpy killed High Sun Paladin Aeryn!
Burning from Elandar hits Derpy for 89 fire damage.
Derpy receives 78 healing.
Acid Splash from Argoniel hits Derpy for (15 resist armour), 0 acid (0 total damage).
Elandar casts Moonlight Ray.
Derpy HEALS from darkness damage!
Elandar hits Derpy for 204 darkness, 74 healing (204 total damage) [74 healing].
Argoniel casts Empathic Hex.
Derpy shrugs off the effect 'Empathic Hex'!
Derpy is poisoned!
Argoniel drains life from Derpy!
Derpy shrugs off the effect 'Dazed'!
Derpy hits Argoniel for 8 healing, 2 light, 3 lightning, 2 arcane (7 total damage) [8 healing].
Argoniel hits Derpy for 77 blight, 4 nature, 19 blight (99 total damage).
Elandar casts Lightning.
Elandar hits Derpy for 411 lightning damage.
Derpy's skin returns to normal.
Derpy deactivates Daunting Presence.
Derpy is no longer poisoned.
Derpy stops burning.
Derpy no longer revels in blood quite so much.
Derpy is free from the acid.
Derpy deactivates Shattering Impact.
Derpy deactivates Berserker Rage.
Derpy's rage subsides!
Derpy deactivates Chant of Fortress.
Derpy deactivates Precise Strikes.
Derpy has finished recovering.
Derpy stops regenerating health quickly.
