MQQG the level 3 Yeek Doombringer by mOogr

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceYeek
ClassDoombringer
Level / Exp3 / 88%
Sizesmall
Lifes / Deaths

Primary Stats

Strength16 (base 19)
Dexterity8 (base 10)
Constitution10 (base 15)
Magic13 (base 13)
Willpower16 (base 10)
Cunning15 (base 11)

Resources

Life0/143
Stamina97/121
Vim108/108
Healing Factor1.0000003099961
Regeneration0.25000007749904

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage28
Accuracy20
Crit Chance6%
APR1
Speed1.00

Offense: Spell

Spellpower13
Crit Chance2%
Speed1

Offense: Mind

Mindpower17
Crit Chance2%
Speed1

Offense: Damage Bonus

Cold+10%
Lightning+10%

Defense: Base

Armour (hardiness)6.3350939529706 (47.857809501309%)
Defense0
Ranged Defense0
Fatigue12
Physical Save9
Spell Save10
Mental Save10

Defense: Resistances

Lightning+ 10%( 70%)
Cold+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Corruption / Torture1.30
3/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Corruption / Shadowflame1.30
1/5
0/5
0/5
0/5
Corruption / Heart of Fire1.30
1/5
0/5
0/5
0/5
Corruption / Brutality1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5

Generic Talents

Corruption / Oppression1.30
2/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Corruption / Demonic strength1.30
1/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5
Corruption / Hexes1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
1/5
0/5

Effects

Quests

active

Equipment

Main armor
Light source
On head
In main hand

Inventory

Achievements

Log

MQQG's is no longer blazing.
Ran for 53 turns (stop reason: something interesting).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 3 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the west (investigator)).

MQQG rushes out!
Investigator is on fire!

Investigator is dazed!

MQQG hits Investigator for 45 physical, 5 fire (50 total damage).
Investigator casts
Abduction.
Investigator is not dazed anymore.


Burning from MQQG hits Investigator for
2 fire damage.
MQQG hits Investigator for 16 lightning damage.
MQQG hits Investigator for 16 lightning damage.
MQQG hits Something for 16 lightning damage.
Investigator hits MQQG for 28 physical damage.
Investigator hits MQQG for 24 physical, 20 physical (43 total damage).
MQQG uses
Infusion: Regeneration.
MQQG starts regenerating health quickly.

Investigator casts
Abduction.
Investigator casts
Abduction.
Burning from MQQG hits Investigator for
2 fire damage.
Investigator hits MQQG for 24 physical damage.
Investigator hits MQQG for 22 physical, 26 physical (49 total damage).
MQQG the level 3 yeek doombringer was squished to death by an investigator on level 3 of Searing Halls.