Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.2.5 |
Addons | Items Vault 1.2.0Donators/Buyers bonus! |
Campaign | Maj'Eyal |
Mode | Tutorial Adventure |
Sex | Female |
Race | Tutorial Basic |
Class | Tutorial Adventurer |
Level / Exp | 2 / 78% |
Size | medium |
Lifes / Deaths | Killed by Lone Wolf at level 2 on the 74th Pyre 122nd year of Ascendancy at 21:07 1 / 2Killed by Layulevena at level 2 on the 74th Pyre 122nd year of Ascendancy at 21:12 |
Primary Stats
Strength | 20 (base 20) |
Dexterity | 18 (base 18) |
Constitution | 18 (base 18) |
Magic | 20 (base 20) |
Willpower | 15 (base 15) |
Cunning | 15 (base 15) |
Resources
Life | 146/146 |
Stamina | 116/116 |
Healing Factor | 1 |
Regeneration | 1 |
Speed
Mental | 0% |
Attack | 0% |
Movement | -66.666666666667% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 2 |
Offense: Mainhand
Damage | 25 |
Accuracy | 29 |
Crit Chance | 4% |
APR | 2 |
Speed | 1.00 |
Offense: Offhand
Damage | |
Accuracy | |
Crit Chance | |
APR | |
Speed |
Offense: Spell
Spellpower | 20 |
Crit Chance | 2% |
Speed | 1 |
Offense: Mind
Mindpower | 16.5 |
Crit Chance | 2% |
Speed | 1 |
Defense: Base
Armour (hardiness) | 4 (30%) |
Defense | 7.8 |
Ranged Defense | 11.8 |
Fatigue | 12 |
Physical Save | 13.3 |
Spell Save | 12.25 |
Mental Save | 10.5 |
Defense: Immunities
Instadeath Resistance | 100% |
Inscriptions (2/3)
Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to instantly heal yourself for 21 and cleanse 1 wound and poison effect. |
Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 7 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to instantly heal yourself for 70 and cleanse 1 wound and poison effect. Its effects scale with your Strength stat. |
Class Talents
Technique / Shield offense | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Shield defense | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Technique / Combat training | 1.30 |
| 0/5 |
| 2/5 |
| 2/5 |
| 2/5 |
| 0/5 |
Effects
detrimental effect | There is no gravity here; you float in the air. Movement is three times as slow, and any melee or archery blows have a chance to knockback. Maximum encumbrance is greatly increased. Zero Gravity |
Quests
You must venture in the heart of the forest and kill the Lone Wolf, who randomly attacks villagers. Tutorial | active |
Equipment
Main armor | rough leather armour (1 def, 2 armour) rough leather armour (1 def, 2 armour)Requires: - Strength 10 9.00 Encumbrance. Type: armor / light ; tier 1 When wielded/worn: Armour: +2 Defense: +1 Fatigue: +6% A suit of armour made of leather. |
In off hand | iron shield (4 def, 2 armour, 10 dam, 16.5 block) iron shield (4 def, 2 armour, 10 dam, 16.5 block)Requires: - Strength 11 - Talent Armour Training (level 2) 7.00 Encumbrance. Type: armor / shield ; tier 1 When used to attack (with talents): Base power: 10.0 - 12.0 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +2.5% procs dam / acc Physical crit. chance: +2.5% Block value: +16 When wielded/worn: Armour: +2 Defense: +4 Ranged Defense: +4 Fatigue: +6% Talent granted: +1 Block Handheld deflection devices. |
Light source | brass lantern brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
In main hand | iron longsword (11-15.4 power, 2 apr) iron longsword (11-15.4 power, 2 apr)Requires: - Strength 11 3.00 Encumbrance. Type: weapon / longsword ; tier 1 Base power: 11.0 - 15.4 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +2 Physical crit. chance: +2.5% Attack speed: 100% Sharp, long, and deadly. |
Inventory
regeneration infusion of the sneak (heal 114 over 5 turns) regeneration infusion of the sneak (heal 114 over 5 turns)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 114 life over 5 turns. Its effects scale with your Cunning stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
Achievements
Log
Lone Wolf hits Layulevena for 14 physical damage.
You are now inscribed with Infusion: Healing.
You have no more healing infusion (heal 21).
Lone Wolf rushes out!
Lone Wolf misses Layulevena.
Lone Wolf misses Layulevena.
You are now inscribed with Infusion: Healing.
You have no more healing infusion of the warrior (heal 70).
Lone Wolf hits Layulevena for 9 physical damage.
Layulevena hits Lone Wolf for 18 physical damage.
Lone Wolf hits Layulevena for 9 physical damage.
Layulevena hits Lone Wolf for 20 physical damage.
Lone Wolf hits Layulevena for 9 physical damage.
Lone Wolf rushes out!
Lone Wolf hits Layulevena for 11 physical damage.
Layulevena the level 2 tutorial basic tutorial adventurer was dissected to death by Lone Wolf (yet again) on level 1 of Tutorial.
Layulevena deactivates Shield Wall.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...
Lone Wolf killed Layulevena!
Saving done.
Ran for 2 turns (stop reason: interesting character).
Saving game...