IdNrsn the level 7 Shalore Necromancer by Thomas Strub

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
CampaignInfinite
ModeNightmare Roguelike
SexMale
RaceShalore
ClassNecromancer
Level / Exp7 / 27%
Sizemedium
Lifes / Deaths

Primary Stats

Strength9 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic34 (base 30)
Willpower18 (base 15)
Cunning18 (base 15)

Resources

Life-128/133
Mana142/142
Souls9/10
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision7

Offense: Mainhand

Damage14
Accuracy11
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower33
Crit Chance28%
Speed1

Offense: Mind

Mindpower19.8
Crit Chance3%
Speed1

Offense: Damage Bonus

Arcane+3%
Light+17%
Darkness+16%

Offense: Damage Penetration

Blight+5%
Physical+6%
Fire+6%

Defense: Base

Armour (hardiness)1 (30%)
Defense1.35
Ranged Defense1.35
Fatigue0
Physical Save11.65
Spell Save18.2
Mental Save17.6

Defense: Resistances

Physical+ 7%( 70%)
Light+ 16%( 70%)
Fire+ 5%( 70%)
Blight+ 6%( 70%)
Arcane -6%( 70%)
Cold -5%( 70%)
Nature -5%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Necrosis1.30
2/5
0/5
0/5
0/5
Spell / Necrotic minions1.30
1/5
0/5
0/5
0/5
Spell / Grave1.30
4/5
0/5
0/5
0/5
Spell / Nightfall1.30
4/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival0.90
4/5
0/5
0/5
0/5
Spell / Divination1.20
1/5
0/5
0/5
0/5
Spell / Conveyance1.20
1/5
1/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5

Effects

talent
talent

Quests

done
active

Equipment

Tool
Main armor
On hands
Light source
On head
In main hand

Inventory

Achievements

That was close (Nightmare (Roguelike) difficulty) Killed your target while having only 1 life left.
By IdNrsn the Shalore Necromancer level 5
79th Pyre 122nd year of Ascendancy at 09:45
see stats

Log

Rested for 15 turns (stop reason: all resources and life at maximum).

IdNrsn casts Arcane Eye.


Resting starts...

Talent Arcane Eye is ready to use.
Rested for 8 turns (stop reason: all resources and life at maximum).


IdNrsn casts Arcane Eye.


IdNrsn casts Chill of the Tomb.


Orc grand master assassin uses Infusion: Regeneration.

Orc grand master assassin starts regenerating health quickly.


Resting starts...

Talent Chill of the Tomb is ready to use.
Talent Arcane Eye is ready to use.
Rested for 19 turns (stop reason: all resources and life at maximum).


IdNrsn uses Dig.

Digging starts...

Dug for 38 turns.

Wall turns into floor.


IdNrsn uses Dig.

Digging starts...

Dug for 9 turns (stop reason: taken damage).

You have been interrupted!

Saving game...