Tode the level 2 Dwarf Berserker by tode1986-2

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignInfinite
ModeNormal Roguelike
SexMale
RaceDwarf
ClassBerserker
Level / Exp2 / 6%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 15)
Dexterity12 (base 14)
Constitution16 (base 13)
Magic8 (base 10)
Willpower13 (base 10)
Cunning10 (base 10)

Resources

Life161/161
Stamina110/110
Healing Factor1.0483870967742
Regeneration0.26209677419355

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage16
Accuracy19
Crit Chance2%
APR1
Speed1.00

Offense: Spell

Spellpower8
Crit Chance1%
Speed1

Offense: Mind

Mindpower13
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)6.3350939529706 (48.103448275862%)
Defense2
Ranged Defense2
Fatigue12
Physical Save12
Spell Save7
Mental Save8

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Two-handed assault1.30
1/5
0/5
0/5
0/5
Technique / Berserker's strength1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
2/5
0/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Dwarf1.00
1/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
0/5
0/5

Effects

Quests

active

Equipment

Tool
Light source
Main armor
In main hand

Inventory

Achievements

Log


Tode receives 19 healing.
Apprentice mage hits Tode for 66 arcane damage.
Welcome to level 2 [Tode].
Tode has 3 stat point(s), 1 class talent point(s), 1 generic talent point(s) to spend. Press p to use them.

Tode hits Apprentice mage for 23 physical damage.
Bee swarm misses Tode.
Tode killed Apprentice mage!
Bee swarm hits Tode for 1 physical damage.
Bee swarm hits Tode for 1 physical damage.

Tode receives 19 healing.
Tode hits Bee swarm for 17 physical damage.
Tode killed Bee swarm!

Tode receives 19 healing.

Tode receives 19 healing.
Resting starts...

Tode has finished recovering.

Talent Vitality is ready to use.
Rested for 9 turns (stop reason: all resources and life at maximum).


There is an item here:
restful rough leather gloves (0 def, 1 armour)
Ran for 9 turns (stop reason: object seen).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 4 turns (stop reason: hostile spotted to the west (wolf)).