WhiteArchm the level 15 Whitehoof Archmage by darau88

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignOrcs
ModeNightmare Roguelike
SexFemale
RaceWhitehoof
ClassArchmage
Level / Exp15 / 52%
Sizemedium
Lifes / Deaths

Primary Stats

Strength23 (base 10)
Dexterity15 (base 10)
Constitution41 (base 39)
Magic37 (base 25)
Willpower10 (base 13)
Cunning12 (base 11)

Resources

Life250/398
Mana92/211
Healing Factor1.2203791469194
Regeneration0.30509478672985

Speed

Mental0%
Attack0%
Movement-30%
Spell0%
Global+100%

Vision

Sight10
Lite4
See Stealth6
See Invisible5

Offense: Mainhand

Damage22
Accuracy15
Crit Chance4%
APR3
Speed1.00

Offense: Spell

Spellpower46
Crit Chance15%
Speed1

Offense: Mind

Mindpower18
Crit Chance2%
Speed1

Offense: Damage Bonus

Arcane+15%
Darkness+6%
Light+10%
Temporal+10%

Defense: Base

Armour (hardiness)4 (30%)
Defense10
Ranged Defense10
Fatigue1
Physical Save26
Spell Save26
Mental Save20

Defense: Resistances

Darkness+ 3%( 70%)
Light+ 20%( 70%)
Temporal+ 25%( 70%)
Arcane+ 22%( 70%)
Cold+ 15%( 70%)
Lightning+ 5%( 70%)

Defense: Immunities

Pinning Resistance22%
Bleed Resistance100%
Instadeath Resistance100%
Silence Resistance50%
Poison Resistance100%
Knockback Resistance20%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
3/5
5/5
1/5
1/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
5/5
1/5
0/5
Spell / Air1.30
2/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
1/5
5/5
0/5
Race / Whitehooves1.00
5/5
0/5
0/5
0/5

Effects

talent
detrimental effect
detrimental effect
beneficial effect
detrimental effect
beneficial effect
detrimental effect

Quests

active
active
active
done
active
active
done

Equipment

Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Across the Narrow Sea (Nightmare (Roguelike) difficulty) Destroyed the Sunwall Outpost to secure a way to the mainland.
By WhiteArchm the Whitehoof Archmage level 11
29th Retaking 124th year of Ascendancy at 12:20
see stats
Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By WhiteArchm the Whitehoof Archmage level 10
19th Retaking 124th year of Ascendancy at 18:23
see stats

Log

Maulotaur's Fireflash hits Troll guard for 126 fire damage.
Maulotaur's Fireflash hits
WhiteArchm for (84 to time), (15 absorbed), 16 fire (16 total damage).
Maulotaur's Fireflash hits Troll aquamancer for
126 fire damage.

WhiteArchm activates her
defiled yew wand of conjuration!
WhiteArchm hits Patchwork troll for 52 acid damage.
WhiteArchm resists the wave!

Patchwork troll resists the wave!

Troll guard is knocked back!

Troll guard resists the wave!

Arcane Vortex from WhiteArchm hits Troll aquamancer for
8 arcane damage.
Arcane Vortex from WhiteArchm hits Troll guard for
8 arcane damage.
Arcane Vortex from WhiteArchm hits Patchwork troll for
8 arcane damage.
Arcane Vortex from WhiteArchm hits Maulotaur for
7 arcane damage.
Arcane Vortex from WhiteArchm hits Snow giant thunderer for
8 arcane damage.
Troll aquamancer's cold repulsion area effect hits Patchwork troll for
30 cold, 16 physical (46 total damage).
Troll aquamancer's cold repulsion area effect hits Troll guard for
30 cold, 26 physical, 30 cold, 26 physical (112 total damage).
Troll aquamancer's cold repulsion area effect hits
WhiteArchm for 25 cold, 26 physical (51 total damage).
Troll aquamancer's glacial vapour area effect hits Patchwork troll for
38 cold damage.
Troll aquamancer's glacial vapour area effect hits Troll guard for
38 cold damage.
Troll aquamancer's glacial vapour area effect hits
WhiteArchm for 25 cold damage.
Troll aquamancer's glacial vapour area effect hits Troll aquamancer for
27 cold damage.
WhiteArchm receives 56 healing from Temporal Restoration Field.

Patchwork troll hits WhiteArchm for 110 physical damage.
The decrepit stairs crumble some more as you climb them.
There is a collapsing hidden vault here (press '' or right click to use).
You feel mildly anxious, and walk with caution.
WhiteArchm is not stunned anymore.

WhiteArchm deactivates Arcane Power.