










Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.4 |
Addons | Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.7.0Donators/Buyers bonus! Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Possessor Bonus Class 1.7.4Donators/Buyers bonus! Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
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Campaign | Maj'Eyal |
Mode | Normal Exploration |
Sex | Female |
Race | Halfling |
Class | Cursed |
Level / Exp | 44 / 86% |
Size | small |
Lifes / Deaths | Killed by Prox the Mighty at level 3 on the 76th Pyre 122nd year of Ascendancy at 12:28 / 252Killed by rogue at level 7 on the 3rd Mirth 122nd year of Ascendancy at 15:11 Killed by rogue at level 7 on the 3rd Mirth 122nd year of Ascendancy at 15:31 Killed by thief at level 7 on the 4th Mirth 122nd year of Ascendancy at 08:49 Killed by thief at level 7 on the 4th Mirth 122nd year of Ascendancy at 23:41 Killed by thief at level 7 on the 5th Mirth 122nd year of Ascendancy at 03:27 Killed by thief at level 7 on the 5th Mirth 122nd year of Ascendancy at 08:02 Killed by The Possessed at level 7 on the 5th Mirth 122nd year of Ascendancy at 08:26 Killed by red crystal at level 8 on the 23rd Haze 122nd year of Ascendancy at 19:56 Killed by cold drake hatchling at level 9 on the 25th Haze 122nd year of Ascendancy at 20:46 Killed by cold drake hatchling at level 9 on the 26th Haze 122nd year of Ascendancy at 02:05 Killed by cold drake hatchling at level 9 on the 26th Haze 122nd year of Ascendancy at 02:57 Killed by multi-hued crystal at level 9 on the 26th Haze 122nd year of Ascendancy at 03:42 Killed by storm drake hatchling at level 10 on the 26th Haze 122nd year of Ascendancy at 07:35 Killed by Ben Cruthdar, the Cursed at level 12 on the 42nd Haze 122nd year of Ascendancy at 22:12 Killed by Elykira the snow giant at level 13 on the 50th Haze 122nd year of Ascendancy at 04:33 Killed by snow giant boulder thrower at level 13 on the 50th Haze 122nd year of Ascendancy at 19:38 Killed by snow giant boulder thrower at level 13 on the 50th Haze 122nd year of Ascendancy at 20:05 Killed by Glebrewe the wolf at level 13 on the 51st Haze 122nd year of Ascendancy at 08:08 Killed by Elymina the snow giant thunderer at level 13 on the 51st Haze 122nd year of Ascendancy at 13:46 Killed by snow giant thunderer at level 13 on the 51st Haze 122nd year of Ascendancy at 17:24 Killed by snow giant boulder thrower at level 14 on the 52nd Haze 122nd year of Ascendancy at 01:41 Killed by snow giant boulder thrower at level 14 on the 52nd Haze 122nd year of Ascendancy at 02:12 Killed by forest wight at level 14 on the 52nd Haze 122nd year of Ascendancy at 03:04 Killed by cold drake at level 14 on the 52nd Haze 122nd year of Ascendancy at 04:16 Killed by teluvorta at level 14 on the 52nd Haze 122nd year of Ascendancy at 18:54 Killed by ultimate telugoroth at level 14 on the 52nd Haze 122nd year of Ascendancy at 19:04 Killed by ultimate telugoroth at level 14 on the 53rd Haze 122nd year of Ascendancy at 04:07 Killed by greater telugoroth at level 14 on the 53rd Haze 122nd year of Ascendancy at 05:13 Killed by dredge at level 14 on the 53rd Haze 122nd year of Ascendancy at 15:03 Killed by Chronolith Clone at level 15 on the 54th Haze 122nd year of Ascendancy at 08:36 Killed by Chronolith Twin at level 15 on the 54th Haze 122nd year of Ascendancy at 08:53 Killed by Chronolith Twin at level 15 on the 54th Haze 122nd year of Ascendancy at 09:02 Killed by Chronolith Clone at level 15 on the 54th Haze 122nd year of Ascendancy at 09:18 Killed by giant venus flytrap at level 16 on the 54th Haze 122nd year of Ascendancy at 17:20 Killed by Rantha the Worm at level 16 on the 54th Haze 122nd year of Ascendancy at 19:22 Killed by Rireia the halfling at level 16 on the 59th Haze 122nd year of Ascendancy at 12:31 Killed by Lura the human at level 16 on the 59th Haze 122nd year of Ascendancy at 12:42 Killed by Lura the human at level 16 on the 59th Haze 122nd year of Ascendancy at 12:53 Killed by shadow at level 16 on the 59th Haze 122nd year of Ascendancy at 13:03 Killed by flame turret at level 16 on the 59th Haze 122nd year of Ascendancy at 14:14 Killed by gwelgoroth at level 16 on the 59th Haze 122nd year of Ascendancy at 22:44 Killed by gwelgoroth at level 16 on the 59th Haze 122nd year of Ascendancy at 23:00 Killed by gwelgoroth at level 16 on the 60th Haze 122nd year of Ascendancy at 01:01 Killed by greater gwelgoroth at level 16 on the 60th Haze 122nd year of Ascendancy at 01:15 Killed by ultimate gwelgoroth at level 16 on the 60th Haze 122nd year of Ascendancy at 01:26 Killed by Mayeritha the poison ivy at level 17 on the 61st Haze 122nd year of Ascendancy at 14:24 Killed by giant venus flytrap at level 17 on the 62nd Haze 122nd year of Ascendancy at 01:00 Killed by copperhead snake at level 17 on the 62nd Haze 122nd year of Ascendancy at 16:22 Killed by Cyrigavea the snow giant at level 17 on the 62nd Haze 122nd year of Ascendancy at 16:34 Killed by Cyrigavea the snow giant at level 17 on the 62nd Haze 122nd year of Ascendancy at 16:46 Killed by worm that walks at level 17 on the 63rd Haze 122nd year of Ascendancy at 03:46 Killed by worm that walks at level 17 on the 63rd Haze 122nd year of Ascendancy at 04:04 Killed by worm that walks at level 17 on the 63rd Haze 122nd year of Ascendancy at 04:17 Killed by worm that walks at level 17 on the 63rd Haze 122nd year of Ascendancy at 04:53 Killed by worm that walks at level 17 on the 63rd Haze 122nd year of Ascendancy at 05:24 Killed by worm that walks at level 17 on the 63rd Haze 122nd year of Ascendancy at 05:33 Killed by worm that walks at level 17 on the 63rd Haze 122nd year of Ascendancy at 05:49 Killed by worm that walks at level 17 on the 63rd Haze 122nd year of Ascendancy at 06:01 Killed by worm that walks at level 17 on the 63rd Haze 122nd year of Ascendancy at 06:11 Killed by worm that walks at level 17 on the 63rd Haze 122nd year of Ascendancy at 06:27 Killed by worm that walks at level 17 on the 63rd Haze 122nd year of Ascendancy at 08:26 Killed by worm that walks at level 17 on the 63rd Haze 122nd year of Ascendancy at 08:40 Killed by ravaging entropic rip at level 18 on the 65th Haze 122nd year of Ascendancy at 01:12 Killed by luminous horror at level 18 on the 65th Haze 122nd year of Ascendancy at 01:47 Killed by luminous horror at level 18 on the 65th Haze 122nd year of Ascendancy at 02:00 Killed by ravaging entropic rip at level 18 on the 65th Haze 122nd year of Ascendancy at 02:12 Killed by luminous horror at level 18 on the 65th Haze 122nd year of Ascendancy at 02:28 Killed by Yvubretira the netherworm mass at level 18 on the 65th Haze 122nd year of Ascendancy at 05:03 Killed by luminous horror at level 18 on the 65th Haze 122nd year of Ascendancy at 05:26 Killed by Asivar at level 18 on the 65th Haze 122nd year of Ascendancy at 05:48 Killed by Weirdling Beast at level 18 on the 65th Haze 122nd year of Ascendancy at 10:53 Killed by Weirdling Beast at level 18 on the 65th Haze 122nd year of Ascendancy at 11:37 Killed by shadowblade at level 20 on the 75th Haze 122nd year of Ascendancy at 23:50 Killed by Assassin Lord at level 20 on the 76th Haze 122nd year of Ascendancy at 00:36 Killed by luminous horror at level 20 on the 76th Haze 122nd year of Ascendancy at 14:26 Killed by Bethivena the skeleton assassin at level 20 on the 77th Haze 122nd year of Ascendancy at 02:27 Killed by Asivar at level 21 on the 7th Decay 122nd year of Ascendancy at 05:38 Killed by Areel the halfling at level 21 on the 7th Decay 122nd year of Ascendancy at 06:06 Killed by Celia at level 21 on the 1st Wintertide 123rd year of Ascendancy at 01:41 Killed by Celia at level 21 on the 1st Wintertide 123rd year of Ascendancy at 01:49 Killed by Celia at level 21 on the 1st Wintertide 123rd year of Ascendancy at 02:02 Killed by Celia at level 21 on the 1st Wintertide 123rd year of Ascendancy at 02:42 Killed by Isimira the skeleton warrior at level 21 on the 1st Wintertide 123rd year of Ascendancy at 03:36 Killed by skeleton master archer at level 21 on the 1st Wintertide 123rd year of Ascendancy at 03:57 Killed by Celia at level 21 on the 1st Wintertide 123rd year of Ascendancy at 04:45 Killed by Xanewyn the skeleton magus at level 21 on the 1st Wintertide 123rd year of Ascendancy at 05:24 Killed by Neregada the master vampire at level 21 on the 1st Wintertide 123rd year of Ascendancy at 06:18 Killed by Xanewyn the skeleton magus at level 21 on the 1st Wintertide 123rd year of Ascendancy at 07:04 Killed by Celia at level 21 on the 1st Wintertide 123rd year of Ascendancy at 08:00 Killed by Celia at level 21 on the 1st Wintertide 123rd year of Ascendancy at 08:43 Killed by Arykira the lesser vampire at level 21 on the 1st Wintertide 123rd year of Ascendancy at 09:10 Killed by Ce'Nann the skeleton assassin at level 21 on the 1st Wintertide 123rd year of Ascendancy at 10:26 Killed by Porusena the elder vampire at level 21 on the 1st Wintertide 123rd year of Ascendancy at 10:46 Killed by Yvotta the skeleton magus at level 21 on the 1st Wintertide 123rd year of Ascendancy at 11:31 Killed by Porusena the elder vampire at level 21 on the 1st Wintertide 123rd year of Ascendancy at 12:54 Killed by Isimira the skeleton warrior at level 21 on the 1st Wintertide 123rd year of Ascendancy at 14:08 Killed by Porusena the elder vampire at level 21 on the 1st Wintertide 123rd year of Ascendancy at 15:31 Killed by Yvotta the skeleton magus at level 21 on the 1st Wintertide 123rd year of Ascendancy at 16:48 Killed by Eilinulaith the ghoul at level 21 on the 1st Wintertide 123rd year of Ascendancy at 18:06 Killed by Porusena the elder vampire at level 21 on the 1st Wintertide 123rd year of Ascendancy at 19:28 Killed by Cyriwyn the skeleton magus at level 21 on the 1st Wintertide 123rd year of Ascendancy at 20:48 Killed by Cyriwyn the skeleton magus at level 21 on the 1st Wintertide 123rd year of Ascendancy at 21:37 Killed by Eltheia the shalore at level 21 on the 4th Regrowth 123rd year of Ascendancy at 17:46 Killed by Xerybeth the broken golem at level 21 on the 20th Regrowth 123rd year of Ascendancy at 08:28 Killed by runed bone giant at level 21 on the 26th Regrowth 123rd year of Ascendancy at 06:13 Killed by wretchling at level 21 on the 26th Regrowth 123rd year of Ascendancy at 09:30 Killed by luminous horror at level 21 on the 26th Regrowth 123rd year of Ascendancy at 10:26 Killed by Xumira the dredgling at level 21 on the 26th Regrowth 123rd year of Ascendancy at 13:42 Killed by Xumira the dredgling at level 21 on the 26th Regrowth 123rd year of Ascendancy at 14:29 Killed by Xumira the dredgling at level 21 on the 26th Regrowth 123rd year of Ascendancy at 15:05 Killed by Emelivea the Guardian at level 21 on the 26th Regrowth 123rd year of Ascendancy at 18:18 Killed by flame turret at level 21 on the 26th Regrowth 123rd year of Ascendancy at 18:43 Killed by Emelivea the Guardian at level 21 on the 26th Regrowth 123rd year of Ascendancy at 19:00 Killed by Emelivea the Guardian at level 21 on the 26th Regrowth 123rd year of Ascendancy at 19:11 Killed by Xerimira the Guardian at level 22 on the 27th Regrowth 123rd year of Ascendancy at 05:10 Killed by Weirdling Beast at level 22 on the 58th Regrowth 123rd year of Ascendancy at 12:09 Killed by Weirdling Beast at level 22 on the 58th Regrowth 123rd year of Ascendancy at 14:04 Killed by Weirdling Beast at level 22 on the 58th Regrowth 123rd year of Ascendancy at 14:54 Killed by Weirdling Beast at level 22 on the 58th Regrowth 123rd year of Ascendancy at 17:19 Killed by snow giant thunderer at level 22 on the 71st Regrowth 123rd year of Ascendancy at 18:09 Killed by Urkis, the High Tempest at level 23 on the 72nd Regrowth 123rd year of Ascendancy at 11:01 Killed by Urkis, the High Tempest at level 23 on the 72nd Regrowth 123rd year of Ascendancy at 11:47 Killed by Urkis, the High Tempest at level 23 on the 72nd Regrowth 123rd year of Ascendancy at 18:58 Killed by Urkis, the High Tempest at level 23 on the 72nd Regrowth 123rd year of Ascendancy at 19:27 Killed by Urkis, the High Tempest at level 23 on the 72nd Regrowth 123rd year of Ascendancy at 20:10 Killed by Emelagara the shadow stalker at level 24 on the 76th Regrowth 123rd year of Ascendancy at 16:08 Killed by Kyless at level 24 on the 77th Regrowth 123rd year of Ascendancy at 09:00 Killed by Kyless at level 24 on the 77th Regrowth 123rd year of Ascendancy at 09:29 Killed by Kyless at level 24 on the 77th Regrowth 123rd year of Ascendancy at 10:09 Killed by orc pyromancer at level 24 on the 7th Pyre 123rd year of Ascendancy at 10:20 Killed by Emeluriatira the armoured skeleton warrior at level 24 on the 7th Pyre 123rd year of Ascendancy at 10:58 Killed by radiant horror at level 25 on the 8th Pyre 123rd year of Ascendancy at 09:55 Killed by radiant horror at level 25 on the 8th Pyre 123rd year of Ascendancy at 10:26 Killed by radiant horror at level 25 on the 8th Pyre 123rd year of Ascendancy at 10:41 Killed by skeleton magus at level 25 on the 10th Pyre 123rd year of Ascendancy at 02:42 Killed by armoured skeleton warrior at level 25 on the 10th Pyre 123rd year of Ascendancy at 16:05 Killed by Lord of Skulls (warrior) at level 25 on the 10th Pyre 123rd year of Ascendancy at 16:45 Killed by skeleton master archer at level 25 on the 10th Pyre 123rd year of Ascendancy at 17:28 Killed by The Master at level 25 on the 10th Pyre 123rd year of Ascendancy at 17:59 Killed by Lord of Skulls (archer) at level 25 on the 10th Pyre 123rd year of Ascendancy at 18:44 Killed by The Master at level 25 on the 10th Pyre 123rd year of Ascendancy at 19:20 Killed by Lord of Skulls (archer) at level 26 on the 10th Pyre 123rd year of Ascendancy at 19:53 Killed by heavy bone giant at level 26 on the 10th Pyre 123rd year of Ascendancy at 21:00 Killed by elven corruptor at level 26 on the 11st Pyre 123rd year of Ascendancy at 22:02 Killed by elven corruptor at level 26 on the 11st Pyre 123rd year of Ascendancy at 22:48 Killed by elven blood mage at level 26 on the 11st Pyre 123rd year of Ascendancy at 23:14 Killed by elven tempest at level 26 on the 12nd Pyre 123rd year of Ascendancy at 00:38 Killed by elven cultist at level 27 on the 12nd Pyre 123rd year of Ascendancy at 07:28 Killed by elven cultist at level 27 on the 12nd Pyre 123rd year of Ascendancy at 08:03 Killed by elven tempest at level 27 on the 12nd Pyre 123rd year of Ascendancy at 11:55 Killed by Silima the elven blood mage at level 27 on the 12nd Pyre 123rd year of Ascendancy at 12:33 Killed by Neralrama the elven cultist at level 27 on the 12nd Pyre 123rd year of Ascendancy at 16:35 Killed by elven cultist at level 27 on the 12nd Pyre 123rd year of Ascendancy at 20:52 Killed by ogre pounder at level 27 on the 12nd Pyre 123rd year of Ascendancy at 21:30 Killed by Kryl-Feijan at level 27 on the 12nd Pyre 123rd year of Ascendancy at 23:33 Killed by elven blood mage at level 27 on the 13rd Pyre 123rd year of Ascendancy at 03:24 Killed by elven cultist at level 27 on the 13rd Pyre 123rd year of Ascendancy at 05:39 Killed by elven cultist at level 27 on the 13rd Pyre 123rd year of Ascendancy at 09:09 Killed by elven cultist at level 27 on the 13rd Pyre 123rd year of Ascendancy at 11:25 Killed by elven corruptor at level 27 on the 13rd Pyre 123rd year of Ascendancy at 11:59 Killed by elven cultist at level 27 on the 13rd Pyre 123rd year of Ascendancy at 16:27 Killed by elven cultist at level 28 on the 30th Pyre 123rd year of Ascendancy at 23:17 Killed by elven cultist at level 28 on the 31st Pyre 123rd year of Ascendancy at 02:43 Killed by Grand Corruptor at level 28 on the 31st Pyre 123rd year of Ascendancy at 04:44 Killed by Grand Corruptor at level 28 on the 31st Pyre 123rd year of Ascendancy at 05:03 Killed by Grand Corruptor at level 28 on the 31st Pyre 123rd year of Ascendancy at 06:30 Killed by Grand Corruptor at level 28 on the 31st Pyre 123rd year of Ascendancy at 07:11 Killed by Saludarin the elven tempest at level 28 on the 31st Pyre 123rd year of Ascendancy at 16:24 Killed by Xerorin the skeleton magus at level 28 on the 35th Pyre 123rd year of Ascendancy at 20:09 Killed by Mindworm at level 29 on the 4th Mirth 123rd year of Ascendancy at 21:12 Killed by fire drake hatchling at level 29 on the 8th Flare 123rd year of Ascendancy at 21:33 Killed by Emelesegathra the orc assassin at level 29 on the 9th Flare 123rd year of Ascendancy at 09:51 Killed by Porydhethra the orc warrior at level 30 on the 9th Flare 123rd year of Ascendancy at 23:15 Killed by orc soldier at level 30 on the 10th Flare 123rd year of Ascendancy at 05:20 Killed by Golbug the Destroyer at level 30 on the 10th Flare 123rd year of Ascendancy at 07:13 Killed by Beteldagada the barrow wight at level 31 on the 2nd Dusk 123rd year of Ascendancy at 19:26 Killed by Beteldagada the barrow wight at level 31 on the 2nd Dusk 123rd year of Ascendancy at 19:53 Killed by orc corruptor at level 32 on the 32nd Dusk 123rd year of Ascendancy at 17:45 Killed by orc necromancer at level 32 on the 44th Dusk 123rd year of Ascendancy at 11:12 Killed by orc necromancer at level 32 on the 44th Dusk 123rd year of Ascendancy at 11:38 Killed by orc blood mage at level 32 on the 70th Dusk 123rd year of Ascendancy at 19:56 Killed by weaver matriarch at level 32 on the 52nd Haze 123rd year of Ascendancy at 10:44 Killed by faerlhing at level 32 on the 53rd Haze 123rd year of Ascendancy at 03:06 Killed by Xanibrema the orc fighter at level 33 on the 1st Allure 124th year of Ascendancy at 04:36 Killed by Islarelaith the orc fighter at level 33 on the 8th Allure 124th year of Ascendancy at 16:41 Killed by orc cryomancer at level 33 on the 9th Allure 124th year of Ascendancy at 09:56 Killed by orc cryomancer at level 33 on the 9th Allure 124th year of Ascendancy at 10:40 Killed by orc cryomancer at level 33 on the 9th Allure 124th year of Ascendancy at 11:50 Killed by orc high pyromancer at level 33 on the 9th Allure 124th year of Ascendancy at 14:10 Killed by orc pyromancer at level 33 on the 9th Allure 124th year of Ascendancy at 14:37 Killed by Warmaster Gnarg at level 33 on the 9th Allure 124th year of Ascendancy at 15:51 Killed by orc high cryomancer at level 33 on the 9th Allure 124th year of Ascendancy at 17:58 Killed by orc cryomancer at level 34 on the 17th Regrowth 124th year of Ascendancy at 18:11 Killed by orc cryomancer at level 34 on the 17th Regrowth 124th year of Ascendancy at 18:43 Killed by orc necromancer at level 34 on the 17th Regrowth 124th year of Ascendancy at 19:17 Killed by Poluyata the orc master wyrmic at level 34 on the 17th Regrowth 124th year of Ascendancy at 19:56 Killed by faerlhing at level 35 on the 30th Regrowth 124th year of Ascendancy at 21:31 Killed by The Shade of Telos at level 35 on the 30th Regrowth 124th year of Ascendancy at 22:18 Killed by naga tide huntress at level 36 on the 35th Regrowth 124th year of Ascendancy at 19:23 Killed by Asivar's Inner Demon at level 36 on the 36th Regrowth 124th year of Ascendancy at 13:17 Killed by Asivar's Inner Demon at level 36 on the 36th Regrowth 124th year of Ascendancy at 14:01 Killed by naga tide huntress at level 36 on the 36th Regrowth 124th year of Ascendancy at 17:27 Killed by Slasul at level 36 on the 38th Regrowth 124th year of Ascendancy at 11:11 Killed by Ukllmswwik the Wise at level 37 on the 38th Regrowth 124th year of Ascendancy at 13:18 Killed by Walrog at level 37 on the 38th Regrowth 124th year of Ascendancy at 14:39 Killed by Emeta the luminous horror at level 38 on the 2nd Pyre 124th year of Ascendancy at 04:57 Killed by Greater Mummy Lord at level 38 on the 3rd Pyre 124th year of Ascendancy at 06:16 Killed by Greater Mummy Lord at level 38 on the 3rd Pyre 124th year of Ascendancy at 07:16 Killed by Lord of Skulls (warrior) at level 38 on the 47th Pyre 124th year of Ascendancy at 18:05 Killed by venom drake at level 38 on the 47th Pyre 124th year of Ascendancy at 21:57 Killed by Mayira the orc blood mage at level 38 on the 47th Pyre 124th year of Ascendancy at 23:02 Killed by Salurawyn the orc necromancer at level 39 on the 48th Pyre 124th year of Ascendancy at 04:54 Killed by Eilinuth the orc necromancer at level 39 on the 48th Pyre 124th year of Ascendancy at 14:24 Killed by Lord of Skulls (warrior) at level 39 on the 48th Pyre 124th year of Ascendancy at 15:25 Killed by Glydhema the orc corruptor at level 39 on the 48th Pyre 124th year of Ascendancy at 15:58 Killed by skeleton master archer at level 39 on the 49th Pyre 124th year of Ascendancy at 09:22 Killed by armoured skeleton warrior at level 39 on the 49th Pyre 124th year of Ascendancy at 10:26 Killed by Asivar's Temporal Clone at level 41 on the 76th Pyre 124th year of Ascendancy at 11:43 Killed by lava floor at level 41 on the 76th Pyre 124th year of Ascendancy at 20:47 Killed by luminous horror at level 41 on the 76th Pyre 124th year of Ascendancy at 22:05 Killed by orc cryomancer at level 42 on the 77th Pyre 124th year of Ascendancy at 06:51 Killed by orc necromancer at level 42 on the 77th Pyre 124th year of Ascendancy at 08:27 Killed by Xanorilaith the Guardian at level 42 on the 78th Pyre 124th year of Ascendancy at 05:43 Killed by Xanorilaith the Guardian at level 42 on the 78th Pyre 124th year of Ascendancy at 06:36 Killed by Xanorilaith the Guardian at level 42 on the 78th Pyre 124th year of Ascendancy at 07:07 Killed by Xanorilaith the Guardian at level 42 on the 78th Pyre 124th year of Ascendancy at 07:47 Killed by Grushnak, Battlemaster of the Pride at level 42 on the 1st Mirth 124th year of Ascendancy at 00:43 Killed by Grushnak, Battlemaster of the Pride at level 42 on the 1st Mirth 124th year of Ascendancy at 01:58 Killed by Zubumina the slimy ooze at level 42 on the 1st Mirth 124th year of Ascendancy at 06:32 Killed by Zubumina the slimy ooze at level 42 on the 1st Mirth 124th year of Ascendancy at 07:31 Killed by Zubumina the slimy ooze at level 42 on the 1st Mirth 124th year of Ascendancy at 08:06 Killed by Belhutran the Crusher at level 42 on the 2nd Mirth 124th year of Ascendancy at 02:17 Killed by Betholemira the Neverdead at level 42 on the 2nd Mirth 124th year of Ascendancy at 04:01 Killed by Betholemira the Neverdead at level 42 on the 2nd Mirth 124th year of Ascendancy at 04:39 Killed by ghast at level 42 on the 2nd Mirth 124th year of Ascendancy at 05:31 Killed by ghoul at level 42 on the 2nd Mirth 124th year of Ascendancy at 07:41 Killed by armoured skeleton warrior at level 42 on the 2nd Mirth 124th year of Ascendancy at 08:32 Killed by Zubitira the orc warrior at level 43 on the 3rd Flare 124th year of Ascendancy at 02:38 Killed by saw horror at level 43 on the 3rd Flare 124th year of Ascendancy at 14:11 Killed by Givena the spire dragon at level 43 on the 4th Flare 124th year of Ascendancy at 05:00 Killed by Polita the greater multi-hued wyrm at level 43 on the 4th Flare 124th year of Ascendancy at 09:59 Killed by Asivar at level 44 on the 5th Flare 124th year of Ascendancy at 04:58 Killed by Lisuwen the orc mage-hunter at level 44 on the 5th Flare 124th year of Ascendancy at 23:13 Killed by giant spider at level 44 on the 6th Flare 124th year of Ascendancy at 00:24 Killed by Lisuwen the orc mage-hunter at level 44 on the 6th Flare 124th year of Ascendancy at 01:50 Killed by Emevena the orc grand summoner at level 44 on the 6th Flare 124th year of Ascendancy at 02:54 Killed by Emevena the orc grand summoner at level 44 on the 6th Flare 124th year of Ascendancy at 03:50 Killed by Yvimira the storm wyrm at level 44 on the 6th Flare 124th year of Ascendancy at 08:07 Killed by rimebark at level 44 on the 6th Flare 124th year of Ascendancy at 08:38 Killed by Yvimira the storm wyrm at level 44 on the 6th Flare 124th year of Ascendancy at 10:11 Killed by Asivar at level 44 on the 6th Flare 124th year of Ascendancy at 10:38 |
Primary Stats
Strength | 72 (base 52) |
Dexterity | 57 (base 28) |
Constitution | 63 (base 30) |
Magic | 48 (base 34) |
Willpower | 64 (base 47) |
Cunning | 29 (base 13) |
Resources
Life | 1449/1449 |
Hate | 100/100 |
Healing Factor | 1.4257500429249 |
Regeneration | 10.336687811206 |
Speed
Mental | -1.1102230246252E-14% |
Attack | -1.1102230246252E-14% |
Movement | -58.333333333333% |
Spell | 0% |
Global | +100% |
Vision
Sight | 8 |
Lite | 7 |
Offense: Mainhand
Damage | 147 |
Accuracy | 62 |
Crit Chance | 9% |
APR | 6 |
Speed | 1.00 |
Offense: Offhand
Damage | |
Accuracy | |
Crit Chance | |
APR | |
Speed |
Offense: Spell
Spellpower | 40 |
Crit Chance | 8% |
Speed | 1 |
Offense: Mind
Mindpower | 67 |
Crit Chance | 7% |
Speed | 1 |
Offense: Damage Bonus
Light | +30% |
Physical | 0% |
Fire | +10% |
Arcane | +7% |
Mind | +27% |
All | 0% |
Offense: Damage Penetration
Light | +10% |
Blight | +25% |
Mind | +55% |
Fire | +20% |
All | 0% |
Defense: Base
Armour (hardiness) | 104.72307323196 (100%) |
Defense | 61 |
Ranged Defense | 65 |
Fatigue | 39 |
Physical Save | 62 |
Spell Save | 44 |
Mental Save | 43 |
Defense: Resistances
Mind | + 51%( 70%) |
Lightning | + 41%( 70%) |
Light | + 45%( 70%) |
Temporal | + 18%( 70%) |
Darkness | + 49%( 80%) |
Physical | + 22%( 70%) |
Fire | + 24%( 70%) |
All | + 15%( 70%) |
Defense: Immunities
Instadeath Resistance | 100% |
Disarm Resistance | 0% |
Knockback Resistance | 100% |
Confusion Resistance | 43% |
Fear Resistance | 18% |
Stun Resistance | 48% |
Poison Resistance | 20% |
Blind Resistance | 100% |
Inscriptions (3/3)
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 100 life over 5 turns. |
Runes | Effective talent level: 1.0 Rune: DissipationUse mode: Activated Range: 10 Cooldown: 20 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to remove 8 beneficial magical sustains from an enemy target or all magical debuffs from you. |
Runes | Effective talent level: 1.0 Rune: Mirror ImageUse mode: Activated Range: melee/personal Cooldown: 24 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to create up to 3 images of yourself that taunt nearby enemies each turn and immediately after being summoned. Only one image can be created per enemy in radius 10 with the first being created near the closest enemy. Images inherit all of your life, resistance, armor, defense, and armor hardiness. |
Class Talents
Cursed / Gloom | 1.30 |
| 5/5 |
| 3/5 |
| 1/5 |
| 1/5 |
Cursed / Predator | 1.30 |
| 5/5 |
| 3/5 |
| 2/5 |
| 3/5 |
Cursed / Rampage | 1.30 |
| 4/5 |
| 3/5 |
| 1/5 |
| 0/5 |
Cursed / Strife | 1.30 |
| 2/5 |
| 1/5 |
| 1/5 |
| 2/5 |
Cursed / Endless hunt | 1.30 |
| 3/5 |
| 2/5 |
| 0/5 |
| 0/5 |
Cursed / Slaughter | 1.30 |
| 5/5 |
| 5/5 |
| 1/5 |
| 0/5 |
Cursed / Fears | 1.00 |
| 3/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Generic Talents
Cursed / Cursed aura | 1.00 |
| 5/5 |
| 5/5 |
| 1/5 |
| 0/5 |
Cursed / Cursed form | 1.00 |
| 2/5 |
| 1/5 |
| 1/5 |
| 1/5 |
Technique / Combat training | 1.30 |
| 5/5 |
| 5/5 |
| 0/5 |
| 5/5 |
| 5/5 |
| 2/5 |
Race / Halfling | 1.00 |
| 1/5 |
| 1/5 |
| 3/5 |
| 0/5 |
Prodigies
| 1/1 |
Effects
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs and left for dead. They asked about the staff and stole it from you. Go at once to Last Hope to report those events! | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You have created a portal back to Maj'Eyal. You should try to talk to someone in Last Hope about establishing a link back. Back and there againYou talked to the Elder in Last Hope who in turn told you to talk to Tannen, who lives in the north of the city. You gave the Orb of Many Ways to Tannen to study while you look for the athame and diamond in Reknor. You brought back the diamond and athame to Tannen who asked you to check the tower of Telmur, looking for a text of portals, although he is not sure it is even there. He told you to come back in a few days. Tannen revealed himself as the vile scum he really is and trapped you in his tower. | done |
You have killed Ungolë in Ardhungol and saved the Sun Paladin. Eight legs of wonder | done |
You failed to protect the lone alchemist from death by Elymina the snow giant thunderer. Escort: lone alchemist (level 2 of Daikara) | failed |
You successfully escorted the lone alchemist to the recall portal on level 2 of Trollmire. Escort: lone alchemist (level 2 of Trollmire)As a reward you improved spell save by +12. | done |
You failed to protect the lost defiler from death by faerlhing. Escort: lost defiler (level 1 of Lost Dwarven Kingdom of Reknor) | failed |
You failed to protect the lost defiler from death by Emeluriatira the armoured skeleton warrior. Escort: lost defiler (level 2 of Dreadfell) | failed |
You successfully escorted the lost sun paladin to the recall portal on level 2 of Ruins of Kor'Pul. Escort: lost sun paladin (level 2 of Ruins of Kor'Pul)As a reward you improved physical save by +12. | done |
You failed to protect the lost sun paladin from death by Cyrerin the ghast. Escort: lost sun paladin (level 8 of Dreadfell) | failed |
You successfully escorted the repented thief to the recall portal on level 1 of Dreadfell. Escort: repented thief (level 1 of Dreadfell)As a reward you improved Dexterity by +5. | done |
You successfully escorted the repented thief to the recall portal on level 3 of Dreadfell. Escort: repented thief (level 3 of Dreadfell)As a reward you improved Dexterity by +5. | done |
You successfully escorted the temporal explorer to the recall portal on level 2 of Old Forest. Escort: temporal explorer (level 2 of Old Forest)As a reward you improved talent Foresight (+1 level(s)). | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
Orcs were spotted with the staff you seek in an arid waste in the southern desert. Important newsYou should go investigate what is happening there. | active |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
You have begun to look for a way to overcome the curse that afflicts you. KeepsakeYou have found a small iron acorn which you keep as a reminder of your past. You have destroyed the merchant caravan that you once considered family. Kyless, the one who brought the curse, is dead by your hand. Berethh is dead, may he rest in peace. Your curse has changed the iron acorn which now serves as a cruel reminder of your past and present. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Possessed. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the training room. * You have unlocked the hall of reflections. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 735. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. * You have slain Urkis. Return to Angolwen or Zigur for a reward. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsStire of Derth needs your help making an elixir of precision. He has given you some notes on the ingredients: * You've found the needed orc heart. * You've found the needed naga tongue. * You've found the needed ritch stinger. Marus of Elvala has completed an elixir of mysticism without your aid. Marus of Elvala has completed an elixir of the savior without your aid. You have aided Agrimley the hermit in creating an elixir of focus. You have aided Ungrol of Last Hope in creating an elixir of brawn. | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You have found an orb of command that seems to be used to open the shield protecting the High Peak. The Orbs of CommandThere seems to be a total of four of them. The more you have the weaker the shield will be. | active |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You failed to protect her when escorting her out of the crypt. | failed |
Ukllmswwik asked you to take his portal to the Temple of Creation and kill Slasul who has turned mad. The Temple of CreationSlasul told you his side of the story. Now you must decide: which of them is corrupt? * You have killed both Ukllmswwik and Slasul, betraying them both. | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within3 lumberjacks have died. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* You have destroyed Rak'shor. * Vor Pride, in the north east. * You have destroyed Grushnak. * Gorbat Pride, in a mountain range in the southern desert. | active |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to Maj'Eyal for you. There and back again* You have found a Blood-Runed Athame. * You have found the Resonating Diamond. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided to join the slavers and take part in their game. You won the ring of blood! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
On feet | ![]() Requires: - Heavy armour training Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +4 Defense: +9 (+2 eff.) Fatigue: +3% Changes stats: +6 Cun Changes resistances penetration: +25% mind Spell crit. chance: +1% Defense after a teleport: +15 Resist all after a teleport: +15% New effects duration reduction after a teleport: +15% Activating this item is instant. Curse of Corpses It can be used to activate talent Evasion, placing all other charms into a 30 cooldown : Effective talent level: 3.0 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Your quick wit and reflexes allow you to anticipate attacks against you, granting you a 29% chance to evade melee and ranged attacks and 25 increased defense for 4 turns. The chance to evade and defense bonus increase with your Dexterity. Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
Light source | ![]() Powered by arcane forces 0.00 Encumbrance. [Unique] Type: lite / lite When wielded/worn: Physical power: +12 (+3 eff.) Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con / -5 Lck Allows you to breathe in: water Spellpower: +12 (+4 eff.) Light radius: +6 It can be used to activate talent Tidal Wave (costing 80 power out of 150/150) : Effective talent level: 4.0 Power cost: 80 out of 150/150. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: A wall of water rushes out from the caster with an initial radius of 1, increasing by 1 per turn to a maximum radius of 3, doing 20.12 cold damage and 20.12 physical damage to all inside, as well as knocking back targets each turn. The tidal wave lasts for 5 turns. All creatures hit gain the wet effect, which reduces their stun/freeze immunity by half and interacts with other cold spells. The damage and duration will increase with your Spellpower. Thousands of years spent inside the temple of creation have infused this pearl with the fury of rushing water. It pulses light. |
On head | ![]() Requires: - Heavy armour training Crafted by a master 3.00 Encumbrance. [Unique] Type: armor / head ; tier 4 When wielded/worn: Armour: +10 Fatigue: +4% Changes stats: +10 Str / +10 Con Changes resistances: +15% light / +25% darkness Changes resistances cap: +10% darkness Changes damage: +15% light Light radius: -2 Sight radius: -2 Reduce all damage from unseen attackers: 33% Blind-Fight: This item allows the wearer to attack unseen targets without any penalties. Curse of Shrouds It can be used to lower the helmet's visor, blinding yourself (and protecting from other blinds) for 6 turns. If the helmet is taken off, the effect will end early. Activation costs 40 power out of 40/40. The golden bascinet crown, affiliated with Veluca of Yaldan. King of the mythical city of Yaldan, that was struck from the face of Eyal by the arrogance of its people. Lone survivor of his kin, he spent his last years wandering the early world, teaching man to stand against the darkness. With his dying words, "Fear no evil", the crown was passed onto his successor. |
On hands | ![]() Requires: - Heavy armour training Powered by arcane forces Crafted by a master 1.50 Encumbrance. Type: armor / hands ; tier 4 When wielded/worn: Armour: +8 Fatigue: +5% Changes stats: +5 Mag Changes damage: +7% arcane Mental save: +11 (+4 eff.) Maximum life: +54.00 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Curse of Corpses Metal gloves protecting the hands up to the middle of the lower arm. |
Tool | ![]() Infused by nature 2.00 Encumbrance. Type: charm / totem ; tier 3 It can be used to heal yourself and all friendly characters within 10 spaces for 296 Activation puts all charms on cooldown for 15 turns. Natural totems are made by powerful wilders to store nature power. |
On fingers | ![]() Infused by nature Crafted by a master Infused by psionic forces 0.10 Encumbrance. [Random Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Accuracy: +12 (+3 eff.) Effects on melee hit: * 20% chance to reduce all saves and defense by 38 Changes stats: +6 Dex / +5 Wil Changes resistances penetration: +25% blight / +10% fire Changes damage: +12% mind Mental save: +10 (+4 eff.) Life regen: +7.00 Maximum life: +75.00 Healing mod.: +13% Rings make your fingers look great! |
On fingers | ![]() Infused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 4 When wielded/worn: Fatigue: -5% Mental save: -7 (-2 eff.) You heal for 2.5% of the damage you deal. Healing during current combat: 0.00 You won the Ring of Blood trial, and this is your reward. |
Around neck | ![]() Crafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 2 When wielded/worn: Defense: +15 (+4 eff.) Fatigue: -20% Maximum encumbrance: +20 Movement speed: +25% Slows Projectiles: +15% Avoid Pressure Traps: The wearer never triggers traps that require pressure. The weight of the world seems a little lighter with this amulet around your neck. |
In main hand | ![]() Requires: - Willpower 30 - Strength 50 Infused by psionic forces 3.00 Encumbrance. [Unique] Type: weapon / mace ; tier 5 Base power: 50.0 - 70.0 Uses stats: 40% Wil, 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +6 Crit. chance: +3.0% Attack speed: 100% Damage (radius 1) on hit: +50 lightning / +50 physical Damage (radius 2) on crit: +100 lightning / +100 physical Curse of Nightmares It can be used to perform a melee strike against a target at up to range 10 for an automatic critical hit as lightning damage Activation costs 60 power out of 60/60. Tremendous power is concentrated in this heavy mace. Just dropping it can knock down nearby walls. |
Around waist | ![]() Infused by psionic forces 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 5 When wielded/worn: Fatigue: +5% Changes resistances: +30% lightning Stun/Freeze immunity: +30% Taking lightning damage or making critical hits builds 2 energy charges, which give you +5% lightning damage and +1 to all stats. The charges decay at a rate of 1 per turn. Max 10 charges. Curse of Nightmares A fine mesh of metal threads held together by a sturdy chain. Sparks dance across it. |
In off hand | ![]() Requires: - Shield usage training - Willpower 28 - Strength 20 Infused by nature 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 5 When used to attack (with talents): Base power: 52.0 - 62.4 Uses stats: 40% Wil, 100% Str Damage type: Light Accuracy bonus: +2.0% proc dam (max 200%) Crit. chance: +4.5% Block value: +260 On weapon hit: * 30% chance to blind * releases a burst of light When wielded/worn: Armour: +15 Defense: +17 (+4 eff.) Ranged Defense: +17 (+5 eff.) Fatigue: +12% Changes stats: +3 Cun / +5 Wil Changes resistances: +15% darkness / +10% fire / +12% mind / +20% light Changes resistances penetration: +10% fire / +10% light / +10% mind Changes damage: +10% fire / +15% mind / +15% light Talent granted: +1 Block Mental save: +18 (+6 eff.) Blindness immunity: +100% Confusion immunity: +25% Maximum psi: +20.00 Mindpower: +8 (+2 eff.) Light radius: +3 Curse of Nightmares It can be used to send out a range 7 beam, lighting its path and dealing 53.04 to 66.30 light damage (based on Willpower and Cunning) Activation costs 12 power out of 30/30. A bright light shines from the center of this shield. Holding it clears your mind. |
Cloak | ![]() Powered by arcane forces Infused by nature Crafted by a master 2.00 Encumbrance. [Random Unique] Type: armor / cloak ; tier 5 When wielded/worn: Defense: +42 (+11 eff.) Damage when hit (Melee): 2 temporal Changes stats: +5 Mag / +5 Wil Changes resistances: +3% temporal Changes resistances penetration: +20% mind Physical save: +24 (+6 eff.) Spell save: +13 (+5 eff.) Mental save: +7 (+3 eff.) Poison immunity: +20% Only die when reaching: -50.00 life Maximum mana: +68.00 Curse of Shrouds A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Main armor | ![]() Requires: - Massive armour training - Strength 52 Crafted by a master 17.00 Encumbrance. [Unique] Type: armor / massive ; tier 4 When wielded/worn: Armour: +50 Armour Hardiness: +15% Fatigue: +35% Changes stats: +15 Con Physical save: +45 (+11 eff.) Knockback immunity: +100% When your effective movement speed (global speed times movement speed) is less than 100%, reduces all incoming damage by a percent equal to the speed detriment (up to 70%). Current reduction bonus: 0% Curse of Corpses It can be used to slow the movement speed of all creatures (including yourself) within range 5 by 40% for 3 turns Activation costs 25 power out of 25/25. This massive suit of plate boasts an enormous bulk and overbearing weight. Said to belong to a nameless soldier who safeguarded a passage across the bridge to his village, in defiance to the cohorts of invading orcs. After days of assault failed to fell him, the orcs turned back. The man however, fell dead on the spot - from exhaustion. The armor had finally claimed his life. |
Inventory
![]() 0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! |
![]() Powered by arcane forces Infused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 4 When wielded/worn: Changes resistances: -25% light Changes resistances cap: -25% light Change telepathy range by : +10 Grants telepathy: Horror Blindness immunity: +100% Confusion immunity: +50% Infravision radius: +3 Activating this item is instant. It can be used to activate talent Arcane Eye (costing 60 power out of 60/60) : Effective talent level: 2.0 Power cost: 60 out of 60/60. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Summons an ethereal magical eye at the designated location that lasts for 16 turns. The eye cannot be seen or attacked by other creatures, and possesses magical vision that allows it to see any creature in a 6 range around it. It does not require light to do so, but it cannot see through walls. Casting the eye does not take a turn. Only one arcane eye can exist at any given time. At level 4, if cast on a creature it will follow it until it expires, or until the creature dies. At level 5, it will place a magical marker on the creatures, negating invisibility and stealth effects. Someone has strung a thick black cord through this large bloodshot eyeball, allowing it to be worn around the neck, should you so choose. |
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: jewelry / orb It can be used to activate a portal Activation costs 10 power out of 30/30. The orb projects images of distant places, some that seem not to be of this world, switching rapidly. If used near a portal, it could probably activate it. |
![]() Infused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 5 When wielded/worn: Physical power: +9 (+2 eff.) Changes stats: +7 Str / +8 Con Life regen: +6.00 Maximum life: +68.00 Healing mod.: +13% Rings make your fingers look great! |
![]() Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Physical save: +6 (+1 eff.) Spell save: +10 (+4 eff.) Mental save: +9 (+3 eff.) Stun/Freeze immunity: +32% Life regen: +4.00 Rings make your fingers look great! |
![]() Requires: - Willpower 42 Infused by psionic forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 5 Base power: 38.0 - 49.4 Uses stats: 70% Wil, 40% Dex, 30% Str Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +40 Crit. chance: +10.0% Attack speed: 100% When wielded/worn: Accuracy: +8 (+2 eff.) Physical power: +15 (+4 eff.) Changes resistances penetration: +30% physical Talent mastery: +0.20 Psionic / Augmented striking Curse of Shrouds It can be used to fire a bolt of kinetic force (range 8), dealing 150% (physical) weapon damage Activation costs 10 power out of 10/10. A simple, rudely crafted stone hilt, this object manifests a blade of wavering, nearly invisible force, like a heat haze, as you grasp it. Despite its simple appearance, it is capable of shearing through solid granite, in the hands of those with the necessary mental fortitude to use it properly. |
![]() Requires: - Dexterity 35 Powered by arcane forces Crafted by a master 1.00 Encumbrance. Type: weapon / dagger ; tier 4 Base power: 32.0 - 41.6 Uses stats: 40% Wil, 50% Dex, 50% Str Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +9 Crit. chance: +8.0% Attack speed: 100% On weapon crit: * Splash the target with acid dealing 116 damage over 5 turns and reducing armor and accuracy by 15 When wielded/worn: Accuracy: +11 (+3 eff.) Changes stats: +7 Str Changes damage: +6% physical Curse of Misfortune Sharp, short and deadly. |
![]() Requires: - Dexterity 48 Powered by arcane forces Crafted by a master 1.00 Encumbrance. Type: weapon / dagger ; tier 5 Base power: 38.0 - 49.4 Uses stats: 40% Wil, 50% Dex, 50% Str Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +9 Crit. chance: +10.0% Attack speed: 100% When this weapon hits: Curse of Impotence (20% chance level 5). When wielded/worn: Accuracy: +12 (+3 eff.) Armour penetration: +8 Changes resistances penetration: +7% physical Curse of Nightmares Sharp, short and deadly. |
![]() Requires: - Dexterity 35 Crafted by a master Infused by psionic forces 1.00 Encumbrance. Type: weapon / dagger ; tier 4 Base power: 29.0 - 37.7 Uses stats: 40% Wil, 50% Dex, 50% Str Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +9 Crit. chance: +8.0% Attack speed: 100% On weapon hit: * 20% chance to stun, blind, pin, confuse, or silence the target for 3 turns When wielded/worn: Physical power: +12 (+3 eff.) Changes stats: +3 Con Changes resistances penetration: +8% physical Disarm immunity: +19% Curse of Corpses Sharp, short and deadly. |
![]() truestriking iron greatsword of crippling (Madness) (14-23 power, 1 apr) Requires: - Strength 11 Crafted by a master 3.00 Encumbrance. Type: weapon / greatsword ; tier 1 It must be held with both hands. Base power: 14.5 - 23.2 Uses stats: 40% Wil, 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +1 Crit. chance: +2.5% Attack speed: 100% On weapon crit: * Cripple the target reducing mind, spell, and combat action speeds by 30% When wielded/worn: Accuracy: +12 (+3 eff.) Armour penetration: +9 Physical crit. chance: +10.0% Changes resistances penetration: +9% physical Curse of Madness Massive two-handed swords. |
![]() truestriking voratun greatsword of projection (Madness) (64-102 power, 4 apr) Requires: - Strength 48 Crafted by a master Infused by psionic forces 3.00 Encumbrance. Type: weapon / greatsword ; tier 5 It must be held with both hands. Base power: 63.5 - 101.6 Uses stats: 40% Wil, 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +4 Crit. chance: +5.0% Attack speed: 100% On weapon hit: * Projects up to 2 attacks dealing 30% weapon damage to other random targets in range 7 as mind damage (1/turn) When wielded/worn: Accuracy: +13 (+4 eff.) Armour penetration: +14 Changes resistances penetration: +14% physical Curse of Madness Massive two-handed swords. |
![]() Requires: - Strength 44 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: weapon / longsword ; tier 4 Base power: 40.0 - 56.0 Uses stats: 40% Wil, 20% Mag, 90% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +40 Crit. chance: +8.0% Attack speed: 100% On weapon hit: * deals 68 temporal damage and slows enemies in radius 6 of the target by 78% based on Magic Damage conversion: 20% temporal When wielded/worn: Changes damage: +30% temporal / +30% physical Defense after a teleport: +20 Resist all after a teleport: +20% New effects duration reduction after a teleport: +20% Curse of Shrouds It can be used to activate talent Blink Blade (costing 10 power out of 10/10) : Effective talent level: 4.0 Power cost: 10 out of 10/10. Range: 8 Travel Speed: instantaneous Is: a spell Description: Teleport to the target and attack with your melee weapons for 94% damage. Then teleport next to a second random enemy, attacking for 94% damage. Blink Blade can hit the same target multiple times. The remnants of a damaged timeline, this blade shifts and fades at random. |
![]() Requires: - Strength 35 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: weapon / longsword ; tier 4 Base power: 43.0 - 60.2 Uses stats: 40% Wil, 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +5 Crit. chance: +4.5% Attack speed: 100% Damage (Melee): +5 cold Curse of Shrouds Sharp, long, and deadly. |
![]() enhanced voratun mace of enduring (Nightmares) (47-66 power, 6 apr) Requires: - Strength 48 Infused by nature 3.00 Encumbrance. Type: weapon / mace ; tier 5 Base power: 47.0 - 65.8 Uses stats: 40% Wil, 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +6 Crit. chance: +3.0% Attack speed: 100% When wielded/worn: Changes stats: +5 Str / +11 Dex / +8 Mag / +23 Wil / +10 Cun / +21 Con Maximum life: +50.00 Curse of Nightmares Blunt and deadly. |
![]() caller's living mindstar of life (Nightmares) (16-17 power, 40 apr, nature damage) Requires: - Willpower 48 Infused by nature 3.00 Encumbrance. Type: weapon / mindstar ; tier 5 Base power: 15.5 - 17.1 Uses stats: 90% Wil, 30% Cun Damage type: Nature Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +40 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Changes resistances penetration: +6% acid / +6% fire / +5% cold / +10% physical Changes damage: +10% acid / +7% fire / +7% cold / +9% physical Talent granted: +1 Attune Mindstar Life regen: +1.20 Maximum life: +20.00 Mindpower: +10 (+3 eff.) Mental crit. chance: +5% Heals friendly targets nearby when you use a nature summon: +28 Max wilder summons: +2 Curse of Nightmares Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
![]() Requires: - Magic 35 Powered by arcane forces 5.00 Encumbrance. [Unique] Type: weapon / staff It is part of a set of items. Base power: 0.0 - 0.0 Uses stat: 40% Wil Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Attack speed: 100% When wielded/worn: Changes stats: +4 Mag Changes damage: +20% acid / +20% cold Critical mult.: +20.00% Mental save: +8 (+3 eff.) Confusion immunity: +20% Maximum mana: +50.00 Spell crit. chance: +8% Curse of Misfortune The bottom part of Telos' broken staff. |
![]() infernal dragonbone magestaff of power (Corpses) (30-36 power, 6 apr, arcane element) Requires: - Magic 48 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 5 It must be held with both hands. Base power: 30.0 - 36.0 Uses stats: 80% Mag, 40% Wil Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Damage (Melee): 21 fire Changes damage: +30% arcane Talent granted: +1 Command Staff Critical mult.: +25.00% Spellpower: +26 (+8 eff.) Spell crit. chance: +5% See invisible: +12 Curse of Corpses Staves designed for wielders of magic, by the greats of the art. |
![]() Requires: - Strength 42 Infused by psionic forces 3.00 Encumbrance. [Unique] Type: weapon / waraxe ; tier 5 Base power: 38.0 - 53.2 Uses stats: 40% Wil, 100% Str Damage type: Physical bleed Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +16 Crit. chance: +7.0% Attack speed: 100% When wielded/worn: Accuracy: +40 (+10 eff.) Armour penetration: +30 Changes stats: +4 Str / +4 Dex Changes resistances penetration: +30% physical Curse of Shrouds This mighty axe can cleave through armour like the sharpest swords, yet hit with all the impact of a heavy club. It is said the wielder will slowly grow mad. This, however, has never been proven - no known possessor of this item has lived to tell the tale. |
![]() enhanced voratun waraxe of evisceration (Madness) (39-55 power, 6 apr) Requires: - Strength 48 Infused by nature Crafted by a master 3.00 Encumbrance. Type: weapon / waraxe ; tier 5 Base power: 39.0 - 54.6 Uses stats: 40% Wil, 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +6 Crit. chance: +7.0% Attack speed: 100% On weapon crit: * Wound the target dealing 228 physical damage across 5 turns and reducing healing by 50% When wielded/worn: Physical crit. chance: +10.0% Physical power: +11 (+3 eff.) Changes stats: +8 Str / +8 Dex / +8 Mag / +10 Wil / +7 Cun / +10 Con Curse of Madness One-handed war axes. |
![]() Powered by arcane forces 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Effects on melee hit: * 20% chance to gain 10% of a turn (3/turn limit) Changes stats: +7 Mag / +11 Wil Changes resistances: +6% acid Reduces incoming crit damage: 15.00% Spell crit. chance: +5% See invisible: +24 Curse of Misfortune A belt that goes around your waist. |
![]() Powered by arcane forces Infused by nature 2.00 Encumbrance. [Cosmetic Item] Type: armor / cloak ; tier 1 When wielded/worn: Changes stats: +2 Mag / +2 Wil Maximum life: +33.00 Curse of Misfortune A stylish kruk-style cloak, to look awesome. |
![]() Infused by nature 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 3 When wielded/worn: Armour: +15 Armour Hardiness: +30% Defense: +10 (+3 eff.) Damage when hit (Melee): 20 nature slow / 20 poison Changes stats: +5 Con / +4 Wil Changes resistances: +30% nature / +11% all Changes damage: +15% acid / +15% nature / +15% mind Physical save: +10 (+2 eff.) Spell save: +10 (+4 eff.) Mindpower: +10 (+3 eff.) Mental crit. chance: +5% Curse of Corpses This set of robes is made wholly of spider silk. It looks outlandish and some sages think it came from another world, probably through a farportal. |
![]() verdant cashmere robe of life (Madness) (0 def, 0 armour) Infused by nature 2.00 Encumbrance. Type: armor / cloth ; tier 3 When wielded/worn: Changes stats: +6 Con Changes resistances: +5% blight / +11% all Changes damage: +8% nature Poison immunity: +28% Disease immunity: +28% Life regen: +3.00 Maximum life: +67.00 Healing mod.: +19% Curse of Madness A cloth vestment. It offers no intrinsic protection but can be enchanted. |
![]() Powered by unknown forces 2.00 Encumbrance. [Unique] Type: armor / feet ; tier 4 When wielded/worn: Fatigue: +3% Changes stats: +8 Mag / +8 Wil Knockback immunity: +100% Spellpower: +5 (+1 eff.) Each turn you spend not moving gain a buff for 2 defense and armour. Stacks up to 12 times. Curse of Misfortune It can be used to combine it with the Shoes of Moving Quickly. Fast does not always win. Rumoured to be able to combine with the Shoes of Moving Quickly. |
![]() Requires: - Heavy armour training Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 5 When wielded/worn: Armour: +5 Fatigue: +4% Silence immunity: +26% Confusion immunity: +27% Stun/Freeze immunity: +32% Stamina each turn: +0.70 Maximum stamina: +37.00 Curse of Shrouds Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
![]() Crafted by a master 1.00 Encumbrance. Type: armor / hands ; tier 4 When wielded/worn: Armour: +7 Changes stats: +3 Str / +4 Wil / +4 Con Changes resistances: +9% mind / +5% physical Talent mastery: +0.20 Technique / Grappling Critical mult.: +10.00% Physical save: +6 (+1 eff.) Disarm immunity: +41% Psi when hit: +0.16 Maximum life: +80.00 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Curse of Shrouds Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
![]() Requires: - Heavy armour training Crafted by a master 3.00 Encumbrance. [Unique] Type: armor / head ; tier 2 When wielded/worn: Armour: +12 Armour Hardiness: +5% Fatigue: +5% Changes stats: +3 Con Physical save: +12 (+3 eff.) Stun/Freeze immunity: +30% Curse of Madness Some enterprising adventurer seems to have noticed the skin of quasits is actually tougher than most metals, and fashioned this helm from one. Shame about the smell. |
![]() Requires: - Heavy armour training - Strength 38 Infused by nature Crafted by a master 14.00 Encumbrance. [Unique] Type: armor / heavy ; tier 5 It is part of a set of items. Kroltar's head would turn up the heat. When wielded/worn: Armour: +18 Defense: +10 (+3 eff.) Fatigue: +16% Changes stats: +5 Str / +3 Dex / +4 Con Changes resistances: +20% acid / +20% blight / +20% fire / +20% nature / +20% lightning Maximum life: +120.00 Curse of Nightmares It can be used to activate talent Devouring Flame (costing 50 power out of 80/80) : Effective talent level: 3.0 Power cost: 50 out of 80/80. Range: 10 Travel Speed: instantaneous Is: a mind power and a nature gift Description: Spit a cloud of flames, doing 43.21 fire damage in a radius of 3 each turn for 7 turns. The flames will ignore the caster, and will drain 10% of the damage dealt as the flames consume enemies life force and transfer it to the user. The damage will increase with your Mindpower, and can critical. Each point in fire drake talents also increases your fire resistance by 1%. A heavy shirt of scale mail constructed from the remains of Kroltar, whose armour was like tenfold shields. |
![]() Requires: - Heavy armour training - Strength 28 Infused by nature Crafted by a master Infused by psionic forces 14.00 Encumbrance. [Random Unique] Type: armor / heavy ; tier 3 When wielded/worn: Armour: +15 Defense: +3 (+1 eff.) Fatigue: +6% Changes stats: +3 Wil Changes resistances: +12% blight / +7% mind / +16% darkness Changes damage: +3% mind Critical mult.: +15.00% Physical save: +9 (+2 eff.) Mental save: +18 (+6 eff.) Maximum hate: +2.00 Mindpower: +15 (+4 eff.) Mental crit. chance: +3% Light radius: +1 Curse of Shrouds A suit of armour made of mail. |
![]() Powered by arcane forces 9.00 Encumbrance. [Unique] Type: armor / light ; tier 5 When wielded/worn: Armour: +18 Armour Hardiness: +15% Defense: +18 (+5 eff.) Damage when hit (Melee): 15 darkness / 15 cold Changes stats: +5 Dex / +5 Mag / +5 Cun Changes resistances: +30% temporal / +30% darkness / +30% cold Changes damage: +20% darkness / +20% cold Talent masteries: +0.10 Spell / Phantasm +0.10 Spell / Dreadmaster +0.10 Cunning / Stealth Critical mult.: +20.00% Stealth bonus: +10 Spellpower: +10 (+3 eff.) Curse of Madness It can be used to turn yourself invisible (power 23, based on Cunning and Magic) for 10 turns Activation costs 50 power out of 50/50. This deep black leather armor, wrapped with thick silk, is icy cold to the touch. |
![]() Powered by arcane forces 9.00 Encumbrance. [Unique] Type: armor / light ; tier 5 When wielded/worn: Physical crit. chance: +8.0% Armour: +12 Defense: +15 (+4 eff.) Damage (Melee): 15 light / 30 fire Damage (Ranged): 15 light / 30 fire Damage when hit (Melee): 30 fire Changes stats: +6 Cun / +6 Mag Changes resistances: +20% fire / +12% light / -5% cold Changes resistances penetration: +10% light / +15% fire Changes damage: +20% fire / +5% light / +10% all Talent masteries: +0.10 Celestial / Sun +0.10 Spell / Wildfire +0.10 Celestial / Sunlight +0.10 Spell / Fire Critical mult.: +20.00% Spellpower: +15 (+5 eff.) Spell crit. chance: +10% Curse of Misfortune It can be used to activate talent Blastwave (costing 12 power out of 16/16) : Effective talent level: 4.0 Power cost: 12 out of 16/16. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: A wave of fire emanates from you with a radius of 5, knocking back anything caught inside and setting them ablaze, doing 113.80 fire damage over 3 turns. The damage will increase with your Spellpower. This mass of fused molten bone from the Heavy Sentinel radiates intense power. It still glows red with the heat of the Sentinel's core, and yet seems to do you no harm. |
![]() Requires: - Strength 18 Infused by nature 9.00 Encumbrance. Type: armor / light ; tier 4 When wielded/worn: Armour: +10 Defense: +12 (+3 eff.) Fatigue: +8% Changes resistances: +14% acid / +8% physical / +9% fire / +12% lightning / +26% cold Allows you to breathe in: water Mindpower: +5 (+2 eff.) Curse of Shrouds A suit of armour made of leather. |
![]() Requires: - Massive armour training - Strength 60 Crafted by a master Infused by psionic forces 17.00 Encumbrance. Type: armor / massive ; tier 5 When wielded/worn: Armour: +23 Fatigue: +18% Changes stats: +5 Cun / +7 Wil Physical save: +7 (+1 eff.) Mental save: +18 (+6 eff.) Curse of Nightmares A suit of armour made of metal plates. |
![]() Powered by arcane forces 6.00 Encumbrance. [Unique] Type: armor / mummy ; tier 4 It is part of a set of items. A complementing item would be your crowning glory. When wielded/worn: Armour: +12 Defense: +12 (+3 eff.) Damage when hit (Melee): 10 darkness Changes stats: +5 Wil / +5 Mag Changes resistances: +30% blight / -10% fire / +30% darkness / -10% light Changes damage: +15% cold / +15% arcane / +20% darkness Poison immunity: +100% Disease immunity: +100% Life regen: +1.00 Light radius: -1 The wearer is treated as an undead. Curse of Madness Woven through with fell magics of undeath, these bindings suck the light and life out of everything they touch. Any who don them will find themselves suspended in a nightmarish limbo between life and death. |
![]() 0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+2 eff.) Physical save: +6 (+1 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+2 eff.) When used to imbue an object: Defense: +6 (+2 eff.) Physical save: +6 (+1 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 (+2 eff.) Physical save: +8 (+2 eff.) Spell save: +8 (+3 eff.) Mental save: +8 (+3 eff.) When used to imbue an object: Defense: +8 (+2 eff.) Physical save: +8 (+2 eff.) Spell save: +8 (+3 eff.) Mental save: +8 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() voratun pickaxe of delving (dig speed 22 turns) Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 5 When wielded/worn: Changes stats: +6 Str / +2 Con Light radius: +1 When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
![]() Infused by nature 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Changes stats: +1 Str Changes resistances: +10% nature Changes damage: +5% nature When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
![]() Powered by unknown forces 2.00 Encumbrance. [Unique] Type: tome / forbidden It can be used to read the book. The cover of this tome is old and withered. As you hold it, you get the impression of many things. Despair, misery, desperation and hopelessness all assail you at once. Something about the book also promises great power, but at what cost? |
![]() 0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Accuracy: +10 (+3 eff.) Changes resistances penetration: +10% all When used to imbue an object: Accuracy: +10 (+3 eff.) Changes resistances penetration: +10% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() Arelrata the dwarven lantern Powered by arcane forces Infused by nature Infused by psionic forces 1.00 Encumbrance. [Random Unique] Type: lite / lite ; tier 5 When wielded/worn: Changes resistances: +11% light / +3% blight Changes damage: +12% darkness Damage affinity(heal): +5% darkness Physical save: +11 (+2 eff.) Mental save: +8 (+3 eff.) Stun/Freeze immunity: +20% Life regen: +2.00 Spellpower on spell critical (stacks up to 3 times): +10 Light radius: +5 Infravision radius: +5 See stealth: +17 See invisible: +22 Healing mod.: +23% It can be used to activate talent Moonlight Ray, placing all other charms into a 8 cooldown : Effective talent level: 4.0 Power cost: 8 out of 8/8. Range: 10 Travel Speed: instantaneous Is: a spell Description: Focuses the power of the Moon into a beam of shadows, doing 118.48 damage. The damage dealt will increase with your Spellpower. Made by the Dwarves, this lantern provides light in the darkest recesses of the earth. |
![]() Powered by arcane forces 1.00 Encumbrance. [Unique] Type: lite / lite When wielded/worn: Light radius: +3 It can be used to activate talent Fearscape Shift (costing 25 power out of 25/25) : Effective talent level: 2.0 Power cost: 25 out of 25/25. Range: 5 Travel Speed: instantaneous Is: a spell Description: Open a gateway to the Fearscape, stepping through it to a nearby location. As you step out, a burst of fire will leave with you, dealing 100.75 demonfire damage to everyone within 3 spaces and leaving flames which will deal an additional 100.75 demonfire damage over 4 turns. Additionally, shifting through reality enhances your awareness, allowing you to see all enemies within 8 spaces for the next 3 turns. The damage will scale with your Spellpower and the range will increase with the talent level. A strange orb of demonic origins. It glows with a surreal red light. |
![]() Infused by nature Infused by arcane disrupting forces 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Physical crit. chance: +4.0% Physical power: +6 (+2 eff.) Changes stats: +5 Wil Changes resistances: +3% all Critical mult.: +12.00% Spell save: +7 (+3 eff.) Light radius: +4 A normal brass lantern, enhanced by alchemy to make it brighter. |
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Str It can be used to use the orb Activation costs 1 power out of 1/1. Visions of death and destruction fill your mind as you lift this orb. |
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Dex It can be used to use the orb Activation costs 1 power out of 1/1. Dark visions fill your mind as you lift the orb. It is cold to the touch. |
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
![]() 0.00 Encumbrance. Type: alchemist-gem / red ; tier 5 When used as an alchemist bomb: Life regen 10% of max life Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Stun/Freeze immunity: +60% When used to imbue an object: Stun/Freeze immunity: +60% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% When used to imbue an object: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Disease immunity: +15% When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. It was changed by the digestive sack. |
![]() Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
![]() Infused by nature 2.00 Encumbrance. [Unique] Type: charm / rod It can be used to shoot a bolt of spydric poison out to range 8, dealing 392.00 nature damage (based on Magic) over 6 turns while rendering the target unable to move Activation costs 25 power out of 25/25. This rod carved out of a giant spider fang continuously drips venom. |
![]() Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
![]() Infused by nature 2.00 Encumbrance. Type: charm / totem ; tier 2 It can be used to heal yourself and all friendly characters within 10 spaces for 194 Activation puts all charms on cooldown for 15 turns. Natural totems are made by powerful wilders to store nature power. |
![]() Infused by psionic forces 0.00 Encumbrance. [Plot Item] Type: misc / trinket ; tier 1 When carried: Changes resistances: +30% mind / +8% physical Maximum life: +40.00 Mindpower: +15 (+4 eff.) A small acorn, crafted crudely out of iron. It once belonged to Bander, but now it is yours. You find having the acorn helps to anchor your mind and prepare you for the trials ahead. |
![]() Powered by arcane forces 2.00 Encumbrance. Type: charm / wand ; tier 4 It can be used to create a radius 3 storm for 5 turns. Each turn, creatures within take 80 lightning damage and will be dazed for 1 turn (404 total damage) Activation puts all charms on cooldown for 15 turns. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
![]() Powered by arcane forces 2.00 Encumbrance. Type: charm / wand ; tier 5 It can be used to create a shield absorbing up to 788 damage on yourself and all friendly characters within 10 spaces for 4 turns Activation puts all charms on cooldown for 27 turns. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
![]() 0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con When used to imbue an object: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Defense: +10 (+3 eff.) Physical save: +10 (+2 eff.) Spell save: +10 (+4 eff.) Mental save: +10 (+4 eff.) When used to imbue an object: Defense: +10 (+3 eff.) Physical save: +10 (+2 eff.) Spell save: +10 (+4 eff.) Mental save: +10 (+4 eff.) Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Armour: +5 Changes resistances: +5% all When used to imbue an object: Armour: +5 Changes resistances: +5% all Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
By Asivar the Halfling Cursed level 28
15th Pyre 123rd year of Ascendancy at 00:17 see stats
By Asivar the Halfling Cursed level 28
20th Pyre 123rd year of Ascendancy at 13:53 see stats
By Asivar the Halfling Cursed level 33
54th Haze 123rd year of Ascendancy at 04:45 see stats
By Asivar the Halfling Cursed level 36
33rd Regrowth 124th year of Ascendancy at 00:53 see stats
By Asivar the Halfling Cursed level 32
26th Haze 123rd year of Ascendancy at 22:49 see stats
By Asivar the Halfling Cursed level 40
67th Pyre 124th year of Ascendancy at 11:04 see stats
By Asivar the Halfling Cursed level 13
42nd Haze 122nd year of Ascendancy at 22:26 see stats
By Asivar the Halfling Cursed level 36
38th Regrowth 124th year of Ascendancy at 12:04 see stats
By Asivar the Halfling Cursed level 30
10th Flare 123rd year of Ascendancy at 07:59 see stats
By Asivar the Halfling Cursed level 40
50th Pyre 124th year of Ascendancy at 06:50 see stats
By Asivar the Halfling Cursed level 18
68th Haze 122nd year of Ascendancy at 15:42 see stats
By Asivar the Halfling Cursed level 23
73rd Regrowth 123rd year of Ascendancy at 03:58 see stats
By Asivar the Halfling Cursed level 37
38th Regrowth 124th year of Ascendancy at 14:13 see stats
By Asivar the Halfling Cursed level 18
65th Haze 122nd year of Ascendancy at 05:48 see stats
By Asivar the Halfling Cursed level 22
58th Regrowth 123rd year of Ascendancy at 20:12 see stats
By Asivar the Halfling Cursed level 34
22nd Regrowth 124th year of Ascendancy at 15:17 see stats
By Asivar the Halfling Cursed level 10
26th Haze 122nd year of Ascendancy at 05:30 see stats
By Asivar the Halfling Cursed level 20
72nd Haze 122nd year of Ascendancy at 22:25 see stats
By Asivar the Halfling Cursed level 30
9th Flare 123rd year of Ascendancy at 14:45 see stats
By Asivar the Halfling Cursed level 40
50th Pyre 124th year of Ascendancy at 03:32 see stats
By Asivar the Halfling Cursed level 20
76th Haze 122nd year of Ascendancy at 02:57 see stats
By Asivar the Halfling Cursed level 19
72nd Haze 122nd year of Ascendancy at 22:22 see stats
By Asivar the Halfling Cursed level 31
8th Dusk 123rd year of Ascendancy at 06:51 see stats
By Asivar the Halfling Cursed level 7
5th Mirth 122nd year of Ascendancy at 08:01 see stats
By Asivar the Halfling Cursed level 42
79th Pyre 124th year of Ascendancy at 20:37 see stats
By Asivar the Halfling Cursed level 19
69th Haze 122nd year of Ascendancy at 18:25 see stats
By Asivar the Halfling Cursed level 34
20th Regrowth 124th year of Ascendancy at 17:54 see stats
By Asivar the Halfling Cursed level 27
12nd Pyre 123rd year of Ascendancy at 22:18 see stats
By Asivar the Halfling Cursed level 19
72nd Haze 122nd year of Ascendancy at 21:46 see stats
By Asivar the Halfling Cursed level 44
6th Flare 124th year of Ascendancy at 10:38 see stats
By Asivar the Halfling Cursed level 25
10th Pyre 123rd year of Ascendancy at 19:42 see stats
Log
Yvimira the storm wyrm's aether beam hits Gorbat, Supreme Wyrmic of the Pride for 111 arcane damage.
Yvimira the storm wyrm's aether beam hits Gorbat, Supreme Wyrmic of the Pride for 283 arcane damage.
Yvimira the storm wyrm's aether beam hits Asivar for 19 arcane damage.
Yvimira the storm wyrm's aether beam hits Yvynne the orc grand master assassin for 314 arcane damage.
Asivar the level 44 halfling cursed was mana-torn to death by Yvimira the storm wyrm on level 3 of Gorbat Pride.
Gorbat, Supreme Wyrmic of the Pride is no longer being stalked by Asivar.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Yvimira the storm wyrm's aether beam killed Asivar!
Saving game...
Resting starts...
Talent Relentless Pursuit is ready to use.
Talent Slash is ready to use.
Talent Dominate is ready to use.
Talent Infusion: Regeneration is ready to use.
Talent Rampage is ready to use.
Talent Harass Prey is ready to use.
Talent Repel is ready to use.
Talent Blindside is ready to use.
Talent Savage Hunter is ready to use.
Talent Frenzy is ready to use.
Rested for 14 turns (stop reason: all resources and life at maximum).
Saving done.
Asivar activates Stalk.
Asivar activates Savage Hunter.
Asivar activates Gloom.
Asivar activates Repel.
Personal New Achievement: Utterly Destroyed (Exploration mode)!