Throwaway the level 3 Yeek Archmage by littlefaith

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceYeek
ClassArchmage
Level / Exp3 / 28%
Sizesmall
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity10 (base 10)
Constitution7 (base 10)
Magic24 (base 24)
Willpower19 (base 13)
Cunning15 (base 11)

Resources

Life-1/85
Mana122/159
Healing Factor1.0845762711864
Regeneration13.286059322034

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage9
Accuracy14
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower23
Crit Chance4%
Speed1

Offense: Mind

Mindpower19
Crit Chance2%
Speed1

Offense: Damage Bonus

Lightning+10%
Fire-10%
Cold+10%

Defense: Base

Armour (hardiness)2 (30%)
Defense3
Ranged Defense5
Fatigue1
Physical Save10
Spell Save15
Mental Save11

Defense: Resistances

Cold+ 6%( 70%)
Fire+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance0%
Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
2/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
3/5
0/5
0/5
0/5
Spell / Water1.30
1/5
0/5
0/5
0/5
Spell / Air1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
3/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5

Effects

detrimental effect
detrimental effect
beneficial effect

Quests

active

Equipment

On feet
Main armor
On hands
Light source
Cloak
In main hand

Inventory

Achievements

Log


Ran for 3 turns (stop reason: didn't move).


Throwaway picks up (h.):
agate.

Murgol, the Yaech Lord uses Pyrokinesis.

Ran for 2 turns (stop reason: detrimental status effect).

Throwaway is on fire!

Ink squid projects ink!

Throwaway loses sight!


Burning from Murgol, the Yaech Lord hits
Throwaway for 8 fire damage.
Throwaway uses Infusion: Wild.

Throwaway stops burning.

Throwaway is cured!

Throwaway lessens the pain.


Ran for 3 turns (stop reason: taken damage).

Something hits
Throwaway for 26 lightning damage.

Ran for 3 turns (stop reason: taken damage).

Something hits
Throwaway for 29 lightning damage.
Throwaway feels pain again.

Throwaway recovers sight.


Throwaway uses Infusion: Regeneration.

Throwaway starts regenerating health quickly.


Ran for 2 turns (stop reason: taken damage).

Saving game...