Rilen the level 7 Higher Necromancer by tmachinetuck

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexFemale
RaceHigher
ClassNecromancer
Level / Exp7 / 68%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic30 (base 29)
Willpower18 (base 17)
Cunning11 (base 11)

Resources

Life93/93
Mana182/182
Soul10/11
Healing Factor1
Regeneration2.35

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision1
ESP Range10
ESP Kindsundead

Offense: Mainhand

Damage12
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower26
Crit Chance2%
Speed1

Offense: Mind

Mindpower17
Crit Chance1%
Speed1

Offense: Damage Bonus

Cold+10%
All0%

Defense: Base

Armour (hardiness)8 (30%)
Defense7
Ranged Defense7
Fatigue6
Physical Save7
Spell Save16
Mental Save10

Defense: Resistances

Cold+ 15%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Glacial waste1.30
2/5
0/5
0/5
0/5
Spell / Master of flesh1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
2/5
1/5
0/5
0/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
1/5
0/5
0/5
0/5
Spell / Animus1.30
1/5
1/5
0/5
0/5
Spell / Master of bones1.30
3/5
0/5
0/5
0/5

Generic Talents

Spell / Spectre1.30
1/5
1/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Spell / Necrosis1.30
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5

Effects

talent

Quests

active
done
active
done

Equipment

On feet
Light source
Main armor
In main hand

Inventory

Achievements

The Arena (Insane (Roguelike) difficulty) Unlocked Arena mode.
By Rilen the Higher Necromancer level 7
79th Pyre 122nd year of Ascendancy at 10:11
see stats

Log

You pickup 0.45 gold pieces.

Resting starts...

Talent Night Sphere is ready to use.
Your hiemal shield regenerates to full!
Rested for 22 turns (stop reason: all resources and life at maximum).


Ran for 4 turns (stop reason: something interesting).


Resting starts...

Rested for 57 turns (stop reason: all resources and life at maximum).


Ran for 4 turns (stop reason: interesting terrain).


You pickup 0.70 gold pieces.


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 5 turns (stop reason: something interesting).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to Derth here (press '' or right click to use).
Ran for 4 turns (stop reason: at exit).


You gain 2.23 gold from the transmogrification of
elm magestaff of illumination (100% power, 2 apr, lightning element).
There is an exit to the worldmap here (press '' or right click to use).

Saving game...

Saving done.