Test the level 1 Whitehoof Adventurer by baelzaron

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.3
Addons
CampaignOrcs
ModeNormal Roguelike
SexFemale
RaceWhitehoof
ClassAdventurer
Level / Exp1 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 12)
Dexterity12 (base 13)
Constitution14 (base 12)
Magic18 (base 14)
Willpower9 (base 12)
Cunning13 (base 12)

Resources

Life116/116
Psi99/99
Healing Factor1.0326086956522
Regeneration0.25815217391304

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Barehand

Damage10
Accuracy7
Crit Chance5%
APR1
Speed0.80

Offense: Spell

Spellpower18
Crit Chance2%
Speed1

Offense: Mind

Mindpower11
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)1 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save10
Spell Save9
Mental Save7

Defense: Immunities

Instadeath Resistance100%
Silence Resistance50%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Technique / Pugilism1.00
1/5
0/5
0/5
0/5
Chronomancy / Temporal Guardian1.00
1/5
0/5
0/5
0/5
Cunning / Lethality1.00
1/5
0/5
0/5
0/5

Generic Talents

Race / Whitehooves1.00
1/5
0/5
0/5
0/5
Psionic / Finer energy manipulations1.00
1/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Light source
On hands
Psionic focus

Inventory

Achievements

Log

Character control switched to player.
Accepted quest 'Of Steamwork and Pain'! (Press 'j' to see the quest log)
Showing small healthbars and tactical borders.

Saving done.

Test wears:
rough leather gloves (0 def, 1 armour).

Today is the 10th Retaking of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 11:01.

Test uses Telekinetic Grasp.

Test telekinetically seizes:
iron dagger (10-13 power, 5 apr).

Test activates Beyond the Flesh.

Test activates Striking Stance.


Test wears:
iron longsword (11-15.4 power, 2 apr).
Test deactivates Striking Stance.


Striking Stance is still on cooldown for 11 turns.

Resting starts...

Talent Striking Stance is ready to use.
Rested for 11 turns (stop reason: all resources and life at maximum).


Test can't use this talent while holding a weapon or shield.


Test deactivates Beyond the Flesh.