Velethra the level 50 Orc Gunslinger by Octo1

This character used the Items Vault to download one or more items.

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.5
Addons
CampaignOrcs
ModeNormal Adventure
SexFemale
RaceOrc
ClassGunslinger
Level / Exp50 / 507%
Sizemedium
Lifes / Deaths

Primary Stats

Strength86 (base 40)
Dexterity111 (base 60)
Constitution61 (base 49)
Magic9 (base 10)
Willpower28 (base 10)
Cunning110.2 (base 60)

Resources

Life1279/1279
Stamina316/316
Healing Factor1
Regeneration10.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight13
Lite-13
Infravision24
See Stealth25
See Invisible35
ESP Range30
ESP Kindshumanoid, giant

Offense: Mainhand

Damage122
Accuracy74
Crit Chance63%
APR6
Speed1.00

Offense: Offhand

Damage122
Accuracy74
Crit Chance63%
APR6
Speed0.90

Offense: Spell

Spellpower34
Crit Chance28%
Speed1

Offense: Mind

Mindpower55
Crit Chance28%
Speed1

Offense: Damage Bonus

All+28%

Offense: Damage Penetration

All+7%

Defense: Base

Armour (hardiness)79.92 (81.030927835052%)
Defense46
Ranged Defense53
Fatigue30
Physical Save68
Spell Save23
Mental Save33

Defense: Resistances

All+ 30%( 70%)

Defense: Immunities

Disarm Resistance100%
Bleed Resistance70%
Instadeath Resistance100%
Stun Resistance100%
Pinning Resistance100%
Poison Resistance70%
Blind Resistance100%

Inscriptions (5/5)

Implants
Implants
Implants
Runes
Implants

Class Talents

Steamtech / Gunslinging1.30
3/5
5/5
0/5
0/5
Steamtech / Bullets mastery1.30
5/5
5/5
5/5
1/5
Steamtech / Elusiveness1.30
2/5
4/5
0/5
0/5
Steamtech / Avoidance1.30
5/5
2/5
3/5
5/5
Steamtech / Automation1.30
1/5
1/5
5/5
0/5
Steamtech / Gunner training1.30
5/5
4/5
1/5
4/5

Generic Talents

Technique / Combat training1.30
0/5
3/5
5/5
0/5
0/5
Steamtech / Physics1.20
4/5
5/5
5/5
0/5
Steamtech / Chemistry1.20
4/5
2/5
5/5
0/5
Race / Orc1.00
1/5
1/5
1/5
5/5
Steamtech / Engineering1.20
1/5
1/5
1/5
3/5

Prodigies

1/1
1/1
1/1

Effects

talent
talent
talent
talent

Quests

done
done
done
done
done
done
done
done
done
done
done
done
done
done
done
done

Equipment

On feet
Quiver
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: Embers of Rage!

You have thwarted the Steam Giants' genocidal plans, and avenged those killed in the attack on Kruk Pride. Their desperate pact with the High Priest did nothing to stop you; the priest and his god lay dead at your feet, and you have ensured they will stay dead for the foreseeable future.

The humans, elves, and halflings will not be able to hurt your people again. By destroying the farportal and denying King Tolak's army its glorious battle, you have ensured the safety of your people from the Allied Kingdoms, and by storming the Gates of Morning you have eliminated the last bearers of the West's hateful aggression in Var'Eyal.

For now, peace reigns. You know that this will not last forever. You may have repelled its vanguard, but the Kar'Haïb Dominion bides its time waiting for a weakness it can exploit; the smugglers' portals from Maj'Eyal remain undiscovered, and while neither you nor King Tolak has any remaining desire to take the other's continent, the fear of invasion will linger in the backs of your minds. The messages of the Lost City give you cause to remain ever vigilant for the threats they warned of, including their authors, and you wonder what your people will do now that their struggle to escape eradication, one that has defined them for their entire recorded history, has ceased to be a concern.

Regardless... You just killed a god and gave your people the first chance to relax in thousands of years. It's been a pretty good day.

You may continue playing and enjoy the rest of the world. Your soldiers may want to speak with you outside...


Achievements

A Fistful of Gold Buy an item from an AAA.
By Velethra the Orc Gunslinger level 8
16th Retaking 124th year of Ascendancy at 19:08
see stats
Across the Narrow Sea Destroyed the Sunwall Outpost to secure a way to the mainland.
By Velethra the Orc Gunslinger level 9
28th Retaking 124th year of Ascendancy at 03:18
see stats
Exterminator Killed 1000 creatures.
By Velethra the Orc Gunslinger level 30
32nd Pain 124th year of Ascendancy at 08:51
see stats
Fear me not! Survived the Fearscape!
By Velethra the Orc Gunslinger level 33
2nd Dearth 124th year of Ascendancy at 14:36
see stats
Imp'ing Away You have spared the last remnants of the Atmos Tribe, showing mercy where others gave none to the orcs.
By Velethra the Orc Gunslinger level 50
52nd Remembrance 125th year of Ascendancy at 04:17
see stats
Level 10 Got a character to level 10.
By Velethra the Orc Gunslinger level 10
28th Retaking 124th year of Ascendancy at 03:18
see stats
Level 20 Got a character to level 20.
By Velethra the Orc Gunslinger level 20
46th Retaking 124th year of Ascendancy at 13:06
see stats
Level 30 Got a character to level 30.
By Velethra the Orc Gunslinger level 30
32nd Pain 124th year of Ascendancy at 00:19
see stats
Level 40 Got a character to level 40.
By Velethra the Orc Gunslinger level 40
9th Loss 124th year of Ascendancy at 21:29
see stats
Level 50 Got a character to level 50.
By Velethra the Orc Gunslinger level 50
49th Remembrance 125th year of Ascendancy at 07:01
see stats
Once Upon A Time, In the West... Hear the Eidolon's retelling of the Scourge from the West's journey.
By Velethra the Orc Gunslinger level 50
19th Retaking 125th year of Ascendancy at 13:57
see stats
One Ill Turn Deserves Another The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.
By Velethra the Orc Gunslinger level 50
49th Remembrance 125th year of Ascendancy at 07:53
see stats
Overpowered! Did over 6000 damage in one attack.
By Velethra the Orc Gunslinger level 39
45th Dearth 124th year of Ascendancy at 04:30
see stats
Reclaiming Garkul's Heritage Freed the remnants of the Prides from the Internment Camp.
By Velethra the Orc Gunslinger level 31
34th Pain 124th year of Ascendancy at 04:20
see stats
Size is everything Did over 1500 damage in one attack.
By Velethra the Orc Gunslinger level 34
5th Dearth 124th year of Ascendancy at 17:58
see stats
Size matters Did over 600 damage in one attack.
By Velethra the Orc Gunslinger level 21
49th Retaking 124th year of Ascendancy at 11:07
see stats
The Dead God Rests You have defeated the Sher'tul Priest trying to resurrect Amakthel, saving both the Prides and the world.
By Velethra the Orc Gunslinger level 50
51st Remembrance 125th year of Ascendancy at 19:55
see stats
The High Lady's Destiny (Finale) Crushed High Sun Paladin Aeryn and with her destroyed the bastion of the Sunwall.
By Velethra the Orc Gunslinger level 33
3rd Dearth 124th year of Ascendancy at 08:39
see stats
The bigger the better! Did over 3000 damage in one attack.
By Velethra the Orc Gunslinger level 35
18th Dearth 124th year of Ascendancy at 10:14
see stats
This will make a big Omelette! Collected 40 ritch eggs in the Ritch Hive.
By Velethra the Orc Gunslinger level 15
40th Retaking 124th year of Ascendancy at 15:38
see stats
Treasure Hoarder Amassed 3000 gold pieces.
By Velethra the Orc Gunslinger level 42
20th Loss 124th year of Ascendancy at 14:28
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Velethra the Orc Gunslinger level 27
11st Pain 124th year of Ascendancy at 14:15
see stats

Log

Velethra no longer feels strong.
Rested for 6 turns (stop reason: all resources and life at maximum).


Resting starts...

Talent Pain Enhancement System is ready to use.
Talent Thunder Grenade is ready to use.
Rested for 13 turns (stop reason: all resources and life at maximum).


Velethra uses Thunder Grenade.

Velethra's tinker attains critical power!
Velethra revels in the pain.

Velethra resists the explosion!

Velethra hits Velethra for (82 resist armour), 210 physical (210 total damage).

Resting starts...

Velethra no longer feels strong.

Talent Pain Enhancement System is ready to use.
Rested for 12 turns (stop reason: all resources and life at maximum).


Resting starts...

Talent Thunder Grenade is ready to use.
Rested for 7 turns (stop reason: all resources and life at maximum).


Velethra uses Thunder Grenade.


Velethra deactivates Embedded Restoration Systems.

Velethra deactivates her cloak's restoration systems.

Velethra tessellates her cloak!

Velethra deactivates Agile Gunner.

Velethra deactivates Steam Powered Armour.