










Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.7.6Donators/Buyers bonus! Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Possessor Bonus Class 1.7.4Donators/Buyers bonus! Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | Maj'Eyal |
| Mode | Nightmare Exploration |
| Sex | Female |
| Race | Halfling |
| Class | Rogue |
| Level / Exp | 27 / 48% |
| Size | small |
| Lifes / Deaths | Killed by fire drake hatchling at level 7 on the 1st Mirth 122nd year of Ascendancy at 17:52 / 152Killed by The Shade at level 9 on the 4th Mirth 122nd year of Ascendancy at 23:38 Killed by Yvolratira the grizzly bear at level 10 on the 8th Mirth 122nd year of Ascendancy at 09:53 Killed by Yvolratira the grizzly bear at level 10 on the 8th Mirth 122nd year of Ascendancy at 10:34 Killed by Norgos, the Frozen at level 11 on the 10th Mirth 122nd year of Ascendancy at 01:40 Killed by shivgoroth at level 11 on the 10th Mirth 122nd year of Ascendancy at 06:51 Killed by Xanossra the gloomy great wolf at level 12 on the 2nd Summertide 122nd year of Ascendancy at 13:13 Killed by greater gwelgoroth at level 13 on the 24th Dusk 122nd year of Ascendancy at 09:37 Killed by orc corruptor at level 13 on the 24th Dusk 122nd year of Ascendancy at 11:54 Killed by orc corruptor at level 13 on the 24th Dusk 122nd year of Ascendancy at 12:26 Killed by orc corruptor at level 13 on the 24th Dusk 122nd year of Ascendancy at 12:36 Killed by orc corruptor at level 13 on the 24th Dusk 122nd year of Ascendancy at 13:01 Killed by orc corruptor at level 13 on the 24th Dusk 122nd year of Ascendancy at 13:35 Killed by orc corruptor at level 13 on the 24th Dusk 122nd year of Ascendancy at 14:04 Killed by orc corruptor at level 13 on the 24th Dusk 122nd year of Ascendancy at 14:27 Killed by orc corruptor at level 13 on the 24th Dusk 122nd year of Ascendancy at 14:49 Killed by orc corruptor at level 13 on the 24th Dusk 122nd year of Ascendancy at 15:08 Killed by orc corruptor at level 13 on the 24th Dusk 122nd year of Ascendancy at 15:29 Killed by Beloritta the degenerated skeleton archer at level 13 on the 27th Dusk 122nd year of Ascendancy at 23:18 Killed by Eilinuleba the degenerated skeleton warrior at level 14 on the 30th Dusk 122nd year of Ascendancy at 02:38 Killed by Animated caller's vined mindstar of frost at level 14 on the 30th Dusk 122nd year of Ascendancy at 18:39 Killed by Poltergeist Balirerion at level 14 on the 30th Dusk 122nd year of Ascendancy at 19:52 Killed by Mirror Image (Poltergeist Balirerion) at level 14 on the 30th Dusk 122nd year of Ascendancy at 20:07 Killed by Moving mighty ash longbow of enduring at level 14 on the 30th Dusk 122nd year of Ascendancy at 20:50 Killed by Poltergeist Torurin at level 14 on the 30th Dusk 122nd year of Ascendancy at 23:03 Killed by Poltergeist Torurin at level 15 on the 30th Dusk 122nd year of Ascendancy at 23:25 Killed by Poltergeist Torurin at level 15 on the 30th Dusk 122nd year of Ascendancy at 23:39 Killed by Poltergeist Torurin at level 15 on the 30th Dusk 122nd year of Ascendancy at 23:47 Killed by Goyann the skeleton archer at level 15 on the 31st Dusk 122nd year of Ascendancy at 10:45 Killed by Arowe the cutpurse at level 16 on the 40th Dusk 122nd year of Ascendancy at 16:18 Killed by Xumina the large brown snake at level 16 on the 40th Dusk 122nd year of Ascendancy at 16:32 Killed by Mayora the minotaur at level 17 on the 42nd Dusk 122nd year of Ascendancy at 20:10 Killed by Silytta the stone troll at level 17 on the 42nd Dusk 122nd year of Ascendancy at 20:37 Killed by Silytta the stone troll at level 17 on the 42nd Dusk 122nd year of Ascendancy at 21:27 Killed by Belawen the warg at level 17 on the 44th Dusk 122nd year of Ascendancy at 20:31 Killed by Koas the Bringer of Doom at level 17 on the 45th Dusk 122nd year of Ascendancy at 03:10 Killed by Wrathroot at level 18 on the 48th Dusk 122nd year of Ascendancy at 01:14 Killed by Teci at level 19 on the 50th Dusk 122nd year of Ascendancy at 00:19 Killed by boiling horror at level 19 on the 50th Dusk 122nd year of Ascendancy at 01:32 Killed by boiling horror at level 19 on the 50th Dusk 122nd year of Ascendancy at 02:31 Killed by Lisudawen the giant eel at level 19 on the 50th Dusk 122nd year of Ascendancy at 03:36 Killed by naga tide huntress at level 20 on the 50th Dusk 122nd year of Ascendancy at 13:47 Killed by Weirdling Beast at level 20 on the 51st Dusk 122nd year of Ascendancy at 05:09 Killed by Weirdling Beast at level 20 on the 51st Dusk 122nd year of Ascendancy at 06:31 Killed by Weirdling Beast at level 20 on the 51st Dusk 122nd year of Ascendancy at 07:17 Killed by Weirdling Beast at level 20 on the 51st Dusk 122nd year of Ascendancy at 08:05 Killed by Elytira the golem at level 20 on the 55th Dusk 122nd year of Ascendancy at 19:28 Killed by eldritch eye at level 21 on the 28th Haze 122nd year of Ascendancy at 06:38 Killed by onilug at level 21 on the 28th Haze 122nd year of Ascendancy at 07:10 Killed by eldritch eye at level 21 on the 28th Haze 122nd year of Ascendancy at 07:20 Killed by Gemira the giant spider at level 22 on the 29th Haze 122nd year of Ascendancy at 03:44 Killed by Gama the snow giant at level 22 on the 29th Haze 122nd year of Ascendancy at 05:05 Killed by Gama the snow giant at level 22 on the 29th Haze 122nd year of Ascendancy at 05:36 Killed by Gama the snow giant at level 22 on the 29th Haze 122nd year of Ascendancy at 05:52 Killed by Gama the snow giant at level 22 on the 29th Haze 122nd year of Ascendancy at 06:10 Killed by orc cryomancer at level 22 on the 29th Haze 122nd year of Ascendancy at 06:23 Killed by Isluwe the gwelgoroth at level 22 on the 29th Haze 122nd year of Ascendancy at 06:57 Killed by Isluwe the gwelgoroth at level 22 on the 29th Haze 122nd year of Ascendancy at 07:08 Killed by Isluwe the gwelgoroth at level 22 on the 29th Haze 122nd year of Ascendancy at 07:16 Killed by Isluwe the gwelgoroth at level 22 on the 29th Haze 122nd year of Ascendancy at 07:26 Killed by Isluwe the gwelgoroth at level 22 on the 29th Haze 122nd year of Ascendancy at 07:35 Killed by Islelralaith the ghoul at level 22 on the 29th Haze 122nd year of Ascendancy at 07:46 Killed by Isluwe the gwelgoroth at level 22 on the 29th Haze 122nd year of Ascendancy at 07:56 Killed by Isluwe the gwelgoroth at level 22 on the 29th Haze 122nd year of Ascendancy at 08:13 Killed by Isluwe the gwelgoroth at level 22 on the 29th Haze 122nd year of Ascendancy at 08:36 Killed by Isluwe the gwelgoroth at level 22 on the 29th Haze 122nd year of Ascendancy at 08:51 Killed by Isluwe the gwelgoroth at level 22 on the 29th Haze 122nd year of Ascendancy at 09:01 Killed by Isluwe the gwelgoroth at level 22 on the 29th Haze 122nd year of Ascendancy at 09:13 Killed by Isluwe the gwelgoroth at level 22 on the 29th Haze 122nd year of Ascendancy at 09:24 Killed by Isluwe the gwelgoroth at level 22 on the 29th Haze 122nd year of Ascendancy at 09:32 Killed by Isluwe the gwelgoroth at level 22 on the 29th Haze 122nd year of Ascendancy at 09:46 Killed by Isluwe the gwelgoroth at level 22 on the 29th Haze 122nd year of Ascendancy at 09:57 Killed by Isluwe the gwelgoroth at level 22 on the 29th Haze 122nd year of Ascendancy at 10:07 Killed by Isluwe the gwelgoroth at level 22 on the 29th Haze 122nd year of Ascendancy at 10:24 Killed by Isluwe the gwelgoroth at level 22 on the 29th Haze 122nd year of Ascendancy at 10:37 Killed by Isluwe the gwelgoroth at level 22 on the 29th Haze 122nd year of Ascendancy at 10:58 Killed by Isluwe the gwelgoroth at level 22 on the 29th Haze 122nd year of Ascendancy at 11:23 Killed by Isluwe the gwelgoroth at level 22 on the 29th Haze 122nd year of Ascendancy at 11:36 Killed by Isluwe the gwelgoroth at level 22 on the 29th Haze 122nd year of Ascendancy at 11:45 Killed by Isluwe the gwelgoroth at level 22 on the 29th Haze 122nd year of Ascendancy at 11:54 Killed by Eilinamira the faeros at level 22 on the 59th Haze 122nd year of Ascendancy at 12:06 Killed by Eilinamira the faeros at level 22 on the 59th Haze 122nd year of Ascendancy at 12:14 Killed by Porywen the black bear at level 22 on the 59th Haze 122nd year of Ascendancy at 18:10 Killed by Xynne the faeros at level 22 on the 59th Haze 122nd year of Ascendancy at 20:14 Killed by Polalle the venom drake at level 22 on the 59th Haze 122nd year of Ascendancy at 23:16 Killed by Polalle the venom drake at level 22 on the 59th Haze 122nd year of Ascendancy at 23:39 Killed by Elasena the elder vampire at level 22 on the 60th Haze 122nd year of Ascendancy at 01:28 Killed by Elasena the elder vampire at level 22 on the 60th Haze 122nd year of Ascendancy at 02:09 Killed by Elasena the elder vampire at level 22 on the 60th Haze 122nd year of Ascendancy at 04:21 Killed by Elasena the elder vampire at level 22 on the 60th Haze 122nd year of Ascendancy at 04:59 Killed by Elasena the elder vampire at level 22 on the 60th Haze 122nd year of Ascendancy at 06:07 Killed by Rat Lich at level 22 on the 79th Haze 122nd year of Ascendancy at 04:52 Killed by Rat Lich at level 22 on the 79th Haze 122nd year of Ascendancy at 05:06 Killed by Rat Lich at level 22 on the 79th Haze 122nd year of Ascendancy at 05:12 Killed by Rat Lich at level 22 on the 79th Haze 122nd year of Ascendancy at 05:30 Killed by Rat Lich at level 22 on the 79th Haze 122nd year of Ascendancy at 05:39 Killed by vampire rat at level 22 on the 79th Haze 122nd year of Ascendancy at 08:27 Killed by Aerilranor the spectral rat at level 23 on the 79th Haze 122nd year of Ascendancy at 18:05 Killed by luminous horror at level 23 on the 80th Haze 122nd year of Ascendancy at 19:46 Killed by Urkis, the High Tempest at level 23 on the 1st Decay 122nd year of Ascendancy at 13:26 Killed by Xanoba the weaver young at level 23 on the 1st Decay 122nd year of Ascendancy at 13:33 Killed by Urkis, the High Tempest at level 23 on the 1st Decay 122nd year of Ascendancy at 13:41 Killed by Urkis, the High Tempest at level 23 on the 1st Decay 122nd year of Ascendancy at 14:12 Killed by Betumina the gwelgoroth at level 23 on the 1st Decay 122nd year of Ascendancy at 14:20 Killed by Betumina the gwelgoroth at level 23 on the 1st Decay 122nd year of Ascendancy at 14:33 Killed by Burb the snow giant champion at level 24 on the 2nd Decay 122nd year of Ascendancy at 22:09 Killed by elven cultist at level 25 on the 2nd Allure 123rd year of Ascendancy at 10:18 Killed by elven cultist at level 25 on the 2nd Allure 123rd year of Ascendancy at 10:28 Killed by elven cultist at level 25 on the 2nd Allure 123rd year of Ascendancy at 10:44 Killed by elven blood mage at level 25 on the 2nd Allure 123rd year of Ascendancy at 11:26 Killed by elven cultist at level 25 on the 2nd Allure 123rd year of Ascendancy at 15:31 Killed by elven blood mage at level 25 on the 2nd Allure 123rd year of Ascendancy at 19:07 Killed by Bethorith the elven blood mage at level 25 on the 3rd Allure 123rd year of Ascendancy at 03:56 Killed by elven blood mage at level 25 on the 3rd Allure 123rd year of Ascendancy at 04:31 Killed by elven blood mage at level 25 on the 3rd Allure 123rd year of Ascendancy at 04:48 Killed by elven blood mage at level 25 on the 3rd Allure 123rd year of Ascendancy at 04:57 Killed by Eilinoriathra the mean looking elven guard at level 25 on the 3rd Allure 123rd year of Ascendancy at 06:14 Killed by Eilinoriathra the mean looking elven guard at level 25 on the 3rd Allure 123rd year of Ascendancy at 06:24 Killed by Eilinoriathra the mean looking elven guard at level 25 on the 3rd Allure 123rd year of Ascendancy at 06:43 Killed by elven cultist at level 25 on the 3rd Allure 123rd year of Ascendancy at 09:58 Killed by elven cultist at level 25 on the 3rd Allure 123rd year of Ascendancy at 10:15 Killed by Nerytha the elven warrior at level 25 on the 3rd Allure 123rd year of Ascendancy at 10:27 Killed by Zubemira the elven cultist at level 26 on the 3rd Allure 123rd year of Ascendancy at 19:04 Killed by Zubemira the elven cultist at level 26 on the 3rd Allure 123rd year of Ascendancy at 19:14 Killed by armoured skeleton warrior at level 26 on the 3rd Allure 123rd year of Ascendancy at 19:25 Killed by armoured skeleton warrior at level 26 on the 3rd Allure 123rd year of Ascendancy at 19:55 Killed by elven blood mage at level 26 on the 4th Allure 123rd year of Ascendancy at 02:58 Killed by elven blood mage at level 26 on the 4th Allure 123rd year of Ascendancy at 03:19 Killed by Yvobeth the elven blood mage at level 26 on the 4th Allure 123rd year of Ascendancy at 03:31 Killed by Yvobeth the elven blood mage at level 26 on the 4th Allure 123rd year of Ascendancy at 03:44 Killed by elven blood mage at level 26 on the 4th Allure 123rd year of Ascendancy at 03:52 Killed by Xanosebeth the elven guard at level 26 on the 4th Allure 123rd year of Ascendancy at 06:33 Killed by Xanosebeth the elven guard at level 26 on the 4th Allure 123rd year of Ascendancy at 06:42 Killed by Xanosebeth the elven guard at level 26 on the 4th Allure 123rd year of Ascendancy at 06:50 Killed by elven blood mage at level 26 on the 4th Allure 123rd year of Ascendancy at 09:27 Killed by Kryl-Feijan at level 26 on the 4th Allure 123rd year of Ascendancy at 15:42 Killed by Kryl-Feijan at level 26 on the 4th Allure 123rd year of Ascendancy at 15:51 Killed by Kryl-Feijan at level 26 on the 4th Allure 123rd year of Ascendancy at 16:06 Killed by Acolyte of the Sect of Kryl-Feijan at level 26 on the 4th Allure 123rd year of Ascendancy at 16:22 Killed by Acolyte of the Sect of Kryl-Feijan at level 26 on the 4th Allure 123rd year of Ascendancy at 16:40 Killed by elven cultist at level 26 on the 4th Allure 123rd year of Ascendancy at 18:18 Killed by elven cultist at level 27 on the 4th Allure 123rd year of Ascendancy at 20:41 Killed by elven mage at level 27 on the 5th Allure 123rd year of Ascendancy at 00:43 Killed by elven blood mage at level 27 on the 5th Allure 123rd year of Ascendancy at 01:06 Killed by elven cultist at level 27 on the 5th Allure 123rd year of Ascendancy at 16:48 Killed by elven cultist at level 27 on the 5th Allure 123rd year of Ascendancy at 17:22 Killed by Celia at level 27 on the 77th Regrowth 123rd year of Ascendancy at 00:14 Killed by Neribrelle the skeleton warrior at level 27 on the 77th Regrowth 123rd year of Ascendancy at 00:31 Killed by Celia at level 27 on the 77th Regrowth 123rd year of Ascendancy at 00:37 Killed by Neribrelle the skeleton warrior at level 27 on the 77th Regrowth 123rd year of Ascendancy at 00:53 Killed by Velatta the master vampire at level 27 on the 77th Regrowth 123rd year of Ascendancy at 01:24 Killed by Teci at level 27 on the 77th Regrowth 123rd year of Ascendancy at 01:29 |
| Antimagic | Follower |
Primary Stats
| Strength | 23 (base 14) |
| Dexterity | 53 (base 48) |
| Constitution | 17 (base 10) |
| Magic | 10 (base 10) |
| Willpower | 10 (base 10) |
| Cunning | 90 (base 58) |
Resources
| Life | 584/584 |
| Stamina | 232/232 |
| Healing Factor | 1.162941519274 |
| Regeneration | 4.9425014569143 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | -66.666666666667% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 2 |
Offense: Mainhand
| Damage | 70 |
| Accuracy | 51 |
| Crit Chance | 46% |
| APR | 22 |
| Speed | 1.00 |
Offense: Offhand
| Damage | 57 |
| Accuracy | 51 |
| Crit Chance | 48% |
| APR | 24 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 10 |
| Crit Chance | 26% |
| Speed | 1 |
Offense: Mind
| Mindpower | 31 |
| Crit Chance | 28% |
| Speed | 1 |
Offense: Damage Bonus
| Blight | +5% |
| Arcane | +6% |
| Cold | +10% |
| All | 0% |
| Lightning | +10% |
| Light | +10% |
| Physical | +5% |
| Mind | +6% |
| Darkness | +10% |
Defense: Base
| Armour (hardiness) | 3 (57.155997060385%) |
| Defense | 67 |
| Ranged Defense | 67 |
| Fatigue | 0 |
| Physical Save | 21 |
| Spell Save | 7 |
| Mental Save | 34 |
Defense: Resistances
| Blight | + 6%( 70%) |
| Cold | + 16%( 70%) |
| All | 0%( 70%) |
| Lightning | + 25%( 70%) |
| Light | + 30%( 70%) |
| Temporal | + 15%( 70%) |
| Mind | + 6%( 70%) |
| Fire | + 3%( 70%) |
| Nature | 0%( 70%) |
Defense: Immunities
| Instadeath Resistance | 100% |
| Pinning Resistance | 70% |
| Poison Resistance | 50% |
| Stun Resistance | 20% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Won't Break Stealth: 100% Is: a nature gift Description: Activate the infusion to heal yourself for 100 life over 5 turns. |
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 50 then cleanse 1 wound, poison, and disease effect. |
Class Talents
| Cunning / Stealth | 1.70 |
| 5/5 |
| 5/5 |
| 2/5 |
| 5/5 |
| Technique / Duelist | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Throwing knives | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Dual techniques | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Trapping | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Assassination | 1.30 |
| 5/5 |
| 2/5 |
| 5/5 |
| 4/5 |
| Cunning / Dirty fighting | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Poisons | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Cunning / Survival | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Race / Halfling | 1.00 |
| 1/5 |
| 3/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.30 |
| 0/5 |
| 0/5 |
| 3/5 |
| 1/5 |
| 0/5 |
| 3/5 |
| Wild-gift / Antimagic | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Mobility | 1.30 |
| 1/5 |
| 5/5 |
| 1/5 |
| 5/5 |
| Cunning / Lethality | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Scoundrel | 0.90 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Prodigies
| 1/1 |
Effects
Quests
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
You successfully escorted the lost defiler to the recall portal on level 3 of Old Forest. Escort: lost defiler (level 3 of Old Forest)As a reward you improved Cunning by +5. | done |
You successfully escorted the repented thief to the recall portal on level 2 of Trollmire. Escort: repented thief (level 2 of Trollmire)As a reward you improved talent Lacerating Strikes (+1 level(s)). | done |
You successfully escorted the worried loremaster to the recall portal on level 2 of Ruins of Kor'Pul. Escort: worried loremaster (level 2 of Ruins of Kor'Pul)As a reward you improved Cunning by +5. | done |
You successfully escorted the worried loremaster to the recall portal on level 4 of Old Forest. Escort: worried loremaster (level 4 of Old Forest)As a reward you improved Cunning by +5. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You must explore the Sandworm Lair and find out what lurks there and what treasures are to be gained! * You must explore the Daikara and find out what lurks there and what treasures are to be gained! | active |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Shade. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have upgraded your rod of recall to transport you to the fortress. * The fortress shadow has asked that you come back as soon as possible. The fortress's current energy level is: 180. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest. You have been shown a secret entrance to his stronghold. * You have slain Urkis. Return to Angolwen or Zigur for a reward. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsStire of Derth needs your help making an elixir of the fox. He has given you some notes on the ingredients: * You've found the needed pouch of luminous horror dust. * You've found the needed xorn fragment. * You've found the needed pouch of faeros ash. Marus of Elvala needs your help making an elixir of mastery. He has given you some notes on the ingredients: * You've found the needed skeleton mage skull. * You've found the needed length of troll intestine. * You've found the needed vial of greater demon bile. Agrimley the hermit needs your help making an elixir of serendipity. He has given you some notes on the ingredients: * You've found the needed honey tree root. * 'Needed: one vial of fire wyrm saliva. Keep this stuff well away from your campfire unless you want me to have to find a new, more alive adventurer.' * You've found the needed storm wyrm claw. Ungrol of Last Hope needs your help making an elixir of foundations. He has given you some notes on the ingredients: * 'Needed: one ice wyrm tooth. Ice Wyrms lose teeth fairly often, so you might get lucky and not have to do battle with one. But dress warm just in case.' * You've found the needed hummerhorn wing. * 'Needed: one pouch of bone giant dust. Never, ever to be confused with garlic powder. Trust me.' | active |
You have been invited to join a group called the Ziguranth, dedicated to opposing magic. The Curse of Magic | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You failed to protect her when escorting her out of the crypt. | failed |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within3 lumberjacks have died. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided to join the slavers and take part in their game. You won the ring of blood! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | Pitchmonster the pair of rough leather boots (5 def, 1 armour)Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Physical power: +5 (+2 eff.) Armour: +1 Defense: +5 (+1 eff.) Damage when hit (Melee): 4 darkness Changes stats: +5 Str Physical save: +3 (+2 eff.) Stamina each turn: +1.40 Maximum stamina: +12.00 A pair of boots made of leather. |
| Light source | Summertide PhialInfused by nature 1.00 Encumbrance. [Unique] Type: lite / lite ; tier 1 When wielded/worn: Damage (Melee): 15 Lite Light Burst (radius 1) Changes resistances: +30% light Changes damage: +10% light Light radius: +5 Healing mod.: +10% When attacking in melee, deals 15 light damage and lights tiles in radius 1. It can be used to call light, dispelling darkness and lighting tiles in radius 20.(50 power, based on Willpower) Activation costs 10 power out of 15/15. A small crystal phial that captured Sunlight during the Summertide. |
| On head | Cloud Caller (0 def, 0 armour)Infused by nature 2.00 Encumbrance. [Unique] Type: armor / head ; tier 1 When wielded/worn: Changes resistances: +10% lightning / +10% cold Changes damage: +10% lightning / +10% cold A small storm cloud follows you, dealing 15 lightning damage to all enemies in a radius of 3 each turn. It can be used to activate talent Call Lightning (costing 15 power out of 30/30) : Effective talent level: 1.0 Power cost: 15 out of 30/30. Range: 10 Travel Speed: instantaneous Is: a nature gift Description: Calls forth a powerful beam of lightning doing 32.59 to 97.77 lightning damage (65.18 average). The damage will increase with your Mindpower. This hat's broad brim protects you from biting colds and sudden storms. |
| On hands | hardened leather gloves 'Cuthedar' (10 def, 2 armour)Infused by psionic forces 1.00 Encumbrance. Type: armor / hands ; tier 2 When wielded/worn: Armour: +2 Defense: +10 (+2 eff.) Changes resistances: +6% blight / +3% fire Reduces incoming crit damage: 10.00% Life regen: +4.00 Stamina each turn: +0.80 Maximum stamina: +17.00 Mental crit. chance: +2% Defense after a teleport: +10 Resist all after a teleport: +10% New effects duration reduction after a teleport: +10% When used to modify unarmed attacks: Base power: 17.0 - 18.7 Uses stats: 40% Dex, 40% Str, 40% Cun Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +3 Crit. chance: +3.0% Attack speed: 100% When this weapon hits: Nightmare (10% chance level 3). Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| Tool | Tooth of the Mouth (dig speed 12 turns)Powered by unknown forces 3.00 Encumbrance. [Unique] Type: tool / digger ; tier 1 When wielded/worn: Armour penetration: +15 Damage when hit (Melee): 10 draining blight Changes damage: +5% blight When carried: Talent granted: +1 Dig A huge tooth taken from the Mouth, in the Deep Bellow. |
| On fingers | Adassra the copper ringCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Accuracy: +20 (+7 eff.) Physical power: +6 (+2 eff.) Defense: +25 (+6 eff.) Changes stats: +5 Str / +6 Con Changes resistances: +6% mind Changes damage: +6% mind Critical mult.: +10.00% Rings make your fingers look great! |
| On fingers | NightsongInfused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Defense: +6 (+1 eff.) Fatigue: -7% Changes stats: +6 Cun Changes damage: +10% darkness Talent cooldown: Shadowstep (-1 turn) Mental save: +13 (+6 eff.) Maximum stamina: +25.00 It can be used to activate talent Shadowstep (costing 50 power out of 50/50) : Effective talent level: 2.0 Power cost: 50 out of 50/50. Range: 7 Travel Speed: instantaneous Is: a spell Description: Step through the shadows to your target, dazing it for 3 turns and hitting it with all your weapons for 156% darkness weapon damage. Dazed targets are significantly impaired, but any damage will free them. To Shadowstep, you need to be able to see the target. A pitch black ring, unadorned. It seems as though tendrils of darkness creep upon it. |
| Around neck | Dairodehir the gold amuletInfused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Changes stats: +5 Cun Changes resistances: +9% temporal Changes damage: +6% arcane Mana each turn: +0.16 Spellpower on spell critical (stacks up to 3 times): +6 Maximum mana: +80.00 Amulets make your neck look great! |
| In main hand | hateful dwarven-steel dagger of rage (18-24 power, 7 apr)Requires: - Dexterity 24 Crafted by a master Infused by psionic forces 1.00 Encumbrance. Type: weapon / dagger ; tier 3 Base power: 18.5 - 24.1 Uses stats: 50% Cun, 50% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +7 Crit. chance: +6.0% Attack speed: 100% Damage (Melee): +9 darkness Damage against: +9% Living When wielded/worn: Accuracy: +7 (+3 eff.) Changes stats: +2 Str Changes damage: +5% physical Sharp, short and deadly. |
| Around waist | IsanneCrafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Defense: +11 (+2 eff.) Changes resistances: +6% cold / +6% temporal Reduces incoming crit damage: 15.00% Stealth bonus: +8 Disease immunity: +10% Pinning immunity: +20% Stun/Freeze immunity: +20% A belt that goes around your waist. |
| In off hand | stralite dagger of crippling (28-37 power, 9 apr)Requires: - Dexterity 35 Crafted by a master 1.00 Encumbrance. Type: weapon / dagger ; tier 4 Base power: 28.5 - 37.1 Uses stats: 50% Cun, 50% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +9 Crit. chance: +8.0% Attack speed: 100% On weapon crit: * Cripple the target reducing mind, spell, and combat action speeds by 30% When wielded/worn: Physical crit. chance: +5.0% Sharp, short and deadly. |
| Cloak | enveloping linen cloak (6 def, 0 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Defense: +6 (+1 eff.) Physical save: +6 (+3 eff.) A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Main armor | Eel-skin armour (16 def, 0 armour)Infused by nature 9.00 Encumbrance. [Unique] Type: armor / light ; tier 2 When wielded/worn: Defense: +16 (+4 eff.) Fatigue: +2% Changes stats: +3 Cun / +2 Dex Changes resistances: +15% lightning Poison immunity: +50% Pinning immunity: +50% Talent on hit(nature): Call Lightning (10% chance level 2). It can be used to activate talent Call Lightning (costing 25 power out of 50/50) : Effective talent level: 2.0 Power cost: 25 out of 50/50. Range: 10 Travel Speed: instantaneous Is: a nature gift Description: Calls forth a powerful beam of lightning doing 43.89 to 131.67 lightning damage (87.78 average). The damage will increase with your Mindpower. This armour seems to have been patched together from many eels. Yuck. |
Inventory
movement infusion of the duelist (speed 648%; cd 11)Infused by nature 0.10 Encumbrance. Type: scroll / infusion When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 11 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase movement speed by 648% for 1 game turn. You gain 100% stun, daze, and pin immunity during the effect. Any actions other than movement will cancel the effect. Note: since you will be moving very fast, game turns will pass very slowly. Its effects scale with your Dexterity stat. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
regeneration infusion (heal 181; 15 cd)Infused by nature 0.10 Encumbrance. Type: scroll / infusion When inscribed on your body: Effective talent level: 1.0 Use mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Won't Break Stealth: 100% Is: a nature gift Description: Activate the infusion to heal yourself for 181 life over 5 turns. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
Withering OrbsInfused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 1 When wielded/worn: Damage (Melee): 5 mind Damage (Ranged): 5 mind Mindpower: +5 (+3 eff.) See stealth: +10 See invisible: +10 Blind-Fight: This item allows the wearer to attack unseen targets without any penalties. These opalescent orbs stare at you with deathly knowledge, undeceived by your vanities and pretences. They have lived and died through horrors you could never imagine, and now they lie strung in black chords watching every twitch of the shadows. If you close your eyes a moment, you can almost imagine what dread sights they see... |
cleansing steel amulet of constitution (+2)Infused by nature Infused by arcane disrupting forces 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Changes stats: +2 Con Changes resistances: +13% nature / +12% blight Poison immunity: +20% Disease immunity: +23% Amulets make your neck look great! |
steel amulet of mastery (0.14 Cunning / Artifice)Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Talent mastery: +0.14 Cunning / Artifice Amulets make your neck look great! |
BloodcallerInfused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 4 When wielded/worn: Fatigue: -5% Mental save: -7 (-4 eff.) You heal for 2.5% of the damage you deal. Healing during current combat: 23.69 You won the Ring of Blood trial, and this is your reward. |
copper ring of powerPowered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Physical power: +5 (+2 eff.) Spellpower: +6 (+6 eff.) Mindpower: +6 (+3 eff.) Rings make your fingers look great! |
copper ring of time (+11%)Powered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Changes resistances: +11% temporal Changes damage: +11% temporal Rings make your fingers look great! |
titan's steel ringInfused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +3 Con Physical save: +6 (+3 eff.) Rings make your fingers look great! |
Unlightraze (10-13 power, 5 apr)Requires: - Dexterity 11 Infused by nature 1.00 Encumbrance. Type: weapon / dagger ; tier 1 Base power: 10.0 - 13.0 Uses stats: 50% Cun, 50% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +5 Crit. chance: +4.0% Attack speed: 100% Damage (Melee): +7 nature / +8 darkness Damage (radius 2) on crit: +20 mind When wielded/worn: Damage when hit (Melee): 10 darkness Changes stats: +2 Dex Changes damage: +6% darkness Psi when hit: +0.08 Sharp, short and deadly. |
acidic iron dagger of daylight (10-12 power, 5 apr)Requires: - Dexterity 11 Powered by arcane forces 1.00 Encumbrance. Type: weapon / dagger ; tier 1 Base power: 9.5 - 12.3 Uses stats: 50% Cun, 50% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +5 Crit. chance: +4.0% Attack speed: 100% On weapon crit: * Splash the target with acid dealing 15 damage over 5 turns and reducing armor and accuracy by 2 Damage (Melee): +5 light Damage against: +5% Undead Sharp, short and deadly. |
iron dagger (9-12 power, 5 apr)Requires: - Dexterity 11 1.00 Encumbrance. Type: weapon / dagger ; tier 1 Base power: 9.0 - 11.7 Uses stats: 50% Cun, 50% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +5 Crit. chance: +4.0% Attack speed: 100% Sharp, short and deadly. |
iron dagger (10-13 power, 5 apr)Requires: - Dexterity 11 1.00 Encumbrance. Type: weapon / dagger ; tier 1 Base power: 10.0 - 13.0 Uses stats: 50% Cun, 50% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +5 Crit. chance: +4.0% Attack speed: 100% Sharp, short and deadly. |
steel dagger (12-15 power, 6 apr)Requires: - Dexterity 16 1.00 Encumbrance. Type: weapon / dagger ; tier 2 Base power: 11.5 - 15.0 Uses stats: 50% Cun, 50% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% Sharp, short and deadly. |
steel dagger (12-16 power, 6 apr)Requires: - Dexterity 16 1.00 Encumbrance. Type: weapon / dagger ; tier 2 Base power: 12.5 - 16.2 Uses stats: 50% Cun, 50% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% Sharp, short and deadly. |
steel dagger 'Nightpeal' (18-23 power, 6 apr)Requires: - Dexterity 16 Crafted by a master 1.00 Encumbrance. Type: weapon / dagger ; tier 2 Base power: 17.5 - 22.8 Uses stats: 50% Cun, 50% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% Damage (Melee): +8 physical When wielded/worn: Changes stats: +3 Str / +3 Mag Changes damage: +6% darkness Critical mult.: +15.00% Stamina each turn: +3.00 Sharp, short and deadly. |
AshsinCrafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Defense: +9 (+2 eff.) Effects on melee hit: * 10% chance to gain 10% of a turn (3/turn limit) Damage when hit (Melee): 2 arcane / 8 fire Changes damage: +3% temporal Stealth bonus: +6 A belt that goes around your waist. |
linen cloak of the Shaloren (1 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Defense: +1 (+0 eff.) Changes stats: +2 Mag / +2 Wil A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
spellwoven woollen robe of light (+15%) (0 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / cloth ; tier 2 When wielded/worn: Changes resistances: +15% light / +9% all Changes damage: +10% light Spell save: +15 (+14 eff.) Spellpower: +3 (+3 eff.) Spell crit. chance: +2% A cloth vestment. It offers no intrinsic protection but can be enchanted. |
pair of rough leather boots 'Islivea' (0 def, 3 armour)Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Accuracy: +10 (+4 eff.) Armour: +3 Fatigue: -5% Changes resistances: +9% light Maximum encumbrance: +21 Physical save: +9 (+5 eff.) Spell save: +3 (+3 eff.) Mental crit. chance: +1% A pair of boots made of leather. |
Snow Giant Wraps (0 def, 2 armour)Infused by nature 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 3 It is part of a set of items. This would be great with a mighty matching belt. When wielded/worn: Armour: +2 Changes stats: +4 Str Changes resistances: +10% lightning / +10% cold Knockback immunity: +50% Maximum life: +60.00 When used to modify unarmed attacks: Base power: 17.0 - 18.7 Uses stats: 40% Dex, 40% Str, 40% Cun Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +1 Crit. chance: +4.0% Attack speed: 100% When this weapon hits: Call Lightning (25% chance level 5). Damage (Melee): +10 lightning / +10 cold It can be used to activate talent Throw Boulder (costing 6 power out of 6/6) : Effective talent level: 2.0 Power cost: 6 out of 6/6. Range: 10 Travel Speed: instantaneous Is: a nature gift Description: Throw a huge boulder, dealing 92.22 physical damage and knocking targets back 5 tiles within radius 1. The damage will increase with your Strength. Two large pieces of leather designed to be wrapped about the hands and the forearms. This particular pair of wraps has been enchanted, imparting the wearer with great strength. |
Rhudin the Blackbringer (1 def, 0 armour)Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Defense: +1 (+0 eff.) Damage when hit (Melee): 2 light Changes stats: +5 Str / +3 Wil / +1 Con Changes resistances: +3% darkness Changes damage: +3% darkness Physical save: +5 (+3 eff.) See invisible: +3 A pointy cloth hat, very wizardly... |
clarifying linen wizard hat (1 def, 0 armour)Infused by psionic forces 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Defense: +1 (+0 eff.) Changes stats: +2 Cun Mental save: +5 (+2 eff.) A pointy cloth hat, very wizardly... |
insulating linen wizard hat of blight (+10%) (1 def, 0 armour)Powered by arcane forces Infused by nature 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Defense: +1 (+0 eff.) Changes resistances: +10% blight / +5% cold / +6% fire Changes damage: +10% blight A pointy cloth hat, very wizardly... |
Behemoth Hide (4 def, 6 armour)Requires: - Strength 22 Crafted by a master 9.00 Encumbrance. [Unique] Type: armor / light ; tier 2 When wielded/worn: Armour: +6 Defense: +4 (+1 eff.) Ranged Defense: +8 (+2 eff.) Fatigue: +10% Changes stats: +5 Str / +3 Con Maximum encumbrance: +20 Knockback immunity: +50% Life regen: +2.00 Stamina each turn: +1.00 Maximum life: +45.00 Maximum stamina: +45.00 Size category: +1 A rough hide made from a massive beast. Seeing as it's so weathered but still usable, maybe it's a bit special... |
cured leather armour of Eyal (6 def, 4 armour)Requires: - Strength 14 Infused by nature 9.00 Encumbrance. Type: armor / light ; tier 2 When wielded/worn: Armour: +4 Defense: +6 (+1 eff.) Fatigue: +7% Life regen: +1.00 Maximum life: +37.00 Healing mod.: +12% A suit of armour made of leather. |
prismatic cured leather armour (6 def, 4 armour)Requires: - Strength 14 Powered by arcane forces 9.00 Encumbrance. Type: armor / light ; tier 2 When wielded/worn: Armour: +4 Defense: +6 (+1 eff.) Fatigue: +7% Changes resistances: +11% light / +11% darkness A suit of armour made of leather. |
rough leather armour (3 def, 2 armour)Requires: - Strength 10 9.00 Encumbrance. Type: armor / light ; tier 1 When wielded/worn: Armour: +2 Defense: +3 (+0 eff.) Fatigue: +6% A suit of armour made of leather. |
rough leather armour 'Getodor' (3 def, 2 armour)Requires: - Strength 10 Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 1 When wielded/worn: Armour: +2 Defense: +3 (+0 eff.) Fatigue: +6% Changes stats: +1 Wil Changes resistances: +16% lightning Critical mult.: +10.00% Hate when firing a critical mind attack: +1.00 A suit of armour made of leather. |
6 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
349 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
7 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+1 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+6 eff.) Mental save: +6 (+3 eff.) When used to imbue an object: Defense: +6 (+1 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+6 eff.) Mental save: +6 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
7 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
2 sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 (+2 eff.) Physical save: +8 (+4 eff.) Spell save: +8 (+8 eff.) Mental save: +8 (+4 eff.) When used to imbue an object: Defense: +8 (+2 eff.) Physical save: +8 (+4 eff.) Spell save: +8 (+8 eff.) Mental save: +8 (+4 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
8 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+1 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+4 eff.) Mental save: +4 (+2 eff.) When used to imbue an object: Defense: +4 (+1 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+4 eff.) Mental save: +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
iron pickaxe of endurance (dig speed 36 turns)Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Fatigue: -5% Changes stats: +2 Str When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
miner's iron pickaxe (dig speed 30 turns)Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Changes stats: +1 Str Infravision radius: +2 When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
Mummified Egg-sac of UngolëInfused by nature 2.00 Encumbrance. [Unique] Type: misc / egg When carried: Light radius: -2 It can be used to summon up to 2 spiders Activation costs 80 power out of 100/100. Dry and dusty to the touch, it still seems to retain some shadow of life. |
emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
9 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+0 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+2 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+0 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+2 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
4 turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Accuracy: +10 (+4 eff.) Changes resistances penetration: +10% all When used to imbue an object: Accuracy: +10 (+4 eff.) Changes resistances penetration: +10% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Wintertide PhialPowered by arcane forces 2.00 Encumbrance. [Unique] Type: lite / lite ; tier 2 When wielded/worn: Light radius: +2 Infravision radius: +7 It can be used to cleanse your mind of up to 2 (based on Magic) detrimental mental effects Activation costs 40 power out of 60/60. This phial seems filled with darkness, yet it cleanses your thoughts. |
brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Eye of the Dreaming OneInfused by psionic forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Changes stats: +5 Wil Mental save: +10 (+5 eff.) Mindpower: +5 (+3 eff.) The wearer is asleep. Lucid Dreamer: This item allows the wearer to act while sleeping. It can be used to activate talent Sleep (costing 20 power out of 25/25) : Effective talent level: 3.0 Power cost: 20 out of 25/25. Range: 7 Travel Speed: instantaneous Is: a mind power Description: Puts targets in a radius of 1 to sleep for 3 turns, rendering them unable to act. Every 8 points of damage the target suffers will reduce the effect duration by one turn. When Sleep ends, the target will suffer from Insomnia for a number of turns equal to the amount of time it was asleep (up to ten turns max), granting it 20% sleep immunity for each turn of the Insomnia effect. At talent level 5 Sleep will become contagious and has a 25% chance to spread to nearby targets each turn. The damage threshold will scale with your Mindpower. This ethereal eye stares eternally, as if seeing things that do not truly exist. |
Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
3 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Entropy (1/1)Powered by unknown forces 2.00 Encumbrance. [Unique] Type: charm / rod ; tier 2 When carried: Light radius: -1 It can be used to temporarily causes the target to receive entropic backlash from any healing they receive for 6 turns up to 60% of the healing done. This effect scales with your Magic stat. Activation costs 75 power out of 75/75. This rod seems to make light die around it. You feel tired just looking at it. |
Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
7 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
2 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
2 amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
9 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
7 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +4 Infravision radius: +4 When used to imbue an object: Light radius: +4 Infravision radius: +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
12 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
A different point of view (Exploration mode)
Learned the five chapters of Orc history through loremaster Hadak's tales.By Teci the Halfling Rogue level 20
51st Dusk 122nd year of Ascendancy at 13:34 see stats
Antimagic! (Exploration mode)
Completed antimagic training in the Ziguranth camp.By Teci the Halfling Rogue level 13
24th Dusk 122nd year of Ascendancy at 15:36 see stats
Bringer of Doom (Exploration mode)
Killed a Bringer of Doom.By Teci the Halfling Rogue level 17
45th Dusk 122nd year of Ascendancy at 03:23 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Teci the Halfling Rogue level 13
16th Dusk 122nd year of Ascendancy at 12:56 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Teci the Halfling Rogue level 20
55th Dusk 122nd year of Ascendancy at 13:33 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By Teci the Halfling Rogue level 25
10th Decay 122nd year of Ascendancy at 08:09 see stats
Fool of a Took! (Exploration mode)
Killed oneself as a halfling.By Teci the Halfling Rogue level 19
50th Dusk 122nd year of Ascendancy at 00:19 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Teci the Halfling Rogue level 20
51st Dusk 122nd year of Ascendancy at 12:55 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Teci the Halfling Rogue level 10
4th Mirth 122nd year of Ascendancy at 23:44 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Teci the Halfling Rogue level 20
50th Dusk 122nd year of Ascendancy at 13:31 see stats
Poisonous (Exploration mode)
Sided with the assassin lord.By Teci the Halfling Rogue level 21
25th Haze 122nd year of Ascendancy at 07:18 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Teci the Halfling Rogue level 26
4th Allure 123rd year of Ascendancy at 16:50 see stats
Tales of the Spellblaze (Exploration mode)
Learned the eight chapters of the Spellblaze Chronicles.By Teci the Halfling Rogue level 20
51st Dusk 122nd year of Ascendancy at 13:34 see stats
The Arena (Exploration mode)
Unlocked Arena mode.By Teci the Halfling Rogue level 7
79th Pyre 122nd year of Ascendancy at 17:39 see stats
The Legend of Garkul (Exploration mode)
Learned the five chapters of the Legend of Garkul.By Teci the Halfling Rogue level 20
51st Dusk 122nd year of Ascendancy at 13:34 see stats
The Rat Lich (Exploration mode)
Killed the terrible Rat Lich.By Teci the Halfling Rogue level 22
79th Haze 122nd year of Ascendancy at 05:55 see stats
Thralless (Exploration mode)
Freed at least 30 enthralled slaves in the slavers' compound.By Teci the Halfling Rogue level 20
54th Dusk 122nd year of Ascendancy at 22:17 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By Teci the Halfling Rogue level 25
3rd Decay 122nd year of Ascendancy at 00:59 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Teci the Halfling Rogue level 16
42nd Dusk 122nd year of Ascendancy at 16:50 see stats
Utterly Destroyed (Exploration mode)
Died on the Eidolon Plane.By Teci the Halfling Rogue level 27
77th Regrowth 123rd year of Ascendancy at 01:29 see stats
Log
Talent Garrote is ready to use.
Hymn of Perseverance hits Teci for 55 darkness damage.
You end your Shadow Dance.
Something hits Teci for 47 light damage.
Something hits Teci for 33 blight damage.
Teci performs a melee critical strike against Something!
Teci misses Something.
Teci deactivates Stealth.
Teci hits Something for (16 absorbed), 0 light (0 total damage).
Teci hits Something for (15 absorbed), 0 light (0 total damage).
Teci hits Something for 1 physical, 0 darkness, 0 light (1 total damage).
Something misses Teci.
Teci stops regenerating health quickly.
Teci's awareness returns to normal.
Teci reacts to an attack from Something, mitigating the blow!.
Teci tries to evade attacks.
Something hits Teci for (58 reacted , -5 stam), 102 physical, 6 light, 11 cold (119 total damage).
Hymn of Perseverance hits Teci for 55 darkness damage.
Teci reacts to damage from Something, mitigating the blow!.
Something hits Teci for (30 reacted , -5 stam), 50 cold (50 total damage).
Teci the level 27 halfling rogue was frozen to death by Velatta the master vampire on level 2 of Last Hope Graveyard.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Something killed Teci!
Saving game...
Talent Coup de Grace is ready to use.
Saving done.
Personal New Achievement: Utterly Destroyed (Exploration mode)!



























































































































