Jinwon the level 2 Ghoul Anorithil by newbean10

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceGhoul
ClassAnorithil
Level / Exp2 / 22%
Sizemedium
Lifes / Deaths

Primary Stats

Strength24 (base 18)
Dexterity19 (base 18)
Constitution27 (base 19)
Magic22 (base 22)
Willpower16 (base 18)
Cunning17 (base 19)

Resources

Life162/162
Positive15/53
Negative9/33
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+80%

Vision

Sight10
Lite2

Offense: Mainhand

Damage14
Accuracy13
Crit Chance5%
APR2
Speed1.00

Offense: Spell

Spellpower25
Crit Chance12%
Speed1

Offense: Mind

Mindpower21.5
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense3.15
Ranged Defense3.15
Fatigue0
Physical Save17.85
Spell Save13.3
Mental Save11.55

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance50%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance80%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Celestial / Eclipse1.30
2/5
0/5
0/5
0/5
Celestial / Sunlight1.30
2/5
0/5
0/5
0/5
Celestial / Star fury1.30
2/5
0/5
0/5
0/5
Celestial / Twilight1.30
2/5
0/5
0/5
0/5

Generic Talents

Undead / Ghoul1.10
1/5
0/5
0/5
0/5
Celestial / Chants1.30
0/5
0/5
0/5
0/5
Celestial / Hymns1.30
2/5
0/5
0/5
0/5
Celestial / Light1.30
0/5
0/5
0/5
0/5

Effects

talent
beneficial effect

Quests

active

Equipment

Main armor
Light source
Cloak
In main hand

Inventory

Achievements

Log

The shield around Jinwon crumbles.
Talent Searing Light is ready to use.

Resting starts...

Talent Rune: Shielding is ready to use.
Rested for 12 turns (stop reason: all resources and life at maximum).


Ran for 30 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).
Ran for 62 turns (stop reason: at exit).


There is a previous level here (press '' or right click to use).

You gain 1.11 gold from the transmogrification of
arcing pouch of iron shots of accuracy (18/18, 15-18 power, 1 apr).
You gain 1.06 gold from the transmogrification of
spiked rough leather armour (1 def, 2 armour).
You gain 1.00 gold from the transmogrification of
spiked rough leather armour (1 def, 2 armour).
You gain 1.03 gold from the transmogrification of
spiked rough leather armour (1 def, 2 armour).
You gain 0.10 gold from the transmogrification of
rough leather cap (0 def, 1 armour).
You gain 2.50 gold from the transmogrification of
pair of rough leather boots of tirelessness (0 def, 1 armour).
You gain 0.10 gold from the transmogrification of
pair of rough leather boots (0 def, 1 armour).
You gain 3.14 gold from the transmogrification of
blurring rough leather belt of the giants.
You gain 1.12 gold from the transmogrification of
rough leather sling of acid.
You gain 0.65 gold from the transmogrification of
gifted mossy mindstar (2.5-2.75 power, 12 apr, mind damage).
You gain 1.18 gold from the transmogrification of
regeneration infusion of the wizard (heal 135 over 5 turns).
There is a next level here (press '' or right click to use).
You feel mildly anxious, and walk with caution.
Jinwon deactivates Hymn of Shadows.