Ragebeard the level 1 Dwarf Berserker by Swoosh

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceDwarf
ClassBerserker
Level / Exp1 / 10%
Sizemedium
Lifes / Deaths

Primary Stats

Strength22 (base 18)
Dexterity9 (base 11)
Constitution16 (base 13)
Magic8 (base 10)
Willpower13 (base 10)
Cunning10 (base 10)

Resources

Life-1/144
Stamina108/108
Healing Factor1
Regeneration12.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage27
Accuracy16
Crit Chance2%
APR1
Speed1.00

Offense: Spell

Spellpower8
Crit Chance1%
Speed1

Offense: Mind

Mindpower13.1
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)15.935266807798 (48.103448275862%)
Defense1.65
Ranged Defense1.65
Fatigue12
Physical Save23.472684788282
Spell Save20.497684788282
Mental Save8.05

Defense: Resistances

All+ 14%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Two-handed assault1.30
1/5
0/5
0/5
0/5
Technique / Berserker's strength1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
2/5
0/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Dwarf1.00
1/5
0/5
0/5
0/5
Technique / Conditioning1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
1/5
0/5

Effects

detrimental effect
detrimental effect
beneficial effect
beneficial effect
beneficial effect

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

Ragebeard picks up (b.):
insulating pair of iron boots of uncanny dodging (2 def, 3 armour).
Ran for 3 turns (stop reason: hostile spotted to the northwest (orc archer)).

Orc archer uses Infusion: Sun.

Ragebeard loses sight!

Ragebeard has been illuminated.


Something misses Ragebeard.

Ran for 4 turns (stop reason: taken damage).

Something hits
Ragebeard for 21 physical, 5 acid, 6 temporal, 7 nature (39 total damage).

Ran for 2 turns (stop reason: detrimental status effect).

Something hits
Ragebeard for 19 physical, 5 acid, 6 temporal, 7 nature (37 total damage).

Something misses Ragebeard.

Something misses Ragebeard.

Ran for 3 turns (stop reason: taken damage).

Something hits
Ragebeard for 22 physical, 5 lightning (27 total damage).

Ragebeard uses Resilience of the Dwarves.

Ragebeard's skin turns to stone.

Ragebeard uses Infusion: Wild.

Ragebeard is no longer illuminated.

Ragebeard is cured!

Ragebeard lessens the pain.

Ragebeard uses Infusion: Regeneration.

Ragebeard starts regenerating health quickly.

Something hits
Ragebeard for 12 physical, 5 acid, 5 temporal, 6 nature (28 total damage).
Saving game...