Clockwork the level 4 Shalore Archmage by ClockworkFPS

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.8
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceShalore
ClassArchmage
Level / Exp4 / 96%
Sizemedium
Lifes / Deaths

Primary Stats

Strength9 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic28 (base 26)
Willpower17 (base 14)
Cunning12 (base 11)

Resources

Life-20/108
Mana129/156
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision1

Offense: Mainhand

Damage10
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower25
Crit Chance8%
Speed1

Offense: Mind

Mindpower16
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save6
Spell Save15
Mental Save10

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Spell / Arcane1.30
3/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
1/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
3/5
1/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
3/5
1/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5

Effects

beneficial effect
detrimental effect
detrimental effect

Quests

active
done
active
active

Equipment

Tool
Light source
Main armor
In main hand

Inventory

Achievements

Matrix style! (Nightmare (Roguelike) difficulty) Finished the whole Abashed Expanse zone without being hit by a single void blast or manaworm. Dodging's fun!
By Clockwork the Shalore Archmage level 4
74th Pyre 122nd year of Ascendancy at 21:03
see stats
Orbituary (Nightmare (Roguelike) difficulty) Stabilized the Abashed Expanse to maintain it in orbit.
By Clockwork the Shalore Archmage level 2
74th Pyre 122nd year of Ascendancy at 19:32
see stats

Log

Gladiator hits Clockwork for (25 absorbed), 0 physical, (6 absorbed), 0 nature, (6 absorbed), 0 temporal (0 total damage).
Clockwork is not stunned anymore.

Talent Lightning is ready to use.
Talent Command Staff is ready to use.
Talent Dig is ready to use.
Talent Phase Door is ready to use.

Clockwork casts Lightning.

Clockwork hits Gladiator for 83 lightning damage.
Your shield crumbles under the damage!

The shield around Clockwork crumbles.

Gladiator hits Clockwork for (4 absorbed), 21 physical, 6 nature, 6 temporal (33 total damage).

Gladiator hits Clockwork for 25 physical, 6 nature, 6 temporal (37 total damage).
Talent Flame is ready to use.

Clockwork casts Phase Door.

Talent Lightning is ready to use.

Clockwork casts Flame.

Gladiator is on fire!

Clockwork's Flame hits Gladiator for
41 fire damage.
Burning from Clockwork hits Gladiator for
14 fire damage.

Clockwork casts Lightning.

Clockwork hits Gladiator for 89 lightning damage.
Burning from Clockwork hits Gladiator for
14 fire damage.

Gladiator uses Shield Pummel.

Saving game...