Faia the level 6 Halfling Skirmisher by GoKrida

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.0
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHalfling
ClassSkirmisher
Level / Exp6 / 18%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity29 (base 26)
Constitution11 (base 10)
Magic11 (base 10)
Willpower12 (base 11)
Cunning17 (base 14)

Resources

Life176/176
Stamina133/133
Healing Factor1.0082872928177
Regeneration2.2686464088398

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
See Stealth10

Offense: Mainhand

Damage26
Accuracy31
Crit Chance9%
APR1
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower15
Crit Chance5%
Speed1

Offense: Mind

Mindpower15
Crit Chance5%
Speed1

Offense: Damage Bonus

Fire+9%

Defense: Base

Armour (hardiness)10.593220338983 (52.210054753609%)
Defense32
Ranged Defense32
Fatigue7.669446550417
Physical Save13
Spell Save8
Mental Save11

Defense: Resistances

Cold+ 15%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Tireless Combatant1.30
0/5
0/5
0/5
0/5
Technique / Skirmisher - Slings1.30
1/5
1/5
0/5
0/5
Cunning / Called Shots1.30
1/5
0/5
0/5
0/5
Technique / Buckler Training1.30
1/5
1/5
4/5
1/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
1/5
0/5
1/5

Effects

Quests

done
active

Equipment

Tool
On feet
Quiver
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log

You pickup 0.70 gold pieces.
You pickup 0.65 gold pieces.

You pickup 0.80 gold pieces.

Faia picks up (e.):
shimmering elm magestaff (100% power, 2 apr, fire element).
Faia picks up (p.):
evasive elm totem of summon tentacle [power 95] (25 cooldown).
Talent Luck of the Little Folk is ready to use.
You pickup 0.70 gold pieces.

There is a way to the previous level here (press '' or right click to use).
Ran for 25 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


You gain 5.25 gold from the transmogrification of
powerful elm wand of clairvoyance [power 9] (15 cooldown).
You gain 5.25 gold from the transmogrification of
evasive elm totem of summon tentacle [power 95] (25 cooldown).
You gain 1.00 gold from the transmogrification of
iron waraxe of projection (105% power, 2 apr).
You gain 1.17 gold from the transmogrification of
iron waraxe of erosion (104% power, 2 apr).
You gain 1.90 gold from the transmogrification of
shimmering elm magestaff (100% power, 2 apr, fire element).
You gain 3.50 gold from the transmogrification of
Bill's Tree Trunk (136% power, 7 apr).
You gain 3.51 gold from the transmogrification of
thought-forged iron battleaxe of erosion (108% power, 1 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.