It ain't real the level 1 Cornac Solipsist by mannapuuro

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.3
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassSolipsist
Level / Exp1 / 86%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution10 (base 10)
Magic10 (base 10)
Willpower18 (base 18)
Cunning14 (base 14)

Resources

Life90/90
Psi81/117
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage4
Accuracy12
Crit Chance4%
APR12
Speed1.00

Offense: Offhand

Damage4
Accuracy12
Crit Chance4%
APR12
Speed1.00

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower21.1
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save7
Spell Save9.8
Mental Save11.2

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Psionic / Psychic Assault1.30
2/5
0/5
0/5
0/5
Psionic / Dream Smith1.30
0/5
0/5
0/5
0/5
Psionic / Distortion1.30
0/5
0/5
0/5
0/5
Psionic / Solipsism1.50
1/5
0/5
0/5
0/5
Psionic / Slumber1.30
2/5
0/5
0/5
0/5
Psionic / Thought-Forms1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Psionic / Feedback1.30
0/5
0/5
0/5
0/5
Psionic / Mentalism1.30
0/5
0/5
0/5
0/5
Psionic / Dreaming1.30
2/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log

It ain't real hits White worm mass for 75 mind damage.
It ain't real killed White worm mass!
It ain't real killed White worm mass!

Talent Mind Sear is ready to use.

Ran for 2 turns (stop reason: hostile spotted to the southeast (white worm mass)).


It ain't real uses Mind Sear.

It ain't real hits White worm mass for 75 mind damage.
It ain't real killed White worm mass!

Talent Mind Sear is ready to use.

It ain't real picks up (b.):
copper ring.

It ain't real picks up (c.):
traveler's pair of iron boots of tirelessness (0 def, 3 armour).

You don't see how to get there...

Ran for 5 turns (stop reason: didn't move).


Ran for 4 turns (stop reason: didn't move).


You don't see how to get there...

Ran for 4 turns (stop reason: didn't move).


Ran for 10 turns (stop reason: didn't move).


Ran for 8 turns (stop reason: didn't move).