Zip Zap Cold Snap the level 13 Whitehoof Archmage by Lubie

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignOrcs
ModeInsane Adventure
SexMale
RaceWhitehoof
ClassArchmage
Level / Exp13 / 38%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 10)
Dexterity9 (base 10)
Constitution12 (base 10)
Magic41 (base 37)
Willpower24 (base 27)
Cunning12 (base 11)

Resources

Life252/252
Mana254/254
Steam100/100
Healing Factor1.1391526171258
Regeneration0.28478815428145

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage22
Accuracy3
Crit Chance4%
APR3
Speed1.00

Offense: Spell

Spellpower37
Crit Chance4%
Speed1

Offense: Mind

Mindpower22
Crit Chance4%
Speed1

Offense: Damage Bonus

Acid+3%
Cold+10%
Darkness+15%

Defense: Base

Armour (hardiness)5 (30%)
Defense8
Ranged Defense8
Fatigue1
Physical Save23
Spell Save21
Mental Save24

Defense: Resistances

Acid+ 12%( 70%)
Temporal+ 13%( 70%)
Lightning+ 12%( 70%)
Cold+ 35%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Silence Resistance50%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Temporal1.30
1/5
3/5
0/5
0/5
Spell / Air1.30
1/5
1/5
1/5
0/5
Spell / Arcane1.30
1/5
1/5
1/5
1/5
Spell / Phantasm1.30
1/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
3/5
1/5
1/5
1/5

Generic Talents

Technique / Combat training1.00
0/5
2/5
0/5
0/5
0/5
0/5
Spell / Aegis1.30
1/5
1/5
0/5
0/5
Steamtech / Chemistry1.00
1/5
0/5
0/5
0/5
Steamtech / Physics1.00
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
1/5
0/5
0/5
Race / Whitehooves1.00
1/5
1/5
0/5
0/5

Effects

detrimental effect

Quests

active
active
done
active
active

Equipment

On hands
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

A Fistful of Gold (Insane (Adventure) difficulty) Buy an item from an AAA.
By Zip Zap Cold Snap the Whitehoof Archmage level 7
17th Retaking 124th year of Ascendancy at 12:30
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Zip Zap Cold Snap the Whitehoof Archmage level 10
22nd Retaking 124th year of Ascendancy at 23:27
see stats

Log

Your shield crumbles under the damage!
The shield around Zip Zap Cold Snap crumbles.

Outpost Leader John hits Zip Zap Cold Snap for (1 flat reduction), (91 absorbed), 7 light (7 total damage).
Zip Zap Cold Snap receives 45 healing from Temporal Restoration Field.

Outpost Leader John's light area effect hits
Zip Zap Cold Snap for (1 flat reduction), 49 light (49 total damage).
Outpost Leader John casts
Astral Path.
Zip Zap Cold Snap receives 45 healing from Temporal Restoration Field.

Outpost Leader John's light area effect hits
Zip Zap Cold Snap for (1 flat reduction), 49 light (49 total damage).
Outpost Leader John
Triggers an Anomaly! (Anomaly Summon Townsfolk).
Some innocent bystanders have been teleported into the fight.
Talent Rune: Manasurge is ready to use.
Zip Zap Cold Snap receives 45 healing from Temporal Restoration Field.

Zip Zap Cold Snap activates
Disruption Shield.
Zip Zap Cold Snap casts
Rune: Manasurge.
Zip Zap Cold Snap starts to surge mana.

Zip Zap Cold Snap deactivates
Disruption Shield.
Outpost Leader John's light area effect hits
Zip Zap Cold Snap for 50 light damage.
Outpost Leader John uses
Shield Pummel.
Zip Zap Cold Snap is stunned!

Outpost Leader John hits Zip Zap Cold Snap for 30 physical, 54 light, 9 fire, 16 fire, 39 physical, 54 light (202 total damage).
Zip Zap Cold Snap the level 13 whitehoof archmage was tanned to death by Outpost Leader John on level 3 of Sunwall Outpost.
You have 3 life(s) left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Outpost Leader John killed Zip Zap Cold Snap!
Saving game...

Saving done.