Karate Kid the level 12 Cornac Brawler by smoofykins

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassBrawler
Level / Exp12 / 94%
Sizemedium
Lifes / Deaths

Primary Stats

Strength31 (base 13)
Dexterity38 (base 30)
Constitution32 (base 11)
Magic10 (base 10)
Willpower15 (base 10)
Cunning38 (base 31)

Resources

Life-26/376
Stamina137/146
Healing Factor1.3
Regeneration1.625

Speed

Mental0%
Attack0%
Movement+498%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Stealth10
See Invisible10

Offense: Barehand

Damage53
Accuracy36
Crit Chance17%
APR9
Speed0.80

Offense: Spell

Spellpower10
Crit Chance9%
Speed1

Offense: Mind

Mindpower25.35
Crit Chance9%
Speed1

Defense: Base

Armour (hardiness)8 (30%)
Defense29.761918769709
Ranged Defense31.761918769709
Fatigue1
Physical Save23.025
Spell Save8.75
Mental Save18.55

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Pinning Resistance100%
Poison Resistance30%
Stun Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Cunning / Tactical1.30
1/5
1/5
1/5
0/5
Technique / Combat techniques1.10
1/5
0/5
0/5
0/5
Technique / Finishing moves1.30
1/5
1/5
1/5
1/5
Technique / Pugilism1.50
5/5
1/5
1/5
0/5
Technique / Combat veteran1.10
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.00
1/5
1/5
0/5
0/5

Generic Talents

Technique / Unarmed training1.30
4/5
5/5
0/5
0/5
Technique / Combat training1.10
2/5
1/5
1/5
0/5
0/5
Technique / Field control1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.10
1/5
1/5
0/5
0/5
Technique / Mobility1.20
1/5
0/5
0/5
0/5

Effects

talent
beneficial effect
detrimental effect
beneficial effect
beneficial effect
beneficial effect

Quests

done
done
done
active
done
active
done

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around neck
Main armor
Light source
Cloak
Around waist

Inventory

Achievements

Level 10 (Roguelike) Got a character to level 10.
By Karate Kid the Cornac Brawler level 10
1st Flare 122nd year of Ascendancy at 18:01
see stats
The Arena (Roguelike) Unlocked Arena mode.
By Karate Kid the Cornac Brawler level 11
8th Flare 122nd year of Ascendancy at 10:20
see stats
The secret city (Roguelike) Discovered the truth about mages.
By Karate Kid the Cornac Brawler level 11
13rd Dusk 122nd year of Ascendancy at 00:01
see stats

Log

Horned Horror hits Karate Kid for (9 resist armour), 52 physical, (9 resist armour), 11 lightning (63 total damage).
Karate Kid hits Horned Horror for (8 resist armour), 0 darkness, (12 resist armour), 0 fire (0 total damage).

Karate Kid hits Horned Horror for (17 resist armour), 33 physical, (5 resist armour), 0 mind, (6 resist armour), 0 blight (33 total damage).
Horned Horror throws two quick punches.

Horned Horror casts Nova.

Black ooze is not dazed anymore.

Karate Kid resists!

Horned Horror hits Karate Kid for (9 resist armour), 47 physical, (9 resist armour), 11 lightning, (9 resist armour), 13 lightning, (9 resist armour), 32 physical, (9 resist armour), 11 lightning (114 total damage).
Horned Horror hits Black ooze for 24 lightning damage.
Karate Kid hits Horned Horror for (8 resist armour), 0 darkness, (12 resist armour), 0 fire, (8 resist armour), 0 darkness, (12 resist armour), 0 fire (0 total damage).
Black ooze is dazed!

Black ooze misses Karate Kid.

Horned Horror resists the mind attack!

Karate Kid hits Horned Horror for (17 resist armour), 44 physical, (2 resist armour), 0 mind, (6 resist armour), 0 blight (44 total damage).
Talent Rune: Shielding is ready to use.
Horned Horror hits Karate Kid for (9 resist armour), 41 physical, (9 resist armour), 11 lightning (52 total damage).
Karate Kid hits Horned Horror for (8 resist armour), 0 darkness, (12 resist armour), 0 fire (0 total damage).

Karate Kid uses Infusion: Movement.

Karate Kid is moving freely.

Karate Kid prepares for the next kill!.


Talent Double Strike is ready to use.
Talent Infusion: Healing is ready to use.

Karate Kid picks up (m.):
miner's iron pickaxe (dig speed 30 turns).
Horned Horror lashes out with a spinning backhand.

Saving game...