dea the level 1 Shalore Necromancer by hero66613

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceShalore
ClassNecromancer
Level / Exp1 / 43%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic18 (base 16)
Willpower18 (base 15)
Cunning12 (base 11)

Resources

Life90/90
Mana100/100
Souls9/10
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage7
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower20.5
Crit Chance3%
Speed1

Offense: Mind

Mindpower17.4
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)1 (30%)
Defense0.35
Ranged Defense0.35
Fatigue0
Physical Save6.3
Spell Save12.6
Mental Save10.5

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Animus1.30
0/5
0/5
0/5
0/5
Spell / Necrosis1.30
1/5
0/5
0/5
0/5
Spell / Necrotic minions1.30
2/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
2/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival0.90
0/5
0/5
0/5
0/5
Spell / Divination1.20
0/5
0/5
0/5
0/5
Spell / Conveyance1.20
2/5
0/5
0/5
0/5
Race / Shalore1.00
0/5
0/5
0/5
0/5

Effects

talent
talent

Quests

active
active

Equipment

On hands
Light source
Main armor
In main hand

Inventory

Achievements

That was close Killed your target while having only 1 life left.
By dea the Shalore Necromancer level 1
74th Pyre 122nd year of Ascendancy at 11:20
see stats

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

You pickup 0.80 gold pieces.

Dea picks up (d.):
rough leather gloves (0 def, 1 armour).
Dea picks up (g.):
rough leather armour (1 def, 2 armour).
Dea picks up (b.):
manasurge rune of the psychic (699% regen over 10 turns; 35 instant mana).
There is a ladder to the next level here (press '' or right click to use).
Ran for 12 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to worldmap here (press '' or right click to use).
Ran for 22 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the next level here (press '' or right click to use).
Ran for 22 turns (stop reason: at exit).


Dea wears:
rough leather gloves (0 def, 1 armour).

You gain 0.50 gold from the transmogrification of
rough leather armour (1 def, 2 armour).
You gain 0.50 gold from the transmogrification of
rough leather armour (1 def, 2 armour).
You gain 0.48 gold from the transmogrification of
grounding linen wizard hat (1 def, 0 armour).
You gain 2.50 gold from the transmogrification of
cruel elm vilestaff (10-12 power, 2 apr, darkness element).
You gain 0.85 gold from the transmogrification of
rogue's copper ring.
You gain 1.09 gold from the transmogrification of
manasurge rune of the psychic (699% regen over 10 turns; 35 instant mana).
There is a ladder to the previous level here (press '' or right click to use).
Dea deactivates Necrotic Aura.

Dea deactivates Blurred Mortality.