Cyraba the level 50 Whitehoof Archmage by TMyst

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignOrcs
ModeInsane Roguelike
SexFemale
RaceWhitehoof
ClassArchmage (Technomancer)
Level / Exp50 / 1622%
Sizemedium
Lifes / Deaths

Primary Stats

Strength25 (base 10)
Dexterity30 (base 20)
Constitution42 (base 19)
Magic120 (base 60)
Willpower100 (base 60)
Cunning97 (base 60)

Resources

Life1238/1238
Mana615/615
Steam0/90
Healing Factor1.2339880031271
Regeneration5.2444490132902

Speed

Mental0%
Attack0%
Movement+81.20512205326%
Spell0%
Global+100%

Vision

Sight10
Lite6
Infravision5
See Stealth23.198087593969
See Invisible53.916538567949
ESP Range10
ESP Kindsanimal/canine

Offense: Mainhand

Damage59
Accuracy22
Crit Chance43%
APR14
Speed1.00

Offense: Spell

Spellpower101
Crit Chance77%
Speed1
Cooldown Reduction30

Offense: Mind

Mindpower63
Crit Chance28%
Speed1

Offense: Damage Bonus

Blight+40%
Arcane+170%
Cold+49%
All+12%
Darkness+37%
Light+30%
Temporal+64%
Physical+67%
Mind+18%
Fire+62%
Lightning+49%

Offense: Damage Penetration

Arcane+50%
Mind+35%
All0%

Defense: Base

Armour (hardiness)23 (30%)
Defense47
Ranged Defense59
Fatigue0
Physical Save38
Spell Save55
Mental Save69

Defense: Resistances

Arcane+ 61%( 70%)
Mind+ 31%( 70%)
All+ 15%( 70%)
Lightning+ 49%( 70%)
Light+ 48%( 70%)
Temporal+ 24%( 70%)
Physical+ 28%( 70%)
Darkness+ 39%( 70%)
Nature+ 28%( 70%)

Defense: Immunities

Stun Resistance100%
Confusion Resistance24%
Poison Resistance100%
Disarm Resistance100%
Bleed Resistance100%
Teleport Resistance100%
Pinning Resistance100%
Silence Resistance100%
Instadeath Resistance100%
Knockback Resistance25%

Inscriptions (4/4)

Implants
Implants
Runes
Runes

Class Talents

Spell / Meta1.30
3/5
5/5
2/5
0/5
Spell / Occult technomancy1.40
5/5
5/5
1/5
0/5
Spell / Temporal1.30
1/5
5/5
0/5
0/5
Spell / Air1.30
1/5
1/5
5/5
0/5
Spell / Arcane1.30
5/5
1/5
1/5
5/5
Spell / Phantasm1.30
3/5
3/5
1/5
3/5
Spell / Aether1.30
1/5
1/5
5/5
5/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
5/5
0/5
0/5
Steamtech / Chemistry1.00
5/5
5/5
5/5
0/5
Steamtech / Physics1.00
5/5
5/5
5/5
0/5
Spell / Divination1.30
1/5
4/5
0/5
2/5
Spell / Conveyance1.30
4/5
1/5
4/5
0/5
Race / Whitehooves1.00
2/5
0/5
0/5
0/5

Prodigies

1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
beneficial effect

Quests

done
done
done
done
done
done
done
done
done
done
done
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: Embers of Rage!

You have thwarted the Steam Giants' genocidal plans, and avenged those killed in the attack on Kruk Pride. Their desperate pact with the High Priest did nothing to stop you; the priest and his god lay dead at your feet, and you have ensured they will stay dead for the foreseeable future.

The humans, elves, and halflings will not be able to hurt your people again. By destroying the farportal and denying King Tolak's army its glorious battle, you have ensured the safety of your people from the Allied Kingdoms, and by storming the Gates of Morning you have eliminated the last bearers of the West's hateful aggression in Var'Eyal.

For now, peace reigns. You know that this will not last forever. You may have repelled its vanguard, but the Kar'Haïb Dominion bides its time waiting for a weakness it can exploit; the smugglers' portals from Maj'Eyal remain undiscovered, and while neither you nor King Tolak has any remaining desire to take the other's continent, the fear of invasion will linger in the backs of your minds. The messages of the Lost City give you cause to remain ever vigilant for the threats they warned of, including their authors, and you wonder what your people will do now that their struggle to escape eradication, one that has defined them for their entire recorded history, has ceased to be a concern.

Regardless... You just killed a god and gave your people the first chance to relax in thousands of years. It's been a pretty good day.

You may continue playing and enjoy the rest of the world. Your soldiers may want to speak with you outside...


Achievements

A Fistful of Gold (Insane (Roguelike) difficulty) Buy an item from an AAA.
By Cyraba the Whitehoof Archmage level 50
12nd Loss 124th year of Ascendancy at 06:47
see stats
Across the Narrow Sea (Insane (Roguelike) difficulty) Destroyed the Sunwall Outpost to secure a way to the mainland.
By Cyraba the Whitehoof Archmage level 13
37th Retaking 124th year of Ascendancy at 01:18
see stats
Dragon's Greed (Insane (Roguelike) difficulty) Amassed 8000 gold pieces.
By Cyraba the Whitehoof Archmage level 50
18th Loss 124th year of Ascendancy at 02:11
see stats
Exterminator (Insane (Roguelike) difficulty) Killed 1000 creatures.
By Cyraba the Whitehoof Archmage level 31
50th Revenge 124th year of Ascendancy at 08:59
see stats
Fear me not! (Insane (Roguelike) difficulty) Survived the Fearscape!
By Cyraba the Whitehoof Archmage level 50
18th Loss 124th year of Ascendancy at 03:49
see stats
Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By Cyraba the Whitehoof Archmage level 10
23rd Retaking 124th year of Ascendancy at 16:19
see stats
Level 20 (Insane (Roguelike) difficulty) Got a character to level 20.
By Cyraba the Whitehoof Archmage level 20
17th Revenge 124th year of Ascendancy at 13:50
see stats
Level 30 (Insane (Roguelike) difficulty) Got a character to level 30.
By Cyraba the Whitehoof Archmage level 30
39th Revenge 124th year of Ascendancy at 14:10
see stats
Level 40 (Insane (Roguelike) difficulty) Got a character to level 40.
By Cyraba the Whitehoof Archmage level 40
15th Dearth 124th year of Ascendancy at 04:04
see stats
Level 50 (Insane (Roguelike) difficulty) Got a character to level 50.
By Cyraba the Whitehoof Archmage level 50
11st Loss 124th year of Ascendancy at 14:08
see stats
Make Him Squirm (Insane (Roguelike) difficulty) Made Nektosh use up the last of his power, then left the area and ignored him until beating the game. The other Whitehooves will catch on any second now...
By Cyraba the Whitehoof Archmage level 50
25th Loss 124th year of Ascendancy at 09:32
see stats
One Ill Turn Deserves Another (Insane (Roguelike) difficulty) The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.
By Cyraba the Whitehoof Archmage level 50
20th Loss 124th year of Ascendancy at 23:59
see stats
Reclaiming Garkul's Heritage (Insane (Roguelike) difficulty) Freed the remnants of the Prides from the Internment Camp.
By Cyraba the Whitehoof Archmage level 37
18th Pain 124th year of Ascendancy at 23:53
see stats
Size is everything (Insane (Roguelike) difficulty) Did over 1500 damage in one attack.
By Cyraba the Whitehoof Archmage level 36
17th Pain 124th year of Ascendancy at 17:06
see stats
Size matters (Insane (Roguelike) difficulty) Did over 600 damage in one attack.
By Cyraba the Whitehoof Archmage level 26
29th Revenge 124th year of Ascendancy at 09:08
see stats
Sufficiently Advanced Technology (Insane (Roguelike) difficulty) Put five points into each of the tinker-crafting talents as any mage class.
By Cyraba the Whitehoof Archmage level 37
18th Pain 124th year of Ascendancy at 00:05
see stats
The Dead God Rests (Insane (Roguelike) difficulty) You have defeated the Sher'tul Priest trying to resurrect Amakthel, saving both the Prides and the world.
By Cyraba the Whitehoof Archmage level 50
25th Loss 124th year of Ascendancy at 09:32
see stats
The High Lady's Destiny (Finale) (Insane (Roguelike) difficulty) Crushed High Sun Paladin Aeryn and with her destroyed the bastion of the Sunwall.
By Cyraba the Whitehoof Archmage level 44
48th Dearth 124th year of Ascendancy at 22:17
see stats
The bigger the better! (Insane (Roguelike) difficulty) Did over 3000 damage in one attack.
By Cyraba the Whitehoof Archmage level 43
47th Dearth 124th year of Ascendancy at 16:56
see stats
This will make a big Omelette! (Insane (Roguelike) difficulty) Collected 40 ritch eggs in the Ritch Hive.
By Cyraba the Whitehoof Archmage level 25
28th Revenge 124th year of Ascendancy at 20:59
see stats
To the Bitter End (Insane (Roguelike) difficulty) You have destroyed the last remnants of the Atmos Tribe, ending their civilization.
By Cyraba the Whitehoof Archmage level 50
25th Loss 124th year of Ascendancy at 15:09
see stats
Treasure Hoarder (Insane (Roguelike) difficulty) Amassed 3000 gold pieces.
By Cyraba the Whitehoof Archmage level 39
14th Dearth 124th year of Ascendancy at 19:53
see stats
Treasure Hunter (Insane (Roguelike) difficulty) Amassed 1000 gold pieces.
By Cyraba the Whitehoof Archmage level 19
16th Revenge 124th year of Ascendancy at 23:19
see stats

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way into a strange cave here (press '' or right click to use).
Ran for 67 turns (stop reason: at exit).


Saving done.

There is a way up here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...


Saving done.

You transfer Blood-Edge (46-64 power, 7 apr) to the online item's vault.
Saving done.

Saving game...

Saving done.

Cyraba wears (replacing
Gardanion, the Light of God): Bavor the voratun amulet.

You transfer Champion's Will (67-107 power, 22 apr) to the online item's vault.
Saving done.

Saving game...

Saving done.

Error while transfering Masochism (0 def, 0 armour) to the online item's vault, please retry later.
Server said: too many entities stored
Saving done.

Resting starts...

Rested for 11 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).