Merlin the level 12 Higher Archmage by maerlon

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassArchmage
Level / Exp12 / 35%
Sizebig
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity13 (base 10)
Constitution10 (base 10)
Magic38 (base 37)
Willpower30 (base 27)
Cunning14 (base 11)

Resources

Life-5/188
Mana104/162
Healing Factor1.12
Regeneration0.728

Speed

Mental0%
Attack0%
Movement-35%
Spell0%
Global+100%

Vision

Sight11
Lite5
Infravision4
See Stealth5
See Invisible7
ESP Range10
ESP Kindshumanoid/orc

Offense: Mainhand

Damage17
Accuracy7
Crit Chance8%
APR2
Speed1.00

Offense: Spell

Spellpower43.217947179982
Crit Chance8%
Speed1

Offense: Mind

Mindpower23.3
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)8 (30%)
Defense22.025
Ranged Defense22.025
Fatigue0
Physical Save8.35
Spell Save23.4
Mental Save10.4

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance15%
Bleed Resistance50%
Instadeath Resistance100%
Poison Resistance5%
Blind Resistance47%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
5/5
2/5
1/5
1/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Aether1.30
1/5
0/5
0/5
0/5
Spell / Fire1.30
2/5
2/5
2/5
0/5
Spell / Air1.30
1/5
1/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Water1.40
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
2/5
3/5
1/5
0/5
Race / Higher1.00
1/5
1/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
2/5
1/5
3/5
0/5

Effects

talent
talent
talent
detrimental effect
detrimental effect
beneficial effect
beneficial effect
detrimental effect

Quests

done
done
done
done
active
done
done
done

Equipment

On feet
Light source
On head
On fingers
On fingers
Around waist
In main hand
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By Merlin the Higher Archmage level 10
9th Mirth 122nd year of Ascendancy at 12:40
see stats
Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Merlin the Higher Archmage level 2
75th Pyre 122nd year of Ascendancy at 00:40
see stats
The Arena Unlocked Arena mode.
By Merlin the Higher Archmage level 8
6th Mirth 122nd year of Ascendancy at 04:02
see stats

Log

Minotaur of the Labyrinth hits Minotaur of the Labyrinth for 15 teleported, 9 teleported (24 total damage).
Minotaur of the Labyrinth hits Merlin for (51 converted), 0 physical, (15 teleported), 0 arcane, (9 teleported), 0 mind (0 total damage).
Merlin hits Minotaur of the Labyrinth for 11 cold, 3 physical (14 total damage).
Talent Aether Beam is ready to use.

Minotaur of the Labyrinth uses Crush.

Minotaur of the Labyrinth misses Merlin.
Talent Lightning is ready to use.

Minotaur of the Labyrinth uses Infusion: Regeneration.

Minotaur of the Labyrinth starts regenerating health quickly.

The fabric of space around Merlin stabilizes to normal.


Minotaur of the Labyrinth uses Stunning Blow.

Merlin deactivates Disruption Shield.

Merlin's disruption shield collapses and then explodes in a powerful manastorm!
Merlin is stunned!

Merlin converts damage to mana!
Minotaur of the Labyrinth hits Merlin for (47 converted), 31 physical, 6 arcane, 9 mind (46 total damage).
Merlin hits Minotaur of the Labyrinth for 11 cold, 3 physical (14 total damage).
Merlin's arcane area effect hits Minotaur of the Labyrinth for
5 arcane damage.
Merlin's arcane area effect hits
Merlin for 2 arcane damage.
Merlin seems more focused.


Merlin casts Manathrust.

Merlin hits Minotaur of the Labyrinth for 37 arcane damage.
Minotaur of the Labyrinth uses Sunder Arms.

Minotaur of the Labyrinth performs a melee critical strike against Merlin!
Merlin is recovering from the damage!

Saving game...