Wild Archmage the level 5 Shalore Archmage by Wild Killer

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceShalore
ClassArchmage
Level / Exp5 / 84%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity11 (base 10)
Constitution15 (base 15)
Magic22 (base 20)
Willpower21 (base 18)
Cunning12 (base 11)

Resources

Life-115/134
Mana28/183
Healing Factor1.0460311219418
Regeneration0.26150778048544

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage8
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower22
Crit Chance17%
Speed1

Offense: Mind

Mindpower21
Crit Chance5%
Speed1

Offense: Damage Bonus

Lightning+18%
Acid+6%
Arcane+6%
Cold+6%
Fire+16%

Defense: Base

Armour (hardiness)0 (30%)
Defense9
Ranged Defense9
Fatigue0
Physical Save13
Spell Save20
Mental Save26

Defense: Resistances

Lightning+ 24%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
3/5
2/5
0/5
0/5
Spell / Phantasm1.30
1/5
2/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
2/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
2/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Race / Shalore1.00
3/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5

Effects

Quests

active
active
done

Equipment

Main armor
Light source
Around waist
In main hand

Inventory

Achievements

Orbituary (Nightmare (Roguelike) difficulty) Stabilized the Abashed Expanse to maintain it in orbit.
By Wild Archmage the Shalore Archmage level 2
74th Pyre 122nd year of Ascendancy at 22:05
see stats

Log

Burning from Wild Archmage hits Atin the giant for (7 flat reduction), 12 fire (12 total damage).
Wild Archmage casts
Rune: Shielding.
A shield forms around Wild Archmage.

Wild Archmage casts
Phase Door.

Burning from Wild Archmage hits Atin the giant for
(7 flat reduction), 3 fire (3 total damage).
Talent Command Staff is ready to use.
Talent Rune: Manasurge is ready to use.
Talent Illuminate is ready to use.
Burning from Wild Archmage hits Atin the giant for
(7 flat reduction), 3 fire (3 total damage).
Atin the giant stops burning.


Wild Archmage is not stunned anymore.

Talent Flame is ready to use.
Talent Rune: Shatter Afflictions is ready to use.

The shield around Wild Archmage crumbles.

Talent Arcane Reconstruction is ready to use.

Wild Archmage casts
Arcane Reconstruction.
Wild Archmage receives 213 healing.
Atin the giant throws two quick punches.

Atin the giant hits Wild Archmage for 60 physical, 5 acid, 64 physical, (5 ignored), 0 acid (130 total damage).

Atin the giant throws a finishing uppercut.
Wild Archmage is stunned!

Atin the giant hits Wild Archmage for 120 physical damage.
Wild Archmage the level 5 shalore archmage was maimed to death by Atin the giant on level 1 of Ambush!.
Space restabilizes around you.