Normal-sized John the level 18 Higher Archer by Wiggleworm

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceHigher
ClassArcher
Level / Exp18 / 31%
Sizemedium
Lifes / Deaths

Primary Stats

Strength47 (base 35)
Dexterity60 (base 46)
Constitution27 (base 10)
Magic14 (base 10)
Willpower20 (base 10)
Cunning18 (base 12)

Resources

Life449/449
Stamina136/136
Healing Factor1.2486945338482
Regeneration8.3038186500908

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight12
Lite6
Infravision6
See Stealth20.155423598945
See Invisible29.155423598945

Offense: Mainhand

Damage77
Accuracy47
Crit Chance3%
APR5
Speed1.00

Offense: Spell

Spellpower14
Crit Chance3%
Speed1

Offense: Mind

Mindpower29
Crit Chance3%
Speed1

Offense: Damage Bonus

Physical+3%
Arcane+15%
Temporal+6%
All0%

Offense: Damage Penetration

Physical+35%
Nature+5%

Defense: Base

Armour (hardiness)15 (38.594633868923%)
Defense51
Ranged Defense51
Fatigue0
Physical Save42
Spell Save11
Mental Save30

Defense: Resistances

Lightning+ 13%( 70%)
Fire+ 18%( 70%)
Temporal+ 16%( 70%)
Cold+ 18%( 70%)
Arcane+ 16%( 70%)
Mind+ 13%( 70%)
All+ 7%( 70%)

Defense: Immunities

Pinning Resistance41%
Disarm Resistance45%
Confusion Resistance32%
Knockback Resistance22%
Stun Resistance40%
Instadeath Resistance100%
Blind Resistance29%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
1/5
1/5
2/5
2/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Reflexes1.30
1/5
1/5
2/5
1/5
Technique / Archery training1.30
3/5
2/5
1/5
2/5
Technique / Marksmanship1.30
5/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
1/5
1/5
0/5
Race / Higher1.00
1/5
2/5
0/5
0/5
Technique / Combat training1.30
2/5
1/5
1/5
0/5
0/5
0/5
Technique / Mobility1.00
2/5
1/5
3/5
3/5

Effects

talent
talent

Quests

done
active
done
done
active
done
active
active
done
active

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By Normal-sized John the Higher Archer level 10
6th Haze 122nd year of Ascendancy at 07:08
see stats
That was close (Insane (Roguelike) difficulty) Killed your target while having only 1 life left.
By Normal-sized John the Higher Archer level 17
42nd Haze 122nd year of Ascendancy at 00:22
see stats
The Arena (Insane (Roguelike) difficulty) Unlocked Arena mode.
By Normal-sized John the Higher Archer level 7
78th Pyre 122nd year of Ascendancy at 08:34
see stats
The secret city (Insane (Roguelike) difficulty) Discovered the truth about mages.
By Normal-sized John the Higher Archer level 18
62nd Haze 122nd year of Ascendancy at 17:55
see stats
Treasure Hunter (Insane (Roguelike) difficulty) Amassed 1000 gold pieces.
By Normal-sized John the Higher Archer level 16
41st Haze 122nd year of Ascendancy at 04:57
see stats

Log


Normal-sized John shoots!
Normal-sized John's Shoot hits Slumbering Sawtree for
142 physical, 15 cold (158 total damage).
Normal-sized John's Shoot killed Slumbering Sawtree!

Talent Volley is ready to use.

Resting starts...

Talent Steady Shot is ready to use.
Talent Fragmentation Shot is ready to use.
Talent Infusion: Regeneration is ready to use.
Talent Scatter Shot is ready to use.
Rested for 19 turns (stop reason: all resources and life at maximum).


Resting starts...

Talent Wrath of the Highborn is ready to use.
Rested for 21 turns (stop reason: all resources and life at maximum).


Normal-sized John picks up (z.):
rough leather armour of resilience (3 def, 2 armour).
Normal-sized John picks up (r.):
nature's vined mindstar of balance (83% power, 18 apr, mind damage).
Normal-sized John picks up (r.):
horrifying vined mindstar of life (83% power, 18 apr, nature damage).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Normal-sized John picks up (r.):
gifted mossy mindstar (77% power, 12 apr, nature damage).
Normal-sized John picks up (q.):
fungal elm longbow of dampening.
Ran for 4 turns (stop reason: hostile spotted to the north (Xanaremira the slumbering cave bear - offscreen)).