Necro Rework When? the level 16 Cornac Necromancer by JP

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.6
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceCornac
ClassNecromancer
Level / Exp16 / 52%
Sizebig
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity15 (base 10)
Constitution12 (base 10)
Magic43 (base 43)
Willpower45 (base 33)
Cunning17 (base 11)

Resources

Life279/279
Mana380/380
Soul12/12
Healing Factor1.1164835164835
Regeneration0.27912087912088

Speed

Mental0%
Attack0%
Movement-61.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite5
See Stealth3.5527136788005E-15

Offense: Mainhand

Damage19
Accuracy9
Crit Chance5%
APR2
Speed1.00

Offense: Spell

Spellpower35
Crit Chance14%
Speed1

Offense: Mind

Mindpower31
Crit Chance3%
Speed1

Offense: Damage Bonus

Mind+9%
All0%
Physical+3%
Cold+20%
Nature+6%

Offense: Damage Penetration

Cold+8%
Nature+25%

Defense: Base

Armour (hardiness)3 (35.629139072848%)
Defense30
Ranged Defense30
Fatigue0
Physical Save26
Spell Save30
Mental Save32

Defense: Resistances

Cold+ 32%( 70%)
Darkness+ 13%( 70%)
Fire+ 18%( 70%)
All+ 7%( 70%)

Defense: Immunities

Pinning Resistance10%
Bleed Resistance50%
Instadeath Resistance100%

Inscriptions (4/4)

Infusions
Infusions
Runes
Runes

Class Talents

Spell / Animus1.30
1/5
1/5
0/5
0/5
Spell / Necrosis1.41
1/5
0/5
0/5
0/5
Spell / Necrotic minions1.30
1/5
0/5
0/5
0/5
Spell / Grave1.30
5/5
0/5
0/5
0/5
Spell / Ice1.50
5/5
0/5
0/5
0/5
Spell / Nightfall1.30
4/5
1/5
4/5
2/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Spell / Divination1.30
1/5
5/5
0/5
0/5
Spell / Conveyance1.30
4/5
4/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
1/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

failed
failed
active
done
active
done
active
done
done

Equipment

On feet
On hands
On head
Tool
Around waist
Main armor
In main hand
Light source
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Insane (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Necro Rework When? the Cornac Necromancer level 10
7th Dusk 122nd year of Ascendancy at 17:38
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Necro Rework When? the Cornac Necromancer level 10
6th Mirth 122nd year of Ascendancy at 08:09
see stats
Size matters (Insane (Adventure) difficulty) Did over 600 damage in one attack.
By Necro Rework When? the Cornac Necromancer level 13
23rd Dusk 122nd year of Ascendancy at 23:18
see stats
That was close (Insane (Adventure) difficulty) Killed your target while having only 1 life left.
By Necro Rework When? the Cornac Necromancer level 8
5th Mirth 122nd year of Ascendancy at 17:43
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By Necro Rework When? the Cornac Necromancer level 10
9th Mirth 122nd year of Ascendancy at 04:41
see stats
Treasure Hunter (Insane (Adventure) difficulty) Amassed 1000 gold pieces.
By Necro Rework When? the Cornac Necromancer level 16
39th Dusk 122nd year of Ascendancy at 22:47
see stats

Log

Necro Rework When? is out of phase.
Shadow casts
Blindside.
Melee retaliation hits Shadow for
2 arcane, 11 cold (13 total damage).
Shadow hits Necro Rework When? for 84 physical damage.
Necro Rework When? the level 16 cornac necromancer was splattered to death by a shadow on level 3 of Heart of the Gloom.
You have 3 life(s) left.
Necro Rework When? is no longer out of phase.

Necro Rework When? deactivates
Keen Senses.
Necro Rework When? deactivates
Necrotic Aura.
Necro Rework When? deactivates
Blurred Mortality.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Shadow killed Necro Rework When?!
Resting starts...

Talent Freeze is ready to use.
Talent Necrotic Aura is ready to use.
Talent Rune: Blink is ready to use.
Talent Rigor Mortis is ready to use.
Talent Blurred Mortality is ready to use.
Talent Keen Senses is ready to use.
Rested for 30 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


Saving done.

Saving game...