Erdtree Adherent the level 8 Ogre Sun Paladin by JP

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceOgre
ClassSun Paladin
Level / Exp8 / 30%
Sizebig
Lifes / Deaths

Primary Stats

Strength25 (base 22)
Dexterity9 (base 10)
Constitution13 (base 10)
Magic30 (base 28)
Willpower8 (base 10)
Cunning12 (base 10)

Resources

Life251/251
Positive41/41
Stamina129/129
Paradox400
Healing Factor1.0283363011315
Regeneration2.3137566775459

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Stealth5
See Invisible6

Offense: Mainhand

Damage28
Accuracy25
Crit Chance3%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower26
Crit Chance2%
Speed1

Offense: Mind

Mindpower10
Crit Chance2%
Speed1

Offense: Damage Bonus

Acid+6%
All0%

Offense: Damage Penetration

Acid+5%

Defense: Base

Armour (hardiness)14.118138619369 (56.297102139833%)
Defense1
Ranged Defense1
Fatigue25
Physical Save13
Spell Save22
Mental Save18

Defense: Resistances

Lightning+ 6%( 70%)
Cold+ 6%( 70%)
Acid+ 6%( 70%)
Mind+ 3%( 70%)
Fire+ 6%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Celestial / Combat1.30
1/5
1/5
0/5
0/5
Celestial / Sun1.30
3/5
4/5
0/5
0/5
Technique / Shield offense1.00
1/5
1/5
0/5
0/5
Technique / Two-handed assault1.00
0/5
0/5
0/5
0/5

Generic Talents

Celestial / Light1.30
1/5
1/5
0/5
0/5
Celestial / Chants1.30
1/5
1/5
0/5
0/5
Race / Ogre1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
0/5
2/5
1/5
0/5

Effects

talent
talent

Quests

active
done
done
done

Equipment

Tool
On hands
Around waist
Main armor
In main hand
In off hand
On head
Light source

Inventory

Achievements

Curse Lifter (Insane (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Erdtree Adherent the Ogre Sun Paladin level 8
3rd Dusk 122nd year of Ascendancy at 23:58
see stats

Log

Resting starts...
Rested for 18 turns (stop reason: all resources and life at maximum).


Ran for 12 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 6 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 4 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 8 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 9 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
There is an exit to the worldmap here (press '' or right click to use).
Ran for 22 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.