Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.3.1 |
Addons | Ashes of Urh'Rok 1.2.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! Items Vault 1.3.0Donators/Buyers bonus! |
Campaign | Maj'Eyal |
Mode | Normal Exploration |
Sex | Male |
Race | Shalore |
Class | Archmage |
Level / Exp | 30 / 97% |
Size | medium |
Lifes / Deaths | Killed by Rhaloren Inquisitor at level 7 on the 7th Mirth 122nd year of Ascendancy at 17:00 / 95Killed by shadowblade at level 8 on the 13rd Dusk 122nd year of Ascendancy at 21:11 Killed by Assassin Lord at level 8 on the 13rd Dusk 122nd year of Ascendancy at 21:31 Killed by bandit at level 9 on the 13rd Dusk 122nd year of Ascendancy at 22:56 Killed by Deaginron the human at level 10 on the 30th Haze 122nd year of Ascendancy at 07:47 Killed by Alaan the halfling at level 12 on the 68th Haze 122nd year of Ascendancy at 21:21 Killed by alchemist golem at level 12 on the 72nd Haze 122nd year of Ascendancy at 08:24 Killed by golem (servant of Elonor the broken golem) at level 12 on the 72nd Haze 122nd year of Ascendancy at 13:58 Killed by golem at level 12 on the 72nd Haze 122nd year of Ascendancy at 18:35 Killed by Mahdedi at level 13 on the 2nd Decay 122nd year of Ascendancy at 18:05 Killed by Emawe the green ooze at level 13 on the 4th Decay 122nd year of Ascendancy at 04:43 Killed by Sandworm Queen at level 13 on the 4th Decay 122nd year of Ascendancy at 18:55 Killed by Mayera the cave bear at level 14 on the 10th Allure 123rd year of Ascendancy at 11:42 Killed by Aravea the hummerhorn at level 14 on the 1st Regrowth 123rd year of Ascendancy at 11:50 Killed by storm drake at level 14 on the 2nd Regrowth 123rd year of Ascendancy at 05:18 Killed by Shardskin at level 15 on the 3rd Regrowth 123rd year of Ascendancy at 12:34 Killed by Shardskin at level 15 on the 3rd Regrowth 123rd year of Ascendancy at 13:25 Killed by Polyth the bandit lord at level 15 on the 6th Regrowth 123rd year of Ascendancy at 22:51 Killed by Minotaur of the Labyrinth at level 16 on the 8th Regrowth 123rd year of Ascendancy at 00:24 Killed by Lisira the cutpurse at level 16 on the 8th Regrowth 123rd year of Ascendancy at 06:30 Killed by Lisutta the giant fire ant at level 16 on the 8th Regrowth 123rd year of Ascendancy at 06:53 Killed by Celia at level 16 on the 18th Regrowth 123rd year of Ascendancy at 22:15 Killed by Ivulrada the skeleton master archer at level 16 on the 19th Regrowth 123rd year of Ascendancy at 00:40 Killed by will o' the wisp at level 16 on the 19th Regrowth 123rd year of Ascendancy at 00:48 Killed by Elukira the skeleton warrior at level 16 on the 19th Regrowth 123rd year of Ascendancy at 02:34 Killed by Ivulrada the skeleton master archer at level 16 on the 19th Regrowth 123rd year of Ascendancy at 04:23 Killed by Forgery of Haze (Celia) at level 16 on the 19th Regrowth 123rd year of Ascendancy at 07:01 Killed by Neroritta the ghoul at level 16 on the 19th Regrowth 123rd year of Ascendancy at 08:39 Killed by Isokira the vampire at level 16 on the 19th Regrowth 123rd year of Ascendancy at 10:23 Killed by Porylrayatta the ghoul at level 16 on the 19th Regrowth 123rd year of Ascendancy at 11:23 Killed by greater gwelgoroth at level 16 on the 26th Regrowth 123rd year of Ascendancy at 16:33 Killed by Mahdedi at level 17 on the 43rd Regrowth 123rd year of Ascendancy at 21:01 Killed by Vorewyn the snow giant at level 17 on the 46th Regrowth 123rd year of Ascendancy at 07:45 Killed by Elusewyn the orc grand master assassin at level 17 on the 48th Regrowth 123rd year of Ascendancy at 02:22 Killed by Elusewyn the orc grand master assassin at level 17 on the 48th Regrowth 123rd year of Ascendancy at 02:46 Killed by Mahdedi at level 18 on the 50th Regrowth 123rd year of Ascendancy at 13:34 Killed by Rantha the Abomination at level 18 on the 50th Regrowth 123rd year of Ascendancy at 14:53 Killed by Mahdedi at level 18 on the 50th Regrowth 123rd year of Ascendancy at 17:20 Killed by Rantha the Worm at level 18 on the 51st Regrowth 123rd year of Ascendancy at 06:10 Killed by Mahdedi at level 19 on the 51st Regrowth 123rd year of Ascendancy at 22:57 Killed by Abavora the thalore at level 19 on the 70th Regrowth 123rd year of Ascendancy at 19:12 Killed by Mahdedi at level 19 on the 70th Regrowth 123rd year of Ascendancy at 19:35 Killed by Ivalle the blade horror at level 19 on the 30th Pyre 123rd year of Ascendancy at 18:48 Killed by Ivalle the blade horror at level 19 on the 30th Pyre 123rd year of Ascendancy at 19:01 Killed by Mahdedi at level 19 on the 48th Pyre 123rd year of Ascendancy at 09:56 Killed by Loriad the Invoker at level 20 on the 71st Pyre 123rd year of Ascendancy at 02:46 Killed by Arheag the Bringer of Doom at level 20 on the 71st Pyre 123rd year of Ascendancy at 05:55 Killed by Urkis, the High Tempest at level 20 on the 71st Pyre 123rd year of Ascendancy at 11:10 Killed by Urkis, the High Tempest at level 20 on the 71st Pyre 123rd year of Ascendancy at 11:24 Killed by Mahdedi at level 20 on the 71st Pyre 123rd year of Ascendancy at 12:28 Killed by storm drake hatchling at level 20 on the 71st Pyre 123rd year of Ascendancy at 17:14 Killed by Mahdedi at level 21 on the 7th Flare 123rd year of Ascendancy at 03:33 Killed by ogric abomination at level 23 on the 4th Dusk 123rd year of Ascendancy at 22:19 Killed by Zubithra the ghoul at level 23 on the 15th Dusk 123rd year of Ascendancy at 06:13 Killed by ghoul at level 24 on the 18th Dusk 123rd year of Ascendancy at 12:45 Killed by Borfast the Broken at level 24 on the 18th Dusk 123rd year of Ascendancy at 19:01 Killed by ghoul at level 24 on the 18th Dusk 123rd year of Ascendancy at 20:17 Killed by Mahdedi at level 24 on the 19th Dusk 123rd year of Ascendancy at 16:05 Killed by skeleton mage at level 24 on the 20th Dusk 123rd year of Ascendancy at 16:18 Killed by Mahdedi at level 25 on the 22nd Dusk 123rd year of Ascendancy at 14:44 Killed by Mahdedi at level 25 on the 22nd Dusk 123rd year of Ascendancy at 21:41 Killed by skeleton mage at level 25 on the 23rd Dusk 123rd year of Ascendancy at 03:06 Killed by skeleton archer at level 25 on the 23rd Dusk 123rd year of Ascendancy at 04:32 Killed by naga myrmidon at level 26 on the 26th Dusk 123rd year of Ascendancy at 02:13 Killed by barrow wight at level 26 on the 26th Dusk 123rd year of Ascendancy at 04:34 Killed by Mahdedi at level 26 on the 26th Dusk 123rd year of Ascendancy at 06:05 Killed by Mahdedi at level 26 on the 26th Dusk 123rd year of Ascendancy at 12:36 Killed by fire wyrm at level 26 on the 27th Dusk 123rd year of Ascendancy at 05:19 Killed by Mahdedi at level 27 on the 27th Dusk 123rd year of Ascendancy at 19:18 Killed by emperor wight at level 27 on the 27th Dusk 123rd year of Ascendancy at 23:10 Killed by skeleton archer at level 27 on the 28th Dusk 123rd year of Ascendancy at 11:04 Killed by The Master at level 27 on the 28th Dusk 123rd year of Ascendancy at 14:06 Killed by The Master at level 27 on the 28th Dusk 123rd year of Ascendancy at 15:56 Killed by venom wyrm at level 28 on the 29th Dusk 123rd year of Ascendancy at 17:11 Killed by Mahdedi at level 28 on the 59th Dusk 123rd year of Ascendancy at 21:22 Killed by Eilineritha the forest troll at level 28 on the 61st Dusk 123rd year of Ascendancy at 03:08 Killed by Cyruldann the maulotaur at level 29 on the 63rd Dusk 123rd year of Ascendancy at 21:07 Killed by Mahdedi at level 29 on the 63rd Dusk 123rd year of Ascendancy at 22:38 Killed by worm that walks at level 29 on the 64th Dusk 123rd year of Ascendancy at 16:26 Killed by worm that walks at level 29 on the 64th Dusk 123rd year of Ascendancy at 18:53 Killed by Golbug the Destroyer at level 29 on the 68th Dusk 123rd year of Ascendancy at 15:02 Killed by elven corruptor at level 30 on the 75th Dusk 123rd year of Ascendancy at 18:10 Killed by elven cultist at level 30 on the 75th Dusk 123rd year of Ascendancy at 19:31 Killed by elven corruptor at level 30 on the 76th Dusk 123rd year of Ascendancy at 08:46 Killed by stone golem at level 30 on the 26th Haze 123rd year of Ascendancy at 00:48 Killed by Z'quikzshl the skeletal mold at level 30 on the 38th Haze 123rd year of Ascendancy at 17:04 Killed by Polyna the orc summoner at level 30 on the 38th Haze 123rd year of Ascendancy at 18:59 Killed by armoured skeleton warrior at level 30 on the 39th Haze 123rd year of Ascendancy at 18:54 Killed by Emeluwe the rotting mummy at level 30 on the 40th Haze 123rd year of Ascendancy at 18:59 Killed by skeleton warrior at level 30 on the 42nd Haze 123rd year of Ascendancy at 07:57 Killed by Mahdedi at level 30 on the 48th Haze 123rd year of Ascendancy at 22:29 Killed by water imp at level 30 on the 49th Haze 123rd year of Ascendancy at 22:48 Killed by worm that walks at level 30 on the 50th Haze 123rd year of Ascendancy at 05:19 Killed by bloated horror at level 30 on the 50th Haze 123rd year of Ascendancy at 14:31 Killed by Weirdling Beast at level 30 on the 50th Haze 123rd year of Ascendancy at 16:40 |
Primary Stats
Strength | 12 (base 10) |
Dexterity | 20 (base 12) |
Constitution | 57 (base 56) |
Magic | 53 (base 40) |
Willpower | 46 (base 36) |
Cunning | 26 (base 12) |
Resources
Life | 496/496 |
Mana | 503/503 |
Healing Factor | 1 |
Regeneration | 0.25 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 11 |
Infravision | 4 |
See Stealth | 14 |
See Invisible | 19 |
Offense: Mainhand
Damage | 38 |
Accuracy | 18 |
Crit Chance | 16% |
APR | 9 |
Speed | 1.00 |
Offense: Spell
Spellpower | 41.666666666667 |
Crit Chance | 31% |
Speed | 1 |
Offense: Mind
Mindpower | 41.533333333333 |
Crit Chance | 16% |
Speed | 1 |
Offense: Damage Bonus
All | 0% |
Defense: Base
Armour (hardiness) | 4 (30%) |
Defense | 11.5 |
Ranged Defense | 11.5 |
Fatigue | 7 |
Physical Save | 26.075 |
Spell Save | 43.216666666667 |
Mental Save | 46.066666666667 |
Defense: Resistances
All | + 13%( 70%) |
Defense: Immunities
Confusion Resistance | 0% |
Instadeath Resistance | 100% |
Blind Resistance | 35% |
Inscriptions (3/3)
Runes | Effective talent level: 1.0 Rune of the RiftUse mode: Activated Range: 6 Cooldown: 14 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Inflicts 334.00 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 25 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. |
Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 21 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 188 damage for 4 turns. Its effects scale with your Willpower stat. |
Runes | Effective talent level: 1.0 Rune: ManasurgeUse mode: Activated Range: melee/personal Cooldown: 25 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 620% over 10 turns and instantly restoring 31 mana. Also when resting your mana will regenerate at 0.5 per turn. |
Class Talents
Spell / Arcane | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 4/5 |
Spell / Phantasm | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Earth | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Fire | 1.50 |
| 5/5 |
| 4/5 |
| 5/5 |
| 5/5 |
Spell / Water | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Air | 1.50 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Spell / Aegis | 1.30 |
| 4/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Spell / Staff combat | 1.20 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Divination | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Conveyance | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Race / Shalore | 1.00 |
| 1/5 |
| 5/5 |
| 1/5 |
| 1/5 |
Technique / Combat training | 1.00 |
| 4/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Effects
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs and left for dead. They asked about the staff and stole it from you. Go at once to Last Hope to report those events! | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You have heard that within the scintillating caves lie strange crystals imbued with Spellblaze energies. Echoes of the SpellblazeThere are also rumours of a regenade Shaloren camp to the west. * You have explored the scintillating caves and destroyed the Spellblaze Crystal. * You have explored the Rhaloren camp and killed the Inquisitor. | done |
You successfully escorted the lost anorithil to the recall portal on level 1 of Lost Dwarven Kingdom of Reknor. Escort: lost anorithil (level 1 of Lost Dwarven Kingdom of Reknor)As a reward you improved Magic by +1. | done |
You failed to protect the lost anorithil from death by Mahdedi. Escort: lost anorithil (level 2 of Dreadfell) | failed |
You failed to protect the lost anorithil from death by elder vampire. Escort: lost anorithil (level 6 of Dreadfell) | failed |
You successfully escorted the lost warrior to the recall portal on level 1 of Dreadfell. Escort: lost warrior (level 1 of Dreadfell)As a reward you improved Constitution by +1. | done |
You failed to protect the temporal explorer from death by Mahdedi. Escort: temporal explorer (level 2 of Lost Dwarven Kingdom of Reknor) | failed |
You successfully escorted the temporal explorer to the recall portal on level 4 of Dreadfell. Escort: temporal explorer (level 4 of Dreadfell)As a reward you improved Magic by +2. | done |
You failed to protect the temporal explorer from death by master vampire. Escort: temporal explorer (level 7 of Dreadfell) | failed |
You successfully escorted the worried loremaster to the recall portal on level 3 of Old Forest. Escort: worried loremaster (level 3 of Old Forest)As a reward you improved Magic by +2. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Shardskin. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. | active |
The Abashed Expanse is a part of Eyal torn apart by the Spellblaze and thrown into the void between the stars. Spellblaze FalloutsIt has recently begun to destabilize, threatening to crash onto Eyal, destroying everything in its path. You have entered it and must now stabilize three wormholes by firing any spell at them. Remember, the floating islands are not stable and might teleport randomly. However, the disturbances also help you: your Phase Door spell is fully controllable even if not of high level yet. * You have explored the expanse and closed all three wormholes. | done |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. | done |
Thanks to your timely aid, Marus of Elvala is the newest member of the Brotherhood of Alchemists. The Brotherhood of AlchemistsStire of Derth has completed an elixir of the fox without your aid. Stire of Derth has completed an elixir of avoidance without your aid. You have aided Marus of Elvala in creating an elixir of mysticism. Marus of Elvala has completed an elixir of the savior without your aid. You have aided Marus of Elvala in creating an elixir of mastery. Having failed to gain admittance to the Brotherhood of the Alchemists, Agrimley the hermit no longer needs your help making the elixir of explosive force. You have aided Agrimley the hermit in creating an elixir of focus. You have aided Ungrol of Last Hope in creating an elixir of foundations. | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within7 lumberjacks have died. | done |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | active |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
On feet | Frost Treads (1 def, 4 armour) Frost Treads (1 def, 4 armour)Requires: - Dexterity 16 Infused by nature 2.00 Encumbrance. [Unique] Type: armor / feet ; tier 2 When wielded/worn: Armour: +4 Defense: +1 (+1 eff.) Fatigue: +7% Changes stats: +4 Str / +4 Dex / +4 Cun Changes resistances: +10% nature / +20% cold Changes damage: +15% cold Light radius: +1 A pair of leather boots. Cold to the touch, they radiate a cold blue light. |
Quiver | 40 alchemist agate 40 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
Light source | Umbraphage UmbraphageInfused by psionic forces 0.00 Encumbrance. [Unique] Type: lite / lite ; tier 3 When wielded/worn: Changes resistances: +20% darkness Changes resistances penetration: +10% darkness Changes damage: +15% light / +15% darkness Damage affinity(heal): +20% darkness Talent mastery: +0.20 Cursed / Shadows Mental save: +10 (+3 eff.) Mindpower: +10 (+3 eff.) Light radius: +10 Absorbs all darkness (power 95, based on Willpower and Cunning) within its light radius, increasing in brightness. (current charge 300). It can be used to release absorbed darkness in a 10 radius cone with a 100% chance to blind (based on lite radius), dealing 246.79 darkness damage (based on Mindpower and charge), costing 10 power out of 10/10. This lantern of pale white crystal holds a sphere of darkness, that yet emanates light. Everywhere it shines, darkness vanishes entirely. |
On head | Xeth (2 def, 0 armour) Xeth (2 def, 0 armour)Infused by psionic forces 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Defense: +2 (+2 eff.) Changes stats: +4 Cun / +1 Wil Changes damage: +9% arcane Spell save: +25 (+8 eff.) Mental save: +8 (+3 eff.) Spellpower: +2 (+1 eff.) A pointy cloth hat, very wizardly... |
Tool | elm wand of clairvoyance [power 9] (6 cooldown) elm wand of clairvoyance [power 9] (6 cooldown)Powered by arcane forces 2.00 Encumbrance. Type: charm / wand ; tier 1 It can be used to reveal the area around you dispelling darkness and detecting the presence of nearby creatures (rad 9), putting all charms on cooldown for 6 turns. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
On fingers | Tulugen the stralite ring Tulugen the stralite ringPowered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Changes stats: +3 Wil Changes resistances: +3% mind Changes damage: +3% arcane Blindness immunity: +35% Mana when firing critical spell: +2.00 Infravision radius: +4 See stealth: +14 See invisible: +19 Defense after a teleport: +10 Resist all after a teleport: +4% New effects duration reduction after a teleport: +20% Rings can have magical properties. |
On fingers | Elemental Fury Elemental FuryPowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 3 When wielded/worn: Changes stats: +3 Cun / +3 Mag Changes damage: +12% lightning / +12% fire / +12% arcane / +12% cold All your damage is converted and split into arcane, fire, cold and lightning. This ring shines with many colors. |
Around waist | hardened leather belt 'Shadestone' hardened leather belt 'Shadestone'Infused by psionic forces 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Effects on melee hit: * 30% chance to inflict damage reduction Physical save: +8 (+4 eff.) Spell save: +10 (+3 eff.) Maximum mana: +20.00 Mindpower: +4 (+1 eff.) A belt that goes around your waist. |
In main hand | Staff of Destruction (20-24 power, 4 apr, fire element) Staff of Destruction (20-24 power, 4 apr, fire element)Requires: - Magic 24 Powered by arcane forces 5.00 Encumbrance. [Unique] Type: weapon / staff ; tier 3 It must be held with both hands. Base power: 20.0 - 24.0 Uses stat: 150% Mag Damage type: Fire Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +4 Attack speed: 100% When wielded/worn: Changes damage: +20% lightning / +20% fire / +20% arcane / +20% cold Talent granted: +1 Command Staff Spellpower: +10 (+3 eff.) Spell crit. chance: +15% Talent on hit(spell): Impending Doom (10% chance level 1). This unique-looking staff is carved with runes of destruction. |
Main armor | Getedin (3 def, 0 armour) Getedin (3 def, 0 armour)Infused by nature 2.00 Encumbrance. Type: armor / cloth ; tier 4 When wielded/worn: Defense: +3 (+3 eff.) Effects on melee hit: * 15% chance to corrode armour Damage when hit (Melee): 12 arcane Changes resistances: +21% fire Changes resistances penetration: +10% acid Changes damage: +6% acid / +14% fire A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Cloak | murderer's cashmere cloak of the voidstalker (2 def, 0 armour) murderer's cashmere cloak of the voidstalker (2 def, 0 armour)Powered by arcane forces Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Accuracy: +4 (+2 eff.) Armour penetration: +5 Defense: +2 (+2 eff.) Changes stats: +2 Cun / +3 Dex Changes resistances: +15% darkness / +12% temporal Defense after a teleport: +14 Resist all after a teleport: +11% New effects duration reduction after a teleport: +13% It can be used to blink randomly (up to range 8) within 2 spaces of a target hostile creature, putting all charms on cooldown for 10 turns. A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Around neck | Shard of Insanity Shard of InsanityInfused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 3 When wielded/worn: Damage (Melee): 5 % chance of confusion Damage when hit (Melee): 5 % chance of confusion Changes resistances: -10% mind Changes resistances penetration: +20% mind Changes damage: +25% mind Mental save: +35 (+12 eff.) Confusion immunity: -100% Mindpower: +8 (+3 eff.) It can be used to activate talent Inner Demons (costing 30 power out of 30/30) : Effective talent level: 4.0 Power cost: 30 out of 30/30. Range: 7 Travel Speed: instantaneous Is: a mind power Description: Brings the target's inner demons to the surface. Each turn, for 10 turns, there's a 16% chance that a demon will surface, requiring the target to make a Mental Save to keep it from manifesting. If the target is sleeping, the chance to save will be halved, and fear immunity will be ignored. Otherwise, if the summoning is resisted, the effect will end early. The summon chance will scale with your Mindpower and the demon's life will scale with the target's rank. A deep red light glows from within this damaged amulet of black stone. When you touch it, you can hear voices whispering within your mind. |
Inventory
Elixir of Invulnerability Elixir of InvulnerabilityInfused by nature 2.00 Encumbrance. [Plot Item] Type: potion / potion It can be used to grant you complete invulnerability for five turns. A vial of thick fluid, metallic and reflective. It's incredibly heavy. |
Sealed Scroll of Last Hope Sealed Scroll of Last Hope0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! Most of them function better with a high Magic score. |
This item will automatically be transmogrified when you leave the level. mighty yew longbow of powermighty yew longbow of power Requires: - Dexterity 24 - Talent Shoot Crafted by a master 4.00 Encumbrance. Type: weapon / longbow ; tier 3 It must be held with both hands. Accuracy bonus: +0.2% crit / acc Attack speed: 125% Firing range: +8 When wielded/worn: Physical power: +7 (+7 eff.) Changes stats: +2 Str Changes resistances penetration: +8% physical Changes damage: +11% physical Longbows are used to shoot arrows at your foes. |
This item will automatically be transmogrified when you leave the level. balanced dwarven-steel mace of paradox (27.5-38.5 power, 4 apr)balanced dwarven-steel mace of paradox (27.5-38.5 power, 4 apr) Requires: - Strength 24 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: weapon / mace ; tier 3 Base power: 27.5 - 38.5 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.1% dam / acc Armour Penetration: +4 Physical crit. chance: +1.5% Attack speed: 100% Damage (Melee): +5 temporal When wielded/worn: Accuracy: +7 (+4 eff.) Defense: +7 (+7 eff.) Damage when hit (Melee): 11 temporal Changes resistances: +9% temporal Disarm immunity: +22% Blunt and deadly. |
This item will automatically be transmogrified when you leave the level. blighted ash vilestaff (15-18 power, 3 apr, darkness element)blighted ash vilestaff (15-18 power, 3 apr, darkness element) Requires: - Magic 16 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 2 It must be held with both hands. Base power: 15.0 - 18.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +3 Physical crit. chance: +3.0% Attack speed: 100% When wielded/worn: Effects on melee hit: * 6% chance to disease Changes damage: +15% darkness Talent granted: +1 Command Staff Vim when firing critical spell: +2.00 Maximum vim: +12.00 Spellpower: +6 (+2 eff.) Spell crit. chance: +2% Staves designed for wielders of magic, by the greats of the art. |
This item will automatically be transmogrified when you leave the level. spiked rough leather armour of fire resistance (1 def, 2 armour)spiked rough leather armour of fire resistance (1 def, 2 armour) Requires: - Strength 10 Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 1 When wielded/worn: Armour: +2 Defense: +1 (+1 eff.) Fatigue: +6% Damage when hit (Melee): 11 physical Changes resistances: +17% fire A suit of armour made of leather. |
aquamarine aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
Glimmerbreaker (dig speed 22 turns) Glimmerbreaker (dig speed 22 turns)Infused by nature 3.00 Encumbrance. Type: tool / digger ; tier 3 When wielded/worn: Changes stats: +4 Str / +1 Mag Changes resistances: +10% darkness Changes resistances penetration: +10% light Damage affinity(heal): +15% darkness Reduces incoming crit damage: 5.00% Infravision radius: +5 When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
2 turquoise 2 turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: See stealth: +10 See invisible: +10 When used to imbue an object: See stealth: +10 See invisible: +10 Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
This item will automatically be transmogrified when you leave the level. brass lantern of healthbrass lantern of health Infused by nature 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Maximum life: +44.00 Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Orb of Many Ways Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb It can be used to activate a portal, costing 10 power out of 30/30. The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
2 garnet 2 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
ruby ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Achievements
By Mahdedi the Shalore Archmage level 28
31st Dusk 123rd year of Ascendancy at 23:57 see stats
By Mahdedi the Shalore Archmage level 20
71st Pyre 123rd year of Ascendancy at 05:50 see stats
By Mahdedi the Shalore Archmage level 9
7th Haze 122nd year of Ascendancy at 11:07 see stats
By Mahdedi the Shalore Archmage level 29
68th Dusk 123rd year of Ascendancy at 16:45 see stats
By Mahdedi the Shalore Archmage level 19
70th Regrowth 123rd year of Ascendancy at 19:35 see stats
By Mahdedi the Shalore Archmage level 20
71st Pyre 123rd year of Ascendancy at 11:21 see stats
By Mahdedi the Shalore Archmage level 30
50th Haze 123rd year of Ascendancy at 23:07 see stats
By Mahdedi the Shalore Archmage level 10
17th Haze 122nd year of Ascendancy at 11:17 see stats
By Mahdedi the Shalore Archmage level 20
50th Pyre 123rd year of Ascendancy at 04:38 see stats
By Mahdedi the Shalore Archmage level 30
68th Dusk 123rd year of Ascendancy at 16:45 see stats
By Mahdedi the Shalore Archmage level 1
74th Pyre 122nd year of Ascendancy at 13:30 see stats
By Mahdedi the Shalore Archmage level 9
13rd Dusk 122nd year of Ascendancy at 23:59 see stats
By Mahdedi the Shalore Archmage level 19
70th Regrowth 123rd year of Ascendancy at 19:35 see stats
By Mahdedi the Shalore Archmage level 8
2nd Flare 122nd year of Ascendancy at 02:57 see stats
By Mahdedi the Shalore Archmage level 19
50th Pyre 123rd year of Ascendancy at 04:38 see stats
By Mahdedi the Shalore Archmage level 16
9th Regrowth 123rd year of Ascendancy at 00:58 see stats
By Mahdedi the Shalore Archmage level 27
28th Dusk 123rd year of Ascendancy at 23:18 see stats
Log
You don't see how to get there...
You carry too much--you are encumbered!
Drop some of your items.
Saving game...
You transfer Borfast's Cage (10 def, 20 armour) from the online item's vault.
Saving done.
Saving game...
You transfer Scorpion's Tail (28-30.8 power, 8 apr) from the online item's vault.
Saving done.
You transfer heroic hardened leather gloves of butchering (0 def, 5 armour) to the online item's vault.
Saving done.
Saving game...
You are unable to move!
Ran for 1 turns (stop reason: didn't move).
You are unable to move!
Ran for 1 turns (stop reason: didn't move).
Saving done.
You are unable to move!
You gain 5.69 gold from the transmogrification of heroic rough leather gloves of strength (+2) (0 def, 4 armour).
You are no longer encumbered.
Mahdedi drops on the floor: Borfast's Cage (10 def, 20 armour).
Mahdedi drops on the floor: Golden Three-Edged Sword 'The Truth' (49-78.4 power, 9 apr).
Mahdedi drops on the floor: Rogue Plight (6 def, 7 armour).
Mahdedi drops on the floor: Scorpion's Tail (28-30.8 power, 8 apr).
Today is the 51st Haze of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.