Alagund the level 14 Ghoul Archmage by Fablerede

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceGhoul
ClassArchmage
Level / Exp14 / 61%
Sizemedium
Lifes / Deaths

Primary Stats

Strength26 (base 10)
Dexterity12 (base 11)
Constitution27 (base 11)
Magic43 (base 40)
Willpower29 (base 28)
Cunning14 (base 11)

Resources

Life335/335
Mana286/286
Healing Factor1.12
Regeneration4.312

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+80%

Vision

Sight10
Lite1
Infravision6

Offense: Mainhand

Damage32
Accuracy6
Crit Chance2%
APR4
Speed1.00

Offense: Spell

Spellpower40.666666666667
Crit Chance6%
Speed1

Offense: Mind

Mindpower26.45
Crit Chance2%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)11 (30%)
Defense13.7
Ranged Defense13.7
Fatigue3
Physical Save18.55
Spell Save22.6
Mental Save15.05

Defense: Resistances

All+ 4%( 70%)

Defense: Immunities

Stun Resistance50%
Fear Resistance100%
Poison Resistance80%
Silence Resistance20%
Bleed Resistance100%
Pinning Resistance20%
Disarm Resistance20%
Instadeath Resistance100%
Knockback Resistance20%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
2/5
0/5
0/5
0/5
Spell / Phantasm1.30
5/5
0/5
0/5
0/5
Spell / Earth1.30
1/5
1/5
0/5
0/5
Spell / Fire1.30
1/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
5/5
5/5
0/5
0/5
Spell / Aether1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
0/5
0/5
Undead / Ghoul1.10
5/5
1/5
3/5
0/5
Spell / Divination1.30
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
1/5
0/5
0/5
Technique / Combat training1.00
1/5
2/5
0/5
0/5
0/5

Effects

beneficial effect

Quests

active
done
done
done
done
done
active
active
active
active
done
active
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By Alagund the Ghoul Archmage level 10
31st Dusk 122nd year of Ascendancy at 00:33
see stats
The Arena Unlocked Arena mode.
By Alagund the Ghoul Archmage level 12
47th Dusk 122nd year of Ascendancy at 14:30
see stats

Log

There is a A mysterious hole in the beach here (press '' or right click to use).

You gain 3.11 gold from the transmogrification of
hateful pouch of steel shots of wind (14/14, 21-25.2 power, 2 apr).
You gain 2.66 gold from the transmogrification of
insidious quiver of ash arrows of purging (21/21, 21-29.4 power, 7 apr).
You gain 0.50 gold from the transmogrification of
steel shield (6 def, 2 armour, 40 block).
You gain 0.69 gold from the transmogrification of
woollen robe of the mind (+11%) (0 def, 0 armour).
You gain 0.07 gold from the transmogrification of
woollen robe (0 def, 0 armour).
You gain 0.10 gold from the transmogrification of
hardened leather belt.
You gain 2.20 gold from the transmogrification of
flaming steel waraxe of projection (13.5-18.9 power, 3 apr).
You gain 0.50 gold from the transmogrification of
ash starstaff (15-18 power, 3 apr, physical element).
You gain 0.50 gold from the transmogrification of
ash magestaff (15-18 power, 3 apr, arcane element).
You gain 1.31 gold from the transmogrification of
chilling steel mace (13.5-18.9 power, 3 apr).
You gain 0.50 gold from the transmogrification of
ash longbow.
You gain 0.75 gold from the transmogrification of
dwarven-steel greatsword (34-54.4 power, 2 apr).
You gain 2.38 gold from the transmogrification of
steel dagger of vileness (13-16.9 power, 6 apr).
You gain 0.50 gold from the transmogrification of
steel battleaxe (20.5-30.75 power, 2 apr).
You gain 0.50 gold from the transmogrification of
steel battleaxe (18.5-27.75 power, 2 apr).
You gain 0.90 gold from the transmogrification of
steel amulet of cunning (+4).
You gain 1.40 gold from the transmogrification of
shielding rune (absorb 134 for 4 turns).
There is a ladder to worldmap here (press '' or right click to use).
Yellow ooze speeds up.

Ce'Natha the red jelly rearms.

Saving game...

You feel the ground shaking from the west.

Saving done.

Talent Rune: Shielding is ready to use.

Talent Retch is ready to use.