Hanodar the level 7 Cornac Archmage by Hanodar

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassArchmage
Level / Exp7 / 9%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity12 (base 10)
Constitution12 (base 12)
Magic29 (base 29)
Willpower15 (base 15)
Cunning15 (base 11)

Resources

Life-32/202
Mana167/167
Healing Factor1.0164835164835
Regeneration1.0673076923077

Speed

Mental0%
Attack0%
Movement+12.5%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage12
Accuracy10
Crit Chance10%
APR3
Speed1.00

Offense: Spell

Spellpower27
Crit Chance10%
Speed1

Offense: Mind

Mindpower20
Crit Chance4%
Speed1

Offense: Damage Bonus

Blight+15%
Physical+11%

Defense: Base

Armour (hardiness)1 (30%)
Defense2
Ranged Defense2
Fatigue2
Physical Save13
Spell Save15
Mental Save23

Defense: Resistances

Physical+ 11%( 70%)
Darkness+ 5%( 70%)
Light+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Disarm Resistance20%
Stun Resistance20%
Pinning Resistance21%
Instadeath Resistance100%
Knockback Resistance22%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
5/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
0/5
0/5
0/5
Spell / Air1.30
2/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
0/5
0/5
Spell / Divination1.30
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
5/5
1/5
0/5
0/5

Effects

Quests

done
failed
active
done
done

Equipment

On fingers
On fingers
Around waist
Main armor
Light source
On feet
In main hand

Inventory

Achievements

Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Hanodar the Cornac Archmage level 3
75th Pyre 122nd year of Ascendancy at 18:15
see stats
The Arena Unlocked Arena mode.
By Hanodar the Cornac Archmage level 5
3rd Mirth 122nd year of Ascendancy at 22:56
see stats

Log

Something hits Hanodar for 62 physical damage.
Bleeding from The Shade hits
Hanodar for 6 physical damage.

Ran for 2 turns (stop reason: taken damage).


Bleeding from The Shade hits
Hanodar for 6 physical damage.
Ran for 3 turns (stop reason: taken damage).

Bleeding from The Shade hits
Hanodar for 6 physical damage.

Ran for 2 turns (stop reason: taken damage).

Bleeding from The Shade hits
Hanodar for 6 physical damage.

Ran for 2 turns (stop reason: taken damage).

Bleeding from The Shade hits
Hanodar for 6 physical damage.

Hanodar stops bleeding.


Hanodar casts Phase Door.

Select a target to teleport...

Select a teleport location...


Talent Phase Door is ready to use.

Resting starts...

Rested for 18 turns (stop reason: taken damage).

Hanodar resists!

Something hits
Hanodar for 113 cold damage.

Ran for 2 turns (stop reason: taken damage).

Saving game...