Skeleton warrior the level 7 Thalore Necromancer by kyborg

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceThalore
ClassNecromancer
Level / Exp7 / 9%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity13 (base 10)
Constitution15 (base 14)
Magic27 (base 29)
Willpower18 (base 13)
Cunning11 (base 11)

Resources

Life168/168
Mana122/142
Souls10/10
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision1

Offense: Mainhand

Damage14
Accuracy7
Crit Chance3%
APR3
Speed1.00

Offense: Spell

Spellpower26.5
Crit Chance3%
Speed1

Offense: Mind

Mindpower17
Crit Chance1%
Speed1

Offense: Damage Bonus

Darkness+15%
Acid+10%
Mind+6%
All0%

Defense: Base

Armour (hardiness)7 (33%)
Defense4.05
Ranged Defense7.05
Fatigue1
Physical Save13.45
Spell Save15.75
Mental Save10.15

Defense: Resistances

Acid+ 15%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Animus1.30
0/5
0/5
0/5
0/5
Spell / Necrosis1.30
1/5
0/5
0/5
0/5
Spell / Necrotic minions1.30
4/5
0/5
0/5
0/5
Spell / Grave1.30
1/5
0/5
0/5
0/5
Spell / Nightfall1.30
5/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival0.90
0/5
0/5
0/5
0/5
Spell / Divination1.20
0/5
0/5
0/5
0/5
Spell / Conveyance1.20
5/5
1/5
0/5
0/5
Race / Thalore1.00
1/5
0/5
0/5
0/5

Effects

talent
talent

Quests

done
active
active
active
done

Equipment

On feet
Main armor
Light source
On head
In main hand

Inventory

Achievements

The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Skeleton warrior the Thalore Necromancer level 6
1st Mirth 122nd year of Ascendancy at 18:39
see stats

Log

Skeleton warrior casts Invoke Darkness.
Ran for 4 turns (stop reason: hostile spotted to the southwest (giant venus flytrap)).


Skeleton warrior hits Giant venus flytrap for 147 darkness damage.
Skeleton warrior killed Giant venus flytrap!

Resting starts...

Talent Invoke Darkness is ready to use.
Rested for 9 turns (stop reason: all resources and life at maximum).


Skeleton warrior casts Invoke Darkness.

Ran for 2 turns (stop reason: hostile spotted to the southeast (large brown snake)).


Skeleton warrior hits Large brown snake for 147 darkness damage.
Skeleton warrior killed Large brown snake!

Resting starts...

Talent Invoke Darkness is ready to use.
Rested for 9 turns (stop reason: all resources and life at maximum).


There is a way to the next level here (press '' or right click to use).
Ran for 42 turns (stop reason: at exit).


Skeleton warrior wears(replacing):
brass lantern of focus.

You gain 1.19 gold from the transmogrification of
nature's mossy mindstar (2-2.2 power, 12 apr, nature damage).
You gain 0.25 gold from the transmogrification of
iron greatmaul (11-16.5 power, 1 apr).
You gain 1.03 gold from the transmogrification of
arcing iron battleaxe (8.5-12.75 power, 1 apr).
There is a way to the previous level here (press '' or right click to use).
Accepted quest ''! (Press 'j' to see the quest log)