Wendy the level 4 Skeleton Writhing One by darksheep4

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceSkeleton
ClassWrithing One
Level / Exp4 / 71%
Sizemedium
Lifes / Deaths

Primary Stats

Strength32 (base 13)
Dexterity30 (base 10)
Constitution13 (base 13)
Magic28 (base 25)
Willpower10 (base 10)
Cunning10 (base 10)

Resources

Life175/175
Insanity0/100
Healing Factor1.0245901639344
Regeneration0.25614754098361

Speed

Mental0%
Attack0%
Movement+11.093867610317%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Stealth10

Offense: Mainhand

Damage34
Accuracy29
Crit Chance0%
APR2
Speed1.00

Offense: Spell

Spellpower26
Crit Chance1%
Speed1

Offense: Mind

Mindpower16
Crit Chance1%
Speed1

Offense: Damage Bonus

Cold+10%
All0%

Defense: Base

Armour (hardiness)6.5 (43.636363636364%)
Defense10
Ranged Defense10
Fatigue12
Physical Save15
Spell Save18
Mental Save7

Defense: Resistances

Acid+ 16%( 70%)
Cold+ 20%( 70%)
All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Demented / Horrific body1.30
1/5
0/5
0/5
0/5
Demented / Controlled horrors1.30
2/5
0/5
0/5
0/5
Demented / Tentacles1.30
2/5
1/5
0/5
0/5
Demented / Path of horror1.30
1/5
0/5
0/5
0/5
Demented / Disfigured face1.30
0/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
4/5
0/5
0/5
0/5
Demented / Beyond sanity1.30
2/5
0/5
0/5
0/5
Cunning / Survival1.20
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
1/5
1/5
0/5

Effects

talent
beneficial effect

Quests

active
done

Equipment

Tool
On fingers
On hands
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log

Today is the 78th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
Rested for 88 turns (stop reason: all resources and life at maximum).


Wendy fails to disarm a trap (spinning beam trap).

Wendy activates a trap, and its magical energies change.


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 26 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 43 turns (stop reason: at exit).


You gain 0.30 gold from the transmogrification of
quick iron torque of thermal psionic shield [power 19] (15 cooldown).
You gain 1.10 gold from the transmogrification of
pouch of iron shots of crippling (17/17, 14.5-17.4 power, 1 apr).
You gain 0.90 gold from the transmogrification of
high-capacity pouch of iron shots (47/47, 12.5-15 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron shield (4 def, 2 armour, 23.5 block).
You gain 1.56 gold from the transmogrification of
spiked iron plate armour of acid resistance (3 def, 7 armour).
You gain 0.65 gold from the transmogrification of
iron helm of dexterity (+2) (0 def, 3 armour).
You gain 15.00 gold from the transmogrification of
River's Fury (23-32.2 power, 8 apr).
You gain 1.70 gold from the transmogrification of
potent elm starstaff of might (12-14.4 power, 2 apr, physical element).
You gain 0.25 gold from the transmogrification of
iron mace (13-18.2 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron longsword (12-16.8 power, 2 apr).
You feel very confident walking into this place.
Saving game...

Saving done.

Wendy deactivates Chaos Orbs.