Anra the level 1 Yeek Adventurer by darksheep4

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexFemale
RaceYeek
ClassAdventurer
Level / Exp1 / 0%
Sizesmall
Lifes / Deaths

Primary Stats

Strength9 (base 12)
Dexterity10 (base 12)
Constitution7 (base 12)
Magic15 (base 15)
Willpower18 (base 12)
Cunning16 (base 12)

Resources

Mana140/140
Negative50/50
Vim100/100
Life88/88
Positive50/50
Healing Factor0.97457627118644
Regeneration0.24364406779661

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage7
Accuracy4
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower18
Crit Chance4%
Speed1

Offense: Mind

Mindpower19
Crit Chance3%
Speed1

Offense: Damage Bonus

Lightning+10%
Fire-10%
Cold+10%

Defense: Base

Armour (hardiness)1 (30%)
Defense1
Ranged Defense1
Fatigue0
Physical Save5
Spell Save11
Mental Save11

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Confusion Resistance35%
Stun Resistance0%
Instadeath Resistance100%
Blind Resistance50%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Corruption / Plague1.00
1/5
0/5
0/5
0/5
Celestial / Radiance1.00
2/5
0/5
0/5
0/5
Corruption / Bone1.00
2/5
0/5
0/5
0/5

Generic Talents

Spell / Necrosis1.00
1/5
0/5
0/5
0/5
Spell / Staff combat1.00
1/5
0/5
0/5
0/5
Celestial / Hymns1.00
1/5
0/5
0/5
0/5
Celestial / Chants1.00
1/5
0/5
0/5
0/5
Race / Yeek1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

active

Equipment

Main armor
On hands
Light source
Cloak
In main hand

Inventory

Achievements

Log

You collect a new ingredient: lump of iron (1).
You gain 0.25 gold from the melting of
iron steamgun.
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron steamgun.
You gain 0.25 gold from the melting of
rough leather sling.
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 0.25 gold from the melting of
mossy mindstar (2.5-2.75 power, 12 apr, nature damage).
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 0.25 gold from the melting of
mossy mindstar (2.5-2.75 power, 12 apr, nature damage).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron longsword (11-15.4 power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron longsword (11.5-16.1 power, 2 apr).
You gain 0.25 gold from the melting of
elm longbow.
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron greatsword (14-22.4 power, 1 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron dagger (9.5-12.35 power, 5 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron dagger (9-11.7 power, 5 apr).
You gain 1.70 gold from the melting of
steam generator implant (steam 5).
You gain 2.50 gold from the melting of
medical injector implant (efficiency 80% / cooldown 88%).
You gain 2.60 gold from the melting of
medical injector implant (efficiency 84% / cooldown 60%).
There is a Irkkk (Town) here (press '' or right click to use).
Saving game...

Saving done.

There is a Way into the lair of Murgol here (press '' or right click to use).
Talent Command Staff is ready to use.

There is an exit to the worldmap here (press '' or right click to use).