Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.4.6 |
Addons | Escorts Enhanced 1.3.1Various enhancements to escort quest NPCs: Items Vault 1.3.0Donators/Buyers bonus! Somebody shut that dog up 1.0.5Removes certain ambient sound effects: Alternate Zones Option 1.1.0Adds a game option "Alternate zones" to enable or disable (or optionally force) v1.0.3's new alternate zones, either globally or individually by zone. Also available as part of the ZOmnibus Addon Pack. Ashes of Urh'Rok 1.4.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Prodigious Progress 1.3.0Include information in certain prodigies' requirement descriptions about how much progress you've made thereto. Also available as part of the ZOmnibus Addon Pack. Pragmatic Heroism 1.4.0Modifies the life bar to show useful information when the player is below zero life. Also available as part of the ZOmnibus Addon Pack. Embers of Rage 1.4.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Faster Adventurer Levelup 1.0.5Removes all the unwanted categories from the level up screen so it runs smoothly. Enhanced Object Compare 1.4.0Improves the "Press
Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. |
Campaign | Maj'Eyal |
Mode | Normal Exploration |
Sex | Female |
Race | Shalore |
Class | Doombringer |
Level / Exp | 47 / 5% |
Size | medium |
Lifes / Deaths | Killed by Altund the thalore at level 11 on the 17th Dusk 122nd year of Ascendancy at 07:24 / 52Killed by Behath the shalore at level 11 on the 17th Dusk 122nd year of Ascendancy at 08:38 Killed by Rrenalco the human at level 11 on the 31st Dusk 122nd year of Ascendancy at 06:46 Killed by Eluyamira the rattlesnake at level 14 on the 48th Dusk 122nd year of Ascendancy at 12:00 Killed by electric eel at level 16 on the 58th Dusk 122nd year of Ascendancy at 07:06 Killed by Glorata the blade horror at level 17 on the 59th Dusk 122nd year of Ascendancy at 23:05 Killed by Glorata the blade horror at level 17 on the 60th Dusk 122nd year of Ascendancy at 00:19 Killed by Elebeth the greater teluvorta at level 18 on the 66th Dusk 122nd year of Ascendancy at 06:41 Killed by Velurin the void horror at level 19 on the 67th Dusk 122nd year of Ascendancy at 03:13 Killed by Velurin the void horror at level 19 on the 67th Dusk 122nd year of Ascendancy at 03:49 Killed by Chronolith Clone at level 19 on the 67th Dusk 122nd year of Ascendancy at 09:54 Killed by Steialk the wretchling at level 19 on the 68th Dusk 122nd year of Ascendancy at 02:54 Killed by Voroda the eternal bone giant at level 21 on the 72nd Dusk 122nd year of Ascendancy at 21:04 Killed by Voroda the eternal bone giant at level 21 on the 72nd Dusk 122nd year of Ascendancy at 22:40 Killed by Voroda the eternal bone giant at level 21 on the 73rd Dusk 122nd year of Ascendancy at 00:34 Killed by Layemitha the bone giant at level 21 on the 73rd Dusk 122nd year of Ascendancy at 03:08 Killed by Forgery of Haze (Celia) at level 21 on the 73rd Dusk 122nd year of Ascendancy at 06:51 Killed by gwelgoroth at level 21 on the 3rd Haze 122nd year of Ascendancy at 11:30 Killed by Islumira the large white snake at level 25 on the 38th Haze 122nd year of Ascendancy at 19:36 Killed by Adagara the elven guard at level 26 on the 62nd Haze 122nd year of Ascendancy at 17:15 Killed by elven cultist at level 26 on the 62nd Haze 122nd year of Ascendancy at 19:57 Killed by elven corruptor at level 27 on the 7th Decay 122nd year of Ascendancy at 13:40 Killed by will o' the wisp at level 30 on the 4th Allure 123rd year of Ascendancy at 13:15 Killed by Xanovena the orc berserker at level 35 on the 40th Regrowth 123rd year of Ascendancy at 04:47 Killed by Warmaster Gnarg at level 36 on the 50th Pyre 123rd year of Ascendancy at 14:18 Killed by multi-hued drake at level 36 on the 50th Pyre 123rd year of Ascendancy at 22:49 Killed by overpowered greater multi-hued wyrm at level 36 on the 50th Pyre 123rd year of Ascendancy at 23:22 Killed by multi-hued drake at level 36 on the 51st Pyre 123rd year of Ascendancy at 00:11 Killed by overpowered greater multi-hued wyrm at level 36 on the 51st Pyre 123rd year of Ascendancy at 01:40 Killed by overpowered greater multi-hued wyrm at level 36 on the 51st Pyre 123rd year of Ascendancy at 03:05 Killed by overpowered greater multi-hued wyrm at level 36 on the 51st Pyre 123rd year of Ascendancy at 04:29 Killed by overpowered greater multi-hued wyrm at level 37 on the 51st Pyre 123rd year of Ascendancy at 06:01 Killed by overpowered greater multi-hued wyrm at level 37 on the 51st Pyre 123rd year of Ascendancy at 07:25 Killed by Ivitta the gigantic gravity worm at level 38 on the 66th Pyre 123rd year of Ascendancy at 07:15 Killed by Lisara the slimy ooze at level 39 on the 6th Flare 123rd year of Ascendancy at 19:40 Killed by Vorirassra the red ooze at level 39 on the 7th Flare 123rd year of Ascendancy at 11:33 Killed by Silibrenn the crimson ooze at level 39 on the 7th Flare 123rd year of Ascendancy at 14:16 Killed by Ivara the poison ooze at level 39 on the 7th Flare 123rd year of Ascendancy at 16:57 Killed by Eruara's Inner Demon at level 39 on the 8th Flare 123rd year of Ascendancy at 02:25 Killed by thought-forged warrior at level 39 on the 8th Flare 123rd year of Ascendancy at 09:48 Killed by Belubrera the slimy ooze at level 39 on the 8th Flare 123rd year of Ascendancy at 13:14 Killed by Betessra the brittle clear ooze at level 39 on the 8th Flare 123rd year of Ascendancy at 15:22 Killed by Eruara's Inner Demon at level 39 on the 8th Flare 123rd year of Ascendancy at 17:46 Killed by Eilinylratira the gelatinous cube at level 39 on the 8th Flare 123rd year of Ascendancy at 19:55 Killed by Eruara's Inner Demon at level 39 on the 8th Flare 123rd year of Ascendancy at 22:07 Killed by Glorulessra the slimy ooze at level 39 on the 8th Flare 123rd year of Ascendancy at 23:53 Killed by Emelyldalewyn the crimson ooze at level 39 on the 9th Flare 123rd year of Ascendancy at 01:25 Killed by Elarenne the crimson ooze at level 39 on the 9th Flare 123rd year of Ascendancy at 03:18 Killed by Liseth the orc mage-hunter at level 42 on the 36th Dusk 123rd year of Ascendancy at 07:56 Killed by Xomina the orc fighter at level 42 on the 44th Dusk 123rd year of Ascendancy at 10:02 Killed by orc corruptor at level 44 on the 65th Dusk 123rd year of Ascendancy at 11:55 Killed by Polida the orc mage-hunter at level 46 on the 73rd Dusk 123rd year of Ascendancy at 01:30 |
Primary Stats
Strength | 104 (base 62) |
Dexterity | 43 (base 10) |
Constitution | 57 (base 30) |
Magic | 118 (base 65) |
Willpower | 64 (base 10) |
Cunning | 87 (base 41) |
Resources
Life | 1301/1301 |
Mana | 646/646 |
Stamina | 373/373 |
Vim | 144/144 |
Healing Factor | 1 |
Regeneration | 4.4675469764853 |
Speed
Mental | 0% |
Attack | 0% |
Movement | +17% |
Spell | 0% |
Global | +118.72307323196% |
Vision
Sight | 10 |
Lite | 6 |
Infravision | 5 |
See Stealth | 12 |
See Invisible | 21 |
ESP Range | 10 |
ESP Kinds | dragon |
Offense: Mainhand
Damage | 341 |
Accuracy | 63 |
Crit Chance | 92% |
APR | 30 |
Speed | 1.00 |
Offense: Spell
Spellpower | 74 |
Crit Chance | 47% |
Speed | 1 |
Cooldown Reduction | 10 |
Offense: Mind
Mindpower | 58 |
Crit Chance | 56% |
Speed | 1 |
Offense: Damage Bonus
All | 0% |
Offense: Damage Penetration
All | 0% |
Defense: Base
Armour (hardiness) | 55.2 (100%) |
Defense | 45 |
Ranged Defense | 45 |
Fatigue | 39 |
Physical Save | 69 |
Spell Save | 63 |
Mental Save | 61 |
Defense: Resistances
All | + 15%( 70%) |
Defense: Immunities
Stun Resistance | 0% |
Confusion Resistance | 10% |
Instadeath Resistance | 100% |
Poison Resistance | 15% |
Disarm Resistance | 0% |
Inscriptions (5/5)
Runes | Effective talent level: 1.0 Rune of the RiftUse mode: Activated Range: 6 Cooldown: 13 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Inflicts 406.00 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 25 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. |
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 519 life over 5 turns. Its effects scale with your Strength stat. |
Runes | Effective talent level: 1.0 Rune: Reflection ShieldUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing and reflecting at most 690 damage for 5 turns. Its effects scale with your Magic stat. |
Infusions | Effective talent level: 1.0 Infusion: HeroismUse mode: Activated Range: melee/personal Cooldown: 27 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase three of your primary stats by 21 for 10 turns. While Heroism is active, you will only die when reaching -696 life. However, when below 0 you cannot see how much life you have left. It will always increase your three highest stats. If your life is below 0 when this effect wears off it will be set to 1. Its effects scale with your Magic stat. |
Infusions | Effective talent level: 1.0 Infusion: MovementUse mode: Activated Range: melee/personal Cooldown: 20 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase movement speed by 540% for 1 game turn. Any actions other than movement will cancel the effect. Also prevent stuns, dazes and pinning effects for 6 turns. Note: since you will be moving very fast, game turns will pass very slowly. |
Class Talents
Technique / Combat techniques | 1.10 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Corruption / Shadowflame | 1.30 |
| 1/5 |
| 1/5 |
| 5/5 |
| 1/5 |
Corruption / Torture | 1.40 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Technique / Combat veteran | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 1/5 |
Corruption / Heart of Fire | 1.20 |
| 5/5 |
| 5/5 |
| 1/5 |
| 0/5 |
Corruption / Brutality | 1.50 |
| 5/5 |
| 1/5 |
| 1/5 |
| 5/5 |
Corruption / Wrath | 1.50 |
| 4/5 |
| 1/5 |
| 3/5 |
| 0/5 |
Generic Talents
Corruption / Demonic strength | 1.30 |
| 3/5 |
| 1/5 |
| 3/5 |
| 1/5 |
Technique / Combat training | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
Spell / Stone alchemy | 0.80 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Corruption / Oppression | 1.20 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Cunning / Survival | 1.10 |
| 1/5 |
| 0/5 |
| 1/5 |
| 0/5 |
Race / Shalore | 1.00 |
| 1/5 |
| 5/5 |
| 0/5 |
| 0/5 |
Corruption / Hexes | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Prodigies
| 1/1 |
Effects
talent | Flame of Urh'Rok |
talent | Eternal Suffering |
talent | Chant of Fortitude |
talent | Horrifying Blows |
talent | Share the Pain |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs. They asked about the staff. | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
You do not remember much of your life before you were on this burning continent, floating in the void between worlds. You have been helping demons, happily participating in their experiments to shatter some sort of shield preventing them from taking their righteous revenge on Eyal. Ashes in the WindYou are being taken by your handler to the torture-pits to help them figure out how to cause the most pain to those on Eyal, when you hear a roaring above you; you look up and see a burning meteor, flying closer, and the demons' spells failing to divert its course! It lands near you, knocking you off your feet with its shockwave and killing your handler instantly. As you recover, and your platform of searing earth splits from the main continent, your old memories flood your mind and you come to your senses - the demons are out to destroy your home! You must escape... but not without destroying the crystal they've used to keep track of you. * You have destroyed the controlling crystal. The demons can no track you down anymore. * You have destroyed the Planar Controller. Flee now! | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You have created a portal back to Maj'Eyal. You should try to talk to someone in Last Hope about establishing a link back. Back and there again | active |
You have heard that within the scintillating caves lie strange crystals imbued with Spellblaze energies. Echoes of the SpellblazeThere are also rumours of a renegade Shaloren camp to the west. * You have explored the scintillating caves and destroyed the Spellblaze Crystal. * You have explored the Rhaloren camp and killed the Inquisitor. | done |
You have killed Ungolë in Ardhungol and saved the Sun Paladin. Eight legs of wonder | done |
You successfully escorted the injured seer to the recall portal on level 3 of Trollmire. Escort: injured seer (level 3 of Trollmire)As a reward you improved Magic by +2. | done |
You successfully escorted the lone alchemist to the recall portal on level 2 of Lost Dwarven Kingdom of Reknor. Escort: lone alchemist (level 2 of Lost Dwarven Kingdom of Reknor)As a reward you improved Magic by +2. | done |
You successfully escorted the lone alchemist to the recall portal on level 2 of Norgos Lair. Escort: lone alchemist (level 2 of Norgos Lair)As a reward you gained talent category Spell / Stone alchemy (at mastery 0.80). | done |
You successfully escorted the lone alchemist to the recall portal on level 2 of Old Forest. Escort: lone alchemist (level 2 of Old Forest)As a reward you improved Magic by +2. | done |
You successfully escorted the lost sun paladin to the recall portal on level 8 of Dreadfell. Escort: lost sun paladin (level 8 of Dreadfell)As a reward you improved talent Chant of Fortitude (+1 level(s)). | done |
You successfully escorted the repented thief to the recall portal on level 1 of Dreadfell. Escort: repented thief (level 1 of Dreadfell)As a reward you improved talent Piercing Sight (+1 level(s)). | done |
You successfully escorted the temporal explorer to the recall portal on level 2 of Dreadfell. Escort: temporal explorer (level 2 of Dreadfell)As a reward you improved talent Foresight (+1 level(s)). | done |
You successfully escorted the temporal explorer to the recall portal on level 6 of Dreadfell. Escort: temporal explorer (level 6 of Dreadfell)As a reward you improved talent Foresight (+1 level(s)). | done |
You successfully escorted the worried loremaster to the recall portal on level 1 of Daikara. Escort: worried loremaster (level 1 of Daikara)As a reward you improved Constitution by +2. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
Somehow you did not recall out as usual but instead ended up on a sadly familiar area. I've a feeling we're not on Eyal anymoreYou are back in the Fearscape. Back and with a welcome committee. You must find a way to escape, again. * You have destroyed Rogroth the Eater of Souls and made your escape possible. Flee! | done |
Orcs were spotted with the staff you seek in an arid waste in the southern desert. Important newsYou should go investigate what is happening there. | active |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have upgraded the transmogrification chest to automatically transmute metallic items into gems before transmogrifying them. * You have unlocked the training room. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 1667. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsStire of Derth has completed an elixir of avoidance without your aid. Marus of Elvala needs your help making an elixir of mysticism. He has given you some notes on the ingredients: * You've found the needed warg claw. * You've found the needed xorn fragment. * You've found the needed ice wyrm tooth. You have aided Agrimley the hermit in creating an elixir of serendipity. You have aided Agrimley the hermit in creating an elixir of focus. Ungrol of Last Hope needs your help making an elixir of brawn. He has given you some notes on the ingredients: * You've found the needed ice ant stinger. * You've found the needed faerlhing fang. * You've found the needed storm wyrm claw. Ungrol of Last Hope has completed an elixir of foundations without your aid. | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You failed to protect her when escorting her out of the crypt. | failed |
Ukllmswwik asked you to take his portal to the Temple of Creation and kill Slasul who has turned mad. The Temple of Creation* You have killed both Ukllmswwik and Slasul, betraying them both. | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You decided to side with the Grand Corruptor and joined forces to assault the Ziguranth main base of power. The fall of ZigurThe defenders of Zigur were crushed, the Ziguranth scattered and weakened. In the aftermath you turned against the Grand Corruptor and dispatched him. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* You have destroyed Rak'shor. * You have destroyed Vor. * You have destroyed Grushnak. * You have destroyed Gorbat. * All the bastions of the Pride lie in ruins, their masters destroyed. High Sun Paladin Aeryn would surely be glad of the news! | completed |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to Maj'Eyal for you. There and back again* You have found a Blood-Runed Athame. * You have found the Resonating Diamond. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided to join the slavers and take part in their game. You won the ring of blood! You decided you cannot let slavers continue their dirty work and destroyed them! | done |
Equipment
On feet | Isylaith (0 def, 5 armour) Isylaith (0 def, 5 armour)Powered by arcane forces Crafted by a master 2.00 Encumbrance. [Random Unique] Type: armor / feet ; tier 5 When wielded/worn: Armour: +5 Fatigue: +5% Changes stats: +7 Dex / +3 Mag / +6 Cun / +4 Con / +10 Lck Grants telepathy: Dragon Reduces incoming crit damage: 5.00% Stealth bonus: +13 Physical save: +31 (+7 eff.) Spell save: +6 (+2 eff.) Mental save: +18 (+4 eff.) Poison immunity: +15% Equilibrium when hit: +0.16 Lowers spell cool-downs by: 10% A pair of boots made of leather. |
Light source | Eldritch Pearl Eldritch PearlPowered by arcane forces 0.00 Encumbrance. [Unique] Type: lite / lite When wielded/worn: Physical power: +12 (+2 eff.) Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con / -5 Lck Allows you to breathe in: water Spellpower: +12 (+3 eff.) Light radius: +6 It can be used to activate talent Tidal Wave (costing 80 power out of 150/150) : Effective talent level: 4.0 Power cost: 80 out of 150/150. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: A wall of water rushes out from the caster with an initial radius of 1, increasing by 1 per turn to a maximum radius of 4, doing 36.13 cold damage and 41.54 physical damage to all inside, as well as knocking back targets each turn. The tidal wave lasts for 7 turns. All creatures hit gain the wet effect, which reduces their stun/freeze immunity by half and interacts with other cold spells. The damage and duration will increase with your Spellpower. Thousands of years spent inside the temple of creation have infused this pearl with the fury of rushing water. It pulses light. |
On head | Steel Helm of Garkul (0 def, 6 armour) Steel Helm of Garkul (0 def, 6 armour)Requires: - Strength 16 - Talent Armour Training Infused by nature 3.00 Encumbrance. [Unique] Type: armor / head ; tier 2 It is part of a set of items. Another of Garkul's heirlooms would bring out his spirit. When wielded/worn: Armour: +6 Fatigue: +8% Changes stats: +5 Str / +4 Wil / +5 Con Changes damage: +10% physical Talent mastery: +0.20 Technique / Thuggery Physical save: +12 (+3 eff.) Spell save: +12 (+3 eff.) Mental save: +12 (+3 eff.) A great helm that belonged to Garkul the Devourer, one of the greatest orcs ever to live. |
Tool | Fortune's Eye Fortune's EyeCrafted by a master 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 4 When wielded/worn: Accuracy: +12 (+3 eff.) Armour penetration: +12 Defense: +12 (+4 eff.) Changes stats: +10 Lck / +5 Cun Physical save: +10 (+2 eff.) Spell save: +10 (+3 eff.) Mental save: +10 (+2 eff.) See stealth: +12 See invisible: +12 It can be used to activate talent Track (costing 18 power out of 35/35) : Effective talent level: 2.0 Power cost: 18 out of 35/35. Range: melee/personal Travel Speed: instantaneous Description: Sense foes around you in a radius of 34 for 5 turns. The radius will increase with your Cunning. This finely crafted telescope once belonged to the explorer and adventurer Kestin Highfin. With this tool in hand he traveled in search of treasures all across Maj'Eyal, and before his death it was said his collection was incredibly vast. He often credited this telescope with his luck, saying that as long as he had it, he could escape any situation, no matter how dangerous. It is said he died confronting a demon seeking revenge for a stolen sword. His last known words were "Somehow this feels like an ending, yet I know there is so much more to find." |
On fingers | conjurer's voratun ring of warding conjurer's voratun ring of wardingPowered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 5 When wielded/worn: Changes stats: +6 Mag / +6 Wil Changes resistances: +20% acid / +25% fire / +19% lightning / +17% cold Spellpower: +10 (+2 eff.) Rings can have magical properties. |
On fingers | Wheel of Fate Wheel of FatePowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Accuracy: +13 (+4 eff.) Defense: +13 (+5 eff.) Changes stats: +2 Str / +2 Dex / +14 Wil / +13 Cun / +2 Con Changes resistances: +6% mind Mindpower: +23 (+6 eff.) See invisible: +9 Movement speed: +17% Can be unequipped or rerolled. Activating this item is instant. It can be used to re-generate the item with random stats. Can only be done three levels after the last reroll. Cannot be unequipped unless a reroll is available, or you are level 50, putting all charms on cooldown for 1 turns. "This isn't what I wished for!" - Howar Muransk, Cornac demonologist. This band of gothic obsidian menaces with an embossed image of a grinning skull. It beckons you to tempt fate and put it on. Do you? |
Around waist | balancing hardened leather belt of unlife balancing hardened leather belt of unlifePowered by arcane forces Crafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Physical crit. chance: +9.0% Changes stats: +3 Cun / +4 Dex Changes resistances: +7% blight Mental crit. chance: +8% The wearer is treated as an undead. The wearer no longer has to breathe. A belt that goes around your waist. |
In main hand | Dethblyd (70-112 power, 18 apr) Dethblyd (70-112 power, 18 apr)Requires: - Strength 35 Powered by arcane forces Crafted by a master 3.00 Encumbrance. [Unique] Type: weapon / greatsword ; tier 5 It must be held with both hands. Base power: 70.0 - 112.0 Uses stats: 60% Mag, 130% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +18 Physical crit. chance: +20.0% Attack speed: 100% On weapon hit: * Increases all damage dealt, and reduces all damage taken, by 1%, stacking up to 10 times. Resets after 10 turns without attacking. Lifesteal (this weapon only): +5% When wielded/worn: Changes stats: +10 Str / +8 Mag / +5 Con Talent masteries: +0.10 Corruption / Torture +0.20 Corruption / Brutality +0.20 Corruption / Wrath Talents cooldown: Draining Assault (-1 turn) Abduction (-1 turn) Detonating Charge (-1 turn) Grushgore the Destroyer was as famous for his incredible brutality as he was for his childlike intelligence. He wasn't known for his subtlety of naming, but there's no denying the power of his massive sword. |
On hands | brawler's voratun gauntlets of dispersion (0 def, 3 armour) brawler's voratun gauntlets of dispersion (0 def, 3 armour)Requires: - Talent Armour Training Powered by arcane forces Crafted by a master 1.50 Encumbrance. Type: armor / hands ; tier 5 When wielded/worn: Armour: +3 Damage (Melee): 9 arcane Changes stats: +3 Str / +2 Dex / +10 Mag / +4 Wil / +4 Cun Changes resistances: +6% arcane Talent cooldown: Double Strike (-1 turn) Physical save: +13 (+3 eff.) It can be used to activate talent Disperse Magic, placing all other charms into a 20 cooldown : Effective talent level: 3.0 Power cost: 20 out of 20/20. Range: 10 Travel Speed: instantaneous Is: a spell Description: Removes up to 3 magical effects (good effects from foes, and bad effects from friends) from the target. At level 3, it can be targeted. Metal gloves protecting the hands up to the middle of the lower arm. |
Main armor | enlightening stralite plate armour of thunder (7 def, 13 armour) enlightening stralite plate armour of thunder (7 def, 13 armour)Requires: - Strength 48 - Talent Armour Training (level 3) Powered by arcane forces Infused by psionic forces 17.00 Encumbrance. Type: armor / massive ; tier 4 When wielded/worn: Physical crit. chance: +9.0% Physical power: +13 (+3 eff.) Armour: +13 Defense: +7 (+3 eff.) Fatigue: +26% Changes stats: +6 Str / +8 Mag / +12 Wil / +4 Cun Changes resistances: +11% lightning Mental save: +14 (+3 eff.) Spellpower: +14 (+3 eff.) Spell crit. chance: +7% Mindpower: +14 (+4 eff.) Mental crit. chance: +8% A suit of armour made of metal plates. |
Cloak | Wrap of Stone (0 def, 10 armour) Wrap of Stone (0 def, 10 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 2 When wielded/worn: Armour: +10 Armour Hardiness: +15% Changes resistances: +5% physical Changes damage: +5% physical Talent masteries: +0.20 Chronomancy / Gravity +0.10 Spell / Stone +0.10 Chronomancy / Matter +0.20 Spell / Earth Spellpower: +6 (+1 eff.) It can be used to activate talent Stone Wall (costing 60 power out of 60/60) : Effective talent level: 1.2 Power cost: 60 out of 60/60. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Entomb yourself in a wall of stone for 7 turns. At level 4, it becomes targetable. Any hostile creature caught in the radius will also suffer 146.87 physical damage. Duration and damage will improve with your Spellpower. This thick cloak is incredibly tough, yet bends and flows with ease. |
Around neck | Isoba IsobaInfused by nature Crafted by a master 0.10 Encumbrance. [Random Unique] Type: jewelry / amulet ; tier 5 When wielded/worn: Physical crit. chance: +1.0% Changes stats: +8 Str / +7 Dex / +7 Wil / +5 Con Changes resistances: +20% cold / +26% fire / +3% temporal Changes resistances penetration: +5% physical Critical mult.: +9.00% Physical save: +3 (+0 eff.) Life regen: +0.80 Amulets can have magical properties. |
Inventory
Sealed Scroll of Last Hope Sealed Scroll of Last Hope0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! Most of them function better with a high Magic score. |
Inertial Twine Inertial TwineCrafted by a master Infused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 3 When wielded/worn: Armour: +5 Changes stats: +4 Str / +8 Wil Changes resistances: +5% physical Changes damage: +5% physical Physical save: +12 (+3 eff.) Knockback immunity: +100% This double-helical ring seems resistant to attempts to move it. Wearing it seems to extend this property to your entire body. |
Elirin the hardened leather belt Elirin the hardened leather beltCrafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Changes stats: +5 Dex / +5 Cun / +8 Lck Changes resistances: +3% acid / +3% physical / +6% nature / +6% darkness Trap disarming bonus: +13 Stealth bonus: +9 Infravision radius: +5 A belt that goes around your waist. |
Windborne Azurite Windborne AzuritePowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / blue ; tier 4 When wielded/worn: Changes stats: +8 Cun / +8 Dex Changes damage: +20% lightning Damage affinity(heal): +20% lightning Movement speed: +20% Chance to avoid any damage: +8% When used to imbue an object: Changes stats: +8 Cun / +8 Dex Changes damage: +20% lightning Damage affinity(heal): +20% lightning Movement speed: +15% Chance to avoid any damage: +8% Air currents swirl around this bright blue jewel. |
Tooth of the Mouth (dig speed 12 turns) Tooth of the Mouth (dig speed 12 turns)Powered by unknown forces 3.00 Encumbrance. [Unique] Type: tool / digger ; tier 1 When wielded/worn: Armour penetration: +5 Damage when hit (Melee): 15 blight Changes damage: +4% blight When carried: Talent granted: +1 Dig A huge tooth taken from the Mouth, in the Deep Bellow. |
Planar Beacon Planar BeaconPowered by arcane forces 1.00 Encumbrance. [Unique] Type: lite / lite When wielded/worn: Light radius: +3 It can be used to activate talent Fearscape Shift (costing 25 power out of 25/25) : Effective talent level: 2.2 Power cost: 25 out of 25/25. Range: 5 Travel Speed: instantaneous Is: a spell Description: Open a gateway to the Fearscape, stepping through it to a nearby location. As you step out, a burst of fire will leave with you, dealing 152.40 demonfire damage to everyone within 3 spaces and leaving flames which will deal an additional 152.40 demonfire damage over 4 turns. Additionally, shifting through reality enhances your awareness, allowing you to see all enemies within 8 spaces for the next 3 turns. The damage will scale with your Spellpower and the range will increase with the talent level. A strange orb of demonic origins. It glows with a surreal red light. |
Blood-Runed Athame Blood-Runed Athame1.00 Encumbrance. [Plot Item] Type: misc / misc An athame, covered in blood runes. It radiates power. |
Dragon Orb (Orb of Command) Dragon Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Cun It can be used to use the orb, costing 1 power out of 1/1. This orb is warm to the touch. |
Elemental Orb (Orb of Command) Elemental Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Mag It can be used to use the orb, costing 1 power out of 1/1. Flames swirl on the icy surface of this orb. |
Orb of Destruction (Orb of Command) Orb of Destruction (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Str It can be used to use the orb, costing 1 power out of 1/1. Visions of death and destruction fill your mind as you lift this orb. |
Orb of Many Ways Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb It can be used to activate a portal, costing 10 power out of 30/30. The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
Orb of Undeath (Orb of Command) Orb of Undeath (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Dex It can be used to use the orb, costing 1 power out of 1/1. Dark visions fill your mind as you lift the orb. It is cold to the touch. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Atamathon's Lost Ruby Eye Atamathon's Lost Ruby Eye0.00 Encumbrance. [Plot Item] Type: gem / red ; tier 5 When wielded/worn: Changes damage: +12% fire When used to imbue an object: Changes damage: +12% fire One of the ruby eyes of the legendary giant golem Atamathon. It is said it was made by the halflings during the Age of Pyre as a weapon against the orcs. Even though it was destroyed it managed to deal a crippling blow by killing their leader, Garkul the Devourer. |
2 bloodstone 2 bloodstone0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Stun/Freeze immunity: +60% When used to imbue an object: Stun/Freeze immunity: +60% When used as an alchemist bomb: Life regen 10% of max life Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
2 ruby 2 ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used as an alchemist bomb: Bomb damage +20% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Resonating Diamond Resonating Diamond0.00 Encumbrance. [Plot Item] Type: gem / white ; tier 5 Gems can be sold for money or used in arcane rituals. |
4 diamond 4 diamond0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con When used to imbue an object: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con When used as an alchemist bomb: Bomb damage +25% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
2 pearl 2 pearl0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Armour: +5 Changes resistances: +5% all When used to imbue an object: Armour: +5 Changes resistances: +5% all When used as an alchemist bomb: Lights terrain (power 100) Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
Achievements
By Eruara the Shalore Doombringer level 31
6th Allure 123rd year of Ascendancy at 18:11 see stats
By Eruara the Shalore Doombringer level 44
58th Dusk 123rd year of Ascendancy at 18:56 see stats
By Eruara the Shalore Doombringer level 31
4th Allure 123rd year of Ascendancy at 20:02 see stats
By Eruara the Shalore Doombringer level 27
7th Decay 122nd year of Ascendancy at 16:59 see stats
By Eruara the Shalore Doombringer level 34
19th Regrowth 123rd year of Ascendancy at 01:48 see stats
By Eruara the Shalore Doombringer level 36
50th Pyre 123rd year of Ascendancy at 22:46 see stats
By Eruara the Shalore Doombringer level 33
16th Regrowth 123rd year of Ascendancy at 07:43 see stats
By Eruara the Shalore Doombringer level 39
6th Dusk 123rd year of Ascendancy at 08:08 see stats
By Eruara the Shalore Doombringer level 40
25th Dusk 123rd year of Ascendancy at 23:59 see stats
By Eruara the Shalore Doombringer level 35
24th Regrowth 123rd year of Ascendancy at 16:11 see stats
By Eruara the Shalore Doombringer level 32
2nd Regrowth 123rd year of Ascendancy at 10:59 see stats
By Eruara the Shalore Doombringer level 34
18th Regrowth 123rd year of Ascendancy at 17:29 see stats
By Eruara the Shalore Doombringer level 16
59th Dusk 122nd year of Ascendancy at 15:53 see stats
By Eruara the Shalore Doombringer level 21
5th Haze 122nd year of Ascendancy at 06:57 see stats
By Eruara the Shalore Doombringer level 29
2nd Allure 123rd year of Ascendancy at 07:52 see stats
By Eruara the Shalore Doombringer level 35
24th Regrowth 123rd year of Ascendancy at 21:04 see stats
By Eruara the Shalore Doombringer level 32
10th Allure 123rd year of Ascendancy at 08:19 see stats
By Eruara the Shalore Doombringer level 5
77th Pyre 122nd year of Ascendancy at 11:22 see stats
By Eruara the Shalore Doombringer level 17
59th Dusk 122nd year of Ascendancy at 22:09 see stats
By Eruara the Shalore Doombringer level 38
51st Pyre 123rd year of Ascendancy at 09:07 see stats
By Eruara the Shalore Doombringer level 10
3rd Summertide 122nd year of Ascendancy at 04:20 see stats
By Eruara the Shalore Doombringer level 20
68th Dusk 122nd year of Ascendancy at 03:29 see stats
By Eruara the Shalore Doombringer level 30
4th Allure 123rd year of Ascendancy at 03:01 see stats
By Eruara the Shalore Doombringer level 40
6th Dusk 123rd year of Ascendancy at 19:30 see stats
By Eruara the Shalore Doombringer level 21
69th Dusk 122nd year of Ascendancy at 04:08 see stats
By Eruara the Shalore Doombringer level 39
9th Flare 123rd year of Ascendancy at 06:18 see stats
By Eruara the Shalore Doombringer level 44
66th Dusk 123rd year of Ascendancy at 17:50 see stats
By Eruara the Shalore Doombringer level 39
7th Flare 123rd year of Ascendancy at 21:01 see stats
By Eruara the Shalore Doombringer level 35
24th Regrowth 123rd year of Ascendancy at 21:03 see stats
By Eruara the Shalore Doombringer level 25
38th Haze 122nd year of Ascendancy at 20:49 see stats
By Eruara the Shalore Doombringer level 33
2nd Regrowth 123rd year of Ascendancy at 12:32 see stats
By Eruara the Shalore Doombringer level 39
8th Flare 123rd year of Ascendancy at 23:50 see stats
By Eruara the Shalore Doombringer level 39
7th Flare 123rd year of Ascendancy at 00:20 see stats
By Eruara the Shalore Doombringer level 23
32nd Haze 122nd year of Ascendancy at 00:06 see stats
By Eruara the Shalore Doombringer level 7
3rd Mirth 122nd year of Ascendancy at 08:07 see stats
By Eruara the Shalore Doombringer level 43
45th Dusk 123rd year of Ascendancy at 15:17 see stats
By Eruara the Shalore Doombringer level 27
7th Decay 122nd year of Ascendancy at 07:36 see stats
By Eruara the Shalore Doombringer level 43
48th Dusk 123rd year of Ascendancy at 05:42 see stats
By Eruara the Shalore Doombringer level 21
1st Haze 122nd year of Ascendancy at 14:50 see stats
By Eruara the Shalore Doombringer level 27
7th Decay 122nd year of Ascendancy at 13:28 see stats
By Eruara the Shalore Doombringer level 38
75th Pyre 123rd year of Ascendancy at 20:52 see stats
By Eruara the Shalore Doombringer level 25
51st Haze 122nd year of Ascendancy at 03:52 see stats
By Eruara the Shalore Doombringer level 21
73rd Dusk 122nd year of Ascendancy at 10:51 see stats
By Eruara the Shalore Doombringer level 17
59th Dusk 122nd year of Ascendancy at 22:13 see stats
By Eruara the Shalore Doombringer level 30
4th Allure 123rd year of Ascendancy at 14:28 see stats
Log
You gain 20.00 gold from the transmogrification of moonstone.
You gain 0.33 gold from the transmogrification of blood-soaked pair of drakeskin leather boots of uncanny dodging (9 def, 5 armour).
You gain 0.59 gold from the transmogrification of elven-silk robe of Linaniil (5 def, 0 armour).
You gain 1.70 gold from the transmogrification of Bokoroddavor the elven-silk robe (5 def, 4 armour).
You gain 0.72 gold from the transmogrification of earthen elven-wood vilestaff of channeling (25-30 power, 5 apr, blight element).
You gain 0.54 gold from the transmogrification of living mindstar of frost (15-16.5 power, 40 apr, mind damage).
You gain 1.07 gold from the transmogrification of harmonious living mindstar of storms (18-19.8 power, 40 apr, mind damage).
You extract bloodstone from voratun longsword of purging (41.5-58.1 power, 6 apr)
You gain 20.00 gold from the transmogrification of bloodstone.
You gain 1.76 gold from the transmogrification of dragonbone longbow 'Gleyada'.
You extract bloodstone from insidious voratun greatsword of erosion (63.5-101.6 power, 4 apr)
You gain 20.00 gold from the transmogrification of bloodstone.
You extract amber from caustic stralite greatmaul of ruin (55-82.5 power, 3 apr)
You gain 16.00 gold from the transmogrification of amber.
You gain 0.81 gold from the transmogrification of mindweaver's voratun amulet of murder.
You gain 0.20 gold from the transmogrification of heat beam rune (202 fire damage).
You gain 0.18 gold from the transmogrification of heat beam rune (173 fire damage).
You gain 0.23 gold from the transmogrification of acid wave rune of the duelist (208 acid damage; dur 5; apply 44).
You gain 0.10 gold from the transmogrification of wild infusion (resist 22%; cure mental, magical).
You gain 0.10 gold from the transmogrification of wild infusion (resist 14%; cure magical).
You gain 0.06 gold from the transmogrification of sun infusion (rad 7; power 21; turns 4; dispells darkness).
There is a teleportation circle to the surface here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
There is a Entrance to Rak'shor Pride bastion here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Eruara deactivates Flame of Urh'Rok.
Eruara deactivates Eternal Suffering.
Eruara deactivates Chant of Fortitude.
Eruara deactivates Horrifying Blows.
Eruara deactivates Share the Pain.