



Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.5.10 |
Addons | Items Vault 1.5.0Donators/Buyers bonus! |
Campaign | Maj'Eyal |
Mode | Nightmare Exploration |
Sex | Female |
Race | Cornac |
Class | Oozemancer |
Level / Exp | 50 / 2178% |
Size | medium |
Lifes / Deaths | Killed by shadowblade at level 17 on the 70th Dusk 122nd year of Ascendancy at 18:37 / 52Killed by Xirabeth the bone giant at level 18 on the 33rd Haze 122nd year of Ascendancy at 09:45 Killed by Xirabeth the bone giant at level 18 on the 33rd Haze 122nd year of Ascendancy at 11:08 Killed by Chronolith Twin at level 24 on the 3rd Allure 123rd year of Ascendancy at 14:33 Killed by elven cultist at level 25 on the 6th Allure 123rd year of Ascendancy at 21:56 Killed by elven warrior at level 26 on the 7th Allure 123rd year of Ascendancy at 16:44 Killed by Glorybeth the heavy bone giant at level 26 on the 2nd Regrowth 123rd year of Ascendancy at 23:02 Killed by Betaldavena the slimy ooze at level 34 on the 28th Dusk 123rd year of Ascendancy at 01:00 Killed by mucus ooze at level 34 on the 28th Dusk 123rd year of Ascendancy at 16:06 Killed by Corrupted Oozemancer at level 35 on the 28th Dusk 123rd year of Ascendancy at 19:49 Killed by Neruwe the slimy ooze at level 35 on the 28th Dusk 123rd year of Ascendancy at 22:28 Killed by Betunor the brittle clear ooze at level 35 on the 29th Dusk 123rd year of Ascendancy at 06:33 Killed by brittle clear ooze at level 35 on the 29th Dusk 123rd year of Ascendancy at 16:54 Killed by Ce'Nybreba the brittle clear ooze at level 35 on the 29th Dusk 123rd year of Ascendancy at 18:39 Killed by Aralaith the crimson ooze at level 35 on the 30th Dusk 123rd year of Ascendancy at 00:50 Killed by Aralaith the crimson ooze at level 35 on the 30th Dusk 123rd year of Ascendancy at 02:58 Killed by Yviyavea the crimson ooze at level 35 on the 30th Dusk 123rd year of Ascendancy at 06:23 Killed by Arelenor the brittle clear ooze at level 35 on the 30th Dusk 123rd year of Ascendancy at 10:45 Killed by brittle clear ooze at level 35 on the 30th Dusk 123rd year of Ascendancy at 13:26 Killed by brittle clear ooze at level 35 on the 30th Dusk 123rd year of Ascendancy at 16:51 Killed by Beloyalaith the poison ooze at level 35 on the 30th Dusk 123rd year of Ascendancy at 18:15 Killed by Beloyalaith the poison ooze at level 35 on the 30th Dusk 123rd year of Ascendancy at 20:41 Killed by Ivuna the slimy ooze at level 35 on the 30th Dusk 123rd year of Ascendancy at 22:38 Killed by Beloyalaith the poison ooze at level 35 on the 31st Dusk 123rd year of Ascendancy at 00:54 Killed by Beloyalaith the poison ooze at level 35 on the 31st Dusk 123rd year of Ascendancy at 03:13 Killed by Aeruna the poison ooze at level 35 on the 31st Dusk 123rd year of Ascendancy at 04:58 Killed by Adevea the slimy ooze at level 36 on the 31st Dusk 123rd year of Ascendancy at 06:31 Killed by Lisetha the crimson ooze at level 36 on the 31st Dusk 123rd year of Ascendancy at 09:19 Killed by Elydatira the slimy ooze at level 36 on the 31st Dusk 123rd year of Ascendancy at 11:39 Killed by Lisetha the crimson ooze at level 36 on the 31st Dusk 123rd year of Ascendancy at 13:00 Killed by Lisetha the crimson ooze at level 36 on the 31st Dusk 123rd year of Ascendancy at 14:37 Killed by shadow at level 36 on the 31st Dusk 123rd year of Ascendancy at 16:23 Killed by Lisetha the crimson ooze at level 36 on the 31st Dusk 123rd year of Ascendancy at 18:29 Killed by Elydatira the slimy ooze at level 36 on the 31st Dusk 123rd year of Ascendancy at 20:39 Killed by Doomed Shade of Zyyl at level 41 on the 31st Haze 123rd year of Ascendancy at 21:58 Killed by Doomed Shade of Zyyl at level 41 on the 32nd Haze 123rd year of Ascendancy at 03:55 Killed by Ikkdr the dolleg at level 41 on the 64th Haze 123rd year of Ascendancy at 05:13 Killed by Ikkdr the dolleg at level 41 on the 64th Haze 123rd year of Ascendancy at 07:31 Killed by Vor, Grand Geomancer of the Pride at level 44 on the 1st Regrowth 124th year of Ascendancy at 12:20 Killed by overpowered greater multi-hued wyrm at level 45 on the 3rd Regrowth 124th year of Ascendancy at 11:48 Killed by skeleton warrior at level 50 on the 2nd Haze 124th year of Ascendancy at 23:40 Killed by skeleton master archer at level 50 on the 3rd Haze 124th year of Ascendancy at 01:10 Killed by Yvina the heavy bone giant at level 50 on the 36th Haze 124th year of Ascendancy at 00:06 Killed by Yvina the heavy bone giant at level 50 on the 36th Haze 124th year of Ascendancy at 03:12 Killed by Yvina the heavy bone giant at level 50 on the 36th Haze 124th year of Ascendancy at 07:47 Killed by ritch flamespitter at level 50 on the 36th Haze 124th year of Ascendancy at 10:29 Killed by Yvina the heavy bone giant at level 50 on the 36th Haze 124th year of Ascendancy at 13:41 Killed by skeleton mage at level 50 on the 44th Haze 124th year of Ascendancy at 03:39 Killed by skeleton warrior at level 50 on the 44th Haze 124th year of Ascendancy at 08:11 Killed by dread at level 50 on the 44th Haze 124th year of Ascendancy at 14:42 Killed by orc cryomancer at level 50 on the 47th Haze 124th year of Ascendancy at 16:36 Killed by Elandar at level 50 on the 48th Haze 124th year of Ascendancy at 17:33 |
Antimagic | Follower |
Primary Stats
Strength | 29 (base 18) |
Dexterity | 39 (base 28) |
Constitution | 65 (base 60) |
Magic | 21 (base 10) |
Willpower | 70.999999999999 (base 60) |
Cunning | 71 (base 60) |
Resources
Life | 910/910 |
Equilibrium | 76 |
Healing Factor | 1.2271638153856 |
Regeneration | 0.3067909538464 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 1 |
Offense: Barehand
Damage | 11 |
Accuracy | 29 |
Crit Chance | 21% |
APR | 0 |
Speed | 1.00 |
Offense: Spell
Spellpower | 20 |
Crit Chance | 22% |
Speed | 1 |
Offense: Mind
Mindpower | 53 |
Crit Chance | 29% |
Speed | 1 |
Offense: Damage Bonus
Darkness | +11% |
Acid | +10% |
Physical | +17% |
Mind | +10% |
All | +7% |
Offense: Damage Penetration
Physical | +6% |
Defense: Base
Armour (hardiness) | 0 (30%) |
Defense | 14 |
Ranged Defense | 14 |
Fatigue | 0 |
Physical Save | 30 |
Spell Save | 26 |
Mental Save | 46 |
Defense: Resistances
Physical | + 30%( 70%) |
Acid | + 22%( 70%) |
Arcane | + 26%( 70%) |
All | + 22%( 70%) |
Defense: Immunities
Pinning Resistance | 15% |
Bleed Resistance | 78% |
Instadeath Resistance | 100% |
Knockback Resistance | 5% |
Stun Resistance | 100% |
Poison Resistance | 78% |
Blind Resistance | 78% |
Inscriptions (3/3)
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 590 life over 5 turns. Its effects scale with your Constitution stat. |
Infusions | Effective talent level: 1.0 Infusion: HeroismUse mode: Activated Range: melee/personal Cooldown: 25 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase three of your primary stats by 16 for 12 turns. While Heroism is active, you will only die when reaching -667 life. It will always increase your three highest stats. If your life is below 0 when this effect wears off it will be set to 1. Its effects scale with your Willpower stat. |
Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 21% for 5 turns. Also removes cross-tier effects of the affected types for free. Its effects scale with your Cunning stat. |
Class Talents
Wild-gift / Moss | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
Wild-gift / Mucus | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
Wild-gift / Slime | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Wild-gift / Ooze | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Generic Talents
Wild-gift / Call of the wild | 1.30 |
| 1/5 |
| 5/5 |
| 3/5 |
| 0/5 |
Cunning / Survival | 1.10 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Wild-gift / Mindstar mastery | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Wild-gift / Fungus | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 1/5 |
Wild-gift / Antimagic | 1.40 |
| 1/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Technique / Combat training | 1.00 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Prodigies
| 1/1 |
| 1/1 |
Effects
talent | Meditation |
talent | Psiblades |
talent | Wild Growth |
talent | Acidic Skin |
talent | Mitosis |
talent | Antimagic Shield |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs. They asked about the staff. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You have created a portal back to Maj'Eyal. You should try to talk to someone in Last Hope about establishing a link back. Back and there againYou talked to the Elder in Last Hope who in turn told you to talk to Tannen, who lives in the north of the city. You gave the Orb of Many Ways to Tannen to study while you look for the athame and diamond in Reknor. You brought back the diamond and athame to Tannen who asked you to check the tower of Telmur, looking for a text of portals, although he is not sure it is even there. He told you to come back in a few days. Tannen revealed himself as the vile scum he really is and trapped you in his tower. | done |
You have killed Ungolรซ in Ardhungol and saved the Sun Paladin. Eight legs of wonder | done |
You successfully escorted the lone alchemist to the recall portal on level 1 of Old Forest. Escort: lone alchemist (level 1 of Old Forest)As a reward you improved talent Psiblades (+1 level(s)). | done |
You successfully escorted the lone alchemist to the recall portal on level 5 of Dreadfell. Escort: lone alchemist (level 5 of Dreadfell)As a reward you improved talent Psiblades (+1 level(s)). | done |
You successfully escorted the lost anorithil to the recall portal on level 6 of Dreadfell. Escort: lost anorithil (level 6 of Dreadfell)As a reward you improved Willpower by +2. | done |
You successfully escorted the lost sun paladin to the recall portal on level 3 of Trollmire. Escort: lost sun paladin (level 3 of Trollmire)As a reward you improved Willpower by +2. | done |
You successfully escorted the lost warrior to the recall portal on level 3 of Dreadfell. Escort: lost warrior (level 3 of Dreadfell)As a reward you improved talent Vitality (+1 level(s)). | done |
You failed to protect the lost warrior from death by Layata the ghoul. Escort: lost warrior (level 7 of Dreadfell) | failed |
You successfully escorted the repented thief to the recall portal on level 4 of Dreadfell. Escort: repented thief (level 4 of Dreadfell)As a reward you improved talent Piercing Sight (+1 level(s)). | done |
You successfully escorted the repented thief to the recall portal on level 4 of Old Forest. Escort: repented thief (level 4 of Old Forest)As a reward you improved talent Piercing Sight (+1 level(s)). | done |
You successfully escorted the worried loremaster to the recall portal on level 2 of Trollmire. Escort: worried loremaster (level 2 of Trollmire)As a reward you improved Willpower by +2. | done |
You have vanquished the masters of the Orc Pride. Now you must venture inside the most dangerous place of this world: the High Peak. Falling Toward ApotheosisSeek the Sorcerers and stop them before they bend the world to their will. To enter, you will need the four orbs of command to remove the shield over the peak. The entrance to the peak passes through a place called 'the slime tunnels', probably located inside or near Grushnak Pride. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
Orcs were spotted with the staff you seek in an arid waste in the southern desert. Important newsYou should go investigate what is happening there. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Shardskin. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge fire dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
You found an ancient tome about gems. Lost KnowledgeYou should bring it to the jeweler in the Gates of Morning. | active |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Shade. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the training room. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 699. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest. You have been shown a secret entrance to his stronghold. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
You aided various denizens of Maj'Eyal in their attempts to join the Brotherhood of Alchemists, though you did not prove the deciding factor for any. This year's new member is Agrimley the hermit. The Brotherhood of AlchemistsStire of Derth has completed an elixir of avoidance without your aid. Having failed to gain admittance to the Brotherhood of the Alchemists, Stire of Derth no longer needs your help making the elixir of precision. Having failed to gain admittance to the Brotherhood of the Alchemists, Marus of Elvala no longer needs your help making the elixir of the savior. You have aided Marus of Elvala in creating an elixir of mastery. Agrimley the hermit has completed an elixir of explosive force without your aid. Agrimley the hermit has completed an elixir of serendipity without your aid. You have aided Agrimley the hermit in creating an elixir of focus. You have aided Ungrol of Last Hope in creating an elixir of foundations. | done |
You have been invited to join a group called the Ziguranth, dedicated to opposing magic. The Curse of Magic | done |
You were sent to the Charred Scar at the heart of which lies a huge volcano. In the Age of Pyre it destroyed the old Sher'Tul ruins that stood there, absorbing much of their latent magic. The Doom of the World!This place is still full of that power and the orcs intend to absorb this power using the Staff of Absorption! Whatever their plan may be, they must be stopped at all cost. The volcano is attacked by orcs. A few Sun Paladins made it there with you. They will hold the line at the cost of their lives to buy you some time. Honor their sacrifice; do not let the orcs finish their work! You arrived in time and interrupted the ritual. The sorcerers have departed. Use the portal to go back to the Far East. You *MUST* stop them, no matter the cost. | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You have found an orb of command that seems to be used to open the shield protecting the High Peak. The Orbs of CommandThere seems to be a total of four of them. The more you have the weaker the shield will be. | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You failed to protect her when escorting her out of the crypt. | failed |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within5 lumberjacks have died. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* You have destroyed Rak'shor. * You have destroyed Vor. * You have destroyed Grushnak. * You have destroyed Gorbat. | done |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to Maj'Eyal for you. There and back again* You have found a Blood-Runed Athame. * You have found the Resonating Diamond. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
Inventory
![]() 0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! Most of them function better with a high Magic score. |
![]() 0.10 Encumbrance. [Plot Item] Type: scroll / tome Magical scrolls can have wildly different effects! Most of them function better with a high Magic score. |
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: jewelry / orb It can be used to activate a portal, costing 10 power out of 30/30. The orb projects images of distant places, some that seem not to be of this world, switching rapidly. If used near a portal, it could probably activate it. |
![]() Requires: - Magic 40 Powered by unknown forces 7.00 Encumbrance. [Godslayer] Type: weapon / staff It must be held with both hands. Power: 172% Range: 1.2x Uses stat: 130% Mag Damage type: Arcane Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Accuracy: +30 Armour Penetration: +60 Attack speed: 100% When wielded/worn: Changes stats: +10 Mag / +10 Wil Changes resistances penetration: +30% lightning / +30% fire / +30% arcane / +30% cold Changes damage: +60% lightning / +60% fire / +60% arcane / +60% cold Talent granted: +1 Command Staff Maximum mana: +100.00 Maximum pos.energy: +50.00 Maximum neg.energy: +50.00 Spellpower: +48 (+23 eff.) Spell crit. chance: +15% Allows you to speak and read the old Sher'Tul language. It can be used to absorb the essence of a target in range 8, draining 30% of its life and increasing your own damage by 30% for 7 turns, costing 200 power out of 200/200. Carved with runes of power, this staff seems to have been made long ago, yet it bears no signs of tarnish. Light around it seems to dim and you can feel its tremendous power simply by touching it. The Sorcerers seem to have awakened its power. "And lo they came to Amakthel himself, and thousands were killed in the assault on his throne, and three of the Godslayers were broken beneath his feet. But Falion with his dying breath pierced the great god on his knee with the icy sword Arkil, and seeing his opportunity Caldizar, leader of the Godslayers, advanced with the Staff of Absorption and struck a terrifying blow against Amakthel. So fell the greatest of the gods by the hands of his own children, and his face was forced into the dust." |
![]() 0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: See stealth: +10 See invisible: +10 When used to imbue an object: See stealth: +10 See invisible: +10 Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Cun It can be used to use the orb, costing 1 power out of 1/1. This orb is warm to the touch. |
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Mag It can be used to use the orb, costing 1 power out of 1/1. Flames swirl on the icy surface of this orb. |
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Str It can be used to use the orb, costing 1 power out of 1/1. Visions of death and destruction fill your mind as you lift this orb. |
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Dex It can be used to use the orb, costing 1 power out of 1/1. Dark visions fill your mind as you lift the orb. It is cold to the touch. |
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
![]() 0.00 Encumbrance. Type: alchemist-gem / red ; tier 5 When used as an alchemist bomb: Life regen 10% of max life Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Stun/Freeze immunity: +60% When used to imbue an object: Stun/Freeze immunity: +60% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% When used to imbue an object: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
![]() Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
![]() Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
![]() Infused by nature 2.00 Encumbrance. [Unique] Type: gem / white When carried: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con / +10 Lck Changes resistances: +7% all Changes damage: +7% all Stun/Freeze immunity: +100% Light radius: +1 A pearl, three times the size of a normal pearl, that glitters in infinite colours, with slight patterns ever shifting away. |
![]() 0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Defense: +10 (+8 eff.) Physical save: +10 (+5 eff.) Spell save: +10 (+5 eff.) Mental save: +10 (+4 eff.) When used to imbue an object: Defense: +10 (+8 eff.) Physical save: +10 (+5 eff.) Spell save: +10 (+5 eff.) Mental save: +10 (+4 eff.) Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Armour: +5 Changes resistances: +5% all When used to imbue an object: Armour: +5 Changes resistances: +5% all Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
WINNER!
Well done! You have won the Tales of Maj'Eyal: The Age of Ascendancy
The Sorcerers are dead, and the Orc Pride lies in ruins, thanks to your efforts.
You have prevented the portal to the Void from opening and thus stopped the Creator from bringing about the end of the world.
The orc presence in the Far East has greatly been diminished by the loss of their leaders and the destruction of the Sorcerers. The free people of the Sunwall will be able to prosper and thrive on this land.
Maj'Eyal will once more know peace. Most of its inhabitants will never know they even were on the verge of destruction, but then this is what being a true hero means: to do the right thing even though nobody will know about it.
You may continue playing and enjoy the rest of the world.
Achievements
By Zyyl the Cornac Oozemancer level 36
73rd Dusk 123rd year of Ascendancy at 01:11 see stats
By Zyyl the Cornac Oozemancer level 20
51st Haze 122nd year of Ascendancy at 22:19 see stats
By Zyyl the Cornac Oozemancer level 32
8th Pyre 123rd year of Ascendancy at 00:18 see stats
By Zyyl the Cornac Oozemancer level 17
31st Dusk 122nd year of Ascendancy at 15:17 see stats
By Zyyl the Cornac Oozemancer level 41
17th Haze 123rd year of Ascendancy at 06:46 see stats
By Zyyl the Cornac Oozemancer level 45
3rd Regrowth 124th year of Ascendancy at 10:28 see stats
By Zyyl the Cornac Oozemancer level 50
22nd Dusk 124th year of Ascendancy at 18:13 see stats
By Zyyl the Cornac Oozemancer level 39
13rd Haze 123rd year of Ascendancy at 19:00 see stats
By Zyyl the Cornac Oozemancer level 48
75th Regrowth 124th year of Ascendancy at 10:11 see stats
By Zyyl the Cornac Oozemancer level 41
32nd Haze 123rd year of Ascendancy at 11:42 see stats
By Zyyl the Cornac Oozemancer level 49
15th Dusk 124th year of Ascendancy at 05:18 see stats
By Zyyl the Cornac Oozemancer level 42
64th Haze 123rd year of Ascendancy at 12:21 see stats
By Zyyl the Cornac Oozemancer level 38
9th Haze 123rd year of Ascendancy at 10:10 see stats
By Zyyl the Cornac Oozemancer level 48
3rd Pyre 124th year of Ascendancy at 11:40 see stats
By Zyyl the Cornac Oozemancer level 50
48th Haze 124th year of Ascendancy at 20:21 see stats
By Zyyl the Cornac Oozemancer level 18
49th Haze 122nd year of Ascendancy at 03:42 see stats
By Zyyl the Cornac Oozemancer level 27
42nd Regrowth 123rd year of Ascendancy at 21:11 see stats
By Zyyl the Cornac Oozemancer level 50
31st Haze 124th year of Ascendancy at 18:28 see stats
By Zyyl the Cornac Oozemancer level 43
69th Haze 123rd year of Ascendancy at 00:42 see stats
By Zyyl the Cornac Oozemancer level 20
51st Haze 122nd year of Ascendancy at 21:48 see stats
By Zyyl the Cornac Oozemancer level 47
3rd Regrowth 124th year of Ascendancy at 14:03 see stats
By Zyyl the Cornac Oozemancer level 42
65th Haze 123rd year of Ascendancy at 18:07 see stats
By Zyyl the Cornac Oozemancer level 10
3rd Mirth 122nd year of Ascendancy at 19:45 see stats
By Zyyl the Cornac Oozemancer level 20
51st Haze 122nd year of Ascendancy at 12:45 see stats
By Zyyl the Cornac Oozemancer level 30
2nd Pyre 123rd year of Ascendancy at 22:09 see stats
By Zyyl the Cornac Oozemancer level 40
15th Haze 123rd year of Ascendancy at 18:09 see stats
By Zyyl the Cornac Oozemancer level 50
19th Dusk 124th year of Ascendancy at 15:40 see stats
By Zyyl the Cornac Oozemancer level 35
28th Dusk 123rd year of Ascendancy at 21:28 see stats
By Zyyl the Cornac Oozemancer level 50
60th Dusk 124th year of Ascendancy at 16:42 see stats
By Zyyl the Cornac Oozemancer level 35
29th Dusk 123rd year of Ascendancy at 13:59 see stats
By Zyyl the Cornac Oozemancer level 50
78th Dusk 124th year of Ascendancy at 21:59 see stats
By Zyyl the Cornac Oozemancer level 17
70th Dusk 122nd year of Ascendancy at 20:25 see stats
By Zyyl the Cornac Oozemancer level 30
4th Pyre 123rd year of Ascendancy at 06:21 see stats
By Zyyl the Cornac Oozemancer level 38
9th Haze 123rd year of Ascendancy at 13:07 see stats
By Zyyl the Cornac Oozemancer level 35
30th Dusk 123rd year of Ascendancy at 16:16 see stats
By Zyyl the Cornac Oozemancer level 50
57th Haze 124th year of Ascendancy at 09:14 see stats
By Zyyl the Cornac Oozemancer level 50
48th Haze 124th year of Ascendancy at 20:21 see stats
By Zyyl the Cornac Oozemancer level 20
51st Haze 122nd year of Ascendancy at 22:19 see stats
By Zyyl the Cornac Oozemancer level 35
29th Dusk 123rd year of Ascendancy at 16:35 see stats
By Zyyl the Cornac Oozemancer level 10
5th Mirth 122nd year of Ascendancy at 00:44 see stats
By Zyyl the Cornac Oozemancer level 20
51st Haze 122nd year of Ascendancy at 22:19 see stats
By Zyyl the Cornac Oozemancer level 17
1st Time of Equilibrium 122nd year of Ascendancy at 03:55 see stats
By Zyyl the Cornac Oozemancer level 48
37th Regrowth 124th year of Ascendancy at 07:09 see stats
By Zyyl the Cornac Oozemancer level 30
4th Pyre 123rd year of Ascendancy at 04:11 see stats
By Zyyl the Cornac Oozemancer level 20
58th Haze 122nd year of Ascendancy at 04:09 see stats
By Zyyl the Cornac Oozemancer level 31
6th Pyre 123rd year of Ascendancy at 04:59 see stats
Log
Zyyl deactivates Antimagic Shield.
Zyyl deactivates Wild Growth.
Zyyl deactivates Psiblades.
Zyyl meditates on nature.
The skin of Zyyl starts dripping acid.
Zyyl deactivates Mitosis.