Hormr the level 1 Grey Canine Arcane Blade by Kashlar

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceGrey Canine
ClassArcane Blade
Level / Exp1 / 88%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 13)
Dexterity10 (base 10)
Constitution12 (base 10)
Magic13 (base 16)
Willpower12 (base 10)
Cunning11 (base 13)

Resources

Life108/108
Mana70/70
Stamina85/85
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision2

Offense: Mainhand

Damage13
Accuracy15
Crit Chance3%
APR1
Speed1.00

Offense: Spell

Spellpower13
Crit Chance1%
Speed1

Offense: Mind

Mindpower12.8
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense1
Ranged Defense1
Fatigue6
Physical Save9.45
Spell Save8.75
Mental Save8.05

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Technique / Magical combat1.30
2/5
0/5
0/5
0/5
Technique / Combat techniques1.10
0/5
0/5
0/5
0/5
Spell / Earth1.20
0/5
0/5
0/5
0/5
Spell / Fire1.20
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.20
0/5
0/5
0/5
0/5
Spell / Enhancement1.20
1/5
0/5
0/5
0/5
Spell / Air1.20
1/5
0/5
0/5
0/5
Technique / Buckler Offense1.10
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.10
0/5
0/5
0/5
0/5
Cunning / Survival1.10
0/5
0/5
0/5
0/5
Race / Grey canine1.00
1/5
0/5
0/5
0/5
Spell / Conveyance1.20
1/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
0/5
1/5
0/5
0/5
0/5
0/5

Effects

talent
talent

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Fox hits Hormr for 4 physical damage.

Hormr hits Fox for 13 physical, 4 fire (17 total damage).
Fox hits Hormr for 4 physical damage.

Hormr hits Fox for 16 physical, 4 fire (20 total damage).
Fox hits Hormr for 4 physical damage.

Hormr misses Fox.
Fox hits Hormr for 4 physical damage.

Hormr hits Fox for 18 physical damage.
Hormr killed Fox!

Resting starts...

Rested for 26 turns (stop reason: all resources and life at maximum).


There is a way to the next level here (press '' or right click to use).
Ran for 29 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 66 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 66 turns (stop reason: at exit).