FunkyShot the level 5 Shalore Archer by veked

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceShalore
ClassArcher
Level / Exp5 / 5%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 12)
Dexterity25 (base 24)
Constitution10 (base 10)
Magic12 (base 10)
Willpower17 (base 10)
Cunning17 (base 12)

Resources

Life152/152
Stamina119/129
Healing Factor1
Regeneration1.15

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision5
See Stealth19.500146650446
See Invisible19.500146650446

Offense: Mainhand

Damage26
Accuracy19
Crit Chance3%
APR5
Speed0.80

Offense: Spell

Spellpower12
Crit Chance3%
Speed1

Offense: Mind

Mindpower20
Crit Chance3%
Speed1

Offense: Damage Bonus

Acid+14%
Fire+10%
Nature+16%

Defense: Base

Armour (hardiness)2 (49.309173272933%)
Defense25
Ranged Defense25
Fatigue0
Physical Save7
Spell Save10
Mental Save11

Defense: Resistances

Fire+ 19%( 70%)
Nature+ 32%( 70%)

Defense: Immunities

Teleport Resistance50%
Poison Resistance20%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Archery prowess1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.00
1/5
0/5
0/5
0/5
Technique / Reflexes1.30
2/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Archery training1.30
1/5
0/5
0/5
0/5
Technique / Marksmanship1.30
2/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
2/5
0/5
0/5
0/5
Technique / Mobility1.20
2/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5

Effects

Quests

active
done

Equipment

On fingers
On fingers
Around neck
In main hand
Quiver
Light source
On hands
Main armor

Inventory

Achievements

Log


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


There is nowhere left to explore.

Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


FunkyShot wears (replacing
copper ring): copper ring of nature (+22%).

New shimmer option unlocked: Sludgegrip
FunkyShot wears:
Sludgegrip (0 def, 0 armour).

You gain 0.02 gold from the transmogrification of
brass lantern.
You gain 0.76 gold from the transmogrification of
iron shield of fire resistance (+15%) (4 def, 2 armour, 20.5 block).
You gain 1.15 gold from the transmogrification of
spiked iron plate armour (3 def, 7 armour).
You gain 0.25 gold from the transmogrification of
elm magestaff (10-12 power, 2 apr, lightning element).
You gain 0.67 gold from the transmogrification of
mossy mindstar of clarity (2-2.2 power, 12 apr, nature damage).
You gain 1.15 gold from the transmogrification of
arcing iron mace of massacre (17-23.8 power, 2 apr).
You gain 3.24 gold from the transmogrification of
mighty elm longbow of lightning.
You gain 0.25 gold from the transmogrification of
iron greatsword (16.5-26.4 power, 1 apr).
You gain 2.80 gold from the transmogrification of
flaming iron dagger of paradox (10-13 power, 5 apr).
You gain 0.63 gold from the transmogrification of
sun infusion (rad 6; power 20; turns 5; dispels darkness).
There is a Entrance to the Scintillating Caves here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.

Saving game...

Saving done.