Stonewall the level 5 Drem Stone Warden by LordIncaros

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDrem
ClassStone Warden
Level / Exp5 / 10%
Sizemedium
Lifes / Deaths

Primary Stats

Strength19 (base 13)
Dexterity14 (base 10)
Constitution11 (base 10)
Magic20 (base 18)
Willpower25 (base 23)
Cunning15 (base 10)

Resources

Life180/180
Mana149/149
Equilibrium30
Healing Factor1.0097162075846
Regeneration2.2718614670654

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage27
Accuracy30
Crit Chance4%
APR0
Speed1.00

Offense: Offhand

Damage13
Accuracy30
Crit Chance4%
APR0
Speed1.00

Offense: Spell

Spellpower26
Crit Chance2%
Speed1

Offense: Mind

Mindpower25
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)17.413408721348 (65.897138898113%)
Defense7
Ranged Defense7
Fatigue30
Physical Save10
Spell Save15
Mental Save14

Defense: Resistances

Lightning+ 12%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance41%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Wild-gift / Dwarven nature1.30
1/5
1/5
0/5
0/5
Spell / Eldritch shield1.30
1/5
1/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Wild-gift / Earthen power1.30
2/5
1/5
0/5
0/5
Wild-gift / Earthen vines1.30
2/5
1/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
1/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Drem1.00
2/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
3/5
0/5
2/5
0/5
0/5

Effects

talent
talent

Quests

active
done

Equipment

Tool
On fingers
Around neck
In main hand
On feet
In off hand
Main armor
Light source

Inventory

Achievements

Log


Resting starts...

Rested for 4 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 36 turns (stop reason: dialog is displayed).


You gain 5.00 gold from the transmogrification of
elm totem of thorny skin [power 16] (20 cooldown).
You gain 0.62 gold from the transmogrification of
miner's iron pickaxe (dig speed 30 turns).
You gain 0.15 gold from the transmogrification of
iron pickaxe (dig speed 35 turns).
You gain 2.70 gold from the transmogrification of
high-capacity quiver of elm arrows of wind (39/39, 12-17 power, 5 apr).
You gain 0.25 gold from the transmogrification of
iron shield (0 def, 2 armour, 8-10 power, 19.5 block).
You gain 0.60 gold from the transmogrification of
rough leather cap of strength (+2) (0 def, 1 armour).
You gain 0.76 gold from the transmogrification of
linen wizard hat of corrosion (+15%) (1 def, 0 armour).
You gain 0.02 gold from the transmogrification of
linen robe (0 def, 0 armour).
You gain 1.29 gold from the transmogrification of
elm vilestaff of might (10-12 power, 2 apr, fire element).
You gain 2.09 gold from the transmogrification of
cruel elm vilestaff (10-12 power, 2 apr, acid element).
You gain 1.32 gold from the transmogrification of
steady rough leather sling.
You gain 1.04 gold from the transmogrification of
rough leather sling of fire.
You gain 1.61 gold from the transmogrification of
steady elm longbow.
You gain 0.25 gold from the transmogrification of
iron greatsword (16-26 power, 1 apr).
You gain 0.75 gold from the transmogrification of
acidic iron greatsword (16-26 power, 1 apr).
You gain 1.61 gold from the transmogrification of
thought-forged iron dagger (10-13 power, 5 apr).
You gain 1.70 gold from the transmogrification of
hateful iron dagger (10-13 power, 5 apr).
You gain 2.87 gold from the transmogrification of
balanced iron battleaxe (16-23 power, 1 apr).
You gain 1.52 gold from the transmogrification of
movement infusion (speed 404%; cd 17).
You feel very confident walking into this place.
Saving game...

Saving done.