




Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.6.6 |
| Addons | Ashes of Urh'Rok 1.6.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Possessor Bonus Class 1.6.6Donators/Buyers bonus! Items Vault 1.6.0Donators/Buyers bonus! Forbidden Cults 1.6.0Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | --- |
| Mode | --- --- |
| Sex | Male |
| Race | Horror |
| Class | Eldritch |
| Level / Exp | 30 / 0% |
| Size | medium |
| Lifes / Deaths | no deaths recorded 5 / 0 |
Primary Stats
| Strength | 42 (base 37) |
| Dexterity | 15 (base 12) |
| Constitution | 15 (base 12) |
| Magic | 51 (base 51) |
| Willpower | 13 (base 10) |
| Cunning | 10 (base 10) |
Resources
| Life | 547/547 |
| Hate | 100/100 |
| Vim | 132/146 |
| Healing Factor | 0.79054054054054 |
| Regeneration | 0.79054054054054 |
Speed
| Mental | -20% |
| Attack | 0% |
| Movement | +22.60995032651% |
| Spell | -20% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 0 |
| Infravision | 10 |
| See Invisible | 30 |
Offense: Mainhand
| Damage | 61 |
| Accuracy | 54 |
| Crit Chance | 2% |
| APR | 11 |
| Speed | 1.25 |
Offense: Offhand
| Damage | 27 |
| Accuracy | 54 |
| Crit Chance | 4% |
| APR | 10 |
| Speed | 1.25 |
Offense: Spell
| Spellpower | 58 |
| Crit Chance | 6% |
| Speed | 1.25 |
Offense: Mind
| Mindpower | 13 |
| Crit Chance | 1% |
| Speed | 1 |
Offense: Damage Bonus
| Acid | -53% |
| Blight | -48% |
| Darkness | -49% |
| Cold | -55% |
| All | -60% |
Offense: Damage Penetration
| Acid | +11% |
| Cold | +14% |
| All | +5% |
Defense: Base
| Armour (hardiness) | 23.36174050493 (81.694915254237%) |
| Defense | 7 |
| Ranged Defense | 7 |
| Fatigue | 14 |
| Physical Save | 27 |
| Spell Save | 29 |
| Mental Save | 19 |
Defense: Resistances
| Acid | +100%(100%) |
| Nature | + 34%(100%) |
| Darkness | + 51%(100%) |
| Blight | +100%(100%) |
| Cold | + 34%(100%) |
| Fire | -22%(100%) |
| All | + 19%(100%) |
Defense: Immunities
| Stun Resistance | 100% |
| Blind Resistance | 100% |
Inscriptions (2/2)
| Infusions | Effective talent level: 1.0 Infusion: HeroismUse mode: Activated Range: melee/personal Cooldown: 26 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to endure even the most grievous of wounds for 7 turns. While Heroism is active, you will only die when reaching -246 life. The duration and life will increase by 1% for every 1% life you have lost (currently 246 life, 7 duration) If your life is below 0 when this effect wears off it will be set to 1. Its effects scale with your Willpower stat. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 143 then cleanse 1 wound, poison, and disease effect. Its effects scale with your Magic stat. |
Class Talents
| Corruption / Scourge | 1.00 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Corruption / Reaving combat | 1.00 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Corruption / Rot | 0.80 |
| 2/5 |
| 1/5 |
| 2/5 |
| 1/5 |
| Corruption / Plague | 1.00 |
| 1/5 |
| 2/5 |
| 2/5 |
| 1/5 |
Generic Talents
| Technique / Combat training | 1.00 |
| 0/5 |
| 4/5 |
| 0/5 |
| 2/5 |
| 3/5 |
| 0/5 |
Effects
| talent | Infestation |
| talent | Worm that Walks Link |
| talent | Ruin |
| detrimental effect | Badly off balance. Global damage is reduced by 15%. Off-balance |
| detrimental effect | The more you use infusions, the longer they will take to recharge (+1 cooldowns). Infusion Saturation |
| beneficial effect | Linked to their horror ally gaining 19% all damage resistance. Shared Insanity |
Quests
Equipment
| On fingers | savior's copper ring of darkness (+22%)Powered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Changes resistances: +22% darkness Changes damage: +11% darkness Physical save: +7 (+4 eff.) Spell save: +7 (+3 eff.) Mental save: +7 (+4 eff.) Rings can have magical properties. |
| On fingers | gold ring of blight (+12%)Powered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Changes resistances: +12% blight Changes damage: +12% blight Rings can have magical properties. |
| Around waist | Jaw of RogrothPowered by arcane forces 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 3 When wielded/worn: Vim per kill: +4.00 Maximum souls: +3.00 Spellpower: +5 (+2 eff.) Spell crit. chance: +5% It can be used to deal darkness damage equal to your 350%% of your spellpower to a target, and, if it kills the target, restores 15% of max hp and all resources (except paradox and equilibrium) Activation costs 24 power out of 2/24. Rogroth's mouth happened to be about the same size as your waist. Interesting. |
| Main armor | Thalore-Wood Cuirass (4 def, 12 armour)Requires: - Massive armour training - Strength 26 Infused by nature Crafted by a master 12.00 Encumbrance. [Unique] Type: armor / massive ; tier 2 When wielded/worn: Armour: +12 Defense: +4 (+4 eff.) Fatigue: +14% Changes stats: +3 Dex / +3 Wil / +3 Con Changes resistances: +18% cold / +18% darkness / +18% nature Healing mod.: +25% Expertly hewn from the bark of trees, this wooden armor provides excellent protection at a low weight. |
| In off hand | elemental steel waraxe (15.5-21.7 power, 3 apr)Requires: - Strength 16 Powered by arcane forces 3.00 Encumbrance. Type: weapon / waraxe ; tier 2 Base power: 15.5 - 21.7 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.3% crit chance (max 25%) Armour Penetration: +3 Crit. chance: +4.0% Attack speed: 100% On weapon hit: * Create an explosion dealing 98 acid damage (1/turn) When wielded/worn: Changes resistances penetration: +6% acid Changes damage: +7% acid One-handed war axes. |
| In main hand | elemental dwarven-steel mace of shearing (27.5-38.5 power, 4 apr)Requires: - Strength 24 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: weapon / mace ; tier 3 Base power: 27.5 - 38.5 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +4 Crit. chance: +1.5% Attack speed: 100% On weapon hit: * Create an explosion dealing 98 cold damage (1/turn) When wielded/worn: Accuracy: +8 (+3 eff.) Armour penetration: +7 Changes resistances penetration: +9% cold / +5% all Changes damage: +5% cold Blunt and deadly. |
Inventory
copper ring0.10 Encumbrance. Type: jewelry / ring ; tier 1 Rings can have magical properties. |
plaguebringer's steel longsword of amnesia (13.5-18.9 power, 3 apr)Requires: - Strength 16 Powered by arcane forces Infused by psionic forces 3.00 Encumbrance. Type: weapon / longsword ; tier 2 Base power: 13.5 - 18.9 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +3 Crit. chance: +3.0% Attack speed: 100% When this weapon hits: Epidemic (20% chance level 2). On weapon hit: * 6% chance to reduce strength, dexterity, and constitution by 28 * 50% chance to put 1 talent on cooldown for 2 turns (checks Confusion immunity) Damage (Melee): +7 blight When wielded/worn: Disease immunity: +10% Sharp, long, and deadly. |
Infernoslice (16.5-23.1 power, 3 apr)Requires: - Strength 16 Powered by arcane forces Crafted by a master 3.00 Encumbrance. [Random Unique] Type: weapon / mace ; tier 2 Base power: 16.5 - 23.1 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +3 Crit. chance: +1.0% Attack speed: 100% On weapon hit: * 25% chance for lightning to strike from the target to a second target dealing 98 damage On weapon crit: * Cripple the target reducing mind, spell, and combat action speeds by 30% * Splash the target with acid dealing 163 damage over 5 turns and reducing armor and accuracy by 21 When wielded/worn: Physical crit. chance: +7.0% Changes resistances: +9% light Changes damage: +9% light / +15% fire Blunt and deadly. |
Broderoddasus the Curerigor (11-15.4 power, 2 apr)Requires: - Strength 11 Infused by nature 3.00 Encumbrance. Type: weapon / waraxe ; tier 1 Base power: 11.0 - 15.4 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.3% crit chance (max 25%) Armour Penetration: +2 Crit. chance: +3.5% Attack speed: 100% Damage (Melee): +7 nature Damage (radius 1) on hit: +4 cold When wielded/worn: Effects on melee hit: * 20% chance to slow global speed by 33% Changes resistances: +3% cold Changes damage: +12% nature One-handed war axes. |
Blackraider the hardened leather beltInfused by nature 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Effects on melee hit: * 20% chance to reduce damage dealt by 8% Changes resistances: +12% darkness / +6% cold Changes resistances penetration: +15% mind Life regen: +1.70 Healing mod.: +15% A belt that goes around your waist. |
Mighty GirdleCrafted by a master 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 1 It is part of a set of items. Some giant wraps would make you feel great. When wielded/worn: Armour: +4 Fatigue: -10% Maximum encumbrance: +70 Knockback immunity: +40% Maximum life: +40.00 This girdle is enchanted with mighty wards against expanding girth. Whatever the source of its wondrous strength, it will prove of great aid in the transport of awkward burdens. |
Robe of the Worm (Improved) (2 def, 4 armour)Requires: - Heavy armour training - Strength 14 14.00 Encumbrance. [Cosmetic Item] Type: armor / heavy ; tier 1 When wielded/worn: Armour: +4 Defense: +2 (+2 eff.) Fatigue: +12% A suit of armour made of mail. |
stralite mail armour of implacability (4 def, 14 armour)Requires: - Heavy armour training - Strength 38 Crafted by a master 14.00 Encumbrance. Type: armor / heavy ; tier 4 When wielded/worn: Armour: +14 Defense: +4 (+4 eff.) Fatigue: +7% Physical save: +7 (+4 eff.) A suit of armour made of mail. |
dwarven-steel plate armour 'Shimmerquake' (0 def, 17 armour)Requires: - Massive armour training - Strength 35 Infused by nature Crafted by a master 17.00 Encumbrance. [Random Unique] Type: armor / massive ; tier 3 When wielded/worn: Armour: +17 Fatigue: +22% Changes stats: +3 Dex / +3 Wil Changes resistances: +17% blight / +34% fire / +16% darkness / +9% lightning Maximum stamina: +30.00 Light radius: +1 A suit of armour made of metal plates. |
Achievements
Log
Dogwood picks up (n.): rejuvenating dwarven-steel plate armour of lightning resistance (0 def, 11 armour).
Dogwood picks up (h.): potent yew starstaff of fate (26-31.2 power, 4 apr, light element).
Dogwood picks up (n.): focusing woollen robe of power (0 def, 0 armour).
Dogwood picks up (i.): potent yew vilestaff of breaching (23-27.6 power, 4 apr, blight element).
Lore found: Jaw of Rogroth
You can read all your collected lore in the game menu, by pressing Escape.
Worm that walks (servant of Dogwood) HEALS from blight damage!
Dogwood receives 61 healing from Dogwood's purging blight area effect.
Dogwood's purging blight area effect hits Worm that walks (servant of Dogwood) for 3 blight, 9 healing (3 total damage) [9 healing].
Weakness Disease from Grand Corruptor hits Dogwood for 4 healing, 18 blight (18 total damage) [4 healing].
You give Jaw of Rogroth to worm that walks (servant of Dogwood).
Character control switched to worm that walks (servant of Dogwood).
Dogwood casts Rune: Reflection Shield.
A shield forms around Dogwood.
Worm that walks (servant of Dogwood) wears (replacing Mighty Girdle): Jaw of Rogroth.
Talent Pestilent Blight is ready to use.
Dogwood receives 61 healing from Dogwood's purging blight area effect.
Dogwood is free from the weakness disease.
Error report sent, thank you.
Dogwood speeds down outside of the retch.
Ran for 2 turns (stop reason: dialog is displayed).
Worm that walks (servant of Dogwood) deactivates Worm that Walks Link.
Worm that walks (servant of Dogwood) deactivates Infestation.
Worm that walks (servant of Dogwood) deactivates Ruin.
The shield around Dogwood crumbles.
Dogwood deactivates Chaos Orbs.









































