Charzem the level 7 Cornac Summoner by Charzem

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassSummoner
Level / Exp7 / 78%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 10)
Dexterity13 (base 11)
Constitution13 (base 12)
Magic10 (base 10)
Willpower22 (base 22)
Cunning32 (base 25)

Resources

Life259/259
Equilibrium18
Healing Factor1.0283363011315
Regeneration0.97691948607495

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision6
See Stealth37.390773745007
See Invisible37.390773745007

Offense: Mainhand

Damage27
Accuracy24
Crit Chance11%
APR27
Speed1.00

Offense: Offhand

Damage24
Accuracy24
Crit Chance11%
APR18
Speed1.00

Offense: Spell

Spellpower5
Crit Chance9%
Speed1

Offense: Mind

Mindpower30
Crit Chance12%
Speed1

Offense: Damage Bonus

Blight+3%

Defense: Base

Armour (hardiness)9 (30%)
Defense13
Ranged Defense13
Fatigue0
Physical Save15
Spell Save12
Mental Save19

Defense: Resistances

Nature+ 5%( 70%)
Blight+ 11%( 70%)
Fire+ 15%( 70%)
Cold+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Knockback Resistance40%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (distance)1.30
3/5
2/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
2/5
1/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
3/5
1/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
1/5
0/5
0/5
Cunning / Survival1.00
2/5
1/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
2/5
2/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

talent

Quests

done
done
active

Equipment

On feet
Light source
On head
Tool
On hands
Around waist
In main hand
Main armor
In off hand
Cloak
Around neck

Inventory

Achievements

Log

Orc necromancer roars triumphantly.
Orc necromancer's Chill of the Tomb hits Turtle for
223 cold damage.
Orc necromancer's Chill of the Tomb hits
Charzem for 241 cold damage.
Charzem the level 7 cornac summoner was chilled to death by an orc necromancer on level 1 of Ruins of Kor'Pul.
You have 2 life(s) left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Orc necromancer's Chill of the Tomb killed Charzem!
Saving game...

Saving done.

Talent Attune Mindstar is ready to use.
Ran for 3 turns (stop reason: interesting character).


Resting starts...

Your summoned turtle disappears.
Rested for 1 turns (stop reason: all resources and life at maximum).


Resting starts...

Talent Turtle is ready to use.
Talent Psiblades is ready to use.
Talent Infusion: Healing is ready to use.
Rested for 5 turns (stop reason: all resources and life at maximum).


Charzem activates
Psiblades.

There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
You are sent back to the material plane!
Saving game...

Saving done.