Dazkar the level 5 Ghoul Sun Paladin by Charzem

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceGhoul
ClassSun Paladin
Level / Exp5 / 10%
Sizemedium
Lifes / Deaths

Primary Stats

Strength28 (base 15)
Dexterity11 (base 10)
Constitution23 (base 10)
Magic31 (base 26)
Willpower11 (base 10)
Cunning8 (base 10)

Resources

Life258/258
Positive62/62
Stamina124/124
Healing Factor1.1099022211821
Regeneration0.27747555529553

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+80%

Vision

Sight10
Lite3

Offense: Mainhand

Damage40
Accuracy19
Crit Chance0%
APR1
Speed1.00

Offense: Spell

Spellpower9.3333333333333
Crit Chance0%
Speed1

Offense: Mind

Mindpower15
Crit Chance0%
Speed1

Defense: Base

Armour (hardiness)10.118138619369 (56.297102139833%)
Defense2
Ranged Defense2
Fatigue13
Physical Save17
Spell Save20
Mental Save12

Defense: Resistances

Acid+ 15%( 70%)
Blight+ 13%( 70%)
Physical+ 9%( 70%)
Cold+ 19%( 70%)
All+ 3%( 70%)
Lightning+ 15%( 70%)
Mind+ 9%( 70%)
Fire+ 18%( 70%)
Nature+ 13%( 70%)

Defense: Immunities

Instadeath Resistance100%
Pinning Resistance20%
Bleed Resistance100%
Disarm Resistance22%
Fear Resistance100%
Stun Resistance50%
Poison Resistance80%
Knockback Resistance20%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Combat veteran1.00
2/5
0/5
0/5
0/5
Celestial / Combat1.30
1/5
1/5
0/5
0/5
Technique / Shield offense1.00
0/5
0/5
0/5
0/5
Celestial / Sun1.30
2/5
0/5
0/5
0/5
Technique / Two-handed assault1.00
1/5
0/5
0/5
0/5

Generic Talents

Undead / Ghoul1.10
2/5
0/5
0/5
0/5
Celestial / Light1.30
1/5
0/5
0/5
0/5
Celestial / Chants1.30
1/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
0/5
1/5
1/5
0/5

Effects

beneficial effect
detrimental effect

Quests

done
active
done

Equipment

On feet
Light source
On head
On fingers
Around waist
In main hand
Main armor
Cloak
Around neck

Inventory

Achievements

Log


Dazkar hits Large white snake for 59 physical damage.
Dazkar killed Large white snake!

Talent Stunning Blow is ready to use.

You pickup 0.75 gold pieces.

You pickup 0.40 gold pieces.


Resting starts...

Talent Sun Ray is ready to use.
Rested for 21 turns (stop reason: all resources and life at maximum).


Today is the 7th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.

There is a next level here (press '' or right click to use).
Ran for 49 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 21 turns (stop reason: at exit).


You gain 0.50 gold from the transmogrification of
rough leather armour (3 def, 2 armour).
You gain 0.73 gold from the transmogrification of
linen robe of darkness (+16%) (0 def, 0 armour).
You gain 3.78 gold from the transmogrification of
Swampwyrd the mossy mindstar (72% power, 12 apr, nature damage).
You gain 2.10 gold from the transmogrification of
mighty elm longbow.
There is a Ruins of Kor'Pul here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.