Charzen the level 10 Orc Gunslinger by Charzem

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignOrcs
ModeNormal Adventure
SexMale
RaceOrc
ClassGunslinger
Level / Exp10 / 59%
Sizebig
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity31 (base 30)
Constitution13 (base 12)
Magic11 (base 10)
Willpower13 (base 10)
Cunning28 (base 27)

Resources

Life226/226
Steam100/100
Healing Factor1.0283363011315
Regeneration0.25708407528288

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight11
Lite3
Infravision8
See Stealth12
See Invisible13

Offense: Mainhand

Damage21
Accuracy41
Crit Chance9%
APR1
Speed1.00

Offense: Offhand

Damage21
Accuracy41
Crit Chance9%
APR1
Speed1.00

Offense: Spell

Spellpower15
Crit Chance6%
Speed1

Offense: Mind

Mindpower24
Crit Chance15%
Speed1

Defense: Base

Armour (hardiness)8 (49.007671158813%)
Defense36
Ranged Defense36
Fatigue0
Physical Save21
Spell Save18
Mental Save24

Defense: Resistances

Cold+ 15%( 70%)
All 0%( 70%)

Defense: Immunities

Silence Resistance23%
Instadeath Resistance100%
Blind Resistance20%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Elusiveness1.30
2/5
1/5
1/5
0/5
Steamtech / Avoidance1.30
1/5
1/5
0/5
0/5
Steamtech / Gunslinging1.30
1/5
1/5
1/5
0/5
Steamtech / Bullets mastery1.30
1/5
1/5
0/5
0/5
Steamtech / Gunner training1.30
2/5
1/5
1/5
0/5

Generic Talents

Steamtech / Physics1.20
1/5
1/5
1/5
0/5
Race / Orc1.00
1/5
1/5
0/5
0/5
Steamtech / Chemistry1.20
1/5
1/5
1/5
0/5
Technique / Combat training1.30
0/5
0/5
2/5
2/5
0/5
0/5
Steamtech / Engineering1.20
0/5
0/5
0/5
0/5

Effects

talent

Quests

active
done
active
active
done

Equipment

On feet
Quiver
Light source
On head
On fingers
On fingers
Around waist
In main hand
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By Charzen the Orc Gunslinger level 10
17th Retaking 124th year of Ascendancy at 09:35
see stats

Log

Rested for 47 turns (stop reason: all resources and life at maximum).

You pickup 0.60 gold pieces.

There is a way to the next level here (press '' or right click to use).
Ran for 52 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 50 turns (stop reason: at exit).


New shimmer option unlocked: steel steamgun
Charzen wears (replacing
iron steamgun): strafer's steel steamgun.

You collect a new ingredient:
lump of steel (1).
You gain 1.02 gold from the melting of
steel plate armour of clarity (0 def, 9 armour).
You gain 0.07 gold from the melting of
woollen robe (0 def, 0 armour).
You collect a new ingredient:
lump of steel (1).
You gain 1.89 gold from the melting of
steel waraxe of dampening (103% power, 3 apr).
You collect a new ingredient:
lump of steel (1).
You gain 1.00 gold from the melting of
arcing steel waraxe (103% power, 3 apr).
You gain 2.57 gold from the melting of
potent ash magestaff of fate (117% power, 3 apr, fire element).
You gain 0.50 gold from the melting of
ash magestaff (111% power, 3 apr, cold element).
You gain 2.58 gold from the melting of
ranger's ash longbow of acid.
You collect a new ingredient:
lump of steel (1).
You gain 1.32 gold from the melting of
flaming steel dagger (107% power, 6 apr).
There is a Entrance to the Sunwall Outpost here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.