heeborp the level 15 Shalore Skirmisher by thegigglyxpress

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceShalore
ClassSkirmisher
Level / Exp15 / 88%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 12)
Dexterity49 (base 41)
Constitution18 (base 10)
Magic21 (base 10)
Willpower22 (base 11)
Cunning37 (base 30)

Resources

Life368/368
Stamina177/177
Healing Factor1.1911363549267
Regeneration2.6800567985851

Speed

Mental0%
Attack0%
Movement+40%
Spell0%
Global+95.238095238095%

Vision

Sight10
Lite3

Offense: Mainhand

Damage66
Accuracy53
Crit Chance16%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower23
Crit Chance12%
Speed1

Offense: Mind

Mindpower26
Crit Chance12%
Speed1

Offense: Damage Bonus

Acid+6%
Nature+5%
Darkness+6%
Fire+10%
Cold+25%
All0%

Offense: Damage Penetration

Acid+15%
Light+20%
Cold+8%

Defense: Base

Armour (hardiness)18.719009130622 (66.439381135396%)
Defense56
Ranged Defense56
Fatigue0
Physical Save14
Spell Save21
Mental Save20

Defense: Resistances

Darkness+ 15%( 70%)
Acid+ 13%( 70%)
Nature+ 26%( 70%)
Temporal+ 18%( 70%)
Cold+ 58%( 70%)
Lightning+ 17%( 70%)
Fire+ 16%( 70%)
All+ 7%( 70%)

Defense: Immunities

Stun Resistance24%
Poison Resistance20%
Instadeath Resistance100%

Inscriptions (4/4)

Infusions
Runes
Infusions
Infusions

Class Talents

Technique / Tireless Combatant1.30
2/5
5/5
0/5
0/5
Cunning / Called Shots1.30
1/5
2/5
0/5
0/5
Technique / Skirmisher - Slings1.30
5/5
3/5
1/5
0/5
Technique / Buckler Training1.30
2/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
1/5
2/5
0/5
Race / Shalore1.00
1/5
1/5
0/5
0/5
Cunning / Scoundrel1.30
2/5
1/5
2/5
0/5
Technique / Combat training1.30
0/5
0/5
2/5
4/5
0/5
0/5

Effects

talent

Quests

done
done
done
done
done
active
active
active
done

Equipment

On feet
Quiver
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By heeborp the Shalore Skirmisher level 10
2nd Summertide 122nd year of Ascendancy at 16:22
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By heeborp the Shalore Skirmisher level 12
5th Flare 122nd year of Ascendancy at 08:02
see stats
The secret city (Nightmare (Roguelike) difficulty) Discovered the truth about mages.
By heeborp the Shalore Skirmisher level 14
3rd Dusk 122nd year of Ascendancy at 07:54
see stats

Log

Ran for 22 turns (stop reason: at exit).

You gain 10.00 gold from the transmogrification of
ash totem of healing [power 182] (15 cooldown).
You gain 0.75 gold from the transmogrification of
acidic pouch of steel shots (14/14, 125% power, 2 apr).
You gain 3.64 gold from the transmogrification of
bright brass lantern of the zealot.
You gain 0.87 gold from the transmogrification of
woodsman's iron pickaxe (dig speed 36 turns).
You gain 0.25 gold from the transmogrification of
quiver of ash arrows (21/21, 125% power, 7 apr).
You gain 1.16 gold from the transmogrification of
cured leather armour of fire resistance (6 def, 4 armour).
You gain 7.72 gold from the transmogrification of
rejuvenating steel mail armour of cold resistance (2 def, 6 armour).
You gain 25.00 gold from the transmogrification of
Steel Helm of Garkul (0 def, 6 armour).
You gain 4.18 gold from the transmogrification of
scouring hardened leather gloves (0 def, 2 armour).
You gain 1.19 gold from the transmogrification of
naturalist's hardened leather gloves (0 def, 2 armour).
You gain 1.55 gold from the transmogrification of
resilient linen cloak of Iron Throne (1 def, 0 armour).
You gain 4.97 gold from the transmogrification of
grounding rough leather belt of burglary.
You gain 0.50 gold from the transmogrification of
ash magestaff (111% power, 3 apr, cold element).
You gain 4.55 gold from the transmogrification of
vined mindstar of storms (83% power, 18 apr, mind damage).
You gain 1.35 gold from the transmogrification of
horrifying vined mindstar (83% power, 18 apr, nature damage).
You gain 0.75 gold from the transmogrification of
dwarven-steel mace (134% power, 4 apr).
You gain 0.50 gold from the transmogrification of
steel greatsword (126% power, 2 apr).
You gain 1.00 gold from the transmogrification of
acidic steel battleaxe (115% power, 2 apr).
You gain 11.17 gold from the transmogrification of
Splendourkin (119% power, 2 apr).
You gain 1.88 gold from the transmogrification of
shielding rune of the sneak (absorb 239; dur 3; cd 17).
You gain 1.09 gold from the transmogrification of
manasurge rune of the sneak (regen 888% over 10 turns; mana 44; cd 16).
You gain 0.59 gold from the transmogrification of
manasurge rune (regen 632% over 10 turns; mana 32; cd 12).
You gain 1.50 gold from the transmogrification of
wild infusion of the titan (res 21%; mental; dur 3; cd 11).
You gain 1.52 gold from the transmogrification of
movement infusion (speed 462%; cd 14).
There is a A gate into the Maze here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.