HigherNecromancer the level 7 Higher Necromancer by xarcanistx

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceHigher
ClassNecromancer
Level / Exp7 / 16%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity15 (base 10)
Constitution10 (base 10)
Magic35 (base 29)
Willpower14 (base 13)
Cunning15 (base 15)

Resources

Life87/87
Mana162/162
Soul11/12
Healing Factor1.1
Regeneration0.275

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision1

Offense: Mainhand

Damage13
Accuracy13
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower29
Crit Chance4%
Speed1

Offense: Mind

Mindpower15
Crit Chance2%
Speed1

Offense: Damage Bonus

Physical+10%

Defense: Base

Armour (hardiness)4 (30%)
Defense3
Ranged Defense3
Fatigue1
Physical Save21
Spell Save17
Mental Save10

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Silence Resistance23%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Glacial waste1.30
0/5
0/5
0/5
0/5
Spell / Master of flesh1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
0/5
0/5
0/5
0/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
4/5
0/5
0/5
0/5
Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Master of bones1.30
5/5
1/5
0/5
0/5

Generic Talents

Spell / Spectre1.30
1/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Spell / Necrosis1.30
5/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5

Effects

Quests

done
active
done
active
done

Equipment

Tool
On fingers
Main armor
On feet
Light source
On head
In main hand

Inventory

Achievements

The Arena (Roguelike) Unlocked Arena mode.
By HigherNecromancer the Higher Necromancer level 7
78th Pyre 122nd year of Ascendancy at 19:16
see stats

Log


Resting starts...

Talent Call of the Crypt is ready to use.
Rested for 1 turns (stop reason: all resources and life at maximum).


Skeleton mage drops its additional bones.

Armoured skeleton warrior drops its additional bones.

Ran for 6 turns (stop reason: interesting terrain).


Resting starts...

Rested for 76 turns (stop reason: all resources and life at maximum).


There is an exit to Derth here (press '' or right click to use).
Ran for 6 turns (stop reason: something interesting).


You pickup 0.75 gold pieces.

You pickup 0.85 gold pieces.

HigherNecromancer picks up (b.):
iron dagger of erosion (10-13 power, 5 apr).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

You pickup 0.65 gold pieces.

There is an exit to Derth here (press '' or right click to use).
Ran for 6 turns (stop reason: at exit).


There is an exit to Derth here (press '' or right click to use).

You gain 1.21 gold from the transmogrification of
iron dagger of erosion (10-13 power, 5 apr).
There is an exit to the worldmap here (press '' or right click to use).
To celebrate the
release's anniversary, I am happy to say I've slipped up
a little present in your inventory!

The fires have died out. Now only ashes remains.
The Fearscape is now positioned in high orbit over Eyal.
Prepare for the wrath of Urh'Rok !

Ashes of Urh'Rok, the first expansion for Tales of Maj'Eyal, offers new classes, lore, zones, ...
If you ever wondered why demons are attacking Eyal, where they come from or what their plans are, wait no more!
If you want to bring fiery doom to your foes, wait no more!
If you want to discover 2 new classes, a new race, 20 new artifacts, more than 10 thousands words of lore, new systems and tons of talents, wait no more!